Lines Matching refs:ptr

40 	 unsigned char *ptr;  in glActiveTexture_enc()  local
46 ptr = buf; in glActiveTexture_enc()
47 int tmp = OP_glActiveTexture;memcpy(ptr, &tmp, 4); ptr += 4; in glActiveTexture_enc()
48 memcpy(ptr, &totalSize, 4); ptr += 4; in glActiveTexture_enc()
50 memcpy(ptr, &texture, 4); ptr += 4; in glActiveTexture_enc()
52 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glActiveTexture_enc()
53 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glActiveTexture_enc()
67 unsigned char *ptr; in glAttachShader_enc() local
73 ptr = buf; in glAttachShader_enc()
74 int tmp = OP_glAttachShader;memcpy(ptr, &tmp, 4); ptr += 4; in glAttachShader_enc()
75 memcpy(ptr, &totalSize, 4); ptr += 4; in glAttachShader_enc()
77 memcpy(ptr, &program, 4); ptr += 4; in glAttachShader_enc()
78 memcpy(ptr, &shader, 4); ptr += 4; in glAttachShader_enc()
80 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glAttachShader_enc()
81 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glAttachShader_enc()
96 unsigned char *ptr; in glBindAttribLocation_enc() local
102 ptr = buf; in glBindAttribLocation_enc()
103 int tmp = OP_glBindAttribLocation;memcpy(ptr, &tmp, 4); ptr += 4; in glBindAttribLocation_enc()
104 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindAttribLocation_enc()
106 memcpy(ptr, &program, 4); ptr += 4; in glBindAttribLocation_enc()
107 memcpy(ptr, &index, 4); ptr += 4; in glBindAttribLocation_enc()
108 memcpy(ptr, &__size_name, 4); ptr += 4; in glBindAttribLocation_enc()
109 memcpy(ptr, name, __size_name);ptr += __size_name; in glBindAttribLocation_enc()
111 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindAttribLocation_enc()
112 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindAttribLocation_enc()
126 unsigned char *ptr; in glBindBuffer_enc() local
132 ptr = buf; in glBindBuffer_enc()
133 int tmp = OP_glBindBuffer;memcpy(ptr, &tmp, 4); ptr += 4; in glBindBuffer_enc()
134 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindBuffer_enc()
136 memcpy(ptr, &target, 4); ptr += 4; in glBindBuffer_enc()
137 memcpy(ptr, &buffer, 4); ptr += 4; in glBindBuffer_enc()
139 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindBuffer_enc()
140 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindBuffer_enc()
154 unsigned char *ptr; in glBindFramebuffer_enc() local
160 ptr = buf; in glBindFramebuffer_enc()
161 int tmp = OP_glBindFramebuffer;memcpy(ptr, &tmp, 4); ptr += 4; in glBindFramebuffer_enc()
162 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindFramebuffer_enc()
164 memcpy(ptr, &target, 4); ptr += 4; in glBindFramebuffer_enc()
165 memcpy(ptr, &framebuffer, 4); ptr += 4; in glBindFramebuffer_enc()
167 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindFramebuffer_enc()
168 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindFramebuffer_enc()
182 unsigned char *ptr; in glBindRenderbuffer_enc() local
188 ptr = buf; in glBindRenderbuffer_enc()
189 int tmp = OP_glBindRenderbuffer;memcpy(ptr, &tmp, 4); ptr += 4; in glBindRenderbuffer_enc()
190 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindRenderbuffer_enc()
192 memcpy(ptr, &target, 4); ptr += 4; in glBindRenderbuffer_enc()
193 memcpy(ptr, &renderbuffer, 4); ptr += 4; in glBindRenderbuffer_enc()
195 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindRenderbuffer_enc()
196 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindRenderbuffer_enc()
210 unsigned char *ptr; in glBindTexture_enc() local
216 ptr = buf; in glBindTexture_enc()
217 int tmp = OP_glBindTexture;memcpy(ptr, &tmp, 4); ptr += 4; in glBindTexture_enc()
218 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindTexture_enc()
220 memcpy(ptr, &target, 4); ptr += 4; in glBindTexture_enc()
221 memcpy(ptr, &texture, 4); ptr += 4; in glBindTexture_enc()
223 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindTexture_enc()
224 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindTexture_enc()
238 unsigned char *ptr; in glBlendColor_enc() local
244 ptr = buf; in glBlendColor_enc()
245 int tmp = OP_glBlendColor;memcpy(ptr, &tmp, 4); ptr += 4; in glBlendColor_enc()
246 memcpy(ptr, &totalSize, 4); ptr += 4; in glBlendColor_enc()
248 memcpy(ptr, &red, 4); ptr += 4; in glBlendColor_enc()
249 memcpy(ptr, &green, 4); ptr += 4; in glBlendColor_enc()
250 memcpy(ptr, &blue, 4); ptr += 4; in glBlendColor_enc()
251 memcpy(ptr, &alpha, 4); ptr += 4; in glBlendColor_enc()
253 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendColor_enc()
254 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendColor_enc()
268 unsigned char *ptr; in glBlendEquation_enc() local
274 ptr = buf; in glBlendEquation_enc()
275 int tmp = OP_glBlendEquation;memcpy(ptr, &tmp, 4); ptr += 4; in glBlendEquation_enc()
276 memcpy(ptr, &totalSize, 4); ptr += 4; in glBlendEquation_enc()
278 memcpy(ptr, &mode, 4); ptr += 4; in glBlendEquation_enc()
280 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendEquation_enc()
281 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendEquation_enc()
295 unsigned char *ptr; in glBlendEquationSeparate_enc() local
301 ptr = buf; in glBlendEquationSeparate_enc()
302 int tmp = OP_glBlendEquationSeparate;memcpy(ptr, &tmp, 4); ptr += 4; in glBlendEquationSeparate_enc()
303 memcpy(ptr, &totalSize, 4); ptr += 4; in glBlendEquationSeparate_enc()
305 memcpy(ptr, &modeRGB, 4); ptr += 4; in glBlendEquationSeparate_enc()
306 memcpy(ptr, &modeAlpha, 4); ptr += 4; in glBlendEquationSeparate_enc()
308 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendEquationSeparate_enc()
309 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendEquationSeparate_enc()
323 unsigned char *ptr; in glBlendFunc_enc() local
329 ptr = buf; in glBlendFunc_enc()
330 int tmp = OP_glBlendFunc;memcpy(ptr, &tmp, 4); ptr += 4; in glBlendFunc_enc()
331 memcpy(ptr, &totalSize, 4); ptr += 4; in glBlendFunc_enc()
333 memcpy(ptr, &sfactor, 4); ptr += 4; in glBlendFunc_enc()
334 memcpy(ptr, &dfactor, 4); ptr += 4; in glBlendFunc_enc()
336 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendFunc_enc()
337 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendFunc_enc()
351 unsigned char *ptr; in glBlendFuncSeparate_enc() local
357 ptr = buf; in glBlendFuncSeparate_enc()
358 int tmp = OP_glBlendFuncSeparate;memcpy(ptr, &tmp, 4); ptr += 4; in glBlendFuncSeparate_enc()
359 memcpy(ptr, &totalSize, 4); ptr += 4; in glBlendFuncSeparate_enc()
361 memcpy(ptr, &srcRGB, 4); ptr += 4; in glBlendFuncSeparate_enc()
362 memcpy(ptr, &dstRGB, 4); ptr += 4; in glBlendFuncSeparate_enc()
363 memcpy(ptr, &srcAlpha, 4); ptr += 4; in glBlendFuncSeparate_enc()
364 memcpy(ptr, &dstAlpha, 4); ptr += 4; in glBlendFuncSeparate_enc()
366 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendFuncSeparate_enc()
367 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendFuncSeparate_enc()
382 unsigned char *ptr; in glBufferData_enc() local
388 ptr = buf; in glBufferData_enc()
389 int tmp = OP_glBufferData;memcpy(ptr, &tmp, 4); ptr += 4; in glBufferData_enc()
390 memcpy(ptr, &totalSize, 4); ptr += 4; in glBufferData_enc()
392 memcpy(ptr, &target, 4); ptr += 4; in glBufferData_enc()
393 memcpy(ptr, &size, 4); ptr += 4; in glBufferData_enc()
395 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBufferData_enc()
404 ptr = buf; in glBufferData_enc()
405 memcpy(ptr, &usage, 4); ptr += 4; in glBufferData_enc()
407 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBufferData_enc()
424 unsigned char *ptr; in glBufferSubData_enc() local
430 ptr = buf; in glBufferSubData_enc()
431 int tmp = OP_glBufferSubData;memcpy(ptr, &tmp, 4); ptr += 4; in glBufferSubData_enc()
432 memcpy(ptr, &totalSize, 4); ptr += 4; in glBufferSubData_enc()
434 memcpy(ptr, &target, 4); ptr += 4; in glBufferSubData_enc()
435 memcpy(ptr, &offset, 4); ptr += 4; in glBufferSubData_enc()
436 memcpy(ptr, &size, 4); ptr += 4; in glBufferSubData_enc()
438 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBufferSubData_enc()
461 unsigned char *ptr; in glCheckFramebufferStatus_enc() local
467 ptr = buf; in glCheckFramebufferStatus_enc()
468 int tmp = OP_glCheckFramebufferStatus;memcpy(ptr, &tmp, 4); ptr += 4; in glCheckFramebufferStatus_enc()
469 memcpy(ptr, &totalSize, 4); ptr += 4; in glCheckFramebufferStatus_enc()
471 memcpy(ptr, &target, 4); ptr += 4; in glCheckFramebufferStatus_enc()
473 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCheckFramebufferStatus_enc()
474 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCheckFramebufferStatus_enc()
503 unsigned char *ptr; in glClear_enc() local
509 ptr = buf; in glClear_enc()
510 int tmp = OP_glClear;memcpy(ptr, &tmp, 4); ptr += 4; in glClear_enc()
511 memcpy(ptr, &totalSize, 4); ptr += 4; in glClear_enc()
513 memcpy(ptr, &mask, 4); ptr += 4; in glClear_enc()
515 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClear_enc()
516 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClear_enc()
530 unsigned char *ptr; in glClearColor_enc() local
536 ptr = buf; in glClearColor_enc()
537 int tmp = OP_glClearColor;memcpy(ptr, &tmp, 4); ptr += 4; in glClearColor_enc()
538 memcpy(ptr, &totalSize, 4); ptr += 4; in glClearColor_enc()
540 memcpy(ptr, &red, 4); ptr += 4; in glClearColor_enc()
541 memcpy(ptr, &green, 4); ptr += 4; in glClearColor_enc()
542 memcpy(ptr, &blue, 4); ptr += 4; in glClearColor_enc()
543 memcpy(ptr, &alpha, 4); ptr += 4; in glClearColor_enc()
545 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearColor_enc()
546 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearColor_enc()
560 unsigned char *ptr; in glClearDepthf_enc() local
566 ptr = buf; in glClearDepthf_enc()
567 int tmp = OP_glClearDepthf;memcpy(ptr, &tmp, 4); ptr += 4; in glClearDepthf_enc()
568 memcpy(ptr, &totalSize, 4); ptr += 4; in glClearDepthf_enc()
570 memcpy(ptr, &depth, 4); ptr += 4; in glClearDepthf_enc()
572 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearDepthf_enc()
573 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthf_enc()
587 unsigned char *ptr; in glClearStencil_enc() local
593 ptr = buf; in glClearStencil_enc()
594 int tmp = OP_glClearStencil;memcpy(ptr, &tmp, 4); ptr += 4; in glClearStencil_enc()
595 memcpy(ptr, &totalSize, 4); ptr += 4; in glClearStencil_enc()
597 memcpy(ptr, &s, 4); ptr += 4; in glClearStencil_enc()
599 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearStencil_enc()
600 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearStencil_enc()
614 unsigned char *ptr; in glColorMask_enc() local
620 ptr = buf; in glColorMask_enc()
621 int tmp = OP_glColorMask;memcpy(ptr, &tmp, 4); ptr += 4; in glColorMask_enc()
622 memcpy(ptr, &totalSize, 4); ptr += 4; in glColorMask_enc()
624 memcpy(ptr, &red, 1); ptr += 1; in glColorMask_enc()
625 memcpy(ptr, &green, 1); ptr += 1; in glColorMask_enc()
626 memcpy(ptr, &blue, 1); ptr += 1; in glColorMask_enc()
627 memcpy(ptr, &alpha, 1); ptr += 1; in glColorMask_enc()
629 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColorMask_enc()
630 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColorMask_enc()
644 unsigned char *ptr; in glCompileShader_enc() local
650 ptr = buf; in glCompileShader_enc()
651 int tmp = OP_glCompileShader;memcpy(ptr, &tmp, 4); ptr += 4; in glCompileShader_enc()
652 memcpy(ptr, &totalSize, 4); ptr += 4; in glCompileShader_enc()
654 memcpy(ptr, &shader, 4); ptr += 4; in glCompileShader_enc()
656 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompileShader_enc()
657 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCompileShader_enc()
672 unsigned char *ptr; in glCompressedTexImage2D_enc() local
678 ptr = buf; in glCompressedTexImage2D_enc()
679 int tmp = OP_glCompressedTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4; in glCompressedTexImage2D_enc()
680 memcpy(ptr, &totalSize, 4); ptr += 4; in glCompressedTexImage2D_enc()
682 memcpy(ptr, &target, 4); ptr += 4; in glCompressedTexImage2D_enc()
683 memcpy(ptr, &level, 4); ptr += 4; in glCompressedTexImage2D_enc()
684 memcpy(ptr, &internalformat, 4); ptr += 4; in glCompressedTexImage2D_enc()
685 memcpy(ptr, &width, 4); ptr += 4; in glCompressedTexImage2D_enc()
686 memcpy(ptr, &height, 4); ptr += 4; in glCompressedTexImage2D_enc()
687 memcpy(ptr, &border, 4); ptr += 4; in glCompressedTexImage2D_enc()
688 memcpy(ptr, &imageSize, 4); ptr += 4; in glCompressedTexImage2D_enc()
690 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexImage2D_enc()
714 unsigned char *ptr; in glCompressedTexSubImage2D_enc() local
720 ptr = buf; in glCompressedTexSubImage2D_enc()
721 int tmp = OP_glCompressedTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4; in glCompressedTexSubImage2D_enc()
722 memcpy(ptr, &totalSize, 4); ptr += 4; in glCompressedTexSubImage2D_enc()
724 memcpy(ptr, &target, 4); ptr += 4; in glCompressedTexSubImage2D_enc()
725 memcpy(ptr, &level, 4); ptr += 4; in glCompressedTexSubImage2D_enc()
726 memcpy(ptr, &xoffset, 4); ptr += 4; in glCompressedTexSubImage2D_enc()
727 memcpy(ptr, &yoffset, 4); ptr += 4; in glCompressedTexSubImage2D_enc()
728 memcpy(ptr, &width, 4); ptr += 4; in glCompressedTexSubImage2D_enc()
729 memcpy(ptr, &height, 4); ptr += 4; in glCompressedTexSubImage2D_enc()
730 memcpy(ptr, &format, 4); ptr += 4; in glCompressedTexSubImage2D_enc()
731 memcpy(ptr, &imageSize, 4); ptr += 4; in glCompressedTexSubImage2D_enc()
733 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexSubImage2D_enc()
756 unsigned char *ptr; in glCopyTexImage2D_enc() local
762 ptr = buf; in glCopyTexImage2D_enc()
763 int tmp = OP_glCopyTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4; in glCopyTexImage2D_enc()
764 memcpy(ptr, &totalSize, 4); ptr += 4; in glCopyTexImage2D_enc()
766 memcpy(ptr, &target, 4); ptr += 4; in glCopyTexImage2D_enc()
767 memcpy(ptr, &level, 4); ptr += 4; in glCopyTexImage2D_enc()
768 memcpy(ptr, &internalformat, 4); ptr += 4; in glCopyTexImage2D_enc()
769 memcpy(ptr, &x, 4); ptr += 4; in glCopyTexImage2D_enc()
770 memcpy(ptr, &y, 4); ptr += 4; in glCopyTexImage2D_enc()
771 memcpy(ptr, &width, 4); ptr += 4; in glCopyTexImage2D_enc()
772 memcpy(ptr, &height, 4); ptr += 4; in glCopyTexImage2D_enc()
773 memcpy(ptr, &border, 4); ptr += 4; in glCopyTexImage2D_enc()
775 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCopyTexImage2D_enc()
776 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCopyTexImage2D_enc()
790 unsigned char *ptr; in glCopyTexSubImage2D_enc() local
796 ptr = buf; in glCopyTexSubImage2D_enc()
797 int tmp = OP_glCopyTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4; in glCopyTexSubImage2D_enc()
798 memcpy(ptr, &totalSize, 4); ptr += 4; in glCopyTexSubImage2D_enc()
800 memcpy(ptr, &target, 4); ptr += 4; in glCopyTexSubImage2D_enc()
801 memcpy(ptr, &level, 4); ptr += 4; in glCopyTexSubImage2D_enc()
802 memcpy(ptr, &xoffset, 4); ptr += 4; in glCopyTexSubImage2D_enc()
803 memcpy(ptr, &yoffset, 4); ptr += 4; in glCopyTexSubImage2D_enc()
804 memcpy(ptr, &x, 4); ptr += 4; in glCopyTexSubImage2D_enc()
805 memcpy(ptr, &y, 4); ptr += 4; in glCopyTexSubImage2D_enc()
806 memcpy(ptr, &width, 4); ptr += 4; in glCopyTexSubImage2D_enc()
807 memcpy(ptr, &height, 4); ptr += 4; in glCopyTexSubImage2D_enc()
809 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCopyTexSubImage2D_enc()
810 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCopyTexSubImage2D_enc()
824 unsigned char *ptr; in glCreateProgram_enc() local
830 ptr = buf; in glCreateProgram_enc()
831 int tmp = OP_glCreateProgram;memcpy(ptr, &tmp, 4); ptr += 4; in glCreateProgram_enc()
832 memcpy(ptr, &totalSize, 4); ptr += 4; in glCreateProgram_enc()
835 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCreateProgram_enc()
836 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCreateProgram_enc()
865 unsigned char *ptr; in glCreateShader_enc() local
871 ptr = buf; in glCreateShader_enc()
872 int tmp = OP_glCreateShader;memcpy(ptr, &tmp, 4); ptr += 4; in glCreateShader_enc()
873 memcpy(ptr, &totalSize, 4); ptr += 4; in glCreateShader_enc()
875 memcpy(ptr, &type, 4); ptr += 4; in glCreateShader_enc()
877 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCreateShader_enc()
878 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCreateShader_enc()
907 unsigned char *ptr; in glCullFace_enc() local
913 ptr = buf; in glCullFace_enc()
914 int tmp = OP_glCullFace;memcpy(ptr, &tmp, 4); ptr += 4; in glCullFace_enc()
915 memcpy(ptr, &totalSize, 4); ptr += 4; in glCullFace_enc()
917 memcpy(ptr, &mode, 4); ptr += 4; in glCullFace_enc()
919 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCullFace_enc()
920 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCullFace_enc()
935 unsigned char *ptr; in glDeleteBuffers_enc() local
941 ptr = buf; in glDeleteBuffers_enc()
942 int tmp = OP_glDeleteBuffers;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteBuffers_enc()
943 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteBuffers_enc()
945 memcpy(ptr, &n, 4); ptr += 4; in glDeleteBuffers_enc()
946 memcpy(ptr, &__size_buffers, 4); ptr += 4; in glDeleteBuffers_enc()
947 memcpy(ptr, buffers, __size_buffers);ptr += __size_buffers; in glDeleteBuffers_enc()
949 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteBuffers_enc()
950 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteBuffers_enc()
965 unsigned char *ptr; in glDeleteFramebuffers_enc() local
971 ptr = buf; in glDeleteFramebuffers_enc()
972 int tmp = OP_glDeleteFramebuffers;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteFramebuffers_enc()
973 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteFramebuffers_enc()
975 memcpy(ptr, &n, 4); ptr += 4; in glDeleteFramebuffers_enc()
976 memcpy(ptr, &__size_framebuffers, 4); ptr += 4; in glDeleteFramebuffers_enc()
977 memcpy(ptr, framebuffers, __size_framebuffers);ptr += __size_framebuffers; in glDeleteFramebuffers_enc()
979 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteFramebuffers_enc()
980 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteFramebuffers_enc()
994 unsigned char *ptr; in glDeleteProgram_enc() local
1000 ptr = buf; in glDeleteProgram_enc()
1001 int tmp = OP_glDeleteProgram;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteProgram_enc()
1002 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteProgram_enc()
1004 memcpy(ptr, &program, 4); ptr += 4; in glDeleteProgram_enc()
1006 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteProgram_enc()
1007 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteProgram_enc()
1022 unsigned char *ptr; in glDeleteRenderbuffers_enc() local
1028 ptr = buf; in glDeleteRenderbuffers_enc()
1029 int tmp = OP_glDeleteRenderbuffers;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteRenderbuffers_enc()
1030 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteRenderbuffers_enc()
1032 memcpy(ptr, &n, 4); ptr += 4; in glDeleteRenderbuffers_enc()
1033 memcpy(ptr, &__size_renderbuffers, 4); ptr += 4; in glDeleteRenderbuffers_enc()
1034 memcpy(ptr, renderbuffers, __size_renderbuffers);ptr += __size_renderbuffers; in glDeleteRenderbuffers_enc()
1036 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteRenderbuffers_enc()
1037 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteRenderbuffers_enc()
1051 unsigned char *ptr; in glDeleteShader_enc() local
1057 ptr = buf; in glDeleteShader_enc()
1058 int tmp = OP_glDeleteShader;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteShader_enc()
1059 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteShader_enc()
1061 memcpy(ptr, &shader, 4); ptr += 4; in glDeleteShader_enc()
1063 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteShader_enc()
1064 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteShader_enc()
1079 unsigned char *ptr; in glDeleteTextures_enc() local
1085 ptr = buf; in glDeleteTextures_enc()
1086 int tmp = OP_glDeleteTextures;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteTextures_enc()
1087 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteTextures_enc()
1089 memcpy(ptr, &n, 4); ptr += 4; in glDeleteTextures_enc()
1090 memcpy(ptr, &__size_textures, 4); ptr += 4; in glDeleteTextures_enc()
1091 memcpy(ptr, textures, __size_textures);ptr += __size_textures; in glDeleteTextures_enc()
1093 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteTextures_enc()
1094 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteTextures_enc()
1108 unsigned char *ptr; in glDepthFunc_enc() local
1114 ptr = buf; in glDepthFunc_enc()
1115 int tmp = OP_glDepthFunc;memcpy(ptr, &tmp, 4); ptr += 4; in glDepthFunc_enc()
1116 memcpy(ptr, &totalSize, 4); ptr += 4; in glDepthFunc_enc()
1118 memcpy(ptr, &func, 4); ptr += 4; in glDepthFunc_enc()
1120 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthFunc_enc()
1121 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthFunc_enc()
1135 unsigned char *ptr; in glDepthMask_enc() local
1141 ptr = buf; in glDepthMask_enc()
1142 int tmp = OP_glDepthMask;memcpy(ptr, &tmp, 4); ptr += 4; in glDepthMask_enc()
1143 memcpy(ptr, &totalSize, 4); ptr += 4; in glDepthMask_enc()
1145 memcpy(ptr, &flag, 1); ptr += 1; in glDepthMask_enc()
1147 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthMask_enc()
1148 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthMask_enc()
1162 unsigned char *ptr; in glDepthRangef_enc() local
1168 ptr = buf; in glDepthRangef_enc()
1169 int tmp = OP_glDepthRangef;memcpy(ptr, &tmp, 4); ptr += 4; in glDepthRangef_enc()
1170 memcpy(ptr, &totalSize, 4); ptr += 4; in glDepthRangef_enc()
1172 memcpy(ptr, &zNear, 4); ptr += 4; in glDepthRangef_enc()
1173 memcpy(ptr, &zFar, 4); ptr += 4; in glDepthRangef_enc()
1175 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthRangef_enc()
1176 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangef_enc()
1190 unsigned char *ptr; in glDetachShader_enc() local
1196 ptr = buf; in glDetachShader_enc()
1197 int tmp = OP_glDetachShader;memcpy(ptr, &tmp, 4); ptr += 4; in glDetachShader_enc()
1198 memcpy(ptr, &totalSize, 4); ptr += 4; in glDetachShader_enc()
1200 memcpy(ptr, &program, 4); ptr += 4; in glDetachShader_enc()
1201 memcpy(ptr, &shader, 4); ptr += 4; in glDetachShader_enc()
1203 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDetachShader_enc()
1204 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDetachShader_enc()
1218 unsigned char *ptr; in glDisable_enc() local
1224 ptr = buf; in glDisable_enc()
1225 int tmp = OP_glDisable;memcpy(ptr, &tmp, 4); ptr += 4; in glDisable_enc()
1226 memcpy(ptr, &totalSize, 4); ptr += 4; in glDisable_enc()
1228 memcpy(ptr, &cap, 4); ptr += 4; in glDisable_enc()
1230 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDisable_enc()
1231 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDisable_enc()
1245 unsigned char *ptr; in glDisableVertexAttribArray_enc() local
1251 ptr = buf; in glDisableVertexAttribArray_enc()
1252 int tmp = OP_glDisableVertexAttribArray;memcpy(ptr, &tmp, 4); ptr += 4; in glDisableVertexAttribArray_enc()
1253 memcpy(ptr, &totalSize, 4); ptr += 4; in glDisableVertexAttribArray_enc()
1255 memcpy(ptr, &index, 4); ptr += 4; in glDisableVertexAttribArray_enc()
1257 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDisableVertexAttribArray_enc()
1258 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDisableVertexAttribArray_enc()
1272 unsigned char *ptr; in glDrawArrays_enc() local
1278 ptr = buf; in glDrawArrays_enc()
1279 int tmp = OP_glDrawArrays;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawArrays_enc()
1280 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawArrays_enc()
