Lines Matching refs:LogicalDisplayId

58     virtual void setDefaultMouseDisplayId(ui::LogicalDisplayId displayId) = 0;
61 ui::LogicalDisplayId associatedDisplayId = ui::LogicalDisplayId::INVALID) = 0;
62 virtual FloatPoint getMouseCursorPosition(ui::LogicalDisplayId displayId) = 0;
71 ui::LogicalDisplayId displayId, DeviceId deviceId) = 0;
76 virtual void setPointerIconVisibility(ui::LogicalDisplayId displayId, bool visible) = 0;
81 virtual void setFocusedDisplay(ui::LogicalDisplayId displayId) = 0;
95 void setDefaultMouseDisplayId(ui::LogicalDisplayId displayId) override;
98 ui::LogicalDisplayId associatedDisplayId) override;
99 FloatPoint getMouseCursorPosition(ui::LogicalDisplayId displayId) override;
103 ui::LogicalDisplayId displayId, DeviceId deviceId) override;
104 void setPointerIconVisibility(ui::LogicalDisplayId displayId, bool visible) override;
105 void setFocusedDisplay(ui::LogicalDisplayId displayId) override;
121 std::tuple<ui::LogicalDisplayId /*displayId*/, FloatPoint /*cursorPosition*/>>;
124 const DisplayViewport* findViewportByIdLocked(ui::LogicalDisplayId displayId) const
126 ui::LogicalDisplayId getTargetMouseDisplayLocked(ui::LogicalDisplayId associatedDisplayId) const
128 std::pair<ui::LogicalDisplayId /*displayId*/, PointerControllerInterface&>
129 ensureMouseControllerLocked(ui::LogicalDisplayId associatedDisplayId) REQUIRES(mLock);
131 bool canUnfadeOnDisplay(ui::LogicalDisplayId displayId) REQUIRES(mLock);
143 const std::unordered_set<ui::LogicalDisplayId>& privacySensitiveDisplays)
146 const std::unordered_set<ui::LogicalDisplayId>& privacySensitiveDisplays);
161 std::unordered_set<ui::LogicalDisplayId /*displayId*/> getPrivacySensitiveDisplays();
167 std::unordered_set<ui::LogicalDisplayId /*displayId*/> mPrivacySensitiveDisplays
175 ControllerConstructor getMouseControllerConstructor(ui::LogicalDisplayId displayId)
177 ControllerConstructor getStylusControllerConstructor(ui::LogicalDisplayId displayId)
185 std::map<ui::LogicalDisplayId, std::shared_ptr<PointerControllerInterface>>
194 ui::LogicalDisplayId mDefaultMouseDisplayId GUARDED_BY(mLock);
195 ui::LogicalDisplayId mNotifiedPointerDisplayId GUARDED_BY(mLock);
201 std::set<ui::LogicalDisplayId /*displayId*/> mDisplaysWithPointersHidden;
202 ui::LogicalDisplayId mCurrentFocusedDisplay GUARDED_BY(mLock);