Lines Matching refs:triangles

25 produces a new set of independent primitives (points, lines, or triangles).
82 These control the orientation of triangles generated by the tessellator.
91 Controls generation of points rather than triangles or lines.
127 For triangles, the tessellator subdivides a triangle primitive into smaller
128 triangles.
130 triangles.
169 For triangles, the vertex's position is a barycentric coordinate
238 When tessellating triangles or quads using <<tessellation-point-mode, point
264 When the tessellator produces triangles (in the code:Triangles or code:Quads
265 modes), the orientation of all triangles is specified with an
268 If the order is code:VertexOrderCw, the vertices of all generated triangles
304 triangle is subdivided into a collection of triangles covering the area of
307 equilateral triangles.
308 The edges of each of these triangles are subdivided, and the area between
309 each triangle pair is filled by triangles produced by joining the vertices
311 The number of concentric triangles and the number of subdivisions along each
334 producing a set of concentric inner triangles and subdividing their edges.
345 it is the final triangle in the set of concentric triangles.
364 triangles.
365 The edges of inner triangles are subdivided by intersecting the edge with
372 Once all the concentric triangles are produced and their edges are
373 subdivided, the area between each pair of adjacent inner triangles is filled
374 completely with a set of non-overlapping triangles.
379 containing it is subdivided into six triangles by connecting each of the six
382 set of generated triangles as-is.
384 After the area corresponding to any inner triangles is filled, the
385 tessellator generates triangles to cover the area between the outermost
393 The area between the outer and first inner triangles is completely filled by
394 non-overlapping triangles as described above.
395 If the first (and only) inner triangle is degenerate, a set of triangles is
399 After all triangles are generated, each vertex in the subdivided triangle is
404 individual triangles is implementation-dependent.
405 However, the set of triangles produced will completely cover the domain, and
406 no portion of the domain will be covered by multiple triangles.
408 Output triangles are generated with a topology similar to
420 into a collection of triangles covering the area of the original rectangle.
432 edges are filled by triangles produced by joining the vertices on the
456 The primitive generator emits a pair of non-overlapping triangles covering
458 The boundary of the region covered by these triangles forms an inner
474 each of which will be subdivided into two triangles.
483 tessellator must: produce triangles to cover the area between the inner and
491 non-overlapping triangles.
500 individual triangles is implementation-dependent.
501 However, the set of triangles produced will completely cover the domain, and
502 no portion of the domain will be covered by multiple triangles.
504 Output triangles are generated with a topology similar to
565 instead of lines or triangles.
569 emitting triangles or lines.
571 triangles according to the primitive mode.