Lines Matching refs:yaw
58 float pitch, roll, yaw; in TEST() local
65 quaternionToAngles(rotationVectorToQuaternion({angle, 0.f, 0.f}), &pitch, &roll, &yaw); in TEST()
68 EXPECT_NEAR(0.f, yaw, NEAR); in TEST()
70 quaternionToAngles(rotationVectorToQuaternion({0.f, angle, 0.f}), &pitch, &roll, &yaw); in TEST()
73 EXPECT_NEAR(0.f, yaw, NEAR); in TEST()
75 quaternionToAngles(rotationVectorToQuaternion({0.f, 0.f, angle}), &pitch, &roll, &yaw); in TEST()
78 EXPECT_NEAR(angle, yaw, NEAR); in TEST()
83 rotationVectorToQuaternion({M_PI, 0.f, 0.f}), &pitch, &roll, &yaw); in TEST()
88 float pitch, roll, yaw; in TEST() local
102 quaternionToAngles(world_z * q, &pitch, &roll, &yaw); in TEST()
115 quaternionToAngles(world_z * q, &pitch, &roll, &yaw); in TEST()
132 quaternionToAngles(q * world_z_intrinsic, &pitch, &roll, &yaw); in TEST()