Lines Matching refs:fallbackKeyCode

6649     std::optional<int32_t> fallbackKeyCode = connection->inputState.getFallbackKey(originalKeyCode);  in afterKeyEventLockedInterruptable()  local
6658 if (fallbackKeyCode) { in afterKeyEventLockedInterruptable()
6682 if (*fallbackKeyCode != AKEYCODE_UNKNOWN) { in afterKeyEventLockedInterruptable()
6690 options.keyCode = *fallbackKeyCode; in afterKeyEventLockedInterruptable()
6701 if (!fallbackKeyCode && !initialDown) { in afterKeyEventLockedInterruptable()
6740 *fallbackKeyCode = event.getKeyCode(); in afterKeyEventLockedInterruptable()
6742 *fallbackKeyCode = AKEYCODE_UNKNOWN; in afterKeyEventLockedInterruptable()
6744 connection->inputState.setFallbackKey(originalKeyCode, *fallbackKeyCode); in afterKeyEventLockedInterruptable()
6747 ALOG_ASSERT(fallbackKeyCode); in afterKeyEventLockedInterruptable()
6752 if (*fallbackKeyCode != AKEYCODE_UNKNOWN && in afterKeyEventLockedInterruptable()
6753 (!fallback || *fallbackKeyCode != event.getKeyCode())) { in afterKeyEventLockedInterruptable()
6759 event.getKeyCode(), originalKeyCode, *fallbackKeyCode); in afterKeyEventLockedInterruptable()
6764 originalKeyCode, *fallbackKeyCode); in afterKeyEventLockedInterruptable()
6773 options.keyCode = *fallbackKeyCode; in afterKeyEventLockedInterruptable()
6778 *fallbackKeyCode = AKEYCODE_UNKNOWN; in afterKeyEventLockedInterruptable()
6780 connection->inputState.setFallbackKey(originalKeyCode, *fallbackKeyCode); in afterKeyEventLockedInterruptable()
6805 *fallbackKeyCode, event.getScanCode(), in afterKeyEventLockedInterruptable()
6815 originalKeyCode, *fallbackKeyCode, keyEntry.metaState); in afterKeyEventLockedInterruptable()