Lines Matching refs:low
17 define <4 x float> @_Z5clampDv4_fS_S_(<4 x float> %in, <4 x float> %low, <4 x float> %high) nounwin…
19 …%2 = tail call <4 x float> @llvm.x86.sse.max.ps(<4 x float> %1, <4 x float> %low) nounwind readnone
23 define <3 x float> @_Z5clampDv3_fS_S_(<3 x float> %in, <3 x float> %low, <3 x float> %high) nounwin…
25 %2 = shufflevector <3 x float> %low, <3 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
32 define <2 x float> @_Z5clampDv2_fS_S_(<2 x float> %in, <2 x float> %low, <2 x float> %high) nounwin…
34 %2 = shufflevector <2 x float> %low, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
41 define float @_Z5clampfff(float %in, float %low, float %high) nounwind readnone alwaysinline {
43 %2 = insertelement <4 x float> undef, float %low, i32 0
51 define <4 x float> @_Z5clampDv4_fff(<4 x float> %in, float %low, float %high) nounwind readonly {
52 %1 = insertelement <4 x float> undef, float %low, i32 0
53 %2 = insertelement <4 x float> %1, float %low, i32 1
54 %3 = insertelement <4 x float> %2, float %low, i32 2
55 %4 = insertelement <4 x float> %3, float %low, i32 3
64 define <3 x float> @_Z5clampDv3_fff(<3 x float> %in, float %low, float %high) nounwind readonly {
65 %1 = insertelement <3 x float> undef, float %low, i32 0
66 %2 = insertelement <3 x float> %1, float %low, i32 1
67 %3 = insertelement <3 x float> %2, float %low, i32 2
75 define <2 x float> @_Z5clampDv2_fff(<2 x float> %in, float %low, float %high) nounwind readonly {
76 %1 = insertelement <2 x float> undef, float %low, i32 0
77 %2 = insertelement <2 x float> %1, float %low, i32 1