Lines Matching refs:mat_xyz
295 float mat_xyz[3] = { in CalculateScene() local
302 mat_xyz[0] *= direct_illum_xyz[0]; in CalculateScene()
303 mat_xyz[1] *= direct_illum_xyz[1]; in CalculateScene()
304 mat_xyz[2] *= direct_illum_xyz[2]; in CalculateScene()
306 mat_xyz[0] *= shade_illum_xyz[0]; in CalculateScene()
307 mat_xyz[1] *= shade_illum_xyz[1]; in CalculateScene()
308 mat_xyz[2] *= shade_illum_xyz[2]; in CalculateScene()
311 ALOGV("Mat %d XYZ: %f, %f, %f", i, mat_xyz[0], mat_xyz[1], mat_xyz[2]); in CalculateScene()
315 (filter_r_[0] * mat_xyz[0] + filter_r_[1] * mat_xyz[1] + in CalculateScene()
316 filter_r_[2] * mat_xyz[2]) * in CalculateScene()
319 (filter_gr_[0] * mat_xyz[0] + filter_gr_[1] * mat_xyz[1] + in CalculateScene()
320 filter_gr_[2] * mat_xyz[2]) * in CalculateScene()
323 (filter_gb_[0] * mat_xyz[0] + filter_gb_[1] * mat_xyz[1] + in CalculateScene()
324 filter_gb_[2] * mat_xyz[2]) * in CalculateScene()
327 (filter_b_[0] * mat_xyz[0] + filter_b_[1] * mat_xyz[1] + in CalculateScene()
328 filter_b_[2] * mat_xyz[2]) * in CalculateScene()