1282 memcpy(ptr, &mode, 4); ptr += 4; in glDrawArrays_enc()
1283 memcpy(ptr, &first, 4); ptr += 4; in glDrawArrays_enc()
1284 memcpy(ptr, &count, 4); ptr += 4; in glDrawArrays_enc()
1286 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawArrays_enc()
1287 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawArrays_enc()
1301 unsigned char *ptr; in glEnable_enc() local
1307 ptr = buf; in glEnable_enc()
1308 int tmp = OP_glEnable;memcpy(ptr, &tmp, 4); ptr += 4; in glEnable_enc()
1309 memcpy(ptr, &totalSize, 4); ptr += 4; in glEnable_enc()
1311 memcpy(ptr, &cap, 4); ptr += 4; in glEnable_enc()
1313 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEnable_enc()
1314 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEnable_enc()
1328 unsigned char *ptr; in glEnableVertexAttribArray_enc() local
1334 ptr = buf; in glEnableVertexAttribArray_enc()
1335 int tmp = OP_glEnableVertexAttribArray;memcpy(ptr, &tmp, 4); ptr += 4; in glEnableVertexAttribArray_enc()
1336 memcpy(ptr, &totalSize, 4); ptr += 4; in glEnableVertexAttribArray_enc()
1338 memcpy(ptr, &index, 4); ptr += 4; in glEnableVertexAttribArray_enc()
1340 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEnableVertexAttribArray_enc()
1341 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEnableVertexAttribArray_enc()
1355 unsigned char *ptr; in glFinish_enc() local
1361 ptr = buf; in glFinish_enc()
1362 int tmp = OP_glFinish;memcpy(ptr, &tmp, 4); ptr += 4; in glFinish_enc()
1363 memcpy(ptr, &totalSize, 4); ptr += 4; in glFinish_enc()
1366 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFinish_enc()
1367 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFinish_enc()
1381 unsigned char *ptr; in glFlush_enc() local
1387 ptr = buf; in glFlush_enc()
1388 int tmp = OP_glFlush;memcpy(ptr, &tmp, 4); ptr += 4; in glFlush_enc()
1389 memcpy(ptr, &totalSize, 4); ptr += 4; in glFlush_enc()
1392 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFlush_enc()
1393 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFlush_enc()
1407 unsigned char *ptr; in glFramebufferRenderbuffer_enc() local
1413 ptr = buf; in glFramebufferRenderbuffer_enc()
1414 int tmp = OP_glFramebufferRenderbuffer;memcpy(ptr, &tmp, 4); ptr += 4; in glFramebufferRenderbuffer_enc()
1415 memcpy(ptr, &totalSize, 4); ptr += 4; in glFramebufferRenderbuffer_enc()
1417 memcpy(ptr, &target, 4); ptr += 4; in glFramebufferRenderbuffer_enc()
1418 memcpy(ptr, &attachment, 4); ptr += 4; in glFramebufferRenderbuffer_enc()
1419 memcpy(ptr, &renderbuffertarget, 4); ptr += 4; in glFramebufferRenderbuffer_enc()
1420 memcpy(ptr, &renderbuffer, 4); ptr += 4; in glFramebufferRenderbuffer_enc()
1422 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFramebufferRenderbuffer_enc()
1423 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferRenderbuffer_enc()
1437 unsigned char *ptr; in glFramebufferTexture2D_enc() local
1443 ptr = buf; in glFramebufferTexture2D_enc()
1444 int tmp = OP_glFramebufferTexture2D;memcpy(ptr, &tmp, 4); ptr += 4; in glFramebufferTexture2D_enc()
1445 memcpy(ptr, &totalSize, 4); ptr += 4; in glFramebufferTexture2D_enc()
1447 memcpy(ptr, &target, 4); ptr += 4; in glFramebufferTexture2D_enc()
1448 memcpy(ptr, &attachment, 4); ptr += 4; in glFramebufferTexture2D_enc()
1449 memcpy(ptr, &textarget, 4); ptr += 4; in glFramebufferTexture2D_enc()
1450 memcpy(ptr, &texture, 4); ptr += 4; in glFramebufferTexture2D_enc()
1451 memcpy(ptr, &level, 4); ptr += 4; in glFramebufferTexture2D_enc()
1453 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFramebufferTexture2D_enc()
1454 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferTexture2D_enc()
1468 unsigned char *ptr; in glFrontFace_enc() local
1474 ptr = buf; in glFrontFace_enc()
1475 int tmp = OP_glFrontFace;memcpy(ptr, &tmp, 4); ptr += 4; in glFrontFace_enc()
1476 memcpy(ptr, &totalSize, 4); ptr += 4; in glFrontFace_enc()
1478 memcpy(ptr, &mode, 4); ptr += 4; in glFrontFace_enc()
1480 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrontFace_enc()
1481 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrontFace_enc()
1496 unsigned char *ptr; in glGenBuffers_enc() local
1502 ptr = buf; in glGenBuffers_enc()
1503 int tmp = OP_glGenBuffers;memcpy(ptr, &tmp, 4); ptr += 4; in glGenBuffers_enc()
1504 memcpy(ptr, &totalSize, 4); ptr += 4; in glGenBuffers_enc()
1506 memcpy(ptr, &n, 4); ptr += 4; in glGenBuffers_enc()
1507 memcpy(ptr, &__size_buffers, 4); ptr += 4; in glGenBuffers_enc()
1509 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenBuffers_enc()
1510 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenBuffers_enc()
1536 unsigned char *ptr; in glGenerateMipmap_enc() local
1542 ptr = buf; in glGenerateMipmap_enc()
1543 int tmp = OP_glGenerateMipmap;memcpy(ptr, &tmp, 4); ptr += 4; in glGenerateMipmap_enc()
1544 memcpy(ptr, &totalSize, 4); ptr += 4; in glGenerateMipmap_enc()
1546 memcpy(ptr, &target, 4); ptr += 4; in glGenerateMipmap_enc()
1548 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenerateMipmap_enc()
1549 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenerateMipmap_enc()
1564 unsigned char *ptr; in glGenFramebuffers_enc() local
1570 ptr = buf; in glGenFramebuffers_enc()
1571 int tmp = OP_glGenFramebuffers;memcpy(ptr, &tmp, 4); ptr += 4; in glGenFramebuffers_enc()
1572 memcpy(ptr, &totalSize, 4); ptr += 4; in glGenFramebuffers_enc()
1574 memcpy(ptr, &n, 4); ptr += 4; in glGenFramebuffers_enc()
1575 memcpy(ptr, &__size_framebuffers, 4); ptr += 4; in glGenFramebuffers_enc()
1577 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenFramebuffers_enc()
1578 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenFramebuffers_enc()
1605 unsigned char *ptr; in glGenRenderbuffers_enc() local
1611 ptr = buf; in glGenRenderbuffers_enc()
1612 int tmp = OP_glGenRenderbuffers;memcpy(ptr, &tmp, 4); ptr += 4; in glGenRenderbuffers_enc()
1613 memcpy(ptr, &totalSize, 4); ptr += 4; in glGenRenderbuffers_enc()
1615 memcpy(ptr, &n, 4); ptr += 4; in glGenRenderbuffers_enc()
1616 memcpy(ptr, &__size_renderbuffers, 4); ptr += 4; in glGenRenderbuffers_enc()
1618 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenRenderbuffers_enc()
1619 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenRenderbuffers_enc()
1646 unsigned char *ptr; in glGenTextures_enc() local
1652 ptr = buf; in glGenTextures_enc()
1653 int tmp = OP_glGenTextures;memcpy(ptr, &tmp, 4); ptr += 4; in glGenTextures_enc()
1654 memcpy(ptr, &totalSize, 4); ptr += 4; in glGenTextures_enc()
1656 memcpy(ptr, &n, 4); ptr += 4; in glGenTextures_enc()
1657 memcpy(ptr, &__size_textures, 4); ptr += 4; in glGenTextures_enc()
1659 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenTextures_enc()
1660 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenTextures_enc()
1690 unsigned char *ptr; in glGetActiveAttrib_enc() local
1696 ptr = buf; in glGetActiveAttrib_enc()
1697 int tmp = OP_glGetActiveAttrib;memcpy(ptr, &tmp, 4); ptr += 4; in glGetActiveAttrib_enc()
1698 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetActiveAttrib_enc()
1700 memcpy(ptr, &program, 4); ptr += 4; in glGetActiveAttrib_enc()
1701 memcpy(ptr, &index, 4); ptr += 4; in glGetActiveAttrib_enc()
1702 memcpy(ptr, &bufsize, 4); ptr += 4; in glGetActiveAttrib_enc()
1703 memcpy(ptr, &__size_length, 4); ptr += 4; in glGetActiveAttrib_enc()
1704 memcpy(ptr, &__size_size, 4); ptr += 4; in glGetActiveAttrib_enc()
1705 memcpy(ptr, &__size_type, 4); ptr += 4; in glGetActiveAttrib_enc()
1706 memcpy(ptr, &__size_name, 4); ptr += 4; in glGetActiveAttrib_enc()
1708 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetActiveAttrib_enc()
1709 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetActiveAttrib_enc()
1753 unsigned char *ptr; in glGetActiveUniform_enc() local
1759 ptr = buf; in glGetActiveUniform_enc()
1760 int tmp = OP_glGetActiveUniform;memcpy(ptr, &tmp, 4); ptr += 4; in glGetActiveUniform_enc()
1761 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetActiveUniform_enc()
1763 memcpy(ptr, &program, 4); ptr += 4; in glGetActiveUniform_enc()
1764 memcpy(ptr, &index, 4); ptr += 4; in glGetActiveUniform_enc()
1765 memcpy(ptr, &bufsize, 4); ptr += 4; in glGetActiveUniform_enc()
1766 memcpy(ptr, &__size_length, 4); ptr += 4; in glGetActiveUniform_enc()
1767 memcpy(ptr, &__size_size, 4); ptr += 4; in glGetActiveUniform_enc()
1768 memcpy(ptr, &__size_type, 4); ptr += 4; in glGetActiveUniform_enc()
1769 memcpy(ptr, &__size_name, 4); ptr += 4; in glGetActiveUniform_enc()
1771 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetActiveUniform_enc()
1772 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetActiveUniform_enc()
1814 unsigned char *ptr; in glGetAttachedShaders_enc() local
1820 ptr = buf; in glGetAttachedShaders_enc()
1821 int tmp = OP_glGetAttachedShaders;memcpy(ptr, &tmp, 4); ptr += 4; in glGetAttachedShaders_enc()
1822 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetAttachedShaders_enc()
1824 memcpy(ptr, &program, 4); ptr += 4; in glGetAttachedShaders_enc()
1825 memcpy(ptr, &maxcount, 4); ptr += 4; in glGetAttachedShaders_enc()
1826 memcpy(ptr, &__size_count, 4); ptr += 4; in glGetAttachedShaders_enc()
1827 memcpy(ptr, &__size_shaders, 4); ptr += 4; in glGetAttachedShaders_enc()
1829 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetAttachedShaders_enc()
1830 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetAttachedShaders_enc()
1861 unsigned char *ptr; in glGetAttribLocation_enc() local
1867 ptr = buf; in glGetAttribLocation_enc()
1868 int tmp = OP_glGetAttribLocation;memcpy(ptr, &tmp, 4); ptr += 4; in glGetAttribLocation_enc()
1869 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetAttribLocation_enc()
1871 memcpy(ptr, &program, 4); ptr += 4; in glGetAttribLocation_enc()
1872 memcpy(ptr, &__size_name, 4); ptr += 4; in glGetAttribLocation_enc()
1873 memcpy(ptr, name, __size_name);ptr += __size_name; in glGetAttribLocation_enc()
1875 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetAttribLocation_enc()
1876 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetAttribLocation_enc()
1906 unsigned char *ptr; in glGetBooleanv_enc() local
1912 ptr = buf; in glGetBooleanv_enc()
1913 int tmp = OP_glGetBooleanv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetBooleanv_enc()
1914 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetBooleanv_enc()
1916 memcpy(ptr, &pname, 4); ptr += 4; in glGetBooleanv_enc()
1917 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetBooleanv_enc()
1919 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetBooleanv_enc()
1920 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetBooleanv_enc()
1947 unsigned char *ptr; in glGetBufferParameteriv_enc() local
1953 ptr = buf; in glGetBufferParameteriv_enc()
1954 int tmp = OP_glGetBufferParameteriv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetBufferParameteriv_enc()
1955 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetBufferParameteriv_enc()
1957 memcpy(ptr, &target, 4); ptr += 4; in glGetBufferParameteriv_enc()
1958 memcpy(ptr, &pname, 4); ptr += 4; in glGetBufferParameteriv_enc()
1959 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetBufferParameteriv_enc()
1961 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetBufferParameteriv_enc()
1962 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetBufferParameteriv_enc()
1988 unsigned char *ptr; in glGetError_enc() local
1994 ptr = buf; in glGetError_enc()
1995 int tmp = OP_glGetError;memcpy(ptr, &tmp, 4); ptr += 4; in glGetError_enc()
1996 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetError_enc()
1999 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetError_enc()
2000 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetError_enc()
2030 unsigned char *ptr; in glGetFloatv_enc() local
2036 ptr = buf; in glGetFloatv_enc()
2037 int tmp = OP_glGetFloatv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetFloatv_enc()
2038 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetFloatv_enc()
2040 memcpy(ptr, &pname, 4); ptr += 4; in glGetFloatv_enc()
2041 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetFloatv_enc()
2043 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFloatv_enc()
2044 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFloatv_enc()
2071 unsigned char *ptr; in glGetFramebufferAttachmentParameteriv_enc() local
2077 ptr = buf; in glGetFramebufferAttachmentParameteriv_enc()
2078 int tmp = OP_glGetFramebufferAttachmentParameteriv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetFramebufferAttachmentParameteriv_enc()
2079 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetFramebufferAttachmentParameteriv_enc()
2081 memcpy(ptr, &target, 4); ptr += 4; in glGetFramebufferAttachmentParameteriv_enc()
2082 memcpy(ptr, &attachment, 4); ptr += 4; in glGetFramebufferAttachmentParameteriv_enc()
2083 memcpy(ptr, &pname, 4); ptr += 4; in glGetFramebufferAttachmentParameteriv_enc()
2084 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetFramebufferAttachmentParameteriv_enc()
2086 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFramebufferAttachmentParameteriv_enc()
2087 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFramebufferAttachmentParameteriv_enc()
2114 unsigned char *ptr; in glGetIntegerv_enc() local
2120 ptr = buf; in glGetIntegerv_enc()
2121 int tmp = OP_glGetIntegerv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetIntegerv_enc()
2122 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetIntegerv_enc()
2124 memcpy(ptr, &pname, 4); ptr += 4; in glGetIntegerv_enc()
2125 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetIntegerv_enc()
2127 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetIntegerv_enc()
2128 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetIntegerv_enc()
2155 unsigned char *ptr; in glGetProgramiv_enc() local
2161 ptr = buf; in glGetProgramiv_enc()
2162 int tmp = OP_glGetProgramiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetProgramiv_enc()
2163 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetProgramiv_enc()
2165 memcpy(ptr, &program, 4); ptr += 4; in glGetProgramiv_enc()
2166 memcpy(ptr, &pname, 4); ptr += 4; in glGetProgramiv_enc()
2167 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetProgramiv_enc()
2169 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetProgramiv_enc()
2170 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetProgramiv_enc()
2198 unsigned char *ptr; in glGetProgramInfoLog_enc() local
2204 ptr = buf; in glGetProgramInfoLog_enc()
2205 int tmp = OP_glGetProgramInfoLog;memcpy(ptr, &tmp, 4); ptr += 4; in glGetProgramInfoLog_enc()
2206 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetProgramInfoLog_enc()
2208 memcpy(ptr, &program, 4); ptr += 4; in glGetProgramInfoLog_enc()
2209 memcpy(ptr, &bufsize, 4); ptr += 4; in glGetProgramInfoLog_enc()
2210 memcpy(ptr, &__size_length, 4); ptr += 4; in glGetProgramInfoLog_enc()
2211 memcpy(ptr, &__size_infolog, 4); ptr += 4; in glGetProgramInfoLog_enc()
2213 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetProgramInfoLog_enc()
2214 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetProgramInfoLog_enc()
2245 unsigned char *ptr; in glGetRenderbufferParameteriv_enc() local
2251 ptr = buf; in glGetRenderbufferParameteriv_enc()
2252 int tmp = OP_glGetRenderbufferParameteriv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetRenderbufferParameteriv_enc()
2253 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetRenderbufferParameteriv_enc()
2255 memcpy(ptr, &target, 4); ptr += 4; in glGetRenderbufferParameteriv_enc()
2256 memcpy(ptr, &pname, 4); ptr += 4; in glGetRenderbufferParameteriv_enc()
2257 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetRenderbufferParameteriv_enc()
2259 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetRenderbufferParameteriv_enc()
2260 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetRenderbufferParameteriv_enc()
2287 unsigned char *ptr; in glGetShaderiv_enc() local
2293 ptr = buf; in glGetShaderiv_enc()
2294 int tmp = OP_glGetShaderiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetShaderiv_enc()
2295 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetShaderiv_enc()
2297 memcpy(ptr, &shader, 4); ptr += 4; in glGetShaderiv_enc()
2298 memcpy(ptr, &pname, 4); ptr += 4; in glGetShaderiv_enc()
2299 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetShaderiv_enc()
2301 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetShaderiv_enc()
2302 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetShaderiv_enc()
2330 unsigned char *ptr; in glGetShaderInfoLog_enc() local
2336 ptr = buf; in glGetShaderInfoLog_enc()
2337 int tmp = OP_glGetShaderInfoLog;memcpy(ptr, &tmp, 4); ptr += 4; in glGetShaderInfoLog_enc()
2338 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetShaderInfoLog_enc()
2340 memcpy(ptr, &shader, 4); ptr += 4; in glGetShaderInfoLog_enc()
2341 memcpy(ptr, &bufsize, 4); ptr += 4; in glGetShaderInfoLog_enc()
2342 memcpy(ptr, &__size_length, 4); ptr += 4; in glGetShaderInfoLog_enc()
2343 memcpy(ptr, &__size_infolog, 4); ptr += 4; in glGetShaderInfoLog_enc()
2345 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetShaderInfoLog_enc()
2346 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetShaderInfoLog_enc()
2378 unsigned char *ptr; in glGetShaderPrecisionFormat_enc() local
2384 ptr = buf; in glGetShaderPrecisionFormat_enc()
2385 int tmp = OP_glGetShaderPrecisionFormat;memcpy(ptr, &tmp, 4); ptr += 4; in glGetShaderPrecisionFormat_enc()
2386 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetShaderPrecisionFormat_enc()
2388 memcpy(ptr, &shadertype, 4); ptr += 4; in glGetShaderPrecisionFormat_enc()
2389 memcpy(ptr, &precisiontype, 4); ptr += 4; in glGetShaderPrecisionFormat_enc()
2390 memcpy(ptr, &__size_range, 4); ptr += 4; in glGetShaderPrecisionFormat_enc()
2391 memcpy(ptr, &__size_precision, 4); ptr += 4; in glGetShaderPrecisionFormat_enc()
2393 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetShaderPrecisionFormat_enc()
2394 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetShaderPrecisionFormat_enc()
2424 unsigned char *ptr; in glGetShaderSource_enc() local
2430 ptr = buf; in glGetShaderSource_enc()
2431 int tmp = OP_glGetShaderSource;memcpy(ptr, &tmp, 4); ptr += 4; in glGetShaderSource_enc()
2432 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetShaderSource_enc()
2434 memcpy(ptr, &shader, 4); ptr += 4; in glGetShaderSource_enc()
2435 memcpy(ptr, &bufsize, 4); ptr += 4; in glGetShaderSource_enc()
2436 memcpy(ptr, &__size_length, 4); ptr += 4; in glGetShaderSource_enc()
2437 memcpy(ptr, &__size_source, 4); ptr += 4; in glGetShaderSource_enc()
2439 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetShaderSource_enc()
2440 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetShaderSource_enc()
2471 unsigned char *ptr; in glGetTexParameterfv_enc() local
2477 ptr = buf; in glGetTexParameterfv_enc()
2478 int tmp = OP_glGetTexParameterfv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetTexParameterfv_enc()
2479 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetTexParameterfv_enc()
2481 memcpy(ptr, &target, 4); ptr += 4; in glGetTexParameterfv_enc()
2482 memcpy(ptr, &pname, 4); ptr += 4; in glGetTexParameterfv_enc()
2483 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetTexParameterfv_enc()
2485 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexParameterfv_enc()
2486 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameterfv_enc()
2513 unsigned char *ptr; in glGetTexParameteriv_enc() local
2519 ptr = buf; in glGetTexParameteriv_enc()
2520 int tmp = OP_glGetTexParameteriv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetTexParameteriv_enc()
2521 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetTexParameteriv_enc()
2523 memcpy(ptr, &target, 4); ptr += 4; in glGetTexParameteriv_enc()
2524 memcpy(ptr, &pname, 4); ptr += 4; in glGetTexParameteriv_enc()
2525 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetTexParameteriv_enc()
2527 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexParameteriv_enc()
2528 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameteriv_enc()
2555 unsigned char *ptr; in glGetUniformfv_enc() local
2561 ptr = buf; in glGetUniformfv_enc()
2562 int tmp = OP_glGetUniformfv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetUniformfv_enc()
2563 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetUniformfv_enc()
2565 memcpy(ptr, &program, 4); ptr += 4; in glGetUniformfv_enc()
2566 memcpy(ptr, &location, 4); ptr += 4; in glGetUniformfv_enc()
2567 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetUniformfv_enc()
2569 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetUniformfv_enc()
2570 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetUniformfv_enc()
2597 unsigned char *ptr; in glGetUniformiv_enc() local
2603 ptr = buf; in glGetUniformiv_enc()
2604 int tmp = OP_glGetUniformiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetUniformiv_enc()
2605 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetUniformiv_enc()
2607 memcpy(ptr, &program, 4); ptr += 4; in glGetUniformiv_enc()
2608 memcpy(ptr, &location, 4); ptr += 4; in glGetUniformiv_enc()
2609 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetUniformiv_enc()
2611 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetUniformiv_enc()
2612 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetUniformiv_enc()
2639 unsigned char *ptr; in glGetUniformLocation_enc() local
2645 ptr = buf; in glGetUniformLocation_enc()
2646 int tmp = OP_glGetUniformLocation;memcpy(ptr, &tmp, 4); ptr += 4; in glGetUniformLocation_enc()
2647 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetUniformLocation_enc()
2649 memcpy(ptr, &program, 4); ptr += 4; in glGetUniformLocation_enc()
2650 memcpy(ptr, &__size_name, 4); ptr += 4; in glGetUniformLocation_enc()
2651 memcpy(ptr, name, __size_name);ptr += __size_name; in glGetUniformLocation_enc()
2653 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetUniformLocation_enc()
2654 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetUniformLocation_enc()
2684 unsigned char *ptr; in glGetVertexAttribfv_enc() local
2690 ptr = buf; in glGetVertexAttribfv_enc()
2691 int tmp = OP_glGetVertexAttribfv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetVertexAttribfv_enc()
2692 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetVertexAttribfv_enc()
2694 memcpy(ptr, &index, 4); ptr += 4; in glGetVertexAttribfv_enc()
2695 memcpy(ptr, &pname, 4); ptr += 4; in glGetVertexAttribfv_enc()
2696 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetVertexAttribfv_enc()
2698 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetVertexAttribfv_enc()
2699 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetVertexAttribfv_enc()
2726 unsigned char *ptr; in glGetVertexAttribiv_enc() local
2732 ptr = buf; in glGetVertexAttribiv_enc()
2733 int tmp = OP_glGetVertexAttribiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetVertexAttribiv_enc()
2734 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetVertexAttribiv_enc()
2736 memcpy(ptr, &index, 4); ptr += 4; in glGetVertexAttribiv_enc()
2737 memcpy(ptr, &pname, 4); ptr += 4; in glGetVertexAttribiv_enc()
2738 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetVertexAttribiv_enc()
2740 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetVertexAttribiv_enc()
2741 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetVertexAttribiv_enc()
2767 unsigned char *ptr; in glHint_enc() local
2773 ptr = buf; in glHint_enc()
2774 int tmp = OP_glHint;memcpy(ptr, &tmp, 4); ptr += 4; in glHint_enc()
2775 memcpy(ptr, &totalSize, 4); ptr += 4; in glHint_enc()
2777 memcpy(ptr, &target, 4); ptr += 4; in glHint_enc()
2778 memcpy(ptr, &mode, 4); ptr += 4; in glHint_enc()
2780 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glHint_enc()
2781 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glHint_enc()
2795 unsigned char *ptr; in glIsBuffer_enc() local
2801 ptr = buf; in glIsBuffer_enc()
2802 int tmp = OP_glIsBuffer;memcpy(ptr, &tmp, 4); ptr += 4; in glIsBuffer_enc()
2803 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsBuffer_enc()
2805 memcpy(ptr, &buffer, 4); ptr += 4; in glIsBuffer_enc()
2807 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsBuffer_enc()
2808 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsBuffer_enc()
2837 unsigned char *ptr; in glIsEnabled_enc() local
2843 ptr = buf; in glIsEnabled_enc()
2844 int tmp = OP_glIsEnabled;memcpy(ptr, &tmp, 4); ptr += 4; in glIsEnabled_enc()
2845 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsEnabled_enc()
2847 memcpy(ptr, &cap, 4); ptr += 4; in glIsEnabled_enc()
2849 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsEnabled_enc()
2850 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsEnabled_enc()
2879 unsigned char *ptr; in glIsFramebuffer_enc() local
2885 ptr = buf; in glIsFramebuffer_enc()
2886 int tmp = OP_glIsFramebuffer;memcpy(ptr, &tmp, 4); ptr += 4; in glIsFramebuffer_enc()
2887 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsFramebuffer_enc()
2889 memcpy(ptr, &framebuffer, 4); ptr += 4; in glIsFramebuffer_enc()
2891 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsFramebuffer_enc()
2892 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsFramebuffer_enc()
2921 unsigned char *ptr; in glIsProgram_enc() local
2927 ptr = buf; in glIsProgram_enc()
2928 int tmp = OP_glIsProgram;memcpy(ptr, &tmp, 4); ptr += 4; in glIsProgram_enc()
2929 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsProgram_enc()
2931 memcpy(ptr, &program, 4); ptr += 4; in glIsProgram_enc()
2933 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsProgram_enc()
2934 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsProgram_enc()
2963 unsigned char *ptr; in glIsRenderbuffer_enc() local
2969 ptr = buf; in glIsRenderbuffer_enc()
2970 int tmp = OP_glIsRenderbuffer;memcpy(ptr, &tmp, 4); ptr += 4; in glIsRenderbuffer_enc()
2971 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsRenderbuffer_enc()
2973 memcpy(ptr, &renderbuffer, 4); ptr += 4; in glIsRenderbuffer_enc()
2975 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsRenderbuffer_enc()
2976 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsRenderbuffer_enc()
3005 unsigned char *ptr; in glIsShader_enc() local
3011 ptr = buf; in glIsShader_enc()
3012 int tmp = OP_glIsShader;memcpy(ptr, &tmp, 4); ptr += 4; in glIsShader_enc()
3013 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsShader_enc()
3015 memcpy(ptr, &shader, 4); ptr += 4; in glIsShader_enc()
3017 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsShader_enc()
3018 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsShader_enc()
3047 unsigned char *ptr; in glIsTexture_enc() local
3053 ptr = buf; in glIsTexture_enc()
3054 int tmp = OP_glIsTexture;memcpy(ptr, &tmp, 4); ptr += 4; in glIsTexture_enc()
3055 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsTexture_enc()
3057 memcpy(ptr, &texture, 4); ptr += 4; in glIsTexture_enc()
3059 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsTexture_enc()
3060 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsTexture_enc()
3089 unsigned char *ptr; in glLineWidth_enc() local
3095 ptr = buf; in glLineWidth_enc()
3096 int tmp = OP_glLineWidth;memcpy(ptr, &tmp, 4); ptr += 4; in glLineWidth_enc()
3097 memcpy(ptr, &totalSize, 4); ptr += 4; in glLineWidth_enc()
3099 memcpy(ptr, &width, 4); ptr += 4; in glLineWidth_enc()
3101 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLineWidth_enc()
3102 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLineWidth_enc()
3116 unsigned char *ptr; in glLinkProgram_enc() local
3122 ptr = buf; in glLinkProgram_enc()
3123 int tmp = OP_glLinkProgram;memcpy(ptr, &tmp, 4); ptr += 4; in glLinkProgram_enc()
3124 memcpy(ptr, &totalSize, 4); ptr += 4; in glLinkProgram_enc()
3126 memcpy(ptr, &program, 4); ptr += 4; in glLinkProgram_enc()
3128 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLinkProgram_enc()
3129 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLinkProgram_enc()
3143 unsigned char *ptr; in glPixelStorei_enc() local
3149 ptr = buf; in glPixelStorei_enc()
3150 int tmp = OP_glPixelStorei;memcpy(ptr, &tmp, 4); ptr += 4; in glPixelStorei_enc()
3151 memcpy(ptr, &totalSize, 4); ptr += 4; in glPixelStorei_enc()
3153 memcpy(ptr, &pname, 4); ptr += 4; in glPixelStorei_enc()
3154 memcpy(ptr, &param, 4); ptr += 4; in glPixelStorei_enc()
3156 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPixelStorei_enc()
3157 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPixelStorei_enc()
3171 unsigned char *ptr; in glPolygonOffset_enc() local
3177 ptr = buf; in glPolygonOffset_enc()
3178 int tmp = OP_glPolygonOffset;memcpy(ptr, &tmp, 4); ptr += 4; in glPolygonOffset_enc()
3179 memcpy(ptr, &totalSize, 4); ptr += 4; in glPolygonOffset_enc()
3181 memcpy(ptr, &factor, 4); ptr += 4; in glPolygonOffset_enc()
3182 memcpy(ptr, &units, 4); ptr += 4; in glPolygonOffset_enc()
3184 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPolygonOffset_enc()
3185 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPolygonOffset_enc()
3200 unsigned char *ptr; in glReadPixels_enc() local
3206 ptr = buf; in glReadPixels_enc()
3207 int tmp = OP_glReadPixels;memcpy(ptr, &tmp, 4); ptr += 4; in glReadPixels_enc()
3208 memcpy(ptr, &totalSize, 4); ptr += 4; in glReadPixels_enc()
3210 memcpy(ptr, &x, 4); ptr += 4; in glReadPixels_enc()
3211 memcpy(ptr, &y, 4); ptr += 4; in glReadPixels_enc()
3212 memcpy(ptr, &width, 4); ptr += 4; in glReadPixels_enc()
3213 memcpy(ptr, &height, 4); ptr += 4; in glReadPixels_enc()
3214 memcpy(ptr, &format, 4); ptr += 4; in glReadPixels_enc()
3215 memcpy(ptr, &type, 4); ptr += 4; in glReadPixels_enc()
3216 memcpy(ptr, &__size_pixels, 4); ptr += 4; in glReadPixels_enc()
3218 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glReadPixels_enc()
3219 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glReadPixels_enc()
3245 unsigned char *ptr; in glReleaseShaderCompiler_enc() local
3251 ptr = buf; in glReleaseShaderCompiler_enc()
3252 int tmp = OP_glReleaseShaderCompiler;memcpy(ptr, &tmp, 4); ptr += 4; in glReleaseShaderCompiler_enc()
3253 memcpy(ptr, &totalSize, 4); ptr += 4; in glReleaseShaderCompiler_enc()
3256 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glReleaseShaderCompiler_enc()
3257 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glReleaseShaderCompiler_enc()
3271 unsigned char *ptr; in glRenderbufferStorage_enc() local
3277 ptr = buf; in glRenderbufferStorage_enc()
3278 int tmp = OP_glRenderbufferStorage;memcpy(ptr, &tmp, 4); ptr += 4; in glRenderbufferStorage_enc()
3279 memcpy(ptr, &totalSize, 4); ptr += 4; in glRenderbufferStorage_enc()
3281 memcpy(ptr, &target, 4); ptr += 4; in glRenderbufferStorage_enc()
3282 memcpy(ptr, &internalformat, 4); ptr += 4; in glRenderbufferStorage_enc()
3283 memcpy(ptr, &width, 4); ptr += 4; in glRenderbufferStorage_enc()
3284 memcpy(ptr, &height, 4); ptr += 4; in glRenderbufferStorage_enc()
3286 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glRenderbufferStorage_enc()
3287 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRenderbufferStorage_enc()
3301 unsigned char *ptr; in glSampleCoverage_enc() local
3307 ptr = buf; in glSampleCoverage_enc()
3308 int tmp = OP_glSampleCoverage;memcpy(ptr, &tmp, 4); ptr += 4; in glSampleCoverage_enc()
3309 memcpy(ptr, &totalSize, 4); ptr += 4; in glSampleCoverage_enc()
3311 memcpy(ptr, &value, 4); ptr += 4; in glSampleCoverage_enc()
3312 memcpy(ptr, &invert, 1); ptr += 1; in glSampleCoverage_enc()
3314 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSampleCoverage_enc()
3315 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSampleCoverage_enc()
3329 unsigned char *ptr; in glScissor_enc() local
3335 ptr = buf; in glScissor_enc()
3336 int tmp = OP_glScissor;memcpy(ptr, &tmp, 4); ptr += 4; in glScissor_enc()
3337 memcpy(ptr, &totalSize, 4); ptr += 4; in glScissor_enc()
3339 memcpy(ptr, &x, 4); ptr += 4; in glScissor_enc()
3340 memcpy(ptr, &y, 4); ptr += 4; in glScissor_enc()
3341 memcpy(ptr, &width, 4); ptr += 4; in glScissor_enc()
3342 memcpy(ptr, &height, 4); ptr += 4; in glScissor_enc()
3344 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glScissor_enc()
3345 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScissor_enc()
3359 unsigned char *ptr; in glStencilFunc_enc() local
3365 ptr = buf; in glStencilFunc_enc()
3366 int tmp = OP_glStencilFunc;memcpy(ptr, &tmp, 4); ptr += 4; in glStencilFunc_enc()
3367 memcpy(ptr, &totalSize, 4); ptr += 4; in glStencilFunc_enc()
3369 memcpy(ptr, &func, 4); ptr += 4; in glStencilFunc_enc()
3370 memcpy(ptr, &ref, 4); ptr += 4; in glStencilFunc_enc()
3371 memcpy(ptr, &mask, 4); ptr += 4; in glStencilFunc_enc()
3373 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStencilFunc_enc()
3374 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilFunc_enc()
3388 unsigned char *ptr; in glStencilFuncSeparate_enc() local
3394 ptr = buf; in glStencilFuncSeparate_enc()
3395 int tmp = OP_glStencilFuncSeparate;memcpy(ptr, &tmp, 4); ptr += 4; in glStencilFuncSeparate_enc()
3396 memcpy(ptr, &totalSize, 4); ptr += 4; in glStencilFuncSeparate_enc()
3398 memcpy(ptr, &face, 4); ptr += 4; in glStencilFuncSeparate_enc()
3399 memcpy(ptr, &func, 4); ptr += 4; in glStencilFuncSeparate_enc()
3400 memcpy(ptr, &ref, 4); ptr += 4; in glStencilFuncSeparate_enc()
3401 memcpy(ptr, &mask, 4); ptr += 4; in glStencilFuncSeparate_enc()
3403 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStencilFuncSeparate_enc()
3404 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilFuncSeparate_enc()
3418 unsigned char *ptr; in glStencilMask_enc() local
3424 ptr = buf; in glStencilMask_enc()
3425 int tmp = OP_glStencilMask;memcpy(ptr, &tmp, 4); ptr += 4; in glStencilMask_enc()
3426 memcpy(ptr, &totalSize, 4); ptr += 4; in glStencilMask_enc()
3428 memcpy(ptr, &mask, 4); ptr += 4; in glStencilMask_enc()
3430 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStencilMask_enc()
3431 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilMask_enc()
3445 unsigned char *ptr; in glStencilMaskSeparate_enc() local
3451 ptr = buf; in glStencilMaskSeparate_enc()
3452 int tmp = OP_glStencilMaskSeparate;memcpy(ptr, &tmp, 4); ptr += 4; in glStencilMaskSeparate_enc()
3453 memcpy(ptr, &totalSize, 4); ptr += 4; in glStencilMaskSeparate_enc()
3455 memcpy(ptr, &face, 4); ptr += 4; in glStencilMaskSeparate_enc()
3456 memcpy(ptr, &mask, 4); ptr += 4; in glStencilMaskSeparate_enc()
3458 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStencilMaskSeparate_enc()
3459 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilMaskSeparate_enc()
3473 unsigned char *ptr; in glStencilOp_enc() local
3479 ptr = buf; in glStencilOp_enc()
3480 int tmp = OP_glStencilOp;memcpy(ptr, &tmp, 4); ptr += 4; in glStencilOp_enc()
3481 memcpy(ptr, &totalSize, 4); ptr += 4; in glStencilOp_enc()
3483 memcpy(ptr, &fail, 4); ptr += 4; in glStencilOp_enc()
3484 memcpy(ptr, &zfail, 4); ptr += 4; in glStencilOp_enc()
3485 memcpy(ptr, &zpass, 4); ptr += 4; in glStencilOp_enc()
3487 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStencilOp_enc()
3488 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilOp_enc()
3502 unsigned char *ptr; in glStencilOpSeparate_enc() local
3508 ptr = buf; in glStencilOpSeparate_enc()
3509 int tmp = OP_glStencilOpSeparate;memcpy(ptr, &tmp, 4); ptr += 4; in glStencilOpSeparate_enc()
3510 memcpy(ptr, &totalSize, 4); ptr += 4; in glStencilOpSeparate_enc()
3512 memcpy(ptr, &face, 4); ptr += 4; in glStencilOpSeparate_enc()
3513 memcpy(ptr, &fail, 4); ptr += 4; in glStencilOpSeparate_enc()
3514 memcpy(ptr, &zfail, 4); ptr += 4; in glStencilOpSeparate_enc()
3515 memcpy(ptr, &zpass, 4); ptr += 4; in glStencilOpSeparate_enc()
3517 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStencilOpSeparate_enc()
3518 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilOpSeparate_enc()
3533 unsigned char *ptr; in glTexImage2D_enc() local
3539 ptr = buf; in glTexImage2D_enc()
3540 int tmp = OP_glTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4; in glTexImage2D_enc()
3541 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexImage2D_enc()
3543 memcpy(ptr, &target, 4); ptr += 4; in glTexImage2D_enc()
3544 memcpy(ptr, &level, 4); ptr += 4; in glTexImage2D_enc()
3545 memcpy(ptr, &internalformat, 4); ptr += 4; in glTexImage2D_enc()
3546 memcpy(ptr, &width, 4); ptr += 4; in glTexImage2D_enc()
3547 memcpy(ptr, &height, 4); ptr += 4; in glTexImage2D_enc()
3548 memcpy(ptr, &border, 4); ptr += 4; in glTexImage2D_enc()
3549 memcpy(ptr, &format, 4); ptr += 4; in glTexImage2D_enc()
3550 memcpy(ptr, &type, 4); ptr += 4; in glTexImage2D_enc()
3552 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexImage2D_enc()
3575 unsigned char *ptr; in glTexParameterf_enc() local
3581 ptr = buf; in glTexParameterf_enc()
3582 int tmp = OP_glTexParameterf;memcpy(ptr, &tmp, 4); ptr += 4; in glTexParameterf_enc()
3583 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexParameterf_enc()
3585 memcpy(ptr, &target, 4); ptr += 4; in glTexParameterf_enc()
3586 memcpy(ptr, &pname, 4); ptr += 4; in glTexParameterf_enc()
3587 memcpy(ptr, &param, 4); ptr += 4; in glTexParameterf_enc()
3589 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterf_enc()
3590 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterf_enc()
3605 unsigned char *ptr; in glTexParameterfv_enc() local
3611 ptr = buf; in glTexParameterfv_enc()
3612 int tmp = OP_glTexParameterfv;memcpy(ptr, &tmp, 4); ptr += 4; in glTexParameterfv_enc()
3613 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexParameterfv_enc()
3615 memcpy(ptr, &target, 4); ptr += 4; in glTexParameterfv_enc()
3616 memcpy(ptr, &pname, 4); ptr += 4; in glTexParameterfv_enc()
3617 memcpy(ptr, &__size_params, 4); ptr += 4; in glTexParameterfv_enc()
3618 memcpy(ptr, params, __size_params);ptr += __size_params; in glTexParameterfv_enc()
3620 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterfv_enc()
3621 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterfv_enc()
3635 unsigned char *ptr; in glTexParameteri_enc() local
3641 ptr = buf; in glTexParameteri_enc()
3642 int tmp = OP_glTexParameteri;memcpy(ptr, &tmp, 4); ptr += 4; in glTexParameteri_enc()
3643 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexParameteri_enc()
3645 memcpy(ptr, &target, 4); ptr += 4; in glTexParameteri_enc()
3646 memcpy(ptr, &pname, 4); ptr += 4; in glTexParameteri_enc()
3647 memcpy(ptr, &param, 4); ptr += 4; in glTexParameteri_enc()
3649 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameteri_enc()
3650 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameteri_enc()
3665 unsigned char *ptr; in glTexParameteriv_enc() local
3671 ptr = buf; in glTexParameteriv_enc()
3672 int tmp = OP_glTexParameteriv;memcpy(ptr, &tmp, 4); ptr += 4; in glTexParameteriv_enc()
3673 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexParameteriv_enc()
3675 memcpy(ptr, &target, 4); ptr += 4; in glTexParameteriv_enc()
3676 memcpy(ptr, &pname, 4); ptr += 4; in glTexParameteriv_enc()
3677 memcpy(ptr, &__size_params, 4); ptr += 4; in glTexParameteriv_enc()
3678 memcpy(ptr, params, __size_params);ptr += __size_params; in glTexParameteriv_enc()
3680 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameteriv_enc()
3681 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameteriv_enc()
3696 unsigned char *ptr; in glTexSubImage2D_enc() local
3702 ptr = buf; in glTexSubImage2D_enc()
3703 int tmp = OP_glTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4; in glTexSubImage2D_enc()
3704 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexSubImage2D_enc()
3706 memcpy(ptr, &target, 4); ptr += 4; in glTexSubImage2D_enc()
3707 memcpy(ptr, &level, 4); ptr += 4; in glTexSubImage2D_enc()
3708 memcpy(ptr, &xoffset, 4); ptr += 4; in glTexSubImage2D_enc()
3709 memcpy(ptr, &yoffset, 4); ptr += 4; in glTexSubImage2D_enc()
3710 memcpy(ptr, &width, 4); ptr += 4; in glTexSubImage2D_enc()
3711 memcpy(ptr, &height, 4); ptr += 4; in glTexSubImage2D_enc()
3712 memcpy(ptr, &format, 4); ptr += 4; in glTexSubImage2D_enc()
3713 memcpy(ptr, &type, 4); ptr += 4; in glTexSubImage2D_enc()
3715 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexSubImage2D_enc()
3738 unsigned char *ptr; in glUniform1f_enc() local
3744 ptr = buf; in glUniform1f_enc()
3745 int tmp = OP_glUniform1f;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform1f_enc()
3746 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform1f_enc()
3748 memcpy(ptr, &location, 4); ptr += 4; in glUniform1f_enc()
3749 memcpy(ptr, &x, 4); ptr += 4; in glUniform1f_enc()
3751 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform1f_enc()
3752 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform1f_enc()
3767 unsigned char *ptr; in glUniform1fv_enc() local
3773 ptr = buf; in glUniform1fv_enc()
3774 int tmp = OP_glUniform1fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform1fv_enc()
3775 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform1fv_enc()
3777 memcpy(ptr, &location, 4); ptr += 4; in glUniform1fv_enc()
3778 memcpy(ptr, &count, 4); ptr += 4; in glUniform1fv_enc()
3779 memcpy(ptr, &__size_v, 4); ptr += 4; in glUniform1fv_enc()
3780 memcpy(ptr, v, __size_v);ptr += __size_v; in glUniform1fv_enc()
3782 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform1fv_enc()
3783 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform1fv_enc()
3797 unsigned char *ptr; in glUniform1i_enc() local
3803 ptr = buf; in glUniform1i_enc()
3804 int tmp = OP_glUniform1i;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform1i_enc()
3805 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform1i_enc()
3807 memcpy(ptr, &location, 4); ptr += 4; in glUniform1i_enc()
3808 memcpy(ptr, &x, 4); ptr += 4; in glUniform1i_enc()
3810 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform1i_enc()
3811 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform1i_enc()
3826 unsigned char *ptr; in glUniform1iv_enc() local
3832 ptr = buf; in glUniform1iv_enc()
3833 int tmp = OP_glUniform1iv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform1iv_enc()
3834 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform1iv_enc()
3836 memcpy(ptr, &location, 4); ptr += 4; in glUniform1iv_enc()
3837 memcpy(ptr, &count, 4); ptr += 4; in glUniform1iv_enc()
3838 memcpy(ptr, &__size_v, 4); ptr += 4; in glUniform1iv_enc()
3839 memcpy(ptr, v, __size_v);ptr += __size_v; in glUniform1iv_enc()
3841 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform1iv_enc()
3842 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform1iv_enc()
3856 unsigned char *ptr; in glUniform2f_enc() local
3862 ptr = buf; in glUniform2f_enc()
3863 int tmp = OP_glUniform2f;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform2f_enc()
3864 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform2f_enc()
3866 memcpy(ptr, &location, 4); ptr += 4; in glUniform2f_enc()
3867 memcpy(ptr, &x, 4); ptr += 4; in glUniform2f_enc()
3868 memcpy(ptr, &y, 4); ptr += 4; in glUniform2f_enc()
3870 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform2f_enc()
3871 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform2f_enc()
3886 unsigned char *ptr; in glUniform2fv_enc() local
3892 ptr = buf; in glUniform2fv_enc()
3893 int tmp = OP_glUniform2fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform2fv_enc()
3894 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform2fv_enc()
3896 memcpy(ptr, &location, 4); ptr += 4; in glUniform2fv_enc()
3897 memcpy(ptr, &count, 4); ptr += 4; in glUniform2fv_enc()
3898 memcpy(ptr, &__size_v, 4); ptr += 4; in glUniform2fv_enc()
3899 memcpy(ptr, v, __size_v);ptr += __size_v; in glUniform2fv_enc()
3901 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform2fv_enc()
3902 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform2fv_enc()
3916 unsigned char *ptr; in glUniform2i_enc() local
3922 ptr = buf; in glUniform2i_enc()
3923 int tmp = OP_glUniform2i;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform2i_enc()
3924 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform2i_enc()
3926 memcpy(ptr, &location, 4); ptr += 4; in glUniform2i_enc()
3927 memcpy(ptr, &x, 4); ptr += 4; in glUniform2i_enc()
3928 memcpy(ptr, &y, 4); ptr += 4; in glUniform2i_enc()
3930 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform2i_enc()
3931 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform2i_enc()
3946 unsigned char *ptr; in glUniform2iv_enc() local
3952 ptr = buf; in glUniform2iv_enc()
3953 int tmp = OP_glUniform2iv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform2iv_enc()
3954 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform2iv_enc()
3956 memcpy(ptr, &location, 4); ptr += 4; in glUniform2iv_enc()
3957 memcpy(ptr, &count, 4); ptr += 4; in glUniform2iv_enc()
3958 memcpy(ptr, &__size_v, 4); ptr += 4; in glUniform2iv_enc()
3959 memcpy(ptr, v, __size_v);ptr += __size_v; in glUniform2iv_enc()
3961 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform2iv_enc()
3962 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform2iv_enc()
3976 unsigned char *ptr; in glUniform3f_enc() local
3982 ptr = buf; in glUniform3f_enc()
3983 int tmp = OP_glUniform3f;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform3f_enc()
3984 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform3f_enc()
3986 memcpy(ptr, &location, 4); ptr += 4; in glUniform3f_enc()
3987 memcpy(ptr, &x, 4); ptr += 4; in glUniform3f_enc()
3988 memcpy(ptr, &y, 4); ptr += 4; in glUniform3f_enc()
3989 memcpy(ptr, &z, 4); ptr += 4; in glUniform3f_enc()
3991 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform3f_enc()
3992 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform3f_enc()
4007 unsigned char *ptr; in glUniform3fv_enc() local
4013 ptr = buf; in glUniform3fv_enc()
4014 int tmp = OP_glUniform3fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform3fv_enc()
4015 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform3fv_enc()
4017 memcpy(ptr, &location, 4); ptr += 4; in glUniform3fv_enc()
4018 memcpy(ptr, &count, 4); ptr += 4; in glUniform3fv_enc()
4019 memcpy(ptr, &__size_v, 4); ptr += 4; in glUniform3fv_enc()
4020 memcpy(ptr, v, __size_v);ptr += __size_v; in glUniform3fv_enc()
4022 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform3fv_enc()
4023 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform3fv_enc()
4037 unsigned char *ptr; in glUniform3i_enc() local
4043 ptr = buf; in glUniform3i_enc()
4044 int tmp = OP_glUniform3i;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform3i_enc()
4045 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform3i_enc()
4047 memcpy(ptr, &location, 4); ptr += 4; in glUniform3i_enc()
4048 memcpy(ptr, &x, 4); ptr += 4; in glUniform3i_enc()
4049 memcpy(ptr, &y, 4); ptr += 4; in glUniform3i_enc()
4050 memcpy(ptr, &z, 4); ptr += 4; in glUniform3i_enc()
4052 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform3i_enc()
4053 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform3i_enc()
4068 unsigned char *ptr; in glUniform3iv_enc() local
4074 ptr = buf; in glUniform3iv_enc()
4075 int tmp = OP_glUniform3iv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform3iv_enc()
4076 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform3iv_enc()
4078 memcpy(ptr, &location, 4); ptr += 4; in glUniform3iv_enc()
4079 memcpy(ptr, &count, 4); ptr += 4; in glUniform3iv_enc()
4080 memcpy(ptr, &__size_v, 4); ptr += 4; in glUniform3iv_enc()
4081 memcpy(ptr, v, __size_v);ptr += __size_v; in glUniform3iv_enc()
4083 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform3iv_enc()
4084 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform3iv_enc()
4098 unsigned char *ptr; in glUniform4f_enc() local
4104 ptr = buf; in glUniform4f_enc()
4105 int tmp = OP_glUniform4f;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform4f_enc()
4106 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform4f_enc()
4108 memcpy(ptr, &location, 4); ptr += 4; in glUniform4f_enc()
4109 memcpy(ptr, &x, 4); ptr += 4; in glUniform4f_enc()
4110 memcpy(ptr, &y, 4); ptr += 4; in glUniform4f_enc()
4111 memcpy(ptr, &z, 4); ptr += 4; in glUniform4f_enc()
4112 memcpy(ptr, &w, 4); ptr += 4; in glUniform4f_enc()
4114 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform4f_enc()
4115 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform4f_enc()
4130 unsigned char *ptr; in glUniform4fv_enc() local
4136 ptr = buf; in glUniform4fv_enc()
4137 int tmp = OP_glUniform4fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform4fv_enc()
4138 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform4fv_enc()
4140 memcpy(ptr, &location, 4); ptr += 4; in glUniform4fv_enc()
4141 memcpy(ptr, &count, 4); ptr += 4; in glUniform4fv_enc()
4142 memcpy(ptr, &__size_v, 4); ptr += 4; in glUniform4fv_enc()
4143 memcpy(ptr, v, __size_v);ptr += __size_v; in glUniform4fv_enc()
4145 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform4fv_enc()
4146 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform4fv_enc()
4160 unsigned char *ptr; in glUniform4i_enc() local
4166 ptr = buf; in glUniform4i_enc()
4167 int tmp = OP_glUniform4i;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform4i_enc()
4168 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform4i_enc()
4170 memcpy(ptr, &location, 4); ptr += 4; in glUniform4i_enc()
4171 memcpy(ptr, &x, 4); ptr += 4; in glUniform4i_enc()
4172 memcpy(ptr, &y, 4); ptr += 4; in glUniform4i_enc()
4173 memcpy(ptr, &z, 4); ptr += 4; in glUniform4i_enc()
4174 memcpy(ptr, &w, 4); ptr += 4; in glUniform4i_enc()
4176 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform4i_enc()
4177 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform4i_enc()
4192 unsigned char *ptr; in glUniform4iv_enc() local
4198 ptr = buf; in glUniform4iv_enc()
4199 int tmp = OP_glUniform4iv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform4iv_enc()
4200 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform4iv_enc()
4202 memcpy(ptr, &location, 4); ptr += 4; in glUniform4iv_enc()
4203 memcpy(ptr, &count, 4); ptr += 4; in glUniform4iv_enc()
4204 memcpy(ptr, &__size_v, 4); ptr += 4; in glUniform4iv_enc()
4205 memcpy(ptr, v, __size_v);ptr += __size_v; in glUniform4iv_enc()
4207 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform4iv_enc()
4208 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform4iv_enc()
4223 unsigned char *ptr; in glUniformMatrix2fv_enc() local
4229 ptr = buf; in glUniformMatrix2fv_enc()
4230 int tmp = OP_glUniformMatrix2fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniformMatrix2fv_enc()
4231 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniformMatrix2fv_enc()
4233 memcpy(ptr, &location, 4); ptr += 4; in glUniformMatrix2fv_enc()
4234 memcpy(ptr, &count, 4); ptr += 4; in glUniformMatrix2fv_enc()
4235 memcpy(ptr, &transpose, 1); ptr += 1; in glUniformMatrix2fv_enc()
4236 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniformMatrix2fv_enc()
4237 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniformMatrix2fv_enc()
4239 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniformMatrix2fv_enc()
4240 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniformMatrix2fv_enc()
4255 unsigned char *ptr; in glUniformMatrix3fv_enc() local
4261 ptr = buf; in glUniformMatrix3fv_enc()
4262 int tmp = OP_glUniformMatrix3fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniformMatrix3fv_enc()
4263 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniformMatrix3fv_enc()
4265 memcpy(ptr, &location, 4); ptr += 4; in glUniformMatrix3fv_enc()
4266 memcpy(ptr, &count, 4); ptr += 4; in glUniformMatrix3fv_enc()
4267 memcpy(ptr, &transpose, 1); ptr += 1; in glUniformMatrix3fv_enc()
4268 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniformMatrix3fv_enc()
4269 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniformMatrix3fv_enc()
4271 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniformMatrix3fv_enc()
4272 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniformMatrix3fv_enc()
4287 unsigned char *ptr; in glUniformMatrix4fv_enc() local
4293 ptr = buf; in glUniformMatrix4fv_enc()
4294 int tmp = OP_glUniformMatrix4fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniformMatrix4fv_enc()
4295 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniformMatrix4fv_enc()
4297 memcpy(ptr, &location, 4); ptr += 4; in glUniformMatrix4fv_enc()
4298 memcpy(ptr, &count, 4); ptr += 4; in glUniformMatrix4fv_enc()
4299 memcpy(ptr, &transpose, 1); ptr += 1; in glUniformMatrix4fv_enc()
4300 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniformMatrix4fv_enc()
4301 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniformMatrix4fv_enc()
4303 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniformMatrix4fv_enc()
4304 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniformMatrix4fv_enc()
4318 unsigned char *ptr; in glUseProgram_enc() local
4324 ptr = buf; in glUseProgram_enc()
4325 int tmp = OP_glUseProgram;memcpy(ptr, &tmp, 4); ptr += 4; in glUseProgram_enc()
4326 memcpy(ptr, &totalSize, 4); ptr += 4; in glUseProgram_enc()
4328 memcpy(ptr, &program, 4); ptr += 4; in glUseProgram_enc()
4330 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUseProgram_enc()
4331 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUseProgram_enc()
4345 unsigned char *ptr; in glValidateProgram_enc() local
4351 ptr = buf; in glValidateProgram_enc()
4352 int tmp = OP_glValidateProgram;memcpy(ptr, &tmp, 4); ptr += 4; in glValidateProgram_enc()
4353 memcpy(ptr, &totalSize, 4); ptr += 4; in glValidateProgram_enc()
4355 memcpy(ptr, &program, 4); ptr += 4; in glValidateProgram_enc()
4357 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glValidateProgram_enc()
4358 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glValidateProgram_enc()
4372 unsigned char *ptr; in glVertexAttrib1f_enc() local
4378 ptr = buf; in glVertexAttrib1f_enc()
4379 int tmp = OP_glVertexAttrib1f;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttrib1f_enc()
4380 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttrib1f_enc()
4382 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib1f_enc()
4383 memcpy(ptr, &x, 4); ptr += 4; in glVertexAttrib1f_enc()
4385 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttrib1f_enc()
4386 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttrib1f_enc()
4401 unsigned char *ptr; in glVertexAttrib1fv_enc() local
4407 ptr = buf; in glVertexAttrib1fv_enc()
4408 int tmp = OP_glVertexAttrib1fv;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttrib1fv_enc()
4409 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttrib1fv_enc()
4411 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib1fv_enc()
4412 memcpy(ptr, &__size_values, 4); ptr += 4; in glVertexAttrib1fv_enc()
4413 memcpy(ptr, values, __size_values);ptr += __size_values; in glVertexAttrib1fv_enc()
4415 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttrib1fv_enc()
4416 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttrib1fv_enc()
4430 unsigned char *ptr; in glVertexAttrib2f_enc() local
4436 ptr = buf; in glVertexAttrib2f_enc()
4437 int tmp = OP_glVertexAttrib2f;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttrib2f_enc()
4438 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttrib2f_enc()
4440 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib2f_enc()
4441 memcpy(ptr, &x, 4); ptr += 4; in glVertexAttrib2f_enc()
4442 memcpy(ptr, &y, 4); ptr += 4; in glVertexAttrib2f_enc()
4444 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttrib2f_enc()
4445 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttrib2f_enc()
4460 unsigned char *ptr; in glVertexAttrib2fv_enc() local
4466 ptr = buf; in glVertexAttrib2fv_enc()
4467 int tmp = OP_glVertexAttrib2fv;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttrib2fv_enc()
4468 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttrib2fv_enc()
4470 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib2fv_enc()
4471 memcpy(ptr, &__size_values, 4); ptr += 4; in glVertexAttrib2fv_enc()
4472 memcpy(ptr, values, __size_values);ptr += __size_values; in glVertexAttrib2fv_enc()
4474 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttrib2fv_enc()
4475 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttrib2fv_enc()
4489 unsigned char *ptr; in glVertexAttrib3f_enc() local
4495 ptr = buf; in glVertexAttrib3f_enc()
4496 int tmp = OP_glVertexAttrib3f;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttrib3f_enc()
4497 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttrib3f_enc()
4499 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib3f_enc()
4500 memcpy(ptr, &x, 4); ptr += 4; in glVertexAttrib3f_enc()
4501 memcpy(ptr, &y, 4); ptr += 4; in glVertexAttrib3f_enc()
4502 memcpy(ptr, &z, 4); ptr += 4; in glVertexAttrib3f_enc()
4504 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttrib3f_enc()
4505 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttrib3f_enc()
4520 unsigned char *ptr; in glVertexAttrib3fv_enc() local
4526 ptr = buf; in glVertexAttrib3fv_enc()
4527 int tmp = OP_glVertexAttrib3fv;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttrib3fv_enc()
4528 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttrib3fv_enc()
4530 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib3fv_enc()
4531 memcpy(ptr, &__size_values, 4); ptr += 4; in glVertexAttrib3fv_enc()
4532 memcpy(ptr, values, __size_values);ptr += __size_values; in glVertexAttrib3fv_enc()
4534 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttrib3fv_enc()
4535 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttrib3fv_enc()
4549 unsigned char *ptr; in glVertexAttrib4f_enc() local
4555 ptr = buf; in glVertexAttrib4f_enc()
4556 int tmp = OP_glVertexAttrib4f;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttrib4f_enc()
4557 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttrib4f_enc()
4559 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib4f_enc()
4560 memcpy(ptr, &x, 4); ptr += 4; in glVertexAttrib4f_enc()
4561 memcpy(ptr, &y, 4); ptr += 4; in glVertexAttrib4f_enc()
4562 memcpy(ptr, &z, 4); ptr += 4; in glVertexAttrib4f_enc()
4563 memcpy(ptr, &w, 4); ptr += 4; in glVertexAttrib4f_enc()
4565 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttrib4f_enc()
4566 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttrib4f_enc()
4581 unsigned char *ptr; in glVertexAttrib4fv_enc() local
4587 ptr = buf; in glVertexAttrib4fv_enc()
4588 int tmp = OP_glVertexAttrib4fv;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttrib4fv_enc()
4589 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttrib4fv_enc()
4591 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib4fv_enc()
4592 memcpy(ptr, &__size_values, 4); ptr += 4; in glVertexAttrib4fv_enc()
4593 memcpy(ptr, values, __size_values);ptr += __size_values; in glVertexAttrib4fv_enc()
4595 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttrib4fv_enc()
4596 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttrib4fv_enc()
4610 unsigned char *ptr; in glViewport_enc() local
4616 ptr = buf; in glViewport_enc()
4617 int tmp = OP_glViewport;memcpy(ptr, &tmp, 4); ptr += 4; in glViewport_enc()
4618 memcpy(ptr, &totalSize, 4); ptr += 4; in glViewport_enc()
4620 memcpy(ptr, &x, 4); ptr += 4; in glViewport_enc()
4621 memcpy(ptr, &y, 4); ptr += 4; in glViewport_enc()
4622 memcpy(ptr, &width, 4); ptr += 4; in glViewport_enc()
4623 memcpy(ptr, &height, 4); ptr += 4; in glViewport_enc()
4625 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glViewport_enc()
4626 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glViewport_enc()
4640 unsigned char *ptr; in glEGLImageTargetTexture2DOES_enc() local
4646 ptr = buf; in glEGLImageTargetTexture2DOES_enc()
4647 int tmp = OP_glEGLImageTargetTexture2DOES;memcpy(ptr, &tmp, 4); ptr += 4; in glEGLImageTargetTexture2DOES_enc()
4648 memcpy(ptr, &totalSize, 4); ptr += 4; in glEGLImageTargetTexture2DOES_enc()
4650 memcpy(ptr, &target, 4); ptr += 4; in glEGLImageTargetTexture2DOES_enc()
4651 memcpy(ptr, &image, 4); ptr += 4; in glEGLImageTargetTexture2DOES_enc()
4653 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEGLImageTargetTexture2DOES_enc()
4654 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEGLImageTargetTexture2DOES_enc()
4668 unsigned char *ptr; in glEGLImageTargetRenderbufferStorageOES_enc() local
4674 ptr = buf; in glEGLImageTargetRenderbufferStorageOES_enc()
4675 int tmp = OP_glEGLImageTargetRenderbufferStorageOES;memcpy(ptr, &tmp, 4); ptr += 4; in glEGLImageTargetRenderbufferStorageOES_enc()
4676 memcpy(ptr, &totalSize, 4); ptr += 4; in glEGLImageTargetRenderbufferStorageOES_enc()
4678 memcpy(ptr, &target, 4); ptr += 4; in glEGLImageTargetRenderbufferStorageOES_enc()
4679 memcpy(ptr, &image, 4); ptr += 4; in glEGLImageTargetRenderbufferStorageOES_enc()
4681 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEGLImageTargetRenderbufferStorageOES_enc()
4682 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEGLImageTargetRenderbufferStorageOES_enc()
4696 unsigned char *ptr; in glUnmapBufferOES_enc() local
4702 ptr = buf; in glUnmapBufferOES_enc()
4703 int tmp = OP_glUnmapBufferOES;memcpy(ptr, &tmp, 4); ptr += 4; in glUnmapBufferOES_enc()
4704 memcpy(ptr, &totalSize, 4); ptr += 4; in glUnmapBufferOES_enc()
4706 memcpy(ptr, &target, 4); ptr += 4; in glUnmapBufferOES_enc()
4708 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUnmapBufferOES_enc()
4709 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUnmapBufferOES_enc()
4739 unsigned char *ptr; in glTexImage3DOES_enc() local
4745 ptr = buf; in glTexImage3DOES_enc()
4746 int tmp = OP_glTexImage3DOES;memcpy(ptr, &tmp, 4); ptr += 4; in glTexImage3DOES_enc()
4747 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexImage3DOES_enc()
4749 memcpy(ptr, &target, 4); ptr += 4; in glTexImage3DOES_enc()
4750 memcpy(ptr, &level, 4); ptr += 4; in glTexImage3DOES_enc()
4751 memcpy(ptr, &internalformat, 4); ptr += 4; in glTexImage3DOES_enc()
4752 memcpy(ptr, &width, 4); ptr += 4; in glTexImage3DOES_enc()
4753 memcpy(ptr, &height, 4); ptr += 4; in glTexImage3DOES_enc()
4754 memcpy(ptr, &depth, 4); ptr += 4; in glTexImage3DOES_enc()
4755 memcpy(ptr, &border, 4); ptr += 4; in glTexImage3DOES_enc()
4756 memcpy(ptr, &format, 4); ptr += 4; in glTexImage3DOES_enc()
4757 memcpy(ptr, &type, 4); ptr += 4; in glTexImage3DOES_enc()
4759 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexImage3DOES_enc()
4783 unsigned char *ptr; in glTexSubImage3DOES_enc() local
4789 ptr = buf; in glTexSubImage3DOES_enc()
4790 int tmp = OP_glTexSubImage3DOES;memcpy(ptr, &tmp, 4); ptr += 4; in glTexSubImage3DOES_enc()
4791 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexSubImage3DOES_enc()
4793 memcpy(ptr, &target, 4); ptr += 4; in glTexSubImage3DOES_enc()
4794 memcpy(ptr, &level, 4); ptr += 4; in glTexSubImage3DOES_enc()
4795 memcpy(ptr, &xoffset, 4); ptr += 4; in glTexSubImage3DOES_enc()
4796 memcpy(ptr, &yoffset, 4); ptr += 4; in glTexSubImage3DOES_enc()
4797 memcpy(ptr, &zoffset, 4); ptr += 4; in glTexSubImage3DOES_enc()
4798 memcpy(ptr, &width, 4); ptr += 4; in glTexSubImage3DOES_enc()
4799 memcpy(ptr, &height, 4); ptr += 4; in glTexSubImage3DOES_enc()
4800 memcpy(ptr, &depth, 4); ptr += 4; in glTexSubImage3DOES_enc()
4801 memcpy(ptr, &format, 4); ptr += 4; in glTexSubImage3DOES_enc()
4802 memcpy(ptr, &type, 4); ptr += 4; in glTexSubImage3DOES_enc()
4804 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexSubImage3DOES_enc()
4827 unsigned char *ptr; in glCopyTexSubImage3DOES_enc() local
4833 ptr = buf; in glCopyTexSubImage3DOES_enc()
4834 int tmp = OP_glCopyTexSubImage3DOES;memcpy(ptr, &tmp, 4); ptr += 4; in glCopyTexSubImage3DOES_enc()
4835 memcpy(ptr, &totalSize, 4); ptr += 4; in glCopyTexSubImage3DOES_enc()
4837 memcpy(ptr, &target, 4); ptr += 4; in glCopyTexSubImage3DOES_enc()
4838 memcpy(ptr, &level, 4); ptr += 4; in glCopyTexSubImage3DOES_enc()
4839 memcpy(ptr, &xoffset, 4); ptr += 4; in glCopyTexSubImage3DOES_enc()
4840 memcpy(ptr, &yoffset, 4); ptr += 4; in glCopyTexSubImage3DOES_enc()
4841 memcpy(ptr, &zoffset, 4); ptr += 4; in glCopyTexSubImage3DOES_enc()
4842 memcpy(ptr, &x, 4); ptr += 4; in glCopyTexSubImage3DOES_enc()
4843 memcpy(ptr, &y, 4); ptr += 4; in glCopyTexSubImage3DOES_enc()
4844 memcpy(ptr, &width, 4); ptr += 4; in glCopyTexSubImage3DOES_enc()
4845 memcpy(ptr, &height, 4); ptr += 4; in glCopyTexSubImage3DOES_enc()
4847 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCopyTexSubImage3DOES_enc()
4848 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCopyTexSubImage3DOES_enc()
4863 unsigned char *ptr; in glCompressedTexImage3DOES_enc() local
4869 ptr = buf; in glCompressedTexImage3DOES_enc()
4870 int tmp = OP_glCompressedTexImage3DOES;memcpy(ptr, &tmp, 4); ptr += 4; in glCompressedTexImage3DOES_enc()
4871 memcpy(ptr, &totalSize, 4); ptr += 4; in glCompressedTexImage3DOES_enc()
4873 memcpy(ptr, &target, 4); ptr += 4; in glCompressedTexImage3DOES_enc()
4874 memcpy(ptr, &level, 4); ptr += 4; in glCompressedTexImage3DOES_enc()
4875 memcpy(ptr, &internalformat, 4); ptr += 4; in glCompressedTexImage3DOES_enc()
4876 memcpy(ptr, &width, 4); ptr += 4; in glCompressedTexImage3DOES_enc()
4877 memcpy(ptr, &height, 4); ptr += 4; in glCompressedTexImage3DOES_enc()
4878 memcpy(ptr, &depth, 4); ptr += 4; in glCompressedTexImage3DOES_enc()
4879 memcpy(ptr, &border, 4); ptr += 4; in glCompressedTexImage3DOES_enc()
4880 memcpy(ptr, &imageSize, 4); ptr += 4; in glCompressedTexImage3DOES_enc()
4882 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexImage3DOES_enc()
4906 unsigned char *ptr; in glCompressedTexSubImage3DOES_enc() local
4912 ptr = buf; in glCompressedTexSubImage3DOES_enc()
4913 int tmp = OP_glCompressedTexSubImage3DOES;memcpy(ptr, &tmp, 4); ptr += 4; in glCompressedTexSubImage3DOES_enc()
4914 memcpy(ptr, &totalSize, 4); ptr += 4; in glCompressedTexSubImage3DOES_enc()
4916 memcpy(ptr, &target, 4); ptr += 4; in glCompressedTexSubImage3DOES_enc()
4917 memcpy(ptr, &level, 4); ptr += 4; in glCompressedTexSubImage3DOES_enc()
4918 memcpy(ptr, &xoffset, 4); ptr += 4; in glCompressedTexSubImage3DOES_enc()
4919 memcpy(ptr, &yoffset, 4); ptr += 4; in glCompressedTexSubImage3DOES_enc()
4920 memcpy(ptr, &zoffset, 4); ptr += 4; in glCompressedTexSubImage3DOES_enc()
4921 memcpy(ptr, &width, 4); ptr += 4; in glCompressedTexSubImage3DOES_enc()
4922 memcpy(ptr, &height, 4); ptr += 4; in glCompressedTexSubImage3DOES_enc()
4923 memcpy(ptr, &depth, 4); ptr += 4; in glCompressedTexSubImage3DOES_enc()
4924 memcpy(ptr, &format, 4); ptr += 4; in glCompressedTexSubImage3DOES_enc()
4925 memcpy(ptr, &imageSize, 4); ptr += 4; in glCompressedTexSubImage3DOES_enc()
4927 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexSubImage3DOES_enc()
4950 unsigned char *ptr; in glFramebufferTexture3DOES_enc() local
4956 ptr = buf; in glFramebufferTexture3DOES_enc()
4957 int tmp = OP_glFramebufferTexture3DOES;memcpy(ptr, &tmp, 4); ptr += 4; in glFramebufferTexture3DOES_enc()
4958 memcpy(ptr, &totalSize, 4); ptr += 4; in glFramebufferTexture3DOES_enc()
4960 memcpy(ptr, &target, 4); ptr += 4; in glFramebufferTexture3DOES_enc()
4961 memcpy(ptr, &attachment, 4); ptr += 4; in glFramebufferTexture3DOES_enc()
4962 memcpy(ptr, &textarget, 4); ptr += 4; in glFramebufferTexture3DOES_enc()
4963 memcpy(ptr, &texture, 4); ptr += 4; in glFramebufferTexture3DOES_enc()
4964 memcpy(ptr, &level, 4); ptr += 4; in glFramebufferTexture3DOES_enc()
4965 memcpy(ptr, &zoffset, 4); ptr += 4; in glFramebufferTexture3DOES_enc()
4967 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFramebufferTexture3DOES_enc()
4968 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferTexture3DOES_enc()
4982 unsigned char *ptr; in glBindVertexArrayOES_enc() local
4988 ptr = buf; in glBindVertexArrayOES_enc()
4989 int tmp = OP_glBindVertexArrayOES;memcpy(ptr, &tmp, 4); ptr += 4; in glBindVertexArrayOES_enc()
4990 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindVertexArrayOES_enc()
4992 memcpy(ptr, &array, 4); ptr += 4; in glBindVertexArrayOES_enc()
4994 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindVertexArrayOES_enc()
4995 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindVertexArrayOES_enc()
5010 unsigned char *ptr; in glDeleteVertexArraysOES_enc() local
5016 ptr = buf; in glDeleteVertexArraysOES_enc()
5017 int tmp = OP_glDeleteVertexArraysOES;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteVertexArraysOES_enc()
5018 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteVertexArraysOES_enc()
5020 memcpy(ptr, &n, 4); ptr += 4; in glDeleteVertexArraysOES_enc()
5021 memcpy(ptr, &__size_arrays, 4); ptr += 4; in glDeleteVertexArraysOES_enc()
5022 memcpy(ptr, arrays, __size_arrays);ptr += __size_arrays; in glDeleteVertexArraysOES_enc()
5024 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteVertexArraysOES_enc()
5025 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteVertexArraysOES_enc()
5040 unsigned char *ptr; in glGenVertexArraysOES_enc() local
5046 ptr = buf; in glGenVertexArraysOES_enc()
5047 int tmp = OP_glGenVertexArraysOES;memcpy(ptr, &tmp, 4); ptr += 4; in glGenVertexArraysOES_enc()
5048 memcpy(ptr, &totalSize, 4); ptr += 4; in glGenVertexArraysOES_enc()
5050 memcpy(ptr, &n, 4); ptr += 4; in glGenVertexArraysOES_enc()
5051 memcpy(ptr, &__size_arrays, 4); ptr += 4; in glGenVertexArraysOES_enc()
5053 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenVertexArraysOES_enc()
5054 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenVertexArraysOES_enc()
5080 unsigned char *ptr; in glIsVertexArrayOES_enc() local
5086 ptr = buf; in glIsVertexArrayOES_enc()
5087 int tmp = OP_glIsVertexArrayOES;memcpy(ptr, &tmp, 4); ptr += 4; in glIsVertexArrayOES_enc()
5088 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsVertexArrayOES_enc()
5090 memcpy(ptr, &array, 4); ptr += 4; in glIsVertexArrayOES_enc()
5092 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsVertexArrayOES_enc()
5093 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsVertexArrayOES_enc()
5123 unsigned char *ptr; in glDiscardFramebufferEXT_enc() local
5129 ptr = buf; in glDiscardFramebufferEXT_enc()
5130 int tmp = OP_glDiscardFramebufferEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glDiscardFramebufferEXT_enc()
5131 memcpy(ptr, &totalSize, 4); ptr += 4; in glDiscardFramebufferEXT_enc()
5133 memcpy(ptr, &target, 4); ptr += 4; in glDiscardFramebufferEXT_enc()
5134 memcpy(ptr, &numAttachments, 4); ptr += 4; in glDiscardFramebufferEXT_enc()
5135 memcpy(ptr, &__size_attachments, 4); ptr += 4; in glDiscardFramebufferEXT_enc()
5136 memcpy(ptr, attachments, __size_attachments);ptr += __size_attachments; in glDiscardFramebufferEXT_enc()
5138 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDiscardFramebufferEXT_enc()
5139 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDiscardFramebufferEXT_enc()
5154 unsigned char *ptr; in glVertexAttribPointerData_enc() local
5160 ptr = buf; in glVertexAttribPointerData_enc()
5161 int tmp = OP_glVertexAttribPointerData;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttribPointerData_enc()
5162 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttribPointerData_enc()
5164 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttribPointerData_enc()
5165 memcpy(ptr, &size, 4); ptr += 4; in glVertexAttribPointerData_enc()
5166 memcpy(ptr, &type, 4); ptr += 4; in glVertexAttribPointerData_enc()
5167 memcpy(ptr, &normalized, 1); ptr += 1; in glVertexAttribPointerData_enc()
5168 memcpy(ptr, &stride, 4); ptr += 4; in glVertexAttribPointerData_enc()
5169 memcpy(ptr, &__size_data, 4); ptr += 4; in glVertexAttribPointerData_enc()
5170 …glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);p… in glVertexAttribPointerData_enc()
5171 memcpy(ptr, &datalen, 4); ptr += 4; in glVertexAttribPointerData_enc()
5173 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttribPointerData_enc()
5174 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttribPointerData_enc()
5188 unsigned char *ptr; in glVertexAttribPointerOffset_enc() local
5194 ptr = buf; in glVertexAttribPointerOffset_enc()
5195 int tmp = OP_glVertexAttribPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttribPointerOffset_enc()
5196 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttribPointerOffset_enc()
5198 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttribPointerOffset_enc()
5199 memcpy(ptr, &size, 4); ptr += 4; in glVertexAttribPointerOffset_enc()
5200 memcpy(ptr, &type, 4); ptr += 4; in glVertexAttribPointerOffset_enc()
5201 memcpy(ptr, &normalized, 1); ptr += 1; in glVertexAttribPointerOffset_enc()
5202 memcpy(ptr, &stride, 4); ptr += 4; in glVertexAttribPointerOffset_enc()
5203 memcpy(ptr, &offset, 4); ptr += 4; in glVertexAttribPointerOffset_enc()
5205 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttribPointerOffset_enc()
5206 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttribPointerOffset_enc()
5220 unsigned char *ptr; in glDrawElementsOffset_enc() local
5226 ptr = buf; in glDrawElementsOffset_enc()
5227 int tmp = OP_glDrawElementsOffset;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawElementsOffset_enc()
5228 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawElementsOffset_enc()
5230 memcpy(ptr, &mode, 4); ptr += 4; in glDrawElementsOffset_enc()
5231 memcpy(ptr, &count, 4); ptr += 4; in glDrawElementsOffset_enc()
5232 memcpy(ptr, &type, 4); ptr += 4; in glDrawElementsOffset_enc()
5233 memcpy(ptr, &offset, 4); ptr += 4; in glDrawElementsOffset_enc()
5235 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawElementsOffset_enc()
5236 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsOffset_enc()
5251 unsigned char *ptr; in glDrawElementsData_enc() local
5257 ptr = buf; in glDrawElementsData_enc()
5258 int tmp = OP_glDrawElementsData;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawElementsData_enc()
5259 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawElementsData_enc()
5261 memcpy(ptr, &mode, 4); ptr += 4; in glDrawElementsData_enc()
5262 memcpy(ptr, &count, 4); ptr += 4; in glDrawElementsData_enc()
5263 memcpy(ptr, &type, 4); ptr += 4; in glDrawElementsData_enc()
5264 memcpy(ptr, &__size_data, 4); ptr += 4; in glDrawElementsData_enc()
5265 memcpy(ptr, data, __size_data);ptr += __size_data; in glDrawElementsData_enc()
5266 memcpy(ptr, &datalen, 4); ptr += 4; in glDrawElementsData_enc()
5268 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawElementsData_enc()
5269 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsData_enc()
5284 unsigned char *ptr; in glGetCompressedTextureFormats_enc() local
5290 ptr = buf; in glGetCompressedTextureFormats_enc()
5291 int tmp = OP_glGetCompressedTextureFormats;memcpy(ptr, &tmp, 4); ptr += 4; in glGetCompressedTextureFormats_enc()
5292 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetCompressedTextureFormats_enc()
5294 memcpy(ptr, &count, 4); ptr += 4; in glGetCompressedTextureFormats_enc()
5295 memcpy(ptr, &__size_formats, 4); ptr += 4; in glGetCompressedTextureFormats_enc()
5297 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetCompressedTextureFormats_enc()
5298 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetCompressedTextureFormats_enc()
5325 unsigned char *ptr; in glShaderString_enc() local
5331 ptr = buf; in glShaderString_enc()
5332 int tmp = OP_glShaderString;memcpy(ptr, &tmp, 4); ptr += 4; in glShaderString_enc()
5333 memcpy(ptr, &totalSize, 4); ptr += 4; in glShaderString_enc()
5335 memcpy(ptr, &shader, 4); ptr += 4; in glShaderString_enc()
5336 memcpy(ptr, &__size_string, 4); ptr += 4; in glShaderString_enc()
5337 memcpy(ptr, string, __size_string);ptr += __size_string; in glShaderString_enc()
5338 memcpy(ptr, &len, 4); ptr += 4; in glShaderString_enc()
5340 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glShaderString_enc()
5341 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glShaderString_enc()
5355 unsigned char *ptr; in glFinishRoundTrip_enc() local
5361 ptr = buf; in glFinishRoundTrip_enc()
5362 int tmp = OP_glFinishRoundTrip;memcpy(ptr, &tmp, 4); ptr += 4; in glFinishRoundTrip_enc()
5363 memcpy(ptr, &totalSize, 4); ptr += 4; in glFinishRoundTrip_enc()
5366 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFinishRoundTrip_enc()
5367 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFinishRoundTrip_enc()
5397 unsigned char *ptr; in glGenVertexArrays_enc() local
5403 ptr = buf; in glGenVertexArrays_enc()
5404 int tmp = OP_glGenVertexArrays;memcpy(ptr, &tmp, 4); ptr += 4; in glGenVertexArrays_enc()
5405 memcpy(ptr, &totalSize, 4); ptr += 4; in glGenVertexArrays_enc()
5407 memcpy(ptr, &n, 4); ptr += 4; in glGenVertexArrays_enc()
5408 memcpy(ptr, &__size_arrays, 4); ptr += 4; in glGenVertexArrays_enc()
5410 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenVertexArrays_enc()
5411 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenVertexArrays_enc()
5437 unsigned char *ptr; in glBindVertexArray_enc() local
5443 ptr = buf; in glBindVertexArray_enc()
5444 int tmp = OP_glBindVertexArray;memcpy(ptr, &tmp, 4); ptr += 4; in glBindVertexArray_enc()
5445 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindVertexArray_enc()
5447 memcpy(ptr, &array, 4); ptr += 4; in glBindVertexArray_enc()
5449 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindVertexArray_enc()
5450 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindVertexArray_enc()
5465 unsigned char *ptr; in glDeleteVertexArrays_enc() local
5471 ptr = buf; in glDeleteVertexArrays_enc()
5472 int tmp = OP_glDeleteVertexArrays;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteVertexArrays_enc()
5473 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteVertexArrays_enc()
5475 memcpy(ptr, &n, 4); ptr += 4; in glDeleteVertexArrays_enc()
5476 memcpy(ptr, &__size_arrays, 4); ptr += 4; in glDeleteVertexArrays_enc()
5477 memcpy(ptr, arrays, __size_arrays);ptr += __size_arrays; in glDeleteVertexArrays_enc()
5479 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteVertexArrays_enc()
5480 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteVertexArrays_enc()
5494 unsigned char *ptr; in glIsVertexArray_enc() local
5500 ptr = buf; in glIsVertexArray_enc()
5501 int tmp = OP_glIsVertexArray;memcpy(ptr, &tmp, 4); ptr += 4; in glIsVertexArray_enc()
5502 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsVertexArray_enc()
5504 memcpy(ptr, &array, 4); ptr += 4; in glIsVertexArray_enc()
5506 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsVertexArray_enc()
5507 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsVertexArray_enc()
5537 unsigned char *ptr; in glMapBufferRangeAEMU_enc() local
5543 ptr = buf; in glMapBufferRangeAEMU_enc()
5544 int tmp = OP_glMapBufferRangeAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glMapBufferRangeAEMU_enc()
5545 memcpy(ptr, &totalSize, 4); ptr += 4; in glMapBufferRangeAEMU_enc()
5547 memcpy(ptr, &target, 4); ptr += 4; in glMapBufferRangeAEMU_enc()
5548 memcpy(ptr, &offset, 4); ptr += 4; in glMapBufferRangeAEMU_enc()
5549 memcpy(ptr, &length, 4); ptr += 4; in glMapBufferRangeAEMU_enc()
5550 memcpy(ptr, &access, 4); ptr += 4; in glMapBufferRangeAEMU_enc()
5551 memcpy(ptr, &__size_mapped, 4); ptr += 4; in glMapBufferRangeAEMU_enc()
5553 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMapBufferRangeAEMU_enc()
5554 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMapBufferRangeAEMU_enc()
5584 unsigned char *ptr; in glUnmapBufferAEMU_enc() local
5590 ptr = buf; in glUnmapBufferAEMU_enc()
5591 int tmp = OP_glUnmapBufferAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glUnmapBufferAEMU_enc()
5592 memcpy(ptr, &totalSize, 4); ptr += 4; in glUnmapBufferAEMU_enc()
5594 memcpy(ptr, &target, 4); ptr += 4; in glUnmapBufferAEMU_enc()
5595 memcpy(ptr, &offset, 4); ptr += 4; in glUnmapBufferAEMU_enc()
5596 memcpy(ptr, &length, 4); ptr += 4; in glUnmapBufferAEMU_enc()
5597 memcpy(ptr, &access, 4); ptr += 4; in glUnmapBufferAEMU_enc()
5598 memcpy(ptr, &__size_guest_buffer, 4); ptr += 4; in glUnmapBufferAEMU_enc()
5599 …if (guest_buffer != NULL) memcpy(ptr, guest_buffer, __size_guest_buffer);ptr += __size_guest_buffe… in glUnmapBufferAEMU_enc()
5600 memcpy(ptr, &__size_out_res, 4); ptr += 4; in glUnmapBufferAEMU_enc()
5602 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUnmapBufferAEMU_enc()
5603 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUnmapBufferAEMU_enc()
5630 unsigned char *ptr; in glFlushMappedBufferRangeAEMU_enc() local
5636 ptr = buf; in glFlushMappedBufferRangeAEMU_enc()
5637 int tmp = OP_glFlushMappedBufferRangeAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glFlushMappedBufferRangeAEMU_enc()
5638 memcpy(ptr, &totalSize, 4); ptr += 4; in glFlushMappedBufferRangeAEMU_enc()
5640 memcpy(ptr, &target, 4); ptr += 4; in glFlushMappedBufferRangeAEMU_enc()
5641 memcpy(ptr, &offset, 4); ptr += 4; in glFlushMappedBufferRangeAEMU_enc()
5642 memcpy(ptr, &length, 4); ptr += 4; in glFlushMappedBufferRangeAEMU_enc()
5643 memcpy(ptr, &access, 4); ptr += 4; in glFlushMappedBufferRangeAEMU_enc()
5644 memcpy(ptr, &__size_guest_buffer, 4); ptr += 4; in glFlushMappedBufferRangeAEMU_enc()
5645 …if (guest_buffer != NULL) memcpy(ptr, guest_buffer, __size_guest_buffer);ptr += __size_guest_buffe… in glFlushMappedBufferRangeAEMU_enc()
5647 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFlushMappedBufferRangeAEMU_enc()
5648 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFlushMappedBufferRangeAEMU_enc()
5662 unsigned char *ptr; in glReadPixelsOffsetAEMU_enc() local
5668 ptr = buf; in glReadPixelsOffsetAEMU_enc()
5669 int tmp = OP_glReadPixelsOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glReadPixelsOffsetAEMU_enc()
5670 memcpy(ptr, &totalSize, 4); ptr += 4; in glReadPixelsOffsetAEMU_enc()
5672 memcpy(ptr, &x, 4); ptr += 4; in glReadPixelsOffsetAEMU_enc()
5673 memcpy(ptr, &y, 4); ptr += 4; in glReadPixelsOffsetAEMU_enc()
5674 memcpy(ptr, &width, 4); ptr += 4; in glReadPixelsOffsetAEMU_enc()
5675 memcpy(ptr, &height, 4); ptr += 4; in glReadPixelsOffsetAEMU_enc()
5676 memcpy(ptr, &format, 4); ptr += 4; in glReadPixelsOffsetAEMU_enc()
5677 memcpy(ptr, &type, 4); ptr += 4; in glReadPixelsOffsetAEMU_enc()
5678 memcpy(ptr, &offset, 4); ptr += 4; in glReadPixelsOffsetAEMU_enc()
5680 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glReadPixelsOffsetAEMU_enc()
5681 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glReadPixelsOffsetAEMU_enc()
5695 unsigned char *ptr; in glCompressedTexImage2DOffsetAEMU_enc() local
5701 ptr = buf; in glCompressedTexImage2DOffsetAEMU_enc()
5702 int tmp = OP_glCompressedTexImage2DOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glCompressedTexImage2DOffsetAEMU_enc()
5703 memcpy(ptr, &totalSize, 4); ptr += 4; in glCompressedTexImage2DOffsetAEMU_enc()
5705 memcpy(ptr, &target, 4); ptr += 4; in glCompressedTexImage2DOffsetAEMU_enc()
5706 memcpy(ptr, &level, 4); ptr += 4; in glCompressedTexImage2DOffsetAEMU_enc()
5707 memcpy(ptr, &internalformat, 4); ptr += 4; in glCompressedTexImage2DOffsetAEMU_enc()
5708 memcpy(ptr, &width, 4); ptr += 4; in glCompressedTexImage2DOffsetAEMU_enc()
5709 memcpy(ptr, &height, 4); ptr += 4; in glCompressedTexImage2DOffsetAEMU_enc()
5710 memcpy(ptr, &border, 4); ptr += 4; in glCompressedTexImage2DOffsetAEMU_enc()
5711 memcpy(ptr, &imageSize, 4); ptr += 4; in glCompressedTexImage2DOffsetAEMU_enc()
5712 memcpy(ptr, &offset, 4); ptr += 4; in glCompressedTexImage2DOffsetAEMU_enc()
5714 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexImage2DOffsetAEMU_enc()
5715 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCompressedTexImage2DOffsetAEMU_enc()
5729 unsigned char *ptr; in glCompressedTexSubImage2DOffsetAEMU_enc() local
5735 ptr = buf; in glCompressedTexSubImage2DOffsetAEMU_enc()
5736 int tmp = OP_glCompressedTexSubImage2DOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glCompressedTexSubImage2DOffsetAEMU_enc()
5737 memcpy(ptr, &totalSize, 4); ptr += 4; in glCompressedTexSubImage2DOffsetAEMU_enc()
5739 memcpy(ptr, &target, 4); ptr += 4; in glCompressedTexSubImage2DOffsetAEMU_enc()
5740 memcpy(ptr, &level, 4); ptr += 4; in glCompressedTexSubImage2DOffsetAEMU_enc()
5741 memcpy(ptr, &xoffset, 4); ptr += 4; in glCompressedTexSubImage2DOffsetAEMU_enc()
5742 memcpy(ptr, &yoffset, 4); ptr += 4; in glCompressedTexSubImage2DOffsetAEMU_enc()
5743 memcpy(ptr, &width, 4); ptr += 4; in glCompressedTexSubImage2DOffsetAEMU_enc()
5744 memcpy(ptr, &height, 4); ptr += 4; in glCompressedTexSubImage2DOffsetAEMU_enc()
5745 memcpy(ptr, &format, 4); ptr += 4; in glCompressedTexSubImage2DOffsetAEMU_enc()
5746 memcpy(ptr, &imageSize, 4); ptr += 4; in glCompressedTexSubImage2DOffsetAEMU_enc()
5747 memcpy(ptr, &offset, 4); ptr += 4; in glCompressedTexSubImage2DOffsetAEMU_enc()
5749 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexSubImage2DOffsetAEMU_enc()
5750 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCompressedTexSubImage2DOffsetAEMU_enc()
5764 unsigned char *ptr; in glTexImage2DOffsetAEMU_enc() local
5770 ptr = buf; in glTexImage2DOffsetAEMU_enc()
5771 int tmp = OP_glTexImage2DOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glTexImage2DOffsetAEMU_enc()
5772 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexImage2DOffsetAEMU_enc()
5774 memcpy(ptr, &target, 4); ptr += 4; in glTexImage2DOffsetAEMU_enc()
5775 memcpy(ptr, &level, 4); ptr += 4; in glTexImage2DOffsetAEMU_enc()
5776 memcpy(ptr, &internalformat, 4); ptr += 4; in glTexImage2DOffsetAEMU_enc()
5777 memcpy(ptr, &width, 4); ptr += 4; in glTexImage2DOffsetAEMU_enc()
5778 memcpy(ptr, &height, 4); ptr += 4; in glTexImage2DOffsetAEMU_enc()
5779 memcpy(ptr, &border, 4); ptr += 4; in glTexImage2DOffsetAEMU_enc()
5780 memcpy(ptr, &format, 4); ptr += 4; in glTexImage2DOffsetAEMU_enc()
5781 memcpy(ptr, &type, 4); ptr += 4; in glTexImage2DOffsetAEMU_enc()
5782 memcpy(ptr, &offset, 4); ptr += 4; in glTexImage2DOffsetAEMU_enc()
5784 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexImage2DOffsetAEMU_enc()
5785 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexImage2DOffsetAEMU_enc()
5799 unsigned char *ptr; in glTexSubImage2DOffsetAEMU_enc() local
5805 ptr = buf; in glTexSubImage2DOffsetAEMU_enc()
5806 int tmp = OP_glTexSubImage2DOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glTexSubImage2DOffsetAEMU_enc()
5807 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexSubImage2DOffsetAEMU_enc()
5809 memcpy(ptr, &target, 4); ptr += 4; in glTexSubImage2DOffsetAEMU_enc()
5810 memcpy(ptr, &level, 4); ptr += 4; in glTexSubImage2DOffsetAEMU_enc()
5811 memcpy(ptr, &xoffset, 4); ptr += 4; in glTexSubImage2DOffsetAEMU_enc()
5812 memcpy(ptr, &yoffset, 4); ptr += 4; in glTexSubImage2DOffsetAEMU_enc()
5813 memcpy(ptr, &width, 4); ptr += 4; in glTexSubImage2DOffsetAEMU_enc()
5814 memcpy(ptr, &height, 4); ptr += 4; in glTexSubImage2DOffsetAEMU_enc()
5815 memcpy(ptr, &format, 4); ptr += 4; in glTexSubImage2DOffsetAEMU_enc()
5816 memcpy(ptr, &type, 4); ptr += 4; in glTexSubImage2DOffsetAEMU_enc()
5817 memcpy(ptr, &offset, 4); ptr += 4; in glTexSubImage2DOffsetAEMU_enc()
5819 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexSubImage2DOffsetAEMU_enc()
5820 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexSubImage2DOffsetAEMU_enc()
5834 unsigned char *ptr; in glBindBufferRange_enc() local
5840 ptr = buf; in glBindBufferRange_enc()
5841 int tmp = OP_glBindBufferRange;memcpy(ptr, &tmp, 4); ptr += 4; in glBindBufferRange_enc()
5842 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindBufferRange_enc()
5844 memcpy(ptr, &target, 4); ptr += 4; in glBindBufferRange_enc()
5845 memcpy(ptr, &index, 4); ptr += 4; in glBindBufferRange_enc()
5846 memcpy(ptr, &buffer, 4); ptr += 4; in glBindBufferRange_enc()
5847 memcpy(ptr, &offset, 4); ptr += 4; in glBindBufferRange_enc()
5848 memcpy(ptr, &size, 4); ptr += 4; in glBindBufferRange_enc()
5850 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindBufferRange_enc()
5851 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindBufferRange_enc()
5865 unsigned char *ptr; in glBindBufferBase_enc() local
5871 ptr = buf; in glBindBufferBase_enc()
5872 int tmp = OP_glBindBufferBase;memcpy(ptr, &tmp, 4); ptr += 4; in glBindBufferBase_enc()
5873 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindBufferBase_enc()
5875 memcpy(ptr, &target, 4); ptr += 4; in glBindBufferBase_enc()
5876 memcpy(ptr, &index, 4); ptr += 4; in glBindBufferBase_enc()
5877 memcpy(ptr, &buffer, 4); ptr += 4; in glBindBufferBase_enc()
5879 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindBufferBase_enc()
5880 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindBufferBase_enc()
5894 unsigned char *ptr; in glCopyBufferSubData_enc() local
5900 ptr = buf; in glCopyBufferSubData_enc()
5901 int tmp = OP_glCopyBufferSubData;memcpy(ptr, &tmp, 4); ptr += 4; in glCopyBufferSubData_enc()
5902 memcpy(ptr, &totalSize, 4); ptr += 4; in glCopyBufferSubData_enc()
5904 memcpy(ptr, &readtarget, 4); ptr += 4; in glCopyBufferSubData_enc()
5905 memcpy(ptr, &writetarget, 4); ptr += 4; in glCopyBufferSubData_enc()
5906 memcpy(ptr, &readoffset, 4); ptr += 4; in glCopyBufferSubData_enc()
5907 memcpy(ptr, &writeoffset, 4); ptr += 4; in glCopyBufferSubData_enc()
5908 memcpy(ptr, &size, 4); ptr += 4; in glCopyBufferSubData_enc()
5910 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCopyBufferSubData_enc()
5911 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCopyBufferSubData_enc()
5927 unsigned char *ptr; in glClearBufferiv_enc() local
5933 ptr = buf; in glClearBufferiv_enc()
5934 int tmp = OP_glClearBufferiv;memcpy(ptr, &tmp, 4); ptr += 4; in glClearBufferiv_enc()
5935 memcpy(ptr, &totalSize, 4); ptr += 4; in glClearBufferiv_enc()
5937 memcpy(ptr, &buffer, 4); ptr += 4; in glClearBufferiv_enc()
5938 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferiv_enc()
5939 memcpy(ptr, &__size_value, 4); ptr += 4; in glClearBufferiv_enc()
5940 memcpy(ptr, value, __size_value);ptr += __size_value; in glClearBufferiv_enc()
5942 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearBufferiv_enc()
5943 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearBufferiv_enc()
5958 unsigned char *ptr; in glClearBufferuiv_enc() local
5964 ptr = buf; in glClearBufferuiv_enc()
5965 int tmp = OP_glClearBufferuiv;memcpy(ptr, &tmp, 4); ptr += 4; in glClearBufferuiv_enc()
5966 memcpy(ptr, &totalSize, 4); ptr += 4; in glClearBufferuiv_enc()
5968 memcpy(ptr, &buffer, 4); ptr += 4; in glClearBufferuiv_enc()
5969 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferuiv_enc()
5970 memcpy(ptr, &__size_value, 4); ptr += 4; in glClearBufferuiv_enc()
5971 memcpy(ptr, value, __size_value);ptr += __size_value; in glClearBufferuiv_enc()
5973 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearBufferuiv_enc()
5974 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearBufferuiv_enc()
5989 unsigned char *ptr; in glClearBufferfv_enc() local
5995 ptr = buf; in glClearBufferfv_enc()
5996 int tmp = OP_glClearBufferfv;memcpy(ptr, &tmp, 4); ptr += 4; in glClearBufferfv_enc()
5997 memcpy(ptr, &totalSize, 4); ptr += 4; in glClearBufferfv_enc()
5999 memcpy(ptr, &buffer, 4); ptr += 4; in glClearBufferfv_enc()
6000 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferfv_enc()
6001 memcpy(ptr, &__size_value, 4); ptr += 4; in glClearBufferfv_enc()
6002 memcpy(ptr, value, __size_value);ptr += __size_value; in glClearBufferfv_enc()
6004 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearBufferfv_enc()
6005 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearBufferfv_enc()
6019 unsigned char *ptr; in glClearBufferfi_enc() local
6025 ptr = buf; in glClearBufferfi_enc()
6026 int tmp = OP_glClearBufferfi;memcpy(ptr, &tmp, 4); ptr += 4; in glClearBufferfi_enc()
6027 memcpy(ptr, &totalSize, 4); ptr += 4; in glClearBufferfi_enc()
6029 memcpy(ptr, &buffer, 4); ptr += 4; in glClearBufferfi_enc()
6030 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferfi_enc()
6031 memcpy(ptr, &depth, 4); ptr += 4; in glClearBufferfi_enc()
6032 memcpy(ptr, &stencil, 4); ptr += 4; in glClearBufferfi_enc()
6034 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearBufferfi_enc()
6035 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearBufferfi_enc()
6049 unsigned char *ptr; in glUniformBlockBinding_enc() local
6055 ptr = buf; in glUniformBlockBinding_enc()
6056 int tmp = OP_glUniformBlockBinding;memcpy(ptr, &tmp, 4); ptr += 4; in glUniformBlockBinding_enc()
6057 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniformBlockBinding_enc()
6059 memcpy(ptr, &program, 4); ptr += 4; in glUniformBlockBinding_enc()
6060 memcpy(ptr, &uniformBlockIndex, 4); ptr += 4; in glUniformBlockBinding_enc()
6061 memcpy(ptr, &uniformBlockBinding, 4); ptr += 4; in glUniformBlockBinding_enc()
6063 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniformBlockBinding_enc()
6064 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniformBlockBinding_enc()
6079 unsigned char *ptr; in glGetUniformBlockIndex_enc() local
6085 ptr = buf; in glGetUniformBlockIndex_enc()
6086 int tmp = OP_glGetUniformBlockIndex;memcpy(ptr, &tmp, 4); ptr += 4; in glGetUniformBlockIndex_enc()
6087 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetUniformBlockIndex_enc()
6089 memcpy(ptr, &program, 4); ptr += 4; in glGetUniformBlockIndex_enc()
6090 memcpy(ptr, &__size_uniformBlockName, 4); ptr += 4; in glGetUniformBlockIndex_enc()
6091 memcpy(ptr, uniformBlockName, __size_uniformBlockName);ptr += __size_uniformBlockName; in glGetUniformBlockIndex_enc()
6093 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetUniformBlockIndex_enc()
6094 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetUniformBlockIndex_enc()
6125 unsigned char *ptr; in glGetUniformIndicesAEMU_enc() local
6131 ptr = buf; in glGetUniformIndicesAEMU_enc()
6132 int tmp = OP_glGetUniformIndicesAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glGetUniformIndicesAEMU_enc()
6133 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetUniformIndicesAEMU_enc()
6135 memcpy(ptr, &program, 4); ptr += 4; in glGetUniformIndicesAEMU_enc()
6136 memcpy(ptr, &uniformCount, 4); ptr += 4; in glGetUniformIndicesAEMU_enc()
6137 memcpy(ptr, &__size_packedUniformNames, 4); ptr += 4; in glGetUniformIndicesAEMU_enc()
6138 memcpy(ptr, packedUniformNames, __size_packedUniformNames);ptr += __size_packedUniformNames; in glGetUniformIndicesAEMU_enc()
6139 memcpy(ptr, &packedLen, 4); ptr += 4; in glGetUniformIndicesAEMU_enc()
6140 memcpy(ptr, &__size_uniformIndices, 4); ptr += 4; in glGetUniformIndicesAEMU_enc()
6142 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetUniformIndicesAEMU_enc()
6143 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetUniformIndicesAEMU_enc()
6170 unsigned char *ptr; in glGetActiveUniformBlockiv_enc() local
6176 ptr = buf; in glGetActiveUniformBlockiv_enc()
6177 int tmp = OP_glGetActiveUniformBlockiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetActiveUniformBlockiv_enc()
6178 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetActiveUniformBlockiv_enc()
6180 memcpy(ptr, &program, 4); ptr += 4; in glGetActiveUniformBlockiv_enc()
6181 memcpy(ptr, &uniformBlockIndex, 4); ptr += 4; in glGetActiveUniformBlockiv_enc()
6182 memcpy(ptr, &pname, 4); ptr += 4; in glGetActiveUniformBlockiv_enc()
6183 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetActiveUniformBlockiv_enc()
6185 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetActiveUniformBlockiv_enc()
6186 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetActiveUniformBlockiv_enc()
6214 unsigned char *ptr; in glGetActiveUniformBlockName_enc() local
6220 ptr = buf; in glGetActiveUniformBlockName_enc()
6221 int tmp = OP_glGetActiveUniformBlockName;memcpy(ptr, &tmp, 4); ptr += 4; in glGetActiveUniformBlockName_enc()
6222 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetActiveUniformBlockName_enc()
6224 memcpy(ptr, &program, 4); ptr += 4; in glGetActiveUniformBlockName_enc()
6225 memcpy(ptr, &uniformBlockIndex, 4); ptr += 4; in glGetActiveUniformBlockName_enc()
6226 memcpy(ptr, &bufSize, 4); ptr += 4; in glGetActiveUniformBlockName_enc()
6227 memcpy(ptr, &__size_length, 4); ptr += 4; in glGetActiveUniformBlockName_enc()
6228 memcpy(ptr, &__size_uniformBlockName, 4); ptr += 4; in glGetActiveUniformBlockName_enc()
6230 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetActiveUniformBlockName_enc()
6231 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetActiveUniformBlockName_enc()
6263 unsigned char *ptr; in glUniform1ui_enc() local
6269 ptr = buf; in glUniform1ui_enc()
6270 int tmp = OP_glUniform1ui;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform1ui_enc()
6271 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform1ui_enc()
6273 memcpy(ptr, &location, 4); ptr += 4; in glUniform1ui_enc()
6274 memcpy(ptr, &v0, 4); ptr += 4; in glUniform1ui_enc()
6276 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform1ui_enc()
6277 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform1ui_enc()
6291 unsigned char *ptr; in glUniform2ui_enc() local
6297 ptr = buf; in glUniform2ui_enc()
6298 int tmp = OP_glUniform2ui;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform2ui_enc()
6299 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform2ui_enc()
6301 memcpy(ptr, &location, 4); ptr += 4; in glUniform2ui_enc()
6302 memcpy(ptr, &v0, 4); ptr += 4; in glUniform2ui_enc()
6303 memcpy(ptr, &v1, 4); ptr += 4; in glUniform2ui_enc()
6305 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform2ui_enc()
6306 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform2ui_enc()
6320 unsigned char *ptr; in glUniform3ui_enc() local
6326 ptr = buf; in glUniform3ui_enc()
6327 int tmp = OP_glUniform3ui;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform3ui_enc()
6328 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform3ui_enc()
6330 memcpy(ptr, &location, 4); ptr += 4; in glUniform3ui_enc()
6331 memcpy(ptr, &v0, 4); ptr += 4; in glUniform3ui_enc()
6332 memcpy(ptr, &v1, 4); ptr += 4; in glUniform3ui_enc()
6333 memcpy(ptr, &v2, 4); ptr += 4; in glUniform3ui_enc()
6335 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform3ui_enc()
6336 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform3ui_enc()
6350 unsigned char *ptr; in glUniform4ui_enc() local
6356 ptr = buf; in glUniform4ui_enc()
6357 int tmp = OP_glUniform4ui;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform4ui_enc()
6358 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform4ui_enc()
6360 memcpy(ptr, &location, 4); ptr += 4; in glUniform4ui_enc()
6361 memcpy(ptr, &v0, 4); ptr += 4; in glUniform4ui_enc()
6362 memcpy(ptr, &v1, 4); ptr += 4; in glUniform4ui_enc()
6363 memcpy(ptr, &v2, 4); ptr += 4; in glUniform4ui_enc()
6364 memcpy(ptr, &v3, 4); ptr += 4; in glUniform4ui_enc()
6366 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform4ui_enc()
6367 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform4ui_enc()
6382 unsigned char *ptr; in glUniform1uiv_enc() local
6388 ptr = buf; in glUniform1uiv_enc()
6389 int tmp = OP_glUniform1uiv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform1uiv_enc()
6390 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform1uiv_enc()
6392 memcpy(ptr, &location, 4); ptr += 4; in glUniform1uiv_enc()
6393 memcpy(ptr, &count, 4); ptr += 4; in glUniform1uiv_enc()
6394 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniform1uiv_enc()
6395 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniform1uiv_enc()
6397 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform1uiv_enc()
6398 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform1uiv_enc()
6413 unsigned char *ptr; in glUniform2uiv_enc() local
6419 ptr = buf; in glUniform2uiv_enc()
6420 int tmp = OP_glUniform2uiv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform2uiv_enc()
6421 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform2uiv_enc()
6423 memcpy(ptr, &location, 4); ptr += 4; in glUniform2uiv_enc()
6424 memcpy(ptr, &count, 4); ptr += 4; in glUniform2uiv_enc()
6425 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniform2uiv_enc()
6426 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniform2uiv_enc()
6428 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform2uiv_enc()
6429 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform2uiv_enc()
6444 unsigned char *ptr; in glUniform3uiv_enc() local
6450 ptr = buf; in glUniform3uiv_enc()
6451 int tmp = OP_glUniform3uiv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform3uiv_enc()
6452 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform3uiv_enc()
6454 memcpy(ptr, &location, 4); ptr += 4; in glUniform3uiv_enc()
6455 memcpy(ptr, &count, 4); ptr += 4; in glUniform3uiv_enc()
6456 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniform3uiv_enc()
6457 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniform3uiv_enc()
6459 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform3uiv_enc()
6460 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform3uiv_enc()
6475 unsigned char *ptr; in glUniform4uiv_enc() local
6481 ptr = buf; in glUniform4uiv_enc()
6482 int tmp = OP_glUniform4uiv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniform4uiv_enc()
6483 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniform4uiv_enc()
6485 memcpy(ptr, &location, 4); ptr += 4; in glUniform4uiv_enc()
6486 memcpy(ptr, &count, 4); ptr += 4; in glUniform4uiv_enc()
6487 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniform4uiv_enc()
6488 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniform4uiv_enc()
6490 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniform4uiv_enc()
6491 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniform4uiv_enc()
6506 unsigned char *ptr; in glUniformMatrix2x3fv_enc() local
6512 ptr = buf; in glUniformMatrix2x3fv_enc()
6513 int tmp = OP_glUniformMatrix2x3fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniformMatrix2x3fv_enc()
6514 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniformMatrix2x3fv_enc()
6516 memcpy(ptr, &location, 4); ptr += 4; in glUniformMatrix2x3fv_enc()
6517 memcpy(ptr, &count, 4); ptr += 4; in glUniformMatrix2x3fv_enc()
6518 memcpy(ptr, &transpose, 1); ptr += 1; in glUniformMatrix2x3fv_enc()
6519 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniformMatrix2x3fv_enc()
6520 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniformMatrix2x3fv_enc()
6522 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniformMatrix2x3fv_enc()
6523 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniformMatrix2x3fv_enc()
6538 unsigned char *ptr; in glUniformMatrix3x2fv_enc() local
6544 ptr = buf; in glUniformMatrix3x2fv_enc()
6545 int tmp = OP_glUniformMatrix3x2fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniformMatrix3x2fv_enc()
6546 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniformMatrix3x2fv_enc()
6548 memcpy(ptr, &location, 4); ptr += 4; in glUniformMatrix3x2fv_enc()
6549 memcpy(ptr, &count, 4); ptr += 4; in glUniformMatrix3x2fv_enc()
6550 memcpy(ptr, &transpose, 1); ptr += 1; in glUniformMatrix3x2fv_enc()
6551 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniformMatrix3x2fv_enc()
6552 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniformMatrix3x2fv_enc()
6554 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniformMatrix3x2fv_enc()
6555 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniformMatrix3x2fv_enc()
6570 unsigned char *ptr; in glUniformMatrix2x4fv_enc() local
6576 ptr = buf; in glUniformMatrix2x4fv_enc()
6577 int tmp = OP_glUniformMatrix2x4fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniformMatrix2x4fv_enc()
6578 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniformMatrix2x4fv_enc()
6580 memcpy(ptr, &location, 4); ptr += 4; in glUniformMatrix2x4fv_enc()
6581 memcpy(ptr, &count, 4); ptr += 4; in glUniformMatrix2x4fv_enc()
6582 memcpy(ptr, &transpose, 1); ptr += 1; in glUniformMatrix2x4fv_enc()
6583 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniformMatrix2x4fv_enc()
6584 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniformMatrix2x4fv_enc()
6586 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniformMatrix2x4fv_enc()
6587 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniformMatrix2x4fv_enc()
6602 unsigned char *ptr; in glUniformMatrix4x2fv_enc() local
6608 ptr = buf; in glUniformMatrix4x2fv_enc()
6609 int tmp = OP_glUniformMatrix4x2fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniformMatrix4x2fv_enc()
6610 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniformMatrix4x2fv_enc()
6612 memcpy(ptr, &location, 4); ptr += 4; in glUniformMatrix4x2fv_enc()
6613 memcpy(ptr, &count, 4); ptr += 4; in glUniformMatrix4x2fv_enc()
6614 memcpy(ptr, &transpose, 1); ptr += 1; in glUniformMatrix4x2fv_enc()
6615 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniformMatrix4x2fv_enc()
6616 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniformMatrix4x2fv_enc()
6618 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniformMatrix4x2fv_enc()
6619 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniformMatrix4x2fv_enc()
6634 unsigned char *ptr; in glUniformMatrix3x4fv_enc() local
6640 ptr = buf; in glUniformMatrix3x4fv_enc()
6641 int tmp = OP_glUniformMatrix3x4fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniformMatrix3x4fv_enc()
6642 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniformMatrix3x4fv_enc()
6644 memcpy(ptr, &location, 4); ptr += 4; in glUniformMatrix3x4fv_enc()
6645 memcpy(ptr, &count, 4); ptr += 4; in glUniformMatrix3x4fv_enc()
6646 memcpy(ptr, &transpose, 1); ptr += 1; in glUniformMatrix3x4fv_enc()
6647 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniformMatrix3x4fv_enc()
6648 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniformMatrix3x4fv_enc()
6650 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniformMatrix3x4fv_enc()
6651 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniformMatrix3x4fv_enc()
6666 unsigned char *ptr; in glUniformMatrix4x3fv_enc() local
6672 ptr = buf; in glUniformMatrix4x3fv_enc()
6673 int tmp = OP_glUniformMatrix4x3fv;memcpy(ptr, &tmp, 4); ptr += 4; in glUniformMatrix4x3fv_enc()
6674 memcpy(ptr, &totalSize, 4); ptr += 4; in glUniformMatrix4x3fv_enc()
6676 memcpy(ptr, &location, 4); ptr += 4; in glUniformMatrix4x3fv_enc()
6677 memcpy(ptr, &count, 4); ptr += 4; in glUniformMatrix4x3fv_enc()
6678 memcpy(ptr, &transpose, 1); ptr += 1; in glUniformMatrix4x3fv_enc()
6679 memcpy(ptr, &__size_value, 4); ptr += 4; in glUniformMatrix4x3fv_enc()
6680 memcpy(ptr, value, __size_value);ptr += __size_value; in glUniformMatrix4x3fv_enc()
6682 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUniformMatrix4x3fv_enc()
6683 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUniformMatrix4x3fv_enc()
6698 unsigned char *ptr; in glGetUniformuiv_enc() local
6704 ptr = buf; in glGetUniformuiv_enc()
6705 int tmp = OP_glGetUniformuiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetUniformuiv_enc()
6706 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetUniformuiv_enc()
6708 memcpy(ptr, &program, 4); ptr += 4; in glGetUniformuiv_enc()
6709 memcpy(ptr, &location, 4); ptr += 4; in glGetUniformuiv_enc()
6710 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetUniformuiv_enc()
6712 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetUniformuiv_enc()
6713 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetUniformuiv_enc()
6741 unsigned char *ptr; in glGetActiveUniformsiv_enc() local
6747 ptr = buf; in glGetActiveUniformsiv_enc()
6748 int tmp = OP_glGetActiveUniformsiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetActiveUniformsiv_enc()
6749 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetActiveUniformsiv_enc()
6751 memcpy(ptr, &program, 4); ptr += 4; in glGetActiveUniformsiv_enc()
6752 memcpy(ptr, &uniformCount, 4); ptr += 4; in glGetActiveUniformsiv_enc()
6753 memcpy(ptr, &__size_uniformIndices, 4); ptr += 4; in glGetActiveUniformsiv_enc()
6754 memcpy(ptr, uniformIndices, __size_uniformIndices);ptr += __size_uniformIndices; in glGetActiveUniformsiv_enc()
6755 memcpy(ptr, &pname, 4); ptr += 4; in glGetActiveUniformsiv_enc()
6756 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetActiveUniformsiv_enc()
6758 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetActiveUniformsiv_enc()
6759 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetActiveUniformsiv_enc()
6785 unsigned char *ptr; in glVertexAttribI4i_enc() local
6791 ptr = buf; in glVertexAttribI4i_enc()
6792 int tmp = OP_glVertexAttribI4i;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttribI4i_enc()
6793 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttribI4i_enc()
6795 memcpy(ptr, &index, 4); ptr += 4; in glVertexAttribI4i_enc()
6796 memcpy(ptr, &v0, 4); ptr += 4; in glVertexAttribI4i_enc()
6797 memcpy(ptr, &v1, 4); ptr += 4; in glVertexAttribI4i_enc()
6798 memcpy(ptr, &v2, 4); ptr += 4; in glVertexAttribI4i_enc()
6799 memcpy(ptr, &v3, 4); ptr += 4; in glVertexAttribI4i_enc()
6801 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttribI4i_enc()
6802 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttribI4i_enc()
6816 unsigned char *ptr; in glVertexAttribI4ui_enc() local
6822 ptr = buf; in glVertexAttribI4ui_enc()
6823 int tmp = OP_glVertexAttribI4ui;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttribI4ui_enc()
6824 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttribI4ui_enc()
6826 memcpy(ptr, &index, 4); ptr += 4; in glVertexAttribI4ui_enc()
6827 memcpy(ptr, &v0, 4); ptr += 4; in glVertexAttribI4ui_enc()
6828 memcpy(ptr, &v1, 4); ptr += 4; in glVertexAttribI4ui_enc()
6829 memcpy(ptr, &v2, 4); ptr += 4; in glVertexAttribI4ui_enc()
6830 memcpy(ptr, &v3, 4); ptr += 4; in glVertexAttribI4ui_enc()
6832 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttribI4ui_enc()
6833 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttribI4ui_enc()
6848 unsigned char *ptr; in glVertexAttribI4iv_enc() local
6854 ptr = buf; in glVertexAttribI4iv_enc()
6855 int tmp = OP_glVertexAttribI4iv;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttribI4iv_enc()
6856 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttribI4iv_enc()
6858 memcpy(ptr, &index, 4); ptr += 4; in glVertexAttribI4iv_enc()
6859 memcpy(ptr, &__size_v, 4); ptr += 4; in glVertexAttribI4iv_enc()
6860 memcpy(ptr, v, __size_v);ptr += __size_v; in glVertexAttribI4iv_enc()
6862 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttribI4iv_enc()
6863 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttribI4iv_enc()
6878 unsigned char *ptr; in glVertexAttribI4uiv_enc() local
6884 ptr = buf; in glVertexAttribI4uiv_enc()
6885 int tmp = OP_glVertexAttribI4uiv;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttribI4uiv_enc()
6886 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttribI4uiv_enc()
6888 memcpy(ptr, &index, 4); ptr += 4; in glVertexAttribI4uiv_enc()
6889 memcpy(ptr, &__size_v, 4); ptr += 4; in glVertexAttribI4uiv_enc()
6890 memcpy(ptr, v, __size_v);ptr += __size_v; in glVertexAttribI4uiv_enc()
6892 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttribI4uiv_enc()
6893 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttribI4uiv_enc()
6907 unsigned char *ptr; in glVertexAttribIPointerOffsetAEMU_enc() local
6913 ptr = buf; in glVertexAttribIPointerOffsetAEMU_enc()
6914 int tmp = OP_glVertexAttribIPointerOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttribIPointerOffsetAEMU_enc()
6915 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttribIPointerOffsetAEMU_enc()
6917 memcpy(ptr, &index, 4); ptr += 4; in glVertexAttribIPointerOffsetAEMU_enc()
6918 memcpy(ptr, &size, 4); ptr += 4; in glVertexAttribIPointerOffsetAEMU_enc()
6919 memcpy(ptr, &type, 4); ptr += 4; in glVertexAttribIPointerOffsetAEMU_enc()
6920 memcpy(ptr, &stride, 4); ptr += 4; in glVertexAttribIPointerOffsetAEMU_enc()
6921 memcpy(ptr, &offset, 4); ptr += 4; in glVertexAttribIPointerOffsetAEMU_enc()
6923 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttribIPointerOffsetAEMU_enc()
6924 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttribIPointerOffsetAEMU_enc()
6939 unsigned char *ptr; in glVertexAttribIPointerDataAEMU_enc() local
6945 ptr = buf; in glVertexAttribIPointerDataAEMU_enc()
6946 int tmp = OP_glVertexAttribIPointerDataAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttribIPointerDataAEMU_enc()
6947 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttribIPointerDataAEMU_enc()
6949 memcpy(ptr, &index, 4); ptr += 4; in glVertexAttribIPointerDataAEMU_enc()
6950 memcpy(ptr, &size, 4); ptr += 4; in glVertexAttribIPointerDataAEMU_enc()
6951 memcpy(ptr, &type, 4); ptr += 4; in glVertexAttribIPointerDataAEMU_enc()
6952 memcpy(ptr, &stride, 4); ptr += 4; in glVertexAttribIPointerDataAEMU_enc()
6953 memcpy(ptr, &__size_data, 4); ptr += 4; in glVertexAttribIPointerDataAEMU_enc()
6954 …glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);p… in glVertexAttribIPointerDataAEMU_enc()
6955 memcpy(ptr, &datalen, 4); ptr += 4; in glVertexAttribIPointerDataAEMU_enc()
6957 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttribIPointerDataAEMU_enc()
6958 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttribIPointerDataAEMU_enc()
6973 unsigned char *ptr; in glGetVertexAttribIiv_enc() local
6979 ptr = buf; in glGetVertexAttribIiv_enc()
6980 int tmp = OP_glGetVertexAttribIiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetVertexAttribIiv_enc()
6981 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetVertexAttribIiv_enc()
6983 memcpy(ptr, &index, 4); ptr += 4; in glGetVertexAttribIiv_enc()
6984 memcpy(ptr, &pname, 4); ptr += 4; in glGetVertexAttribIiv_enc()
6985 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetVertexAttribIiv_enc()
6987 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetVertexAttribIiv_enc()
6988 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetVertexAttribIiv_enc()
7015 unsigned char *ptr; in glGetVertexAttribIuiv_enc() local
7021 ptr = buf; in glGetVertexAttribIuiv_enc()
7022 int tmp = OP_glGetVertexAttribIuiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetVertexAttribIuiv_enc()
7023 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetVertexAttribIuiv_enc()
7025 memcpy(ptr, &index, 4); ptr += 4; in glGetVertexAttribIuiv_enc()
7026 memcpy(ptr, &pname, 4); ptr += 4; in glGetVertexAttribIuiv_enc()
7027 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetVertexAttribIuiv_enc()
7029 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetVertexAttribIuiv_enc()
7030 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetVertexAttribIuiv_enc()
7056 unsigned char *ptr; in glVertexAttribDivisor_enc() local
7062 ptr = buf; in glVertexAttribDivisor_enc()
7063 int tmp = OP_glVertexAttribDivisor;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttribDivisor_enc()
7064 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttribDivisor_enc()
7066 memcpy(ptr, &index, 4); ptr += 4; in glVertexAttribDivisor_enc()
7067 memcpy(ptr, &divisor, 4); ptr += 4; in glVertexAttribDivisor_enc()
7069 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttribDivisor_enc()
7070 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttribDivisor_enc()
7084 unsigned char *ptr; in glDrawArraysInstanced_enc() local
7090 ptr = buf; in glDrawArraysInstanced_enc()
7091 int tmp = OP_glDrawArraysInstanced;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawArraysInstanced_enc()
7092 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawArraysInstanced_enc()
7094 memcpy(ptr, &mode, 4); ptr += 4; in glDrawArraysInstanced_enc()
7095 memcpy(ptr, &first, 4); ptr += 4; in glDrawArraysInstanced_enc()
7096 memcpy(ptr, &count, 4); ptr += 4; in glDrawArraysInstanced_enc()
7097 memcpy(ptr, &primcount, 4); ptr += 4; in glDrawArraysInstanced_enc()
7099 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawArraysInstanced_enc()
7100 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawArraysInstanced_enc()
7115 unsigned char *ptr; in glDrawElementsInstancedDataAEMU_enc() local
7121 ptr = buf; in glDrawElementsInstancedDataAEMU_enc()
7122 int tmp = OP_glDrawElementsInstancedDataAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawElementsInstancedDataAEMU_enc()
7123 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawElementsInstancedDataAEMU_enc()
7125 memcpy(ptr, &mode, 4); ptr += 4; in glDrawElementsInstancedDataAEMU_enc()
7126 memcpy(ptr, &count, 4); ptr += 4; in glDrawElementsInstancedDataAEMU_enc()
7127 memcpy(ptr, &type, 4); ptr += 4; in glDrawElementsInstancedDataAEMU_enc()
7128 memcpy(ptr, &__size_indices, 4); ptr += 4; in glDrawElementsInstancedDataAEMU_enc()
7129 memcpy(ptr, indices, __size_indices);ptr += __size_indices; in glDrawElementsInstancedDataAEMU_enc()
7130 memcpy(ptr, &primcount, 4); ptr += 4; in glDrawElementsInstancedDataAEMU_enc()
7131 memcpy(ptr, &datalen, 4); ptr += 4; in glDrawElementsInstancedDataAEMU_enc()
7133 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawElementsInstancedDataAEMU_enc()
7134 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsInstancedDataAEMU_enc()
7148 unsigned char *ptr; in glDrawElementsInstancedOffsetAEMU_enc() local
7154 ptr = buf; in glDrawElementsInstancedOffsetAEMU_enc()
7155 int tmp = OP_glDrawElementsInstancedOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawElementsInstancedOffsetAEMU_enc()
7156 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawElementsInstancedOffsetAEMU_enc()
7158 memcpy(ptr, &mode, 4); ptr += 4; in glDrawElementsInstancedOffsetAEMU_enc()
7159 memcpy(ptr, &count, 4); ptr += 4; in glDrawElementsInstancedOffsetAEMU_enc()
7160 memcpy(ptr, &type, 4); ptr += 4; in glDrawElementsInstancedOffsetAEMU_enc()
7161 memcpy(ptr, &offset, 4); ptr += 4; in glDrawElementsInstancedOffsetAEMU_enc()
7162 memcpy(ptr, &primcount, 4); ptr += 4; in glDrawElementsInstancedOffsetAEMU_enc()
7164 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawElementsInstancedOffsetAEMU_enc()
7165 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsInstancedOffsetAEMU_enc()
7180 unsigned char *ptr; in glDrawRangeElementsDataAEMU_enc() local
7186 ptr = buf; in glDrawRangeElementsDataAEMU_enc()
7187 int tmp = OP_glDrawRangeElementsDataAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawRangeElementsDataAEMU_enc()
7188 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawRangeElementsDataAEMU_enc()
7190 memcpy(ptr, &mode, 4); ptr += 4; in glDrawRangeElementsDataAEMU_enc()
7191 memcpy(ptr, &start, 4); ptr += 4; in glDrawRangeElementsDataAEMU_enc()
7192 memcpy(ptr, &end, 4); ptr += 4; in glDrawRangeElementsDataAEMU_enc()
7193 memcpy(ptr, &count, 4); ptr += 4; in glDrawRangeElementsDataAEMU_enc()
7194 memcpy(ptr, &type, 4); ptr += 4; in glDrawRangeElementsDataAEMU_enc()
7195 memcpy(ptr, &__size_indices, 4); ptr += 4; in glDrawRangeElementsDataAEMU_enc()
7196 memcpy(ptr, indices, __size_indices);ptr += __size_indices; in glDrawRangeElementsDataAEMU_enc()
7197 memcpy(ptr, &datalen, 4); ptr += 4; in glDrawRangeElementsDataAEMU_enc()
7199 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawRangeElementsDataAEMU_enc()
7200 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawRangeElementsDataAEMU_enc()
7214 unsigned char *ptr; in glDrawRangeElementsOffsetAEMU_enc() local
7220 ptr = buf; in glDrawRangeElementsOffsetAEMU_enc()
7221 int tmp = OP_glDrawRangeElementsOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawRangeElementsOffsetAEMU_enc()
7222 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawRangeElementsOffsetAEMU_enc()
7224 memcpy(ptr, &mode, 4); ptr += 4; in glDrawRangeElementsOffsetAEMU_enc()
7225 memcpy(ptr, &start, 4); ptr += 4; in glDrawRangeElementsOffsetAEMU_enc()
7226 memcpy(ptr, &end, 4); ptr += 4; in glDrawRangeElementsOffsetAEMU_enc()
7227 memcpy(ptr, &count, 4); ptr += 4; in glDrawRangeElementsOffsetAEMU_enc()
7228 memcpy(ptr, &type, 4); ptr += 4; in glDrawRangeElementsOffsetAEMU_enc()
7229 memcpy(ptr, &offset, 4); ptr += 4; in glDrawRangeElementsOffsetAEMU_enc()
7231 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawRangeElementsOffsetAEMU_enc()
7232 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawRangeElementsOffsetAEMU_enc()
7246 unsigned char *ptr; in glFenceSyncAEMU_enc() local
7252 ptr = buf; in glFenceSyncAEMU_enc()
7253 int tmp = OP_glFenceSyncAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glFenceSyncAEMU_enc()
7254 memcpy(ptr, &totalSize, 4); ptr += 4; in glFenceSyncAEMU_enc()
7256 memcpy(ptr, &condition, 4); ptr += 4; in glFenceSyncAEMU_enc()
7257 memcpy(ptr, &flags, 4); ptr += 4; in glFenceSyncAEMU_enc()
7259 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFenceSyncAEMU_enc()
7260 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFenceSyncAEMU_enc()
7289 unsigned char *ptr; in glClientWaitSyncAEMU_enc() local
7295 ptr = buf; in glClientWaitSyncAEMU_enc()
7296 int tmp = OP_glClientWaitSyncAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glClientWaitSyncAEMU_enc()
7297 memcpy(ptr, &totalSize, 4); ptr += 4; in glClientWaitSyncAEMU_enc()
7299 memcpy(ptr, &wait_on, 8); ptr += 8; in glClientWaitSyncAEMU_enc()
7300 memcpy(ptr, &flags, 4); ptr += 4; in glClientWaitSyncAEMU_enc()
7301 memcpy(ptr, &timeout, 8); ptr += 8; in glClientWaitSyncAEMU_enc()
7303 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClientWaitSyncAEMU_enc()
7304 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClientWaitSyncAEMU_enc()
7333 unsigned char *ptr; in glWaitSyncAEMU_enc() local
7339 ptr = buf; in glWaitSyncAEMU_enc()
7340 int tmp = OP_glWaitSyncAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glWaitSyncAEMU_enc()
7341 memcpy(ptr, &totalSize, 4); ptr += 4; in glWaitSyncAEMU_enc()
7343 memcpy(ptr, &wait_on, 8); ptr += 8; in glWaitSyncAEMU_enc()
7344 memcpy(ptr, &flags, 4); ptr += 4; in glWaitSyncAEMU_enc()
7345 memcpy(ptr, &timeout, 8); ptr += 8; in glWaitSyncAEMU_enc()
7347 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glWaitSyncAEMU_enc()
7348 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glWaitSyncAEMU_enc()
7362 unsigned char *ptr; in glDeleteSyncAEMU_enc() local
7368 ptr = buf; in glDeleteSyncAEMU_enc()
7369 int tmp = OP_glDeleteSyncAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteSyncAEMU_enc()
7370 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteSyncAEMU_enc()
7372 memcpy(ptr, &to_delete, 8); ptr += 8; in glDeleteSyncAEMU_enc()
7374 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteSyncAEMU_enc()
7375 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteSyncAEMU_enc()
7389 unsigned char *ptr; in glIsSyncAEMU_enc() local
7395 ptr = buf; in glIsSyncAEMU_enc()
7396 int tmp = OP_glIsSyncAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glIsSyncAEMU_enc()
7397 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsSyncAEMU_enc()
7399 memcpy(ptr, &sync, 8); ptr += 8; in glIsSyncAEMU_enc()
7401 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsSyncAEMU_enc()
7402 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsSyncAEMU_enc()
7433 unsigned char *ptr; in glGetSyncivAEMU_enc() local
7439 ptr = buf; in glGetSyncivAEMU_enc()
7440 int tmp = OP_glGetSyncivAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glGetSyncivAEMU_enc()
7441 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetSyncivAEMU_enc()
7443 memcpy(ptr, &sync, 8); ptr += 8; in glGetSyncivAEMU_enc()
7444 memcpy(ptr, &pname, 4); ptr += 4; in glGetSyncivAEMU_enc()
7445 memcpy(ptr, &bufSize, 4); ptr += 4; in glGetSyncivAEMU_enc()
7446 memcpy(ptr, &__size_length, 4); ptr += 4; in glGetSyncivAEMU_enc()
7447 memcpy(ptr, &__size_values, 4); ptr += 4; in glGetSyncivAEMU_enc()
7449 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetSyncivAEMU_enc()
7450 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetSyncivAEMU_enc()
7481 unsigned char *ptr; in glDrawBuffers_enc() local
7487 ptr = buf; in glDrawBuffers_enc()
7488 int tmp = OP_glDrawBuffers;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawBuffers_enc()
7489 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawBuffers_enc()
7491 memcpy(ptr, &n, 4); ptr += 4; in glDrawBuffers_enc()
7492 memcpy(ptr, &__size_bufs, 4); ptr += 4; in glDrawBuffers_enc()
7493 memcpy(ptr, bufs, __size_bufs);ptr += __size_bufs; in glDrawBuffers_enc()
7495 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawBuffers_enc()
7496 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawBuffers_enc()
7510 unsigned char *ptr; in glReadBuffer_enc() local
7516 ptr = buf; in glReadBuffer_enc()
7517 int tmp = OP_glReadBuffer;memcpy(ptr, &tmp, 4); ptr += 4; in glReadBuffer_enc()
7518 memcpy(ptr, &totalSize, 4); ptr += 4; in glReadBuffer_enc()
7520 memcpy(ptr, &src, 4); ptr += 4; in glReadBuffer_enc()
7522 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glReadBuffer_enc()
7523 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glReadBuffer_enc()
7537 unsigned char *ptr; in glBlitFramebuffer_enc() local
7543 ptr = buf; in glBlitFramebuffer_enc()
7544 int tmp = OP_glBlitFramebuffer;memcpy(ptr, &tmp, 4); ptr += 4; in glBlitFramebuffer_enc()
7545 memcpy(ptr, &totalSize, 4); ptr += 4; in glBlitFramebuffer_enc()
7547 memcpy(ptr, &srcX0, 4); ptr += 4; in glBlitFramebuffer_enc()
7548 memcpy(ptr, &srcY0, 4); ptr += 4; in glBlitFramebuffer_enc()
7549 memcpy(ptr, &srcX1, 4); ptr += 4; in glBlitFramebuffer_enc()
7550 memcpy(ptr, &srcY1, 4); ptr += 4; in glBlitFramebuffer_enc()
7551 memcpy(ptr, &dstX0, 4); ptr += 4; in glBlitFramebuffer_enc()
7552 memcpy(ptr, &dstY0, 4); ptr += 4; in glBlitFramebuffer_enc()
7553 memcpy(ptr, &dstX1, 4); ptr += 4; in glBlitFramebuffer_enc()
7554 memcpy(ptr, &dstY1, 4); ptr += 4; in glBlitFramebuffer_enc()
7555 memcpy(ptr, &mask, 4); ptr += 4; in glBlitFramebuffer_enc()
7556 memcpy(ptr, &filter, 4); ptr += 4; in glBlitFramebuffer_enc()
7558 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlitFramebuffer_enc()
7559 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlitFramebuffer_enc()
7574 unsigned char *ptr; in glInvalidateFramebuffer_enc() local
7580 ptr = buf; in glInvalidateFramebuffer_enc()
7581 int tmp = OP_glInvalidateFramebuffer;memcpy(ptr, &tmp, 4); ptr += 4; in glInvalidateFramebuffer_enc()
7582 memcpy(ptr, &totalSize, 4); ptr += 4; in glInvalidateFramebuffer_enc()
7584 memcpy(ptr, &target, 4); ptr += 4; in glInvalidateFramebuffer_enc()
7585 memcpy(ptr, &numAttachments, 4); ptr += 4; in glInvalidateFramebuffer_enc()
7586 memcpy(ptr, &__size_attachments, 4); ptr += 4; in glInvalidateFramebuffer_enc()
7587 memcpy(ptr, attachments, __size_attachments);ptr += __size_attachments; in glInvalidateFramebuffer_enc()
7589 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glInvalidateFramebuffer_enc()
7590 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glInvalidateFramebuffer_enc()
7605 unsigned char *ptr; in glInvalidateSubFramebuffer_enc() local
7611 ptr = buf; in glInvalidateSubFramebuffer_enc()
7612 int tmp = OP_glInvalidateSubFramebuffer;memcpy(ptr, &tmp, 4); ptr += 4; in glInvalidateSubFramebuffer_enc()
7613 memcpy(ptr, &totalSize, 4); ptr += 4; in glInvalidateSubFramebuffer_enc()
7615 memcpy(ptr, &target, 4); ptr += 4; in glInvalidateSubFramebuffer_enc()
7616 memcpy(ptr, &numAttachments, 4); ptr += 4; in glInvalidateSubFramebuffer_enc()
7617 memcpy(ptr, &__size_attachments, 4); ptr += 4; in glInvalidateSubFramebuffer_enc()
7618 memcpy(ptr, attachments, __size_attachments);ptr += __size_attachments; in glInvalidateSubFramebuffer_enc()
7619 memcpy(ptr, &x, 4); ptr += 4; in glInvalidateSubFramebuffer_enc()
7620 memcpy(ptr, &y, 4); ptr += 4; in glInvalidateSubFramebuffer_enc()
7621 memcpy(ptr, &width, 4); ptr += 4; in glInvalidateSubFramebuffer_enc()
7622 memcpy(ptr, &height, 4); ptr += 4; in glInvalidateSubFramebuffer_enc()
7624 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glInvalidateSubFramebuffer_enc()
7625 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glInvalidateSubFramebuffer_enc()
7639 unsigned char *ptr; in glFramebufferTextureLayer_enc() local
7645 ptr = buf; in glFramebufferTextureLayer_enc()
7646 int tmp = OP_glFramebufferTextureLayer;memcpy(ptr, &tmp, 4); ptr += 4; in glFramebufferTextureLayer_enc()
7647 memcpy(ptr, &totalSize, 4); ptr += 4; in glFramebufferTextureLayer_enc()
7649 memcpy(ptr, &target, 4); ptr += 4; in glFramebufferTextureLayer_enc()
7650 memcpy(ptr, &attachment, 4); ptr += 4; in glFramebufferTextureLayer_enc()
7651 memcpy(ptr, &texture, 4); ptr += 4; in glFramebufferTextureLayer_enc()
7652 memcpy(ptr, &level, 4); ptr += 4; in glFramebufferTextureLayer_enc()
7653 memcpy(ptr, &layer, 4); ptr += 4; in glFramebufferTextureLayer_enc()
7655 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFramebufferTextureLayer_enc()
7656 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferTextureLayer_enc()
7670 unsigned char *ptr; in glRenderbufferStorageMultisample_enc() local
7676 ptr = buf; in glRenderbufferStorageMultisample_enc()
7677 int tmp = OP_glRenderbufferStorageMultisample;memcpy(ptr, &tmp, 4); ptr += 4; in glRenderbufferStorageMultisample_enc()
7678 memcpy(ptr, &totalSize, 4); ptr += 4; in glRenderbufferStorageMultisample_enc()
7680 memcpy(ptr, &target, 4); ptr += 4; in glRenderbufferStorageMultisample_enc()
7681 memcpy(ptr, &samples, 4); ptr += 4; in glRenderbufferStorageMultisample_enc()
7682 memcpy(ptr, &internalformat, 4); ptr += 4; in glRenderbufferStorageMultisample_enc()
7683 memcpy(ptr, &width, 4); ptr += 4; in glRenderbufferStorageMultisample_enc()
7684 memcpy(ptr, &height, 4); ptr += 4; in glRenderbufferStorageMultisample_enc()
7686 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glRenderbufferStorageMultisample_enc()
7687 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRenderbufferStorageMultisample_enc()
7701 unsigned char *ptr; in glTexStorage2D_enc() local
7707 ptr = buf; in glTexStorage2D_enc()
7708 int tmp = OP_glTexStorage2D;memcpy(ptr, &tmp, 4); ptr += 4; in glTexStorage2D_enc()
7709 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexStorage2D_enc()
7711 memcpy(ptr, &target, 4); ptr += 4; in glTexStorage2D_enc()
7712 memcpy(ptr, &levels, 4); ptr += 4; in glTexStorage2D_enc()
7713 memcpy(ptr, &internalformat, 4); ptr += 4; in glTexStorage2D_enc()
7714 memcpy(ptr, &width, 4); ptr += 4; in glTexStorage2D_enc()
7715 memcpy(ptr, &height, 4); ptr += 4; in glTexStorage2D_enc()
7717 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexStorage2D_enc()
7718 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexStorage2D_enc()
7733 unsigned char *ptr; in glGetInternalformativ_enc() local
7739 ptr = buf; in glGetInternalformativ_enc()
7740 int tmp = OP_glGetInternalformativ;memcpy(ptr, &tmp, 4); ptr += 4; in glGetInternalformativ_enc()
7741 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetInternalformativ_enc()
7743 memcpy(ptr, &target, 4); ptr += 4; in glGetInternalformativ_enc()
7744 memcpy(ptr, &internalformat, 4); ptr += 4; in glGetInternalformativ_enc()
7745 memcpy(ptr, &pname, 4); ptr += 4; in glGetInternalformativ_enc()
7746 memcpy(ptr, &bufSize, 4); ptr += 4; in glGetInternalformativ_enc()
7747 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetInternalformativ_enc()
7749 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetInternalformativ_enc()
7750 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetInternalformativ_enc()
7776 unsigned char *ptr; in glBeginTransformFeedback_enc() local
7782 ptr = buf; in glBeginTransformFeedback_enc()
7783 int tmp = OP_glBeginTransformFeedback;memcpy(ptr, &tmp, 4); ptr += 4; in glBeginTransformFeedback_enc()
7784 memcpy(ptr, &totalSize, 4); ptr += 4; in glBeginTransformFeedback_enc()
7786 memcpy(ptr, &primitiveMode, 4); ptr += 4; in glBeginTransformFeedback_enc()
7788 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBeginTransformFeedback_enc()
7789 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBeginTransformFeedback_enc()
7803 unsigned char *ptr; in glEndTransformFeedback_enc() local
7809 ptr = buf; in glEndTransformFeedback_enc()
7810 int tmp = OP_glEndTransformFeedback;memcpy(ptr, &tmp, 4); ptr += 4; in glEndTransformFeedback_enc()
7811 memcpy(ptr, &totalSize, 4); ptr += 4; in glEndTransformFeedback_enc()
7814 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEndTransformFeedback_enc()
7815 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEndTransformFeedback_enc()
7830 unsigned char *ptr; in glGenTransformFeedbacks_enc() local
7836 ptr = buf; in glGenTransformFeedbacks_enc()
7837 int tmp = OP_glGenTransformFeedbacks;memcpy(ptr, &tmp, 4); ptr += 4; in glGenTransformFeedbacks_enc()
7838 memcpy(ptr, &totalSize, 4); ptr += 4; in glGenTransformFeedbacks_enc()
7840 memcpy(ptr, &n, 4); ptr += 4; in glGenTransformFeedbacks_enc()
7841 memcpy(ptr, &__size_ids, 4); ptr += 4; in glGenTransformFeedbacks_enc()
7843 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenTransformFeedbacks_enc()
7844 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenTransformFeedbacks_enc()
7871 unsigned char *ptr; in glDeleteTransformFeedbacks_enc() local
7877 ptr = buf; in glDeleteTransformFeedbacks_enc()
7878 int tmp = OP_glDeleteTransformFeedbacks;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteTransformFeedbacks_enc()
7879 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteTransformFeedbacks_enc()
7881 memcpy(ptr, &n, 4); ptr += 4; in glDeleteTransformFeedbacks_enc()
7882 memcpy(ptr, &__size_ids, 4); ptr += 4; in glDeleteTransformFeedbacks_enc()
7883 memcpy(ptr, ids, __size_ids);ptr += __size_ids; in glDeleteTransformFeedbacks_enc()
7885 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteTransformFeedbacks_enc()
7886 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteTransformFeedbacks_enc()
7900 unsigned char *ptr; in glBindTransformFeedback_enc() local
7906 ptr = buf; in glBindTransformFeedback_enc()
7907 int tmp = OP_glBindTransformFeedback;memcpy(ptr, &tmp, 4); ptr += 4; in glBindTransformFeedback_enc()
7908 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindTransformFeedback_enc()
7910 memcpy(ptr, &target, 4); ptr += 4; in glBindTransformFeedback_enc()
7911 memcpy(ptr, &id, 4); ptr += 4; in glBindTransformFeedback_enc()
7913 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindTransformFeedback_enc()
7914 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindTransformFeedback_enc()
7928 unsigned char *ptr; in glPauseTransformFeedback_enc() local
7934 ptr = buf; in glPauseTransformFeedback_enc()
7935 int tmp = OP_glPauseTransformFeedback;memcpy(ptr, &tmp, 4); ptr += 4; in glPauseTransformFeedback_enc()
7936 memcpy(ptr, &totalSize, 4); ptr += 4; in glPauseTransformFeedback_enc()
7939 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPauseTransformFeedback_enc()
7940 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPauseTransformFeedback_enc()
7954 unsigned char *ptr; in glResumeTransformFeedback_enc() local
7960 ptr = buf; in glResumeTransformFeedback_enc()
7961 int tmp = OP_glResumeTransformFeedback;memcpy(ptr, &tmp, 4); ptr += 4; in glResumeTransformFeedback_enc()
7962 memcpy(ptr, &totalSize, 4); ptr += 4; in glResumeTransformFeedback_enc()
7965 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glResumeTransformFeedback_enc()
7966 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glResumeTransformFeedback_enc()
7980 unsigned char *ptr; in glIsTransformFeedback_enc() local
7986 ptr = buf; in glIsTransformFeedback_enc()
7987 int tmp = OP_glIsTransformFeedback;memcpy(ptr, &tmp, 4); ptr += 4; in glIsTransformFeedback_enc()
7988 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsTransformFeedback_enc()
7990 memcpy(ptr, &id, 4); ptr += 4; in glIsTransformFeedback_enc()
7992 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsTransformFeedback_enc()
7993 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsTransformFeedback_enc()
8023 unsigned char *ptr; in glTransformFeedbackVaryingsAEMU_enc() local
8029 ptr = buf; in glTransformFeedbackVaryingsAEMU_enc()
8030 int tmp = OP_glTransformFeedbackVaryingsAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glTransformFeedbackVaryingsAEMU_enc()
8031 memcpy(ptr, &totalSize, 4); ptr += 4; in glTransformFeedbackVaryingsAEMU_enc()
8033 memcpy(ptr, &program, 4); ptr += 4; in glTransformFeedbackVaryingsAEMU_enc()
8034 memcpy(ptr, &count, 4); ptr += 4; in glTransformFeedbackVaryingsAEMU_enc()
8035 memcpy(ptr, &__size_packedVaryings, 4); ptr += 4; in glTransformFeedbackVaryingsAEMU_enc()
8036 memcpy(ptr, packedVaryings, __size_packedVaryings);ptr += __size_packedVaryings; in glTransformFeedbackVaryingsAEMU_enc()
8037 memcpy(ptr, &packedVaryingsLen, 4); ptr += 4; in glTransformFeedbackVaryingsAEMU_enc()
8038 memcpy(ptr, &bufferMode, 4); ptr += 4; in glTransformFeedbackVaryingsAEMU_enc()
8040 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTransformFeedbackVaryingsAEMU_enc()
8041 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTransformFeedbackVaryingsAEMU_enc()
8059 unsigned char *ptr; in glGetTransformFeedbackVarying_enc() local
8065 ptr = buf; in glGetTransformFeedbackVarying_enc()
8066 int tmp = OP_glGetTransformFeedbackVarying;memcpy(ptr, &tmp, 4); ptr += 4; in glGetTransformFeedbackVarying_enc()
8067 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetTransformFeedbackVarying_enc()
8069 memcpy(ptr, &program, 4); ptr += 4; in glGetTransformFeedbackVarying_enc()
8070 memcpy(ptr, &index, 4); ptr += 4; in glGetTransformFeedbackVarying_enc()
8071 memcpy(ptr, &bufSize, 4); ptr += 4; in glGetTransformFeedbackVarying_enc()
8072 memcpy(ptr, &__size_length, 4); ptr += 4; in glGetTransformFeedbackVarying_enc()
8073 memcpy(ptr, &__size_size, 4); ptr += 4; in glGetTransformFeedbackVarying_enc()
8074 memcpy(ptr, &__size_type, 4); ptr += 4; in glGetTransformFeedbackVarying_enc()
8075 memcpy(ptr, &__size_name, 4); ptr += 4; in glGetTransformFeedbackVarying_enc()
8077 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTransformFeedbackVarying_enc()
8078 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTransformFeedbackVarying_enc()
8117 unsigned char *ptr; in glGenSamplers_enc() local
8123 ptr = buf; in glGenSamplers_enc()
8124 int tmp = OP_glGenSamplers;memcpy(ptr, &tmp, 4); ptr += 4; in glGenSamplers_enc()
8125 memcpy(ptr, &totalSize, 4); ptr += 4; in glGenSamplers_enc()
8127 memcpy(ptr, &n, 4); ptr += 4; in glGenSamplers_enc()
8128 memcpy(ptr, &__size_samplers, 4); ptr += 4; in glGenSamplers_enc()
8130 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenSamplers_enc()
8131 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenSamplers_enc()
8158 unsigned char *ptr; in glDeleteSamplers_enc() local
8164 ptr = buf; in glDeleteSamplers_enc()
8165 int tmp = OP_glDeleteSamplers;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteSamplers_enc()
8166 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteSamplers_enc()
8168 memcpy(ptr, &n, 4); ptr += 4; in glDeleteSamplers_enc()
8169 memcpy(ptr, &__size_samplers, 4); ptr += 4; in glDeleteSamplers_enc()
8170 memcpy(ptr, samplers, __size_samplers);ptr += __size_samplers; in glDeleteSamplers_enc()
8172 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteSamplers_enc()
8173 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteSamplers_enc()
8187 unsigned char *ptr; in glBindSampler_enc() local
8193 ptr = buf; in glBindSampler_enc()
8194 int tmp = OP_glBindSampler;memcpy(ptr, &tmp, 4); ptr += 4; in glBindSampler_enc()
8195 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindSampler_enc()
8197 memcpy(ptr, &unit, 4); ptr += 4; in glBindSampler_enc()
8198 memcpy(ptr, &sampler, 4); ptr += 4; in glBindSampler_enc()
8200 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindSampler_enc()
8201 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindSampler_enc()
8215 unsigned char *ptr; in glSamplerParameterf_enc() local
8221 ptr = buf; in glSamplerParameterf_enc()
8222 int tmp = OP_glSamplerParameterf;memcpy(ptr, &tmp, 4); ptr += 4; in glSamplerParameterf_enc()
8223 memcpy(ptr, &totalSize, 4); ptr += 4; in glSamplerParameterf_enc()
8225 memcpy(ptr, &sampler, 4); ptr += 4; in glSamplerParameterf_enc()
8226 memcpy(ptr, &pname, 4); ptr += 4; in glSamplerParameterf_enc()
8227 memcpy(ptr, &param, 4); ptr += 4; in glSamplerParameterf_enc()
8229 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSamplerParameterf_enc()
8230 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSamplerParameterf_enc()
8244 unsigned char *ptr; in glSamplerParameteri_enc() local
8250 ptr = buf; in glSamplerParameteri_enc()
8251 int tmp = OP_glSamplerParameteri;memcpy(ptr, &tmp, 4); ptr += 4; in glSamplerParameteri_enc()
8252 memcpy(ptr, &totalSize, 4); ptr += 4; in glSamplerParameteri_enc()
8254 memcpy(ptr, &sampler, 4); ptr += 4; in glSamplerParameteri_enc()
8255 memcpy(ptr, &pname, 4); ptr += 4; in glSamplerParameteri_enc()
8256 memcpy(ptr, &param, 4); ptr += 4; in glSamplerParameteri_enc()
8258 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSamplerParameteri_enc()
8259 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSamplerParameteri_enc()
8274 unsigned char *ptr; in glSamplerParameterfv_enc() local
8280 ptr = buf; in glSamplerParameterfv_enc()
8281 int tmp = OP_glSamplerParameterfv;memcpy(ptr, &tmp, 4); ptr += 4; in glSamplerParameterfv_enc()
8282 memcpy(ptr, &totalSize, 4); ptr += 4; in glSamplerParameterfv_enc()
8284 memcpy(ptr, &sampler, 4); ptr += 4; in glSamplerParameterfv_enc()
8285 memcpy(ptr, &pname, 4); ptr += 4; in glSamplerParameterfv_enc()
8286 memcpy(ptr, &__size_params, 4); ptr += 4; in glSamplerParameterfv_enc()
8287 memcpy(ptr, params, __size_params);ptr += __size_params; in glSamplerParameterfv_enc()
8289 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSamplerParameterfv_enc()
8290 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSamplerParameterfv_enc()
8305 unsigned char *ptr; in glSamplerParameteriv_enc() local
8311 ptr = buf; in glSamplerParameteriv_enc()
8312 int tmp = OP_glSamplerParameteriv;memcpy(ptr, &tmp, 4); ptr += 4; in glSamplerParameteriv_enc()
8313 memcpy(ptr, &totalSize, 4); ptr += 4; in glSamplerParameteriv_enc()
8315 memcpy(ptr, &sampler, 4); ptr += 4; in glSamplerParameteriv_enc()
8316 memcpy(ptr, &pname, 4); ptr += 4; in glSamplerParameteriv_enc()
8317 memcpy(ptr, &__size_params, 4); ptr += 4; in glSamplerParameteriv_enc()
8318 memcpy(ptr, params, __size_params);ptr += __size_params; in glSamplerParameteriv_enc()
8320 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSamplerParameteriv_enc()
8321 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSamplerParameteriv_enc()
8336 unsigned char *ptr; in glGetSamplerParameterfv_enc() local
8342 ptr = buf; in glGetSamplerParameterfv_enc()
8343 int tmp = OP_glGetSamplerParameterfv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetSamplerParameterfv_enc()
8344 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetSamplerParameterfv_enc()
8346 memcpy(ptr, &sampler, 4); ptr += 4; in glGetSamplerParameterfv_enc()
8347 memcpy(ptr, &pname, 4); ptr += 4; in glGetSamplerParameterfv_enc()
8348 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetSamplerParameterfv_enc()
8350 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetSamplerParameterfv_enc()
8351 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetSamplerParameterfv_enc()
8378 unsigned char *ptr; in glGetSamplerParameteriv_enc() local
8384 ptr = buf; in glGetSamplerParameteriv_enc()
8385 int tmp = OP_glGetSamplerParameteriv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetSamplerParameteriv_enc()
8386 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetSamplerParameteriv_enc()
8388 memcpy(ptr, &sampler, 4); ptr += 4; in glGetSamplerParameteriv_enc()
8389 memcpy(ptr, &pname, 4); ptr += 4; in glGetSamplerParameteriv_enc()
8390 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetSamplerParameteriv_enc()
8392 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetSamplerParameteriv_enc()
8393 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetSamplerParameteriv_enc()
8419 unsigned char *ptr; in glIsSampler_enc() local
8425 ptr = buf; in glIsSampler_enc()
8426 int tmp = OP_glIsSampler;memcpy(ptr, &tmp, 4); ptr += 4; in glIsSampler_enc()
8427 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsSampler_enc()
8429 memcpy(ptr, &sampler, 4); ptr += 4; in glIsSampler_enc()
8431 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsSampler_enc()
8432 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsSampler_enc()
8462 unsigned char *ptr; in glGenQueries_enc() local
8468 ptr = buf; in glGenQueries_enc()
8469 int tmp = OP_glGenQueries;memcpy(ptr, &tmp, 4); ptr += 4; in glGenQueries_enc()
8470 memcpy(ptr, &totalSize, 4); ptr += 4; in glGenQueries_enc()
8472 memcpy(ptr, &n, 4); ptr += 4; in glGenQueries_enc()
8473 memcpy(ptr, &__size_queries, 4); ptr += 4; in glGenQueries_enc()
8475 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenQueries_enc()
8476 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenQueries_enc()
8503 unsigned char *ptr; in glDeleteQueries_enc() local
8509 ptr = buf; in glDeleteQueries_enc()
8510 int tmp = OP_glDeleteQueries;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteQueries_enc()
8511 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteQueries_enc()
8513 memcpy(ptr, &n, 4); ptr += 4; in glDeleteQueries_enc()
8514 memcpy(ptr, &__size_queries, 4); ptr += 4; in glDeleteQueries_enc()
8515 memcpy(ptr, queries, __size_queries);ptr += __size_queries; in glDeleteQueries_enc()
8517 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteQueries_enc()
8518 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteQueries_enc()
8532 unsigned char *ptr; in glBeginQuery_enc() local
8538 ptr = buf; in glBeginQuery_enc()
8539 int tmp = OP_glBeginQuery;memcpy(ptr, &tmp, 4); ptr += 4; in glBeginQuery_enc()
8540 memcpy(ptr, &totalSize, 4); ptr += 4; in glBeginQuery_enc()
8542 memcpy(ptr, &target, 4); ptr += 4; in glBeginQuery_enc()
8543 memcpy(ptr, &query, 4); ptr += 4; in glBeginQuery_enc()
8545 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBeginQuery_enc()
8546 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBeginQuery_enc()
8560 unsigned char *ptr; in glEndQuery_enc() local
8566 ptr = buf; in glEndQuery_enc()
8567 int tmp = OP_glEndQuery;memcpy(ptr, &tmp, 4); ptr += 4; in glEndQuery_enc()
8568 memcpy(ptr, &totalSize, 4); ptr += 4; in glEndQuery_enc()
8570 memcpy(ptr, &target, 4); ptr += 4; in glEndQuery_enc()
8572 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEndQuery_enc()
8573 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEndQuery_enc()
8588 unsigned char *ptr; in glGetQueryiv_enc() local
8594 ptr = buf; in glGetQueryiv_enc()
8595 int tmp = OP_glGetQueryiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetQueryiv_enc()
8596 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetQueryiv_enc()
8598 memcpy(ptr, &target, 4); ptr += 4; in glGetQueryiv_enc()
8599 memcpy(ptr, &pname, 4); ptr += 4; in glGetQueryiv_enc()
8600 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetQueryiv_enc()
8602 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetQueryiv_enc()
8603 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetQueryiv_enc()
8630 unsigned char *ptr; in glGetQueryObjectuiv_enc() local
8636 ptr = buf; in glGetQueryObjectuiv_enc()
8637 int tmp = OP_glGetQueryObjectuiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetQueryObjectuiv_enc()
8638 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetQueryObjectuiv_enc()
8640 memcpy(ptr, &query, 4); ptr += 4; in glGetQueryObjectuiv_enc()
8641 memcpy(ptr, &pname, 4); ptr += 4; in glGetQueryObjectuiv_enc()
8642 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetQueryObjectuiv_enc()
8644 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetQueryObjectuiv_enc()
8645 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetQueryObjectuiv_enc()
8671 unsigned char *ptr; in glIsQuery_enc() local
8677 ptr = buf; in glIsQuery_enc()
8678 int tmp = OP_glIsQuery;memcpy(ptr, &tmp, 4); ptr += 4; in glIsQuery_enc()
8679 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsQuery_enc()
8681 memcpy(ptr, &query, 4); ptr += 4; in glIsQuery_enc()
8683 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsQuery_enc()
8684 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsQuery_enc()
8713 unsigned char *ptr; in glProgramParameteri_enc() local
8719 ptr = buf; in glProgramParameteri_enc()
8720 int tmp = OP_glProgramParameteri;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramParameteri_enc()
8721 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramParameteri_enc()
8723 memcpy(ptr, &program, 4); ptr += 4; in glProgramParameteri_enc()
8724 memcpy(ptr, &pname, 4); ptr += 4; in glProgramParameteri_enc()
8725 memcpy(ptr, &value, 4); ptr += 4; in glProgramParameteri_enc()
8727 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramParameteri_enc()
8728 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramParameteri_enc()
8743 unsigned char *ptr; in glProgramBinary_enc() local
8749 ptr = buf; in glProgramBinary_enc()
8750 int tmp = OP_glProgramBinary;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramBinary_enc()
8751 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramBinary_enc()
8753 memcpy(ptr, &program, 4); ptr += 4; in glProgramBinary_enc()
8754 memcpy(ptr, &binaryFormat, 4); ptr += 4; in glProgramBinary_enc()
8755 memcpy(ptr, &__size_binary, 4); ptr += 4; in glProgramBinary_enc()
8756 memcpy(ptr, binary, __size_binary);ptr += __size_binary; in glProgramBinary_enc()
8757 memcpy(ptr, &length, 4); ptr += 4; in glProgramBinary_enc()
8759 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramBinary_enc()
8760 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramBinary_enc()
8777 unsigned char *ptr; in glGetProgramBinary_enc() local
8783 ptr = buf; in glGetProgramBinary_enc()
8784 int tmp = OP_glGetProgramBinary;memcpy(ptr, &tmp, 4); ptr += 4; in glGetProgramBinary_enc()
8785 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetProgramBinary_enc()
8787 memcpy(ptr, &program, 4); ptr += 4; in glGetProgramBinary_enc()
8788 memcpy(ptr, &bufSize, 4); ptr += 4; in glGetProgramBinary_enc()
8789 memcpy(ptr, &__size_length, 4); ptr += 4; in glGetProgramBinary_enc()
8790 memcpy(ptr, &__size_binaryFormat, 4); ptr += 4; in glGetProgramBinary_enc()
8791 memcpy(ptr, &__size_binary, 4); ptr += 4; in glGetProgramBinary_enc()
8793 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetProgramBinary_enc()
8794 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetProgramBinary_enc()
8827 unsigned char *ptr; in glGetFragDataLocation_enc() local
8833 ptr = buf; in glGetFragDataLocation_enc()
8834 int tmp = OP_glGetFragDataLocation;memcpy(ptr, &tmp, 4); ptr += 4; in glGetFragDataLocation_enc()
8835 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetFragDataLocation_enc()
8837 memcpy(ptr, &program, 4); ptr += 4; in glGetFragDataLocation_enc()
8838 memcpy(ptr, &__size_name, 4); ptr += 4; in glGetFragDataLocation_enc()
8839 memcpy(ptr, name, __size_name);ptr += __size_name; in glGetFragDataLocation_enc()
8841 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFragDataLocation_enc()
8842 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFragDataLocation_enc()
8872 unsigned char *ptr; in glGetInteger64v_enc() local
8878 ptr = buf; in glGetInteger64v_enc()
8879 int tmp = OP_glGetInteger64v;memcpy(ptr, &tmp, 4); ptr += 4; in glGetInteger64v_enc()
8880 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetInteger64v_enc()
8882 memcpy(ptr, &pname, 4); ptr += 4; in glGetInteger64v_enc()
8883 memcpy(ptr, &__size_data, 4); ptr += 4; in glGetInteger64v_enc()
8885 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetInteger64v_enc()
8886 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetInteger64v_enc()
8913 unsigned char *ptr; in glGetIntegeri_v_enc() local
8919 ptr = buf; in glGetIntegeri_v_enc()
8920 int tmp = OP_glGetIntegeri_v;memcpy(ptr, &tmp, 4); ptr += 4; in glGetIntegeri_v_enc()
8921 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetIntegeri_v_enc()
8923 memcpy(ptr, &target, 4); ptr += 4; in glGetIntegeri_v_enc()
8924 memcpy(ptr, &index, 4); ptr += 4; in glGetIntegeri_v_enc()
8925 memcpy(ptr, &__size_data, 4); ptr += 4; in glGetIntegeri_v_enc()
8927 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetIntegeri_v_enc()
8928 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetIntegeri_v_enc()
8955 unsigned char *ptr; in glGetInteger64i_v_enc() local
8961 ptr = buf; in glGetInteger64i_v_enc()
8962 int tmp = OP_glGetInteger64i_v;memcpy(ptr, &tmp, 4); ptr += 4; in glGetInteger64i_v_enc()
8963 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetInteger64i_v_enc()
8965 memcpy(ptr, &target, 4); ptr += 4; in glGetInteger64i_v_enc()
8966 memcpy(ptr, &index, 4); ptr += 4; in glGetInteger64i_v_enc()
8967 memcpy(ptr, &__size_data, 4); ptr += 4; in glGetInteger64i_v_enc()
8969 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetInteger64i_v_enc()
8970 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetInteger64i_v_enc()
8997 unsigned char *ptr; in glTexImage3D_enc() local
9003 ptr = buf; in glTexImage3D_enc()
9004 int tmp = OP_glTexImage3D;memcpy(ptr, &tmp, 4); ptr += 4; in glTexImage3D_enc()
9005 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexImage3D_enc()
9007 memcpy(ptr, &target, 4); ptr += 4; in glTexImage3D_enc()
9008 memcpy(ptr, &level, 4); ptr += 4; in glTexImage3D_enc()
9009 memcpy(ptr, &internalFormat, 4); ptr += 4; in glTexImage3D_enc()
9010 memcpy(ptr, &width, 4); ptr += 4; in glTexImage3D_enc()
9011 memcpy(ptr, &height, 4); ptr += 4; in glTexImage3D_enc()
9012 memcpy(ptr, &depth, 4); ptr += 4; in glTexImage3D_enc()
9013 memcpy(ptr, &border, 4); ptr += 4; in glTexImage3D_enc()
9014 memcpy(ptr, &format, 4); ptr += 4; in glTexImage3D_enc()
9015 memcpy(ptr, &type, 4); ptr += 4; in glTexImage3D_enc()
9017 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexImage3D_enc()
9040 unsigned char *ptr; in glTexImage3DOffsetAEMU_enc() local
9046 ptr = buf; in glTexImage3DOffsetAEMU_enc()
9047 int tmp = OP_glTexImage3DOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glTexImage3DOffsetAEMU_enc()
9048 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexImage3DOffsetAEMU_enc()
9050 memcpy(ptr, &target, 4); ptr += 4; in glTexImage3DOffsetAEMU_enc()
9051 memcpy(ptr, &level, 4); ptr += 4; in glTexImage3DOffsetAEMU_enc()
9052 memcpy(ptr, &internalFormat, 4); ptr += 4; in glTexImage3DOffsetAEMU_enc()
9053 memcpy(ptr, &width, 4); ptr += 4; in glTexImage3DOffsetAEMU_enc()
9054 memcpy(ptr, &height, 4); ptr += 4; in glTexImage3DOffsetAEMU_enc()
9055 memcpy(ptr, &depth, 4); ptr += 4; in glTexImage3DOffsetAEMU_enc()
9056 memcpy(ptr, &border, 4); ptr += 4; in glTexImage3DOffsetAEMU_enc()
9057 memcpy(ptr, &format, 4); ptr += 4; in glTexImage3DOffsetAEMU_enc()
9058 memcpy(ptr, &type, 4); ptr += 4; in glTexImage3DOffsetAEMU_enc()
9059 memcpy(ptr, &offset, 4); ptr += 4; in glTexImage3DOffsetAEMU_enc()
9061 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexImage3DOffsetAEMU_enc()
9062 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexImage3DOffsetAEMU_enc()
9076 unsigned char *ptr; in glTexStorage3D_enc() local
9082 ptr = buf; in glTexStorage3D_enc()
9083 int tmp = OP_glTexStorage3D;memcpy(ptr, &tmp, 4); ptr += 4; in glTexStorage3D_enc()
9084 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexStorage3D_enc()
9086 memcpy(ptr, &target, 4); ptr += 4; in glTexStorage3D_enc()
9087 memcpy(ptr, &levels, 4); ptr += 4; in glTexStorage3D_enc()
9088 memcpy(ptr, &internalformat, 4); ptr += 4; in glTexStorage3D_enc()
9089 memcpy(ptr, &width, 4); ptr += 4; in glTexStorage3D_enc()
9090 memcpy(ptr, &height, 4); ptr += 4; in glTexStorage3D_enc()
9091 memcpy(ptr, &depth, 4); ptr += 4; in glTexStorage3D_enc()
9093 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexStorage3D_enc()
9094 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexStorage3D_enc()
9109 unsigned char *ptr; in glTexSubImage3D_enc() local
9115 ptr = buf; in glTexSubImage3D_enc()
9116 int tmp = OP_glTexSubImage3D;memcpy(ptr, &tmp, 4); ptr += 4; in glTexSubImage3D_enc()
9117 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexSubImage3D_enc()
9119 memcpy(ptr, &target, 4); ptr += 4; in glTexSubImage3D_enc()
9120 memcpy(ptr, &level, 4); ptr += 4; in glTexSubImage3D_enc()
9121 memcpy(ptr, &xoffset, 4); ptr += 4; in glTexSubImage3D_enc()
9122 memcpy(ptr, &yoffset, 4); ptr += 4; in glTexSubImage3D_enc()
9123 memcpy(ptr, &zoffset, 4); ptr += 4; in glTexSubImage3D_enc()
9124 memcpy(ptr, &width, 4); ptr += 4; in glTexSubImage3D_enc()
9125 memcpy(ptr, &height, 4); ptr += 4; in glTexSubImage3D_enc()
9126 memcpy(ptr, &depth, 4); ptr += 4; in glTexSubImage3D_enc()
9127 memcpy(ptr, &format, 4); ptr += 4; in glTexSubImage3D_enc()
9128 memcpy(ptr, &type, 4); ptr += 4; in glTexSubImage3D_enc()
9130 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexSubImage3D_enc()
9153 unsigned char *ptr; in glTexSubImage3DOffsetAEMU_enc() local
9159 ptr = buf; in glTexSubImage3DOffsetAEMU_enc()
9160 int tmp = OP_glTexSubImage3DOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9161 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9163 memcpy(ptr, &target, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9164 memcpy(ptr, &level, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9165 memcpy(ptr, &xoffset, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9166 memcpy(ptr, &yoffset, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9167 memcpy(ptr, &zoffset, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9168 memcpy(ptr, &width, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9169 memcpy(ptr, &height, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9170 memcpy(ptr, &depth, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9171 memcpy(ptr, &format, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9172 memcpy(ptr, &type, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9173 memcpy(ptr, &offset, 4); ptr += 4; in glTexSubImage3DOffsetAEMU_enc()
9175 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexSubImage3DOffsetAEMU_enc()
9176 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexSubImage3DOffsetAEMU_enc()
9191 unsigned char *ptr; in glCompressedTexImage3D_enc() local
9197 ptr = buf; in glCompressedTexImage3D_enc()
9198 int tmp = OP_glCompressedTexImage3D;memcpy(ptr, &tmp, 4); ptr += 4; in glCompressedTexImage3D_enc()
9199 memcpy(ptr, &totalSize, 4); ptr += 4; in glCompressedTexImage3D_enc()
9201 memcpy(ptr, &target, 4); ptr += 4; in glCompressedTexImage3D_enc()
9202 memcpy(ptr, &level, 4); ptr += 4; in glCompressedTexImage3D_enc()
9203 memcpy(ptr, &internalformat, 4); ptr += 4; in glCompressedTexImage3D_enc()
9204 memcpy(ptr, &width, 4); ptr += 4; in glCompressedTexImage3D_enc()
9205 memcpy(ptr, &height, 4); ptr += 4; in glCompressedTexImage3D_enc()
9206 memcpy(ptr, &depth, 4); ptr += 4; in glCompressedTexImage3D_enc()
9207 memcpy(ptr, &border, 4); ptr += 4; in glCompressedTexImage3D_enc()
9208 memcpy(ptr, &imageSize, 4); ptr += 4; in glCompressedTexImage3D_enc()
9210 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexImage3D_enc()
9233 unsigned char *ptr; in glCompressedTexImage3DOffsetAEMU_enc() local
9239 ptr = buf; in glCompressedTexImage3DOffsetAEMU_enc()
9240 int tmp = OP_glCompressedTexImage3DOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glCompressedTexImage3DOffsetAEMU_enc()
9241 memcpy(ptr, &totalSize, 4); ptr += 4; in glCompressedTexImage3DOffsetAEMU_enc()
9243 memcpy(ptr, &target, 4); ptr += 4; in glCompressedTexImage3DOffsetAEMU_enc()
9244 memcpy(ptr, &level, 4); ptr += 4; in glCompressedTexImage3DOffsetAEMU_enc()
9245 memcpy(ptr, &internalformat, 4); ptr += 4; in glCompressedTexImage3DOffsetAEMU_enc()
9246 memcpy(ptr, &width, 4); ptr += 4; in glCompressedTexImage3DOffsetAEMU_enc()
9247 memcpy(ptr, &height, 4); ptr += 4; in glCompressedTexImage3DOffsetAEMU_enc()
9248 memcpy(ptr, &depth, 4); ptr += 4; in glCompressedTexImage3DOffsetAEMU_enc()
9249 memcpy(ptr, &border, 4); ptr += 4; in glCompressedTexImage3DOffsetAEMU_enc()
9250 memcpy(ptr, &imageSize, 4); ptr += 4; in glCompressedTexImage3DOffsetAEMU_enc()
9251 memcpy(ptr, &offset, 4); ptr += 4; in glCompressedTexImage3DOffsetAEMU_enc()
9253 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexImage3DOffsetAEMU_enc()
9254 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCompressedTexImage3DOffsetAEMU_enc()
9269 unsigned char *ptr; in glCompressedTexSubImage3D_enc() local
9275 ptr = buf; in glCompressedTexSubImage3D_enc()
9276 int tmp = OP_glCompressedTexSubImage3D;memcpy(ptr, &tmp, 4); ptr += 4; in glCompressedTexSubImage3D_enc()
9277 memcpy(ptr, &totalSize, 4); ptr += 4; in glCompressedTexSubImage3D_enc()
9279 memcpy(ptr, &target, 4); ptr += 4; in glCompressedTexSubImage3D_enc()
9280 memcpy(ptr, &level, 4); ptr += 4; in glCompressedTexSubImage3D_enc()
9281 memcpy(ptr, &xoffset, 4); ptr += 4; in glCompressedTexSubImage3D_enc()
9282 memcpy(ptr, &yoffset, 4); ptr += 4; in glCompressedTexSubImage3D_enc()
9283 memcpy(ptr, &zoffset, 4); ptr += 4; in glCompressedTexSubImage3D_enc()
9284 memcpy(ptr, &width, 4); ptr += 4; in glCompressedTexSubImage3D_enc()
9285 memcpy(ptr, &height, 4); ptr += 4; in glCompressedTexSubImage3D_enc()
9286 memcpy(ptr, &depth, 4); ptr += 4; in glCompressedTexSubImage3D_enc()
9287 memcpy(ptr, &format, 4); ptr += 4; in glCompressedTexSubImage3D_enc()
9288 memcpy(ptr, &imageSize, 4); ptr += 4; in glCompressedTexSubImage3D_enc()
9290 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexSubImage3D_enc()
9313 unsigned char *ptr; in glCompressedTexSubImage3DOffsetAEMU_enc() local
9319 ptr = buf; in glCompressedTexSubImage3DOffsetAEMU_enc()
9320 int tmp = OP_glCompressedTexSubImage3DOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9321 memcpy(ptr, &totalSize, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9323 memcpy(ptr, &target, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9324 memcpy(ptr, &level, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9325 memcpy(ptr, &xoffset, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9326 memcpy(ptr, &yoffset, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9327 memcpy(ptr, &zoffset, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9328 memcpy(ptr, &width, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9329 memcpy(ptr, &height, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9330 memcpy(ptr, &depth, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9331 memcpy(ptr, &format, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9332 memcpy(ptr, &imageSize, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9333 memcpy(ptr, &data, 4); ptr += 4; in glCompressedTexSubImage3DOffsetAEMU_enc()
9335 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexSubImage3DOffsetAEMU_enc()
9336 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCompressedTexSubImage3DOffsetAEMU_enc()
9350 unsigned char *ptr; in glCopyTexSubImage3D_enc() local
9356 ptr = buf; in glCopyTexSubImage3D_enc()
9357 int tmp = OP_glCopyTexSubImage3D;memcpy(ptr, &tmp, 4); ptr += 4; in glCopyTexSubImage3D_enc()
9358 memcpy(ptr, &totalSize, 4); ptr += 4; in glCopyTexSubImage3D_enc()
9360 memcpy(ptr, &target, 4); ptr += 4; in glCopyTexSubImage3D_enc()
9361 memcpy(ptr, &level, 4); ptr += 4; in glCopyTexSubImage3D_enc()
9362 memcpy(ptr, &xoffset, 4); ptr += 4; in glCopyTexSubImage3D_enc()
9363 memcpy(ptr, &yoffset, 4); ptr += 4; in glCopyTexSubImage3D_enc()
9364 memcpy(ptr, &zoffset, 4); ptr += 4; in glCopyTexSubImage3D_enc()
9365 memcpy(ptr, &x, 4); ptr += 4; in glCopyTexSubImage3D_enc()
9366 memcpy(ptr, &y, 4); ptr += 4; in glCopyTexSubImage3D_enc()
9367 memcpy(ptr, &width, 4); ptr += 4; in glCopyTexSubImage3D_enc()
9368 memcpy(ptr, &height, 4); ptr += 4; in glCopyTexSubImage3D_enc()
9370 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCopyTexSubImage3D_enc()
9371 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCopyTexSubImage3D_enc()
9386 unsigned char *ptr; in glGetBooleani_v_enc() local
9392 ptr = buf; in glGetBooleani_v_enc()
9393 int tmp = OP_glGetBooleani_v;memcpy(ptr, &tmp, 4); ptr += 4; in glGetBooleani_v_enc()
9394 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetBooleani_v_enc()
9396 memcpy(ptr, &target, 4); ptr += 4; in glGetBooleani_v_enc()
9397 memcpy(ptr, &index, 4); ptr += 4; in glGetBooleani_v_enc()
9398 memcpy(ptr, &__size_data, 4); ptr += 4; in glGetBooleani_v_enc()
9400 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetBooleani_v_enc()