Lines Matching refs:GLfloat
22 void API_ENTRY(glBlendColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
49 void API_ENTRY(glClearColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
52 void API_ENTRY(glClearDepthf)(GLfloat d) {
109 void API_ENTRY(glDepthRangef)(GLfloat n, GLfloat f) {
184 void API_ENTRY(__glGetFloatv)(GLenum pname, GLfloat *data) {
217 void API_ENTRY(glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params) {
223 void API_ENTRY(glGetUniformfv)(GLuint program, GLint location, GLfloat *params) {
232 void API_ENTRY(glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params) {
265 void API_ENTRY(glLineWidth)(GLfloat width) {
274 void API_ENTRY(glPolygonOffset)(GLfloat factor, GLfloat units) {
286 void API_ENTRY(glSampleCoverage)(GLfloat value, GLboolean invert) {
319 void API_ENTRY(glTexParameterf)(GLenum target, GLenum pname, GLfloat param) {
322 void API_ENTRY(glTexParameterfv)(GLenum target, GLenum pname, const GLfloat *params) {
334 void API_ENTRY(glUniform1f)(GLint location, GLfloat v0) {
337 void API_ENTRY(glUniform1fv)(GLint location, GLsizei count, const GLfloat *value) {
346 void API_ENTRY(glUniform2f)(GLint location, GLfloat v0, GLfloat v1) {
349 void API_ENTRY(glUniform2fv)(GLint location, GLsizei count, const GLfloat *value) {
358 void API_ENTRY(glUniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) {
361 void API_ENTRY(glUniform3fv)(GLint location, GLsizei count, const GLfloat *value) {
370 void API_ENTRY(glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {
373 void API_ENTRY(glUniform4fv)(GLint location, GLsizei count, const GLfloat *value) {
382 …TRY(glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
385 …TRY(glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
388 …TRY(glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
397 void API_ENTRY(glVertexAttrib1f)(GLuint index, GLfloat x) {
400 void API_ENTRY(glVertexAttrib1fv)(GLuint index, const GLfloat *v) {
403 void API_ENTRY(glVertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) {
406 void API_ENTRY(glVertexAttrib2fv)(GLuint index, const GLfloat *v) {
409 void API_ENTRY(glVertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) {
412 void API_ENTRY(glVertexAttrib3fv)(GLuint index, const GLfloat *v) {
415 void API_ENTRY(glVertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
418 void API_ENTRY(glVertexAttrib4fv)(GLuint index, const GLfloat *v) {
478 …Y(glUniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
481 …Y(glUniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
484 …Y(glUniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
487 …Y(glUniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
490 …Y(glUniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
493 …Y(glUniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
601 void API_ENTRY(glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value) {
604 void API_ENTRY(glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) {
682 void API_ENTRY(glSamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param) {
685 void API_ENTRY(glSamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *param) {
691 void API_ENTRY(glGetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params) {
820 void API_ENTRY(glProgramUniform1f)(GLuint program, GLint location, GLfloat v0) {
823 void API_ENTRY(glProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1) {
826 void API_ENTRY(glProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat …
829 …RY(glProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat…
856 void API_ENTRY(glProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *v…
859 void API_ENTRY(glProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *v…
862 void API_ENTRY(glProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *v…
865 void API_ENTRY(glProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *v…
868 …rix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
871 …rix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
874 …rix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
877 …x2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
880 …x3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
883 …x2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
886 …x4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
889 …x3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
892 …x4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
916 void API_ENTRY(glGetMultisamplefv)(GLenum pname, GLuint index, GLfloat *val) {
925 void API_ENTRY(glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)…
1018 …glPrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfl…
1027 void API_ENTRY(glGetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) {
1036 void API_ENTRY(glMinSampleShading)(GLfloat value) {