Lines Matching refs:mStateLock

594              Mutex::Autolock _l(flinger->mStateLock);  in createVirtualDisplay()
606 Mutex::Autolock _l(mStateLock); in createVirtualDisplay()
621 Mutex::Autolock lock(mStateLock); in destroyVirtualDisplay()
707 Mutex::Autolock lock(mStateLock); in getPhysicalDisplayToken()
791 ftl::FakeGuard guard(mStateLock); in bootFinished()
867 Mutex::Autolock lock(mStateLock); in init()
945 this]() FTL_FAKE_GUARD(mStateLock) { in init()
955 ->schedule([&]() FTL_FAKE_GUARD(mStateLock) FTL_FAKE_GUARD(kMainThreadContext) { in init()
1064 Mutex::Autolock _l(mStateLock); in readPersistentProperties()
1104 Mutex::Autolock lock(mStateLock); in getDisplayState()
1126 Mutex::Autolock lock(mStateLock); in getStaticDisplayInfo()
1241 Mutex::Autolock lock(mStateLock); in getDynamicDisplayInfoFromId()
1262 Mutex::Autolock lock(mStateLock); in getDynamicDisplayInfoFromToken()
1285 Mutex::Autolock lock(mStateLock); in getDisplayStats()
1377 FTL_FAKE_GUARD(mStateLock, in setActiveModeFromBackdoor()
1434 ConditionalLock lock(mStateLock, !FlagManager::getInstance().connected_display()); in finalizeDisplayModeChange()
1562 auto future = mScheduler->schedule([=, this]() FTL_FAKE_GUARD(mStateLock) { in disableExpensiveRendering()
1581 Mutex::Autolock lock(mStateLock); in getDisplayNativePrimaries()
1604 auto future = mScheduler->schedule([=, this]() FTL_FAKE_GUARD(mStateLock) -> status_t { in setActiveColorMode()
1685 auto future = mScheduler->schedule([=, this]() FTL_FAKE_GUARD(mStateLock) -> status_t { in setBootDisplayMode()
1713 auto future = mScheduler->schedule([=, this]() FTL_FAKE_GUARD(mStateLock) -> status_t { in clearBootDisplayMode()
1752 auto future = mScheduler->schedule([=, this]() FTL_FAKE_GUARD(mStateLock) mutable -> status_t { in setHdrConversionStrategy()
1812 static_cast<void>(mScheduler->schedule([=, this]() FTL_FAKE_GUARD(mStateLock) { in setAutoLowLatencyMode()
1823 static_cast<void>(mScheduler->schedule([=, this]() FTL_FAKE_GUARD(mStateLock) { in setGameContentType()
1835 Mutex::Autolock lock(mStateLock); in overrideHdrTypes()
1862 Mutex::Autolock lock(mStateLock); in getDisplayedContentSamplingAttributes()
1877 auto future = mScheduler->schedule([=, this]() FTL_FAKE_GUARD(mStateLock) -> status_t { in setDisplayContentSamplingEnabled()
1893 Mutex::Autolock lock(mStateLock); in getDisplayedContentSample()
1917 Mutex::Autolock lock(mStateLock); in isWideColorDisplay()
2006 Mutex::Autolock lock(mStateLock); in getDisplayBrightnessSupport()
2023 return ftl::Future(mScheduler->schedule([=, this]() FTL_FAKE_GUARD(mStateLock) { in setDisplayBrightness()
2089 Mutex::Autolock lock(mStateLock); in addHdrLayerInfoListener()
2113 Mutex::Autolock lock(mStateLock); in removeHdrLayerInfoListener()
2145 Mutex::Autolock lock(mStateLock); in getDisplayDecorationSupport()
2232 Mutex::Autolock lock(mStateLock); in onComposerHalVsync()
2269 Mutex::Autolock lock(mStateLock); in onComposerHalVsyncPeriodTimingChanged()
2283 Mutex::Autolock lock(mStateLock); in onComposerHalRefresh()
2295 static_cast<void>(mScheduler->schedule([=, this]() FTL_FAKE_GUARD(mStateLock) FTL_FAKE_GUARD( in onRefreshRateChangedDebug()
2313 Mutex::Autolock lock(mStateLock); in configure()
2471 Mutex::Autolock lock(mStateLock); in updateLayerSnapshots()
2624 ConditionalLock lock(mStateLock, FlagManager::getInstance().connected_display()); in commit()
2648 const auto activeDisplay = FTL_FAKE_GUARD(mStateLock, getDisplayDeviceLocked(mActiveDisplayId)); in commit()
2670 Mutex::Autolock lock(mStateLock); in commit()
2723 Mutex::Autolock lock(mStateLock); in commit()
2735 ftl::FakeGuard guard(mStateLock); in commit()
2763 const auto& displays = FTL_FAKE_GUARD(mStateLock, mDisplays); in composite()
2768 ftl::FakeGuard guard(mStateLock); in composite()
2848 for (const auto& [token, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) { in composite()
3119 ftl::FakeGuard guard(mStateLock); in onCompositionPresented()
3127 const auto pacesetterDisplay = FTL_FAKE_GUARD(mStateLock, getDisplayDeviceLocked(pacesetterId)); in onCompositionPresented()
3170 Mutex::Autolock lock(mStateLock); in onCompositionPresented()
3209 Mutex::Autolock lock(mStateLock); in onCompositionPresented()
3297 ftl::FakeGuard guard(mStateLock); in onCompositionPresented()
3355 ftl::FakeGuard guard(mStateLock); in getMaxDisplayBounds()
3405 Mutex::Autolock lock(mStateLock); in commitTransactionsLegacy()
4081 mCurrentState.traverse([&](Layer* layer) REQUIRES(mStateLock) { in commitTransactionsLocked()
4210 for (const auto& [_, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) { in persistDisplayBrightness()
4266 for (const auto& [_, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) { in updateCursorAsync()
4294 ConditionalLock lock(mStateLock, std::this_thread::get_id() != mMainThreadId); in requestDisplayModes()
4315 ConditionalLock lock(mStateLock, std::this_thread::get_id() != mMainThreadId); in triggerOnFrameRateOverridesChanged()
4627 for (const auto& [token, displayDevice] : FTL_FAKE_GUARD(mStateLock, mDisplays)) { in invalidateLayerStack()
4689 Mutex::Autolock lock(mStateLock); in latchBuffers()
5101 Mutex::Autolock lock(mStateLock); in applyTransactions()
5530 MUTEX_ALIAS(mStateLock, layer->mFlinger->mStateLock); in setClientStateLocked()
5985 Mutex::Autolock _l(mStateLock); in mirrorLayer()
6021 Mutex::Autolock lock(mStateLock); in mirrorDisplay()
6130 Mutex::Autolock lock(mStateLock); in onHandleDestroyed()
6151 for (const auto& [id, display] : FTL_FAKE_GUARD(mStateLock, mPhysicalDisplays)) { in initializeDisplays()
6159 Mutex::Autolock lock(mStateLock); in initializeDisplays()
6164 ftl::FakeGuard guard(mStateLock); in initializeDisplays()
6335 auto future = mScheduler->schedule([=, this]() FTL_FAKE_GUARD(mStateLock) FTL_FAKE_GUARD( in setPowerMode()
6412 ->schedule([&]() FTL_FAKE_GUARD(mStateLock) FTL_FAKE_GUARD(kMainThreadContext) { in doDump()
6713 for (const auto& [_, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) { in dumpDrawingStateProto()
6728 for (const auto& [_, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) { in dumpDisplayProto()
6799 for (const auto& [token, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) { in dumpHwcLayersMinidumpLockedLegacy()
6819 for (const auto& [token, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) { in dumpHwcLayersMinidump()
6848 TimedLock lock(mStateLock, s2ns(1), __func__); in dumpAll()
7208 Mutex::Autolock _l(mStateLock); in onTransact()
7236 Mutex::Autolock _l(mStateLock); in onTransact()
7289 Mutex::Autolock _l(mStateLock); in onTransact()
7358 Mutex::Autolock _l(mStateLock); in onTransact()
7393 Mutex::Autolock lock(mStateLock); in onTransact()
7447 FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()); in onTransact()
7467 FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()); in onTransact()
7479 (Mutex::Autolock(mStateLock), getHwComposer().getPrimaryHwcDisplayId()); in onTransact()
7501 Mutex::Autolock lock(mStateLock); in onTransact()
7527 Mutex::Autolock lock(mStateLock); in onTransact()
7573 [&]() FTL_FAKE_GUARD(mStateLock) FTL_FAKE_GUARD(kMainThreadContext) { in onTransact()
7620 Mutex::Autolock lock(mStateLock); in onTransact()
7698 const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()); in kernelTimerChanged()
7723 const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()); in vrrDisplayIdle()
7961 Mutex::Autolock lock(mStateLock); in captureDisplay()
8008 Mutex::Autolock lock(mStateLock); in captureDisplay()
8088 Mutex::Autolock lock(mStateLock); in captureLayers()
8306 Mutex::Autolock lock(mStateLock); in getDisplayStateFromRenderAreaBuilder()
8715 Mutex::Autolock lock(mStateLock); in setDesiredDisplayModeSpecsInternal()
8813 const auto display = FTL_FAKE_GUARD(mStateLock, getDisplayDeviceLocked(displayToken)); in setDesiredDisplayModeSpecs()
8846 Mutex::Autolock lock(mStateLock); in getDesiredDisplayModeSpecs()
8909 Mutex::Autolock _l(mStateLock); in setGlobalShadowSettings()
8936 Mutex::Autolock lock(mStateLock); in setGameModeFrameRateOverride()
9039 if (const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked())) { in getMaxAcquiredBufferCountForCurrentRefreshRate()
9060 MUTEX_ALIAS(mStateLock, layer->mFlinger->mStateLock); in handleLayerCreatedLocked()
9121 return findDisplay([this](const DisplayDevice& display) REQUIRES(mStateLock) { in getActivatableDisplay()
9186 Mutex::Autolock lock(mStateLock); in updateHdcpLevels()
9206 if (const auto display = FTL_FAKE_GUARD(mStateLock, getDisplayDeviceLocked(displayId))) { in updateHdcpLevels()
9207 Mutex::Autolock lock(mStateLock); in updateHdcpLevels()
9300 Mutex::Autolock lock(mStateLock); in commitMirrorDisplays()
9302 MUTEX_ALIAS(mStateLock, childMirror->mFlinger->mStateLock); in commitMirrorDisplays()
9319 Mutex::Autolock _l(mStateLock); in commitCreatedLayers()
9633 [&]() FTL_FAKE_GUARD(mStateLock) in sfdo_enableRefreshRateOverlay()
9652 Mutex::Autolock lock(mStateLock); in sfdo_scheduleCommit()