Lines Matching defs:pname
1178 void GL2Encoder::s_glGetVertexAttribiv(void *self, GLuint index, GLenum pname, GLint *params) in s_glGetVertexAttribiv()
1189 void GL2Encoder::s_glGetVertexAttribfv(void *self, GLuint index, GLenum pname, GLfloat *params) in s_glGetVertexAttribfv()
1200 void GL2Encoder::s_glGetVertexAttribPointerv(void *self, GLuint index, GLenum pname, GLvoid **point… in s_glGetVertexAttribPointerv()
2508 GLenum target, GLenum pname, GLfloat* params) in s_glGetTexParameterfv()
2526 GLenum target, GLenum pname, GLint* params) in s_glGetTexParameteriv()
2552 static bool isValidTextureExternalParam(GLenum pname, GLenum param) in isValidTextureExternalParam()
2569 GLenum target, GLenum pname, GLfloat param) in s_glTexParameterf()
2590 GLenum target, GLenum pname, const GLfloat* params) in s_glTexParameterfv()
2613 GLenum target, GLenum pname, GLint param) in s_glTexParameteri()
3014 GLenum target, GLenum pname, const GLint* params) in s_glTexParameteriv()
3218 GLenum target, GLenum pname, GLint param) { in s_glFramebufferParameteri()
3263 GLenum target, GLenum attachment, GLenum pname, GLint* params) { in s_glGetFramebufferAttachmentParameteriv()
3803 void GL2Encoder::s_glGetBufferParameteriv(void* self, GLenum target, GLenum pname, GLint* params) { in s_glGetBufferParameteriv()
3855 void GL2Encoder::s_glGetBufferParameteri64v(void* self, GLenum target, GLenum pname, GLint64* param… in s_glGetBufferParameteri64v()
3907 void GL2Encoder::s_glGetBufferPointerv(void* self, GLenum target, GLenum pname, GLvoid** params) { in s_glGetBufferPointerv()
4084 …eUniformBlockiv(void* self, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)… in s_glGetActiveUniformBlockiv()
4109 void GL2Encoder::s_glGetVertexAttribIiv(void* self, GLuint index, GLenum pname, GLint* params) { in s_glGetVertexAttribIiv()
4119 void GL2Encoder::s_glGetVertexAttribIuiv(void* self, GLuint index, GLenum pname, GLuint* params) { in s_glGetVertexAttribIuiv()
5244 …GetInternalformativ(void* self, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSiz… in s_glGetInternalformativ()
5378 void GL2Encoder::s_glGetSynciv(void* self, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *len… in s_glGetSynciv()
5502 void GL2Encoder::s_glGetShaderiv(void* self, GLuint shader, GLenum pname, GLint* params) { in s_glGetShaderiv()
5834 void GL2Encoder::s_glProgramParameteri(void* self, GLuint program, GLenum pname, GLint value) { in s_glProgramParameteri()
6366 void GL2Encoder::s_glGetSamplerParameterfv(void *self, GLuint sampler, GLenum pname, GLfloat* param… in s_glGetSamplerParameterfv()
6377 void GL2Encoder::s_glGetSamplerParameteriv(void *self, GLuint sampler, GLenum pname, GLint* params)… in s_glGetSamplerParameteriv()
6387 void GL2Encoder::s_glSamplerParameterf(void *self , GLuint sampler, GLenum pname, GLfloat param) { in s_glSamplerParameterf()
6396 void GL2Encoder::s_glSamplerParameteri(void *self , GLuint sampler, GLenum pname, GLint param) { in s_glSamplerParameteri()
6405 void GL2Encoder::s_glSamplerParameterfv(void *self , GLuint sampler, GLenum pname, const GLfloat* p… in s_glSamplerParameterfv()
6416 void GL2Encoder::s_glSamplerParameteriv(void *self , GLuint sampler, GLenum pname, const GLint* par… in s_glSamplerParameteriv()
6697 void GL2Encoder::s_glGetProgramiv(void *self , GLuint program, GLenum pname, GLint* params) { in s_glGetProgramiv()
6711 …, GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)… in s_glGetActiveUniformsiv()
6740 void GL2Encoder::s_glGetRenderbufferParameteriv(void *self , GLenum target, GLenum pname, GLint* pa… in s_glGetRenderbufferParameteriv()
6748 void GL2Encoder::s_glGetQueryiv(void *self , GLenum target, GLenum pname, GLint* params) { in s_glGetQueryiv()
6755 void GL2Encoder::s_glGetQueryObjectuiv(void *self , GLuint query, GLenum pname, GLuint* params) { in s_glGetQueryObjectuiv()