Lines Matching refs:IAfThreadBase

2176         const sp<IAfThreadBase>& thread,  in create()
2183 EffectChain::EffectChain(const sp<IAfThreadBase>& thread, audio_session_t sessionId, in EffectChain()
2999 void EffectChain::setThread(const sp<IAfThreadBase>& thread) in setThread()
3072 bool EffectChain::isCompatibleWithThread_l(const sp<IAfThreadBase>& thread) const in isCompatibleWithThread_l()
3124 const sp<IAfThreadBase> t = thread().promote(); in addEffectToHal()
3140 const sp<IAfThreadBase> t = thread().promote(); in removeEffectFromHal()
3154 const sp<IAfThreadBase> t = thread().promote(); in io()
3162 const sp<IAfThreadBase> t = thread().promote(); in isOutput()
3170 return mThreadType == IAfThreadBase::OFFLOAD; in isOffload()
3174 return mThreadType == IAfThreadBase::OFFLOAD in isOffloadOrDirect()
3175 || mThreadType == IAfThreadBase::DIRECT; in isOffloadOrDirect()
3180 case IAfThreadBase::OFFLOAD: in isOffloadOrMmap()
3181 case IAfThreadBase::MMAP_PLAYBACK: in isOffloadOrMmap()
3182 case IAfThreadBase::MMAP_CAPTURE: in isOffloadOrMmap()
3190 return mThreadType == IAfThreadBase::SPATIALIZER; in isSpatializer()
3194 const sp<IAfThreadBase> t = thread().promote(); in sampleRate()
3206 const sp<IAfThreadBase> t = thread().promote(); in inChannelMask()
3215 if (mThreadType == IAfThreadBase::SPATIALIZER) { in inChannelMask()
3224 & IAfThreadBase::SPATIALIZED_SESSION) != 0) { in inChannelMask()
3245 const sp<IAfThreadBase> t = thread().promote(); in outChannelMask()
3254 if (mThreadType == IAfThreadBase::SPATIALIZER) { in outChannelMask()
3257 & IAfThreadBase::SPATIALIZED_SESSION) != 0) { in outChannelMask()
3275 const sp<IAfThreadBase> t = thread().promote(); in hapticChannelMask()
3283 const sp<IAfThreadBase> t = thread().promote(); in frameCount()
3294 const sp<IAfThreadBase> t = thread().promote(); in latency()
3305 const sp<IAfThreadBase> t = thread().promote(); in setVolumeForOutput()
3315 const sp<IAfThreadBase> t = thread().promote(); in checkSuspendOnEffectEnabled()
3330 const sp<IAfThreadBase> t = thread().promote(); in onEffectEnable()
3341 const sp<IAfThreadBase> t = thread().promote(); in onEffectDisable()
3350 const sp<IAfThreadBase> t = thread().promote(); in disconnectEffectHandle()
3535 sp<IAfThreadBase> thread; in checkPort()