Lines Matching refs:intersection
759 * ename:VK_SHADER_STAGE_INTERSECTION_BIT_KHR specifies the intersection
4758 specifies that an intersection shader will always be present when an
4759 intersection shader would be executed.
4760 A NULL intersection shader is an intersection shader which is
5000 specifies that an intersection shader will always be present when an
5001 intersection shader would be executed.
5002 A NULL intersection shader is an intersection shader which is
6557 * pname:intersectionShader is the index of the intersection shader from
6632 * pname:intersectionShader is the index of the intersection shader from
6724 intersection shader, only closest hit and any-hit shaders.
6727 must: contain an intersection shader and may: contain closest hit and
6734 presence or absence of the intersection shader, but we provide the type