Lines Matching refs:effectiveStride
760 GLsizei effectiveStride = stride; in s_glVertexAttribPointer() local
762 effectiveStride = glSizeof(type) * size; in s_glVertexAttribPointer()
766 effectiveStride /= 4; in s_glVertexAttribPointer()
773 …ndexedBuffer(0, indx, ctx->m_state->currentArrayVbo(), (uintptr_t)ptr, 0, stride, effectiveStride); in s_glVertexAttribPointer()
1346 int effectiveStride = curr_binding.effectiveStride; in sendVertexAttributes() local
1349 int firstIndex = effectiveStride * first; in sendVertexAttributes()
1361 … __FUNCTION__, i, divisor, state.stride, effectiveStride, state.elementSize, state.type, datalen); in sendVertexAttributes()
1392 … unsigned int bufLen = effectiveStride * (count ? (count - 1) : 0) + state.elementSize; in sendVertexAttributes()
1395 … bufLen = effectiveStride * (actual_count ? (actual_count - 1) : 0) + state.elementSize; in sendVertexAttributes()
3740 … index, GLuint buffer, GLintptr offset, GLsizeiptr size, GLintptr stride, GLintptr effectiveStride) in doIndexedBufferBindEncodeCached() argument
3742 …if (m_state->isIndexedBindNoOp(target, index, buffer, offset, size, stride, effectiveStride)) retu… in doIndexedBufferBindEncodeCached()
4146 GLsizei effectiveStride = stride; in s_glVertexAttribIPointer() local
4148 effectiveStride = glSizeof(type) * size; in s_glVertexAttribIPointer()
4150 …dBuffer(0, index, ctx->m_state->currentArrayVbo(), (uintptr_t)pointer, 0, stride, effectiveStride); in s_glVertexAttribIPointer()
5431 *params = currBindings[index].effectiveStride; in s_glGetIntegeri_v()
5480 *params = currBindings[index].effectiveStride; in s_glGetInteger64i_v()