Lines Matching refs:GLEncoder
49 GLenum GLEncoder::s_glGetError(void * self) in s_glGetError()
51 GLEncoder *ctx = (GLEncoder *)self; in s_glGetError()
62 GLint * GLEncoder::getCompressedTextureFormats() in getCompressedTextureFormats()
76 void GLEncoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr) in s_glGetIntegerv()
78 GLEncoder *ctx = (GLEncoder *)self; in s_glGetIntegerv()
119 void GLEncoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr) in s_glGetFloatv()
121 GLEncoder *ctx = (GLEncoder *)self; in s_glGetFloatv()
158 void GLEncoder::s_glGetFixedv(void *self, GLenum param, GLfixed *ptr) in s_glGetFixedv()
160 GLEncoder *ctx = (GLEncoder *)self; in s_glGetFixedv()
197 void GLEncoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr) in s_glGetBooleanv()
199 GLEncoder *ctx = (GLEncoder *)self; in s_glGetBooleanv()
232 void GLEncoder::s_glGetPointerv(void * self, GLenum param, GLvoid **params) in s_glGetPointerv()
234 GLEncoder * ctx = (GLEncoder *) self; in s_glGetPointerv()
239 void GLEncoder::s_glFlush(void *self) in s_glFlush()
241 GLEncoder *ctx = (GLEncoder *)self; in s_glFlush()
246 const GLubyte *GLEncoder::s_glGetString(void *self, GLenum name) in s_glGetString()
268 void GLEncoder::s_glPixelStorei(void *self, GLenum param, GLint value) in s_glPixelStorei()
270 GLEncoder *ctx = (GLEncoder *)self; in s_glPixelStorei()
276 void GLEncoder::s_glVertexPointer(void *self, int size, GLenum type, GLsizei stride, const void *da… in s_glVertexPointer()
278 GLEncoder *ctx = (GLEncoder *)self; in s_glVertexPointer()
283 void GLEncoder::s_glNormalPointer(void *self, GLenum type, GLsizei stride, const void *data) in s_glNormalPointer()
285 GLEncoder *ctx = (GLEncoder *)self; in s_glNormalPointer()
290 void GLEncoder::s_glColorPointer(void *self, int size, GLenum type, GLsizei stride, const void *dat… in s_glColorPointer()
292 GLEncoder *ctx = (GLEncoder *)self; in s_glColorPointer()
297 void GLEncoder::s_glPointSizePointerOES(void *self, GLenum type, GLsizei stride, const void *data) in s_glPointSizePointerOES()
299 GLEncoder *ctx = (GLEncoder *)self; in s_glPointSizePointerOES()
304 void GLEncoder::s_glClientActiveTexture(void *self, GLenum texture) in s_glClientActiveTexture()
306 GLEncoder *ctx = (GLEncoder *)self; in s_glClientActiveTexture()
311 void GLEncoder::s_glTexCoordPointer(void *self, int size, GLenum type, GLsizei stride, const void *… in s_glTexCoordPointer()
313 GLEncoder *ctx = (GLEncoder *)self; in s_glTexCoordPointer()
319 void GLEncoder::s_glMatrixIndexPointerOES(void *self, int size, GLenum type, GLsizei stride, const … in s_glMatrixIndexPointerOES()
321 GLEncoder *ctx = (GLEncoder *)self; in s_glMatrixIndexPointerOES()
327 void GLEncoder::s_glWeightPointerOES(void * self, int size, GLenum type, GLsizei stride, const void… in s_glWeightPointerOES()
329 GLEncoder *ctx = (GLEncoder *)self; in s_glWeightPointerOES()
335 void GLEncoder::s_glEnableClientState(void *self, GLenum state) in s_glEnableClientState()
337 GLEncoder *ctx = (GLEncoder *) self; in s_glEnableClientState()
343 void GLEncoder::s_glDisableClientState(void *self, GLenum state) in s_glDisableClientState()
345 GLEncoder *ctx = (GLEncoder *) self; in s_glDisableClientState()
351 GLboolean GLEncoder::s_glIsEnabled(void *self, GLenum cap) in s_glIsEnabled()
353 GLEncoder *ctx = (GLEncoder *) self; in s_glIsEnabled()
360 void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id) in s_glBindBuffer()
362 GLEncoder *ctx = (GLEncoder *) self; in s_glBindBuffer()
369 void GLEncoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, GL… in s_glBufferData()
371 GLEncoder *ctx = (GLEncoder *) self; in s_glBufferData()
380 void GLEncoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, con… in s_glBufferSubData()
382 GLEncoder *ctx = (GLEncoder *) self; in s_glBufferSubData()
392 void GLEncoder::s_glDeleteBuffers(void * self, GLsizei n, const GLuint * buffers) in s_glDeleteBuffers()
394 GLEncoder *ctx = (GLEncoder *) self; in s_glDeleteBuffers()
402 void GLEncoder::sendVertexData(unsigned int first, unsigned int count) in sendVertexData()
518 void GLEncoder::s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count) in s_glDrawArrays()
520 GLEncoder *ctx = (GLEncoder *)self; in s_glDrawArrays()
545 void GLEncoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *i… in s_glDrawElements()
548 GLEncoder *ctx = (GLEncoder *)self; in s_glDrawElements()
647 void GLEncoder::s_glActiveTexture(void* self, GLenum texture) in s_glActiveTexture()
649 GLEncoder* ctx = (GLEncoder*)self; in s_glActiveTexture()
662 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture()
664 GLEncoder* ctx = (GLEncoder*)self; in s_glBindTexture()
703 void GLEncoder::s_glDeleteTextures(void* self, GLsizei n, const GLuint* textures) in s_glDeleteTextures()
705 GLEncoder* ctx = (GLEncoder*)self; in s_glDeleteTextures()
712 void GLEncoder::s_glDisable(void* self, GLenum cap) in s_glDisable()
714 GLEncoder* ctx = (GLEncoder*)self; in s_glDisable()
739 void GLEncoder::s_glEnable(void* self, GLenum cap) in s_glEnable()
741 GLEncoder* ctx = (GLEncoder*)self; in s_glEnable()
764 void GLEncoder::s_glGetTexParameterfv(void* self, in s_glGetTexParameterfv()
767 GLEncoder* ctx = (GLEncoder*)self; in s_glGetTexParameterfv()
777 void GLEncoder::s_glGetTexParameteriv(void* self, in s_glGetTexParameteriv()
780 GLEncoder* ctx = (GLEncoder*)self; in s_glGetTexParameteriv()
799 void GLEncoder::s_glGetTexParameterxv(void* self, in s_glGetTexParameterxv()
802 GLEncoder* ctx = (GLEncoder*)self; in s_glGetTexParameterxv()
832 void GLEncoder::s_glTexParameterf(void* self, in s_glTexParameterf()
835 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterf()
850 void GLEncoder::s_glTexParameterfv(void* self, in s_glTexParameterfv()
853 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterfv()
868 void GLEncoder::s_glTexParameteri(void* self, in s_glTexParameteri()
871 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameteri()
886 void GLEncoder::s_glTexParameterx(void* self, in s_glTexParameterx()
889 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterx()
904 void GLEncoder::s_glTexParameteriv(void* self, in s_glTexParameteriv()
907 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameteriv()
922 void GLEncoder::s_glTexParameterxv(void* self, in s_glTexParameterxv()
925 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterxv()
940 void GLEncoder::override2DTextureTarget(GLenum target) in override2DTextureTarget()
949 void GLEncoder::restore2DTextureTarget() in restore2DTextureTarget()
956 void GLEncoder::s_glGenFramebuffersOES(void* self, in s_glGenFramebuffersOES()
958 GLEncoder* ctx = (GLEncoder*)self; in s_glGenFramebuffersOES()
967 void GLEncoder::s_glDeleteFramebuffersOES(void* self, in s_glDeleteFramebuffersOES()
969 GLEncoder* ctx = (GLEncoder*)self; in s_glDeleteFramebuffersOES()
978 void GLEncoder::s_glBindFramebufferOES(void* self, in s_glBindFramebufferOES()
980 GLEncoder* ctx = (GLEncoder*)self; in s_glBindFramebufferOES()
991 void GLEncoder::s_glFramebufferTexture2DOES(void*self, in s_glFramebufferTexture2DOES()
994 GLEncoder* ctx = (GLEncoder*)self; in s_glFramebufferTexture2DOES()
1002 void GLEncoder::s_glFramebufferTexture2DMultisampleIMG(void* self, in s_glFramebufferTexture2DMultisampleIMG()
1005 GLEncoder* ctx = (GLEncoder*)self; in s_glFramebufferTexture2DMultisampleIMG()
1013 void GLEncoder::s_glGetFramebufferAttachmentParameterivOES(void* self, in s_glGetFramebufferAttachmentParameterivOES()
1016 GLEncoder* ctx = (GLEncoder*)self; in s_glGetFramebufferAttachmentParameterivOES()
1028 GLEncoder::GLEncoder(IOStream *stream, ChecksumCalculator *protocol) in GLEncoder() function in GLEncoder
1098 GLEncoder::~GLEncoder() in ~GLEncoder()
1103 size_t GLEncoder::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) in pixelDataSize()
1109 void GLEncoder::s_glFinish(void *self) in s_glFinish()
1111 GLEncoder *ctx = (GLEncoder *)self; in s_glFinish()
1115 void GLEncoder::s_glReadnPixelsEXT(void* self, GLint x, GLint y, GLsizei width, in s_glReadnPixelsEXT()
1118 GLEncoder *ctx = (GLEncoder*)self; in s_glReadnPixelsEXT()