Lines Matching refs:mNativeInstanceRuntimeShaderBuilder
257 private long mNativeInstanceRuntimeShaderBuilder; field in RuntimeShader
277 mNativeInstanceRuntimeShaderBuilder = nativeCreateBuilder(shader); in RuntimeShader()
279 this, mNativeInstanceRuntimeShaderBuilder); in RuntimeShader()
392 nativeUpdateUniforms(mNativeInstanceRuntimeShaderBuilder, uniformName, value1, value2, in setFloatUniform()
405 nativeUpdateUniforms(mNativeInstanceRuntimeShaderBuilder, uniformName, values, isColor); in setUniform()
471 nativeUpdateUniforms(mNativeInstanceRuntimeShaderBuilder, uniformName, values); in setIntUniform()
481 nativeUpdateUniforms(mNativeInstanceRuntimeShaderBuilder, uniformName, value1, value2, in setIntUniform()
502 mNativeInstanceRuntimeShaderBuilder, shaderName, shader.getNativeInstance()); in setInputShader()
523 nativeUpdateShader(mNativeInstanceRuntimeShaderBuilder, shaderName, in setInputBuffer()
532 return nativeCreateShader(mNativeInstanceRuntimeShaderBuilder, nativeMatrix); in createNativeInstance()
537 return mNativeInstanceRuntimeShaderBuilder; in getNativeShaderBuilder()