Lines Matching refs:drawBuffer
5080 void GL2Encoder::s_glClearBufferiv(void* self, GLenum buffer, GLint drawBuffer, const GLint * value… in s_glClearBufferiv() argument
5091 SET_ERROR_IF(drawBuffer < 0 || drawBuffer>= maxDrawBuffers, GL_INVALID_VALUE); in s_glClearBufferiv()
5093 SET_ERROR_IF(drawBuffer != 0, GL_INVALID_VALUE); in s_glClearBufferiv()
5096 ctx->m_glClearBufferiv_enc(ctx, buffer, drawBuffer, value); in s_glClearBufferiv()
5099 void GL2Encoder::s_glClearBufferuiv(void* self, GLenum buffer, GLint drawBuffer, const GLuint * val… in s_glClearBufferuiv() argument
5107 SET_ERROR_IF(drawBuffer < 0 || drawBuffer>= maxDrawBuffers, GL_INVALID_VALUE); in s_glClearBufferuiv()
5109 ctx->m_glClearBufferuiv_enc(ctx, buffer, drawBuffer, value); in s_glClearBufferuiv()
5112 void GL2Encoder::s_glClearBufferfv(void* self, GLenum buffer, GLint drawBuffer, const GLfloat * val… in s_glClearBufferfv() argument
5123 SET_ERROR_IF(drawBuffer < 0 || drawBuffer>= maxDrawBuffers, GL_INVALID_VALUE); in s_glClearBufferfv()
5125 SET_ERROR_IF(drawBuffer != 0, GL_INVALID_VALUE); in s_glClearBufferfv()
5128 ctx->m_glClearBufferfv_enc(ctx, buffer, drawBuffer, value); in s_glClearBufferfv()
5131 void GL2Encoder::s_glClearBufferfi(void* self, GLenum buffer, GLint drawBuffer, float depth, int st… in s_glClearBufferfi() argument
5135 SET_ERROR_IF(drawBuffer != 0, GL_INVALID_VALUE); in s_glClearBufferfi()
5137 ctx->m_glClearBufferfi_enc(ctx, buffer, drawBuffer, depth, stencil); in s_glClearBufferfi()