Lines Matching refs:isShader
2000 SET_ERROR_IF(!isProgram && !ctx->m_shared->isShader(program), GL_INVALID_VALUE); in s_glLinkProgram()
2032 bool isShader = \
2033 ctx->m_shared->isShader(shader); \
2035 SET_ERROR_IF(!isShader, GL_INVALID_OPERATION); \
2151 bool isShader = in s_glDeleteShader() local
2152 ctx->m_shared->isShader(shader); in s_glDeleteShader()
2154 SET_ERROR_IF(isShaderOrProgramObject && !isShader, GL_INVALID_OPERATION); in s_glDeleteShader()
2155 SET_ERROR_IF(!isShaderOrProgramObject && !isShader, GL_INVALID_VALUE); in s_glDeleteShader()
2167 bool shaderIsShader = ctx->m_shared->isShader(shader); in s_glAttachShader()
2185 bool shaderIsShader = ctx->m_shared->isShader(shader); in s_glDetachShader()
6337 bool isShader = in s_glCompileShader() local
6338 ctx->m_shared->isShader(shader); in s_glCompileShader()
6340 SET_ERROR_IF(isShaderOrProgramObject && !isShader, GL_INVALID_OPERATION); in s_glCompileShader()
6341 SET_ERROR_IF(!isShaderOrProgramObject && !isShader, GL_INVALID_VALUE); in s_glCompileShader()