Lines Matching refs:checksumBufPtr

323 		unsigned char *checksumBufPtr = NULL;  in glGetClipPlanef_enc()  local
325 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetClipPlanef_enc()
326 stream->readback(checksumBufPtr, checksumSize); in glGetClipPlanef_enc()
327 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetClipPlanef_enc()
364 unsigned char *checksumBufPtr = NULL; in glGetFloatv_enc() local
366 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetFloatv_enc()
367 stream->readback(checksumBufPtr, checksumSize); in glGetFloatv_enc()
368 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFloatv_enc()
406 unsigned char *checksumBufPtr = NULL; in glGetLightfv_enc() local
408 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetLightfv_enc()
409 stream->readback(checksumBufPtr, checksumSize); in glGetLightfv_enc()
410 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetLightfv_enc()
448 unsigned char *checksumBufPtr = NULL; in glGetMaterialfv_enc() local
450 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetMaterialfv_enc()
451 stream->readback(checksumBufPtr, checksumSize); in glGetMaterialfv_enc()
452 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetMaterialfv_enc()
490 unsigned char *checksumBufPtr = NULL; in glGetTexEnvfv_enc() local
492 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetTexEnvfv_enc()
493 stream->readback(checksumBufPtr, checksumSize); in glGetTexEnvfv_enc()
494 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexEnvfv_enc()
532 unsigned char *checksumBufPtr = NULL; in glGetTexParameterfv_enc() local
534 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetTexParameterfv_enc()
535 stream->readback(checksumBufPtr, checksumSize); in glGetTexParameterfv_enc()
536 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexParameterfv_enc()
2296 unsigned char *checksumBufPtr = NULL; in glGetBooleanv_enc() local
2298 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetBooleanv_enc()
2299 stream->readback(checksumBufPtr, checksumSize); in glGetBooleanv_enc()
2300 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetBooleanv_enc()
2338 unsigned char *checksumBufPtr = NULL; in glGetBufferParameteriv_enc() local
2340 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetBufferParameteriv_enc()
2341 stream->readback(checksumBufPtr, checksumSize); in glGetBufferParameteriv_enc()
2342 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetBufferParameteriv_enc()
2409 unsigned char *checksumBufPtr = NULL; in glGenBuffers_enc() local
2411 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGenBuffers_enc()
2412 stream->readback(checksumBufPtr, checksumSize); in glGenBuffers_enc()
2413 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenBuffers_enc()
2450 unsigned char *checksumBufPtr = NULL; in glGenTextures_enc() local
2452 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGenTextures_enc()
2453 stream->readback(checksumBufPtr, checksumSize); in glGenTextures_enc()
2454 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenTextures_enc()
2490 unsigned char *checksumBufPtr = NULL; in glGetError_enc() local
2492 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetError_enc()
2493 stream->readback(checksumBufPtr, checksumSize); in glGetError_enc()
2494 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetError_enc()
2532 unsigned char *checksumBufPtr = NULL; in glGetFixedv_enc() local
2534 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetFixedv_enc()
2535 stream->readback(checksumBufPtr, checksumSize); in glGetFixedv_enc()
2536 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFixedv_enc()
2573 unsigned char *checksumBufPtr = NULL; in glGetIntegerv_enc() local
2575 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetIntegerv_enc()
2576 stream->readback(checksumBufPtr, checksumSize); in glGetIntegerv_enc()
2577 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetIntegerv_enc()
2615 unsigned char *checksumBufPtr = NULL; in glGetLightxv_enc() local
2617 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetLightxv_enc()
2618 stream->readback(checksumBufPtr, checksumSize); in glGetLightxv_enc()
2619 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetLightxv_enc()
2657 unsigned char *checksumBufPtr = NULL; in glGetMaterialxv_enc() local
2659 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetMaterialxv_enc()
2660 stream->readback(checksumBufPtr, checksumSize); in glGetMaterialxv_enc()
2661 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetMaterialxv_enc()
2699 unsigned char *checksumBufPtr = NULL; in glGetTexEnviv_enc() local
2701 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetTexEnviv_enc()
2702 stream->readback(checksumBufPtr, checksumSize); in glGetTexEnviv_enc()
2703 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexEnviv_enc()
2741 unsigned char *checksumBufPtr = NULL; in glGetTexEnvxv_enc() local
2743 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetTexEnvxv_enc()
2744 stream->readback(checksumBufPtr, checksumSize); in glGetTexEnvxv_enc()
2745 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexEnvxv_enc()
2783 unsigned char *checksumBufPtr = NULL; in glGetTexParameteriv_enc() local
2785 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetTexParameteriv_enc()
2786 stream->readback(checksumBufPtr, checksumSize); in glGetTexParameteriv_enc()
2787 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexParameteriv_enc()
2825 unsigned char *checksumBufPtr = NULL; in glGetTexParameterxv_enc() local
2827 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetTexParameterxv_enc()
2828 stream->readback(checksumBufPtr, checksumSize); in glGetTexParameterxv_enc()
2829 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexParameterxv_enc()
2894 unsigned char *checksumBufPtr = NULL; in glIsBuffer_enc() local
2896 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glIsBuffer_enc()
2897 stream->readback(checksumBufPtr, checksumSize); in glIsBuffer_enc()
2898 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsBuffer_enc()
2936 unsigned char *checksumBufPtr = NULL; in glIsEnabled_enc() local
2938 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glIsEnabled_enc()
2939 stream->readback(checksumBufPtr, checksumSize); in glIsEnabled_enc()
2940 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsEnabled_enc()
2978 unsigned char *checksumBufPtr = NULL; in glIsTexture_enc() local
2980 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glIsTexture_enc()
2981 stream->readback(checksumBufPtr, checksumSize); in glIsTexture_enc()
2982 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsTexture_enc()
3653 unsigned char *checksumBufPtr = NULL; in glReadPixels_enc() local
3655 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glReadPixels_enc()
3656 stream->readback(checksumBufPtr, checksumSize); in glReadPixels_enc()
3657 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glReadPixels_enc()
4837 unsigned char *checksumBufPtr = NULL; in glGetCompressedTextureFormats_enc() local
4839 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetCompressedTextureFormats_enc()
4840 stream->readback(checksumBufPtr, checksumSize); in glGetCompressedTextureFormats_enc()
4841 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetCompressedTextureFormats_enc()
4877 unsigned char *checksumBufPtr = NULL; in glFinishRoundTrip_enc() local
4879 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glFinishRoundTrip_enc()
4880 stream->readback(checksumBufPtr, checksumSize); in glFinishRoundTrip_enc()
4881 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glFinishRoundTrip_enc()
5593 unsigned char *checksumBufPtr = NULL; in glGetClipPlanexOES_enc() local
5595 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetClipPlanexOES_enc()
5596 stream->readback(checksumBufPtr, checksumSize); in glGetClipPlanexOES_enc()
5597 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetClipPlanexOES_enc()
5634 unsigned char *checksumBufPtr = NULL; in glGetClipPlanex_enc() local
5636 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetClipPlanex_enc()
5637 stream->readback(checksumBufPtr, checksumSize); in glGetClipPlanex_enc()
5638 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetClipPlanex_enc()
5675 unsigned char *checksumBufPtr = NULL; in glGetFixedvOES_enc() local
5677 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetFixedvOES_enc()
5678 stream->readback(checksumBufPtr, checksumSize); in glGetFixedvOES_enc()
5679 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFixedvOES_enc()
5717 unsigned char *checksumBufPtr = NULL; in glGetLightxvOES_enc() local
5719 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetLightxvOES_enc()
5720 stream->readback(checksumBufPtr, checksumSize); in glGetLightxvOES_enc()
5721 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetLightxvOES_enc()
5759 unsigned char *checksumBufPtr = NULL; in glGetMaterialxvOES_enc() local
5761 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetMaterialxvOES_enc()
5762 stream->readback(checksumBufPtr, checksumSize); in glGetMaterialxvOES_enc()
5763 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetMaterialxvOES_enc()
5801 unsigned char *checksumBufPtr = NULL; in glGetTexEnvxvOES_enc() local
5803 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetTexEnvxvOES_enc()
5804 stream->readback(checksumBufPtr, checksumSize); in glGetTexEnvxvOES_enc()
5805 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexEnvxvOES_enc()
5843 unsigned char *checksumBufPtr = NULL; in glGetTexParameterxvOES_enc() local
5845 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetTexParameterxvOES_enc()
5846 stream->readback(checksumBufPtr, checksumSize); in glGetTexParameterxvOES_enc()
5847 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexParameterxvOES_enc()
6588 unsigned char *checksumBufPtr = NULL; in glIsRenderbufferOES_enc() local
6590 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glIsRenderbufferOES_enc()
6591 stream->readback(checksumBufPtr, checksumSize); in glIsRenderbufferOES_enc()
6592 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsRenderbufferOES_enc()
6688 unsigned char *checksumBufPtr = NULL; in glGenRenderbuffersOES_enc() local
6690 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGenRenderbuffersOES_enc()
6691 stream->readback(checksumBufPtr, checksumSize); in glGenRenderbuffersOES_enc()
6692 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenRenderbuffersOES_enc()
6760 unsigned char *checksumBufPtr = NULL; in glGetRenderbufferParameterivOES_enc() local
6762 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetRenderbufferParameterivOES_enc()
6763 stream->readback(checksumBufPtr, checksumSize); in glGetRenderbufferParameterivOES_enc()
6764 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetRenderbufferParameterivOES_enc()
6801 unsigned char *checksumBufPtr = NULL; in glIsFramebufferOES_enc() local
6803 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glIsFramebufferOES_enc()
6804 stream->readback(checksumBufPtr, checksumSize); in glIsFramebufferOES_enc()
6805 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsFramebufferOES_enc()
6901 unsigned char *checksumBufPtr = NULL; in glGenFramebuffersOES_enc() local
6903 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGenFramebuffersOES_enc()
6904 stream->readback(checksumBufPtr, checksumSize); in glGenFramebuffersOES_enc()
6905 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenFramebuffersOES_enc()
6942 unsigned char *checksumBufPtr = NULL; in glCheckFramebufferStatusOES_enc() local
6944 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glCheckFramebufferStatusOES_enc()
6945 stream->readback(checksumBufPtr, checksumSize); in glCheckFramebufferStatusOES_enc()
6946 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glCheckFramebufferStatusOES_enc()
7047 unsigned char *checksumBufPtr = NULL; in glGetFramebufferAttachmentParameterivOES_enc() local
7049 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetFramebufferAttachmentParameterivOES_enc()
7050 stream->readback(checksumBufPtr, checksumSize); in glGetFramebufferAttachmentParameterivOES_enc()
7051 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFramebufferAttachmentParameterivOES_enc()
7115 unsigned char *checksumBufPtr = NULL; in glUnmapBufferOES_enc() local
7117 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glUnmapBufferOES_enc()
7118 stream->readback(checksumBufPtr, checksumSize); in glUnmapBufferOES_enc()
7119 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glUnmapBufferOES_enc()
7217 unsigned char *checksumBufPtr = NULL; in glQueryMatrixxOES_enc() local
7219 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glQueryMatrixxOES_enc()
7220 stream->readback(checksumBufPtr, checksumSize); in glQueryMatrixxOES_enc()
7221 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glQueryMatrixxOES_enc()
7411 unsigned char *checksumBufPtr = NULL; in glGetClipPlanefOES_enc() local
7413 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetClipPlanefOES_enc()
7414 stream->readback(checksumBufPtr, checksumSize); in glGetClipPlanefOES_enc()
7415 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetClipPlanefOES_enc()
7809 unsigned char *checksumBufPtr = NULL; in glGenVertexArraysOES_enc() local
7811 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGenVertexArraysOES_enc()
7812 stream->readback(checksumBufPtr, checksumSize); in glGenVertexArraysOES_enc()
7813 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenVertexArraysOES_enc()
7850 unsigned char *checksumBufPtr = NULL; in glIsVertexArrayOES_enc() local
7852 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glIsVertexArrayOES_enc()
7853 stream->readback(checksumBufPtr, checksumSize); in glIsVertexArrayOES_enc()
7854 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsVertexArrayOES_enc()
8046 unsigned char *checksumBufPtr = NULL; in glIsFenceNV_enc() local
8048 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glIsFenceNV_enc()
8049 stream->readback(checksumBufPtr, checksumSize); in glIsFenceNV_enc()
8050 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsFenceNV_enc()
8088 unsigned char *checksumBufPtr = NULL; in glTestFenceNV_enc() local
8090 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glTestFenceNV_enc()
8091 stream->readback(checksumBufPtr, checksumSize); in glTestFenceNV_enc()
8092 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glTestFenceNV_enc()
8131 unsigned char *checksumBufPtr = NULL; in glGetFenceivNV_enc() local
8133 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetFenceivNV_enc()
8134 stream->readback(checksumBufPtr, checksumSize); in glGetFenceivNV_enc()
8135 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFenceivNV_enc()
8231 unsigned char *checksumBufPtr = NULL; in glGetDriverControlsQCOM_enc() local
8233 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetDriverControlsQCOM_enc()
8234 stream->readback(checksumBufPtr, checksumSize); in glGetDriverControlsQCOM_enc()
8235 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetDriverControlsQCOM_enc()
8277 unsigned char *checksumBufPtr = NULL; in glGetDriverControlStringQCOM_enc() local
8279 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetDriverControlStringQCOM_enc()
8280 stream->readback(checksumBufPtr, checksumSize); in glGetDriverControlStringQCOM_enc()
8281 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetDriverControlStringQCOM_enc()
8376 unsigned char *checksumBufPtr = NULL; in glExtGetTexturesQCOM_enc() local
8378 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glExtGetTexturesQCOM_enc()
8379 stream->readback(checksumBufPtr, checksumSize); in glExtGetTexturesQCOM_enc()
8380 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetTexturesQCOM_enc()
8421 unsigned char *checksumBufPtr = NULL; in glExtGetBuffersQCOM_enc() local
8423 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glExtGetBuffersQCOM_enc()
8424 stream->readback(checksumBufPtr, checksumSize); in glExtGetBuffersQCOM_enc()
8425 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetBuffersQCOM_enc()
8466 unsigned char *checksumBufPtr = NULL; in glExtGetRenderbuffersQCOM_enc() local
8468 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glExtGetRenderbuffersQCOM_enc()
8469 stream->readback(checksumBufPtr, checksumSize); in glExtGetRenderbuffersQCOM_enc()
8470 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetRenderbuffersQCOM_enc()
8511 unsigned char *checksumBufPtr = NULL; in glExtGetFramebuffersQCOM_enc() local
8513 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glExtGetFramebuffersQCOM_enc()
8514 stream->readback(checksumBufPtr, checksumSize); in glExtGetFramebuffersQCOM_enc()
8515 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetFramebuffersQCOM_enc()
8555 unsigned char *checksumBufPtr = NULL; in glExtGetTexLevelParameterivQCOM_enc() local
8557 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glExtGetTexLevelParameterivQCOM_enc()
8558 stream->readback(checksumBufPtr, checksumSize); in glExtGetTexLevelParameterivQCOM_enc()
8559 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetTexLevelParameterivQCOM_enc()
8634 unsigned char *checksumBufPtr = NULL; in glExtGetTexSubImageQCOM_enc() local
8636 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glExtGetTexSubImageQCOM_enc()
8637 stream->readback(checksumBufPtr, checksumSize); in glExtGetTexSubImageQCOM_enc()
8638 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetTexSubImageQCOM_enc()
8679 unsigned char *checksumBufPtr = NULL; in glExtGetShadersQCOM_enc() local
8681 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glExtGetShadersQCOM_enc()
8682 stream->readback(checksumBufPtr, checksumSize); in glExtGetShadersQCOM_enc()
8683 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetShadersQCOM_enc()
8724 unsigned char *checksumBufPtr = NULL; in glExtGetProgramsQCOM_enc() local
8726 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glExtGetProgramsQCOM_enc()
8727 stream->readback(checksumBufPtr, checksumSize); in glExtGetProgramsQCOM_enc()
8728 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetProgramsQCOM_enc()
8765 unsigned char *checksumBufPtr = NULL; in glExtIsProgramBinaryQCOM_enc() local
8767 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glExtIsProgramBinaryQCOM_enc()
8768 stream->readback(checksumBufPtr, checksumSize); in glExtIsProgramBinaryQCOM_enc()
8769 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtIsProgramBinaryQCOM_enc()
8864 unsigned char *checksumBufPtr = NULL; in glGetGraphicsResetStatusEXT_enc() local
8866 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glGetGraphicsResetStatusEXT_enc()
8867 stream->readback(checksumBufPtr, checksumSize); in glGetGraphicsResetStatusEXT_enc()
8868 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetGraphicsResetStatusEXT_enc()
8912 unsigned char *checksumBufPtr = NULL; in glReadnPixelsEXT_enc() local
8914 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0]; in glReadnPixelsEXT_enc()
8915 stream->readback(checksumBufPtr, checksumSize); in glReadnPixelsEXT_enc()
8916 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glReadnPixelsEXT_enc()