Lines Matching refs:text
43 s = {1 \over 2} + { \left( x_p - x_f \right) \over \text{size} }
48 t = {1 \over 2} + { \left( y_p - y_f \right) \over \text{size} }
129 s = {1 \over 2} + { \left( x_p - x_f \right) \over \text{size} }
133 t = {1 \over 2} + { \left( y_p - y_f \right) \over \text{size} }
239 N & = 9 & \text{number of mantissa bits per component} \\
240 B & = 15 & \text{exponent bias} \\
241 E_{max} & = 31 & \text{maximum possible biased exponent value} \\
254 & \text{for}\ max_{clamped} > 2^{-(B+1)} \\
256 & \text{for}\ max_{clamped} \leq 2^{-(B+1)}
280 exp' & \text{for}\ 0 \leq max_{shared} < 2^N \\
281 exp'+1 & \text{for}\ max_{shared} = 2^N
313 D_{ref} \leq D & \text{for LEQUAL} \\
314 D_{ref} \geq D & \text{for GEQUAL} \\
315 D_{ref} < D & \text{for LESS} \\
316 D_{ref} > D & \text{for GREATER} \\
317 D_{ref} = D & \text{for EQUAL} \\
318 D_{ref} \neq D & \text{for NOTEQUAL} \\
319 true & \text{for ALWAYS} \\
320 false & \text{for NEVER}
322 D & = 0.0 & \text{otherwise}
333 C_{rgba}[R] & \text{for RED swizzle} \\
334 C_{rgba}[G] & \text{for GREEN swizzle} \\
335 C_{rgba}[B] & \text{for BLUE swizzle} \\
336 C_{rgba}[A] & \text{for ALPHA swizzle} \\
337 0 & \text{for ZERO swizzle} \\
338 one & \text{for ONE swizzle} \\
339 C_{rgba}[R] & \text{for IDENTITY swizzle}
349 C_{rgba}[R] & \text{is the RED component} \\
350 C_{rgba}[G] & \text{is the GREEN component} \\
351 C_{rgba}[B] & \text{is the BLUE component} \\
352 C_{rgba}[A] & \text{is the ALPHA component} \\
353 one & = 1.0\text{f} & \text{for floating point components} \\
354 one & = 1 & \text{for integer components}
378 dPdx_{i_0,j_0} & \text{preferred}\\
383 dPdy_{i_0,j_0} & \text{preferred}\\
394 s & = \frac{s}{q}, & \text{for 1D, 2D, or 3D image} \\
396 t & = \frac{t}{q}, & \text{for 2D or 3D image} \\
398 r & = \frac{r}{q}, & \text{for 3D image} \\
400 D_{ref} & = \frac{D_{ref}}{q}, & \text{if provided}
410 \partial{s}/\partial{x} & = dPdx(s), & \partial{s}/\partial{y} & = dPdy(s), & \text{for 1D, 2D, Cub…
411 \partial{t}/\partial{x} & = dPdx(t), & \partial{t}/\partial{y} & = dPdy(t), & \text{for 2D, Cube, o…
412 \partial{u}/\partial{x} & = dPdx(u), & \partial{u}/\partial{y} & = dPdy(u), & \text{for Cube or 3D …
521 shaderOp.Lod & \text{(from optional SPIR-V operand)} \\
522 \log_2 \left ( \frac{\rho_{max}}{N} \right ) & \text{otherwise}
540 sampler.bias & = mipLodBias & \text{(from sampler descriptor)} \\
543 Bias & \text{(from optional SPIR-V operand)} \\
544 0 & \text{otherwise}
546 sampler.lod_{min} & = minLod & \text{(from sampler descriptor)} \\
549 MinLod & \text{(from optional SPIR-V operand)} \\
550 0 & \text{otherwise}
554 lod_{max} & = maxLod & \text{(from sampler descriptor)}
583 \text{preferred} \\
585 \text{alternative}
598 \left \lfloor level_{base}+\lambda \right \rfloor, & \text{otherwise}
603 d_{hi}+1, & \text{otherwise}
616 0 & \text{for 1D images} \\
617 t(x,y) \times height_{level} & \text{otherwise}
621 0 & \text{for 2D or Cube images} \\
622 r(x,y) \times depth_{level} & \text{otherwise}
627 a(x,y) & \text{for array images} \\
628 0 & \text{otherwise}
640 …\mathbin{roundTiesToEven}(a) & \text{preferred, from IEEE Std 754-2008 Floating-P…
641 \left \lfloor a + \frac{1}{2} \right \rfloor & \text{alternative}
653 i \bmod size & \text{for repeat} \\
655 ((i \bmod (2 \times size)) - size) & \text{for mirrored repeat} \\
656 \mathbin{clamp}(i,0,size-1) & \text{for clamp to edge} \\
657 \mathbin{clamp}(i,-1,size) & \text{for clamp to border} \\
658 \mathbin{clamp}(\mathbin{mirror}(i),0,size-1) & \text{for mirror clamp to edge}
671 n & \text{for}\ n \geq 0 \\
672 -(1+n) & \text{otherwise}
696 \tau[level_{base}][R], & \text{for}\ comp = 0 \\
697 \tau[level_{base}][G], & \text{for}\ comp = 1 \\
698 \tau[level_{base}][B], & \text{for}\ comp = 2 \\
699 \tau[level_{base}][A], & \text{for}\ comp = 3
701 comp & \,\text{from SPIR-V operand Component}
712 \tau_{ijk}[level], & \text{for 3D image} \\
713 \tau_{ij}[level], & \text{for 2D or Cube image} \\
714 \tau_{i}[level], & \text{for 1D image}
764 \tau_{3D}[level], & \text{for 3D image} \\
765 \tau_{2D}[level], & \text{for 2D or Cube image} \\
766 \tau_{1D}[level], & \text{for 1D image}
778 \tau[d], & \text{for mip mode BASE or NEAREST} \\
779 (1-\delta)\tau[d_{hi}]+\delta\tau[d_{lo}], & \text{for mip mode LINEAR}
796 & \text{when}\ \rho_{x} > \rho_{y} \\
804 & \text{when}\ \rho_{y} \geq \rho_{x}
891 \tau_{2D}[level], & \text{for 2D image} \\
892 \tau_{1D}[level], & \text{for 1D image}
933 \frac{c_{sRGB}}{12.92} & \text{for}\ c_{sRGB} \leq 0.04045 \\
934 \left ( \frac{c_{sRGB}+0.055}{1.055} \right )^{2.4} & \text{for}\ c_{sRGB} > 0.04045