Lines Matching refs:getDefaultDisplayDeviceLocked
688 const auto defaultDisplayId = getDefaultDisplayDeviceLocked()->getPhysicalId(); in getPhysicalDisplayIdsLocked()
926 display = getDefaultDisplayDeviceLocked(); in init()
2197 if (const auto display = getDefaultDisplayDeviceLocked()) { in getVsyncPeriodFromHWC()
2671 if (const auto display = getDefaultDisplayDeviceLocked()) { in commit()
4316 return getDefaultDisplayDeviceLocked()->getPhysicalId(); in triggerOnFrameRateOverridesChanged()
6929 if (const auto display = getDefaultDisplayDeviceLocked()) { in dumpAll()
6937 if (const auto display = getDefaultDisplayDeviceLocked()) { in dumpAll()
7447 FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()); in onTransact()
7467 FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()); in onTransact()
7502 return getDefaultDisplayDeviceLocked()->getPhysicalId(); in onTransact()
7698 const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()); in kernelTimerChanged()
7723 const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()); in vrrDisplayIdle()
7778 const auto display = getDefaultDisplayDeviceLocked(); in toggleKernelIdleTimer()
8328 display = getDefaultDisplayDeviceLocked(); in getDisplayStateFromRenderAreaBuilder()
8937 return getDefaultDisplayDeviceLocked()->getPhysicalId(); in setGameModeFrameRateOverride()
9039 if (const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked())) { in getMaxAcquiredBufferCountForCurrentRefreshRate()