Lines Matching refs:mOpMode
55 mOpMode(OpMode::attachedToGL) { in SurfaceTexture()
80 mOpMode(OpMode::detached) { in SurfaceTexture()
133 switch (mOpMode) { in acquireBufferLocked()
170 if (mOpMode != OpMode::attachedToGL) { in detachFromContext()
177 mOpMode = OpMode::detached; in detachFromContext()
193 if (mOpMode != OpMode::detached) { in attachToContext()
209 if (mOpMode == OpMode::detached) { in takeConsumerOwnership()
210 mOpMode = OpMode::attachedToConsumer; in takeConsumerOwnership()
231 if (mOpMode == OpMode::attachedToConsumer) { in releaseConsumerOwnership()
232 mOpMode = OpMode::detached; in releaseConsumerOwnership()
483 if (mOpMode != OpMode::attachedToConsumer) { in dequeueBuffer()