Lines Matching refs:Int
80 sizeX: Int, in blend()
81 sizeY: Int, in blend()
178 vectorSize: Int, in blur()
179 sizeX: Int, in blur()
180 sizeY: Int, in blur()
181 radius: Int = 5, in blur()
229 fun blur(inputBitmap: Bitmap, radius: Int = 5, restriction: Range2d? = null): Bitmap { in blur()
339 inputVectorSize: Int, in colorMatrix()
340 sizeX: Int, in colorMatrix()
341 sizeY: Int, in colorMatrix()
342 outputVectorSize: Int, in colorMatrix()
462 vectorSize: Int, in convolve()
463 sizeX: Int, in convolve()
464 sizeY: Int, in convolve()
567 vectorSize: Int, in histogram()
568 sizeX: Int, in histogram()
569 sizeY: Int, in histogram()
667 vectorSize: Int, in histogramDot()
668 sizeX: Int, in histogramDot()
669 sizeY: Int, in histogramDot()
773 sizeX: Int, in lut()
774 sizeY: Int, in lut()
874 sizeX: Int, in lut3d()
875 sizeY: Int, in lut3d()
972 vectorSize: Int, in resize()
973 inputSizeX: Int, in resize()
974 inputSizeY: Int, in resize()
975 outputSizeX: Int, in resize()
976 outputSizeY: Int, in resize()
1026 outputSizeX: Int, in resize()
1027 outputSizeY: Int, in resize()
1053 fun yuvToRgb(inputArray: ByteArray, sizeX: Int, sizeY: Int, format: YuvFormat): ByteArray { in yuvToRgb()
1079 fun yuvToRgbBitmap(inputArray: ByteArray, sizeX: Int, sizeY: Int, format: YuvFormat): Bitmap { in yuvToRgbBitmap()
1116 mode: Int, in createNative()
1119 sizeX: Int, in createNative()
1120 sizeY: Int, in createNative()
1126 mode: Int, in createNative()
1135 vectorSize: Int, in createNative()
1136 sizeX: Int, in createNative()
1137 sizeY: Int, in createNative()
1138 radius: Int, in createNative()
1147 radius: Int, in createNative()
1154 inputVectorSize: Int, in createNative()
1155 sizeX: Int, in createNative()
1156 sizeY: Int, in createNative()
1158 outputVectorSize: Int, in createNative()
1176 vectorSize: Int, in createNative()
1177 sizeX: Int, in createNative()
1178 sizeY: Int, in createNative()
1195 vectorSize: Int, in createNative()
1196 sizeX: Int, in createNative()
1197 sizeY: Int, in createNative()
1212 vectorSize: Int, in createNative()
1213 sizeX: Int, in createNative()
1214 sizeY: Int, in createNative()
1232 sizeX: Int, in createNative()
1233 sizeY: Int, in createNative()
1256 sizeX: Int, in createNative()
1257 sizeY: Int, in createNative()
1259 cubeSizeX: Int, in createNative()
1260 cubeSizeY: Int, in createNative()
1261 cubeSizeZ: Int, in createNative()
1270 cubeSizeX: Int, in createNative()
1271 cubeSizeY: Int, in createNative()
1272 cubeSizeZ: Int, in createNative()
1279 vectorSize: Int, in createNative()
1280 inputSizeX: Int, in createNative()
1281 inputSizeY: Int, in createNative()
1283 outputSizeX: Int, in createNative()
1284 outputSizeY: Int, in createNative()
1299 sizeX: Int, in createNative()
1300 sizeY: Int, in createNative()
1301 format: Int in createNative()
1307 sizeX: Int, in createNative()
1308 sizeY: Int, in createNative()
1310 value: Int in createNative()
1321 enum class BlendingMode(val value: Int) { in createNative()
1423 enum class YuvFormat(val value: Int) {
1440 val startX: Int,
1441 val endX: Int,
1442 val startY: Int,
1443 val endY: Int
1448 class Rgba3dArray(val values: ByteArray, val sizeX: Int, val sizeY: Int, val sizeZ: Int) {
1453 operator fun get(x: Int, y: Int, z: Int): ByteArray { in get()
1458 operator fun set(x: Int, y: Int, z: Int, value: ByteArray) { in set()
1466 private fun indexOfVector(x: Int, y: Int, z: Int): Int { in indexOfVector()
1505 vectorSize: Int in createCompatibleBitmap()
1531 sizeX: Int, in validateRestriction()
1532 sizeY: Int, in validateRestriction()
1556 internal fun vectorSize(bitmap: Bitmap): Int { in vectorSize()
1566 internal fun paddedSize(vectorSize: Int) = if (vectorSize == 3) 4 else vectorSize