Lines Matching refs:count
211 static void glDrawElementsData(GLenum mode, GLsizei count, GLenum type, void* indices, GLuint) { in glDrawElementsData() argument
212 s_gles3.glDrawElements(mode, count, type, indices); in glDrawElementsData()
215 static void glDrawElementsOffset(GLenum mode, GLsizei count, GLenum type, GLuint offset) { in glDrawElementsOffset() argument
216 s_gles3.glDrawElements(mode, count, type, reinterpret_cast<const GLvoid*>(offset)); in glDrawElementsOffset()
224 static void glGetCompressedTextureFormats(int count, GLint* formats) { in glGetCompressedTextureFormats() argument
227 if (nFormats <= count) in glGetCompressedTextureFormats()
324 static void glDrawElementsInstancedDataAEMU(GLenum mode, GLsizei count, GLenum type, in glDrawElementsInstancedDataAEMU() argument
326 s_gles3.glDrawElementsInstanced(mode, count, type, indices, primcount); in glDrawElementsInstancedDataAEMU()
329 static void glDrawElementsInstancedOffsetAEMU(GLenum mode, GLsizei count, GLenum type, in glDrawElementsInstancedOffsetAEMU() argument
331 s_gles3.glDrawElementsInstanced(mode, count, type, reinterpret_cast<const void*>(offset), in glDrawElementsInstancedOffsetAEMU()
335 static void glDrawRangeElementsDataAEMU(GLenum mode, GLuint start, GLuint end, GLsizei count, in glDrawRangeElementsDataAEMU() argument
337 s_gles3.glDrawRangeElements(mode, start, end, count, type, indices); in glDrawRangeElementsDataAEMU()
340 static void glDrawRangeElementsOffsetAEMU(GLenum mode, GLuint start, GLuint end, GLsizei count, in glDrawRangeElementsOffsetAEMU() argument
342 s_gles3.glDrawRangeElements(mode, start, end, count, type, in glDrawRangeElementsOffsetAEMU()
386 static std::vector<std::string> sUnpackVarNames(GLsizei count, const char* packedNames) { in sUnpackVarNames() argument
390 while (current < count) { in sUnpackVarNames()
421 return ctx->sync_map.count(sync) ? GL_TRUE : GL_FALSE; in glIsSyncAEMU()
475 static void glTransformFeedbackVaryingsAEMU(GLuint program, GLsizei count, in glTransformFeedbackVaryingsAEMU() argument
478 std::vector<std::string> unpacked = sUnpackVarNames(count, packedVaryings); in glTransformFeedbackVaryingsAEMU()
486 s_gles3.glTransformFeedbackVaryings(program, count, const_cast<const char**>(unpackedArray), in glTransformFeedbackVaryingsAEMU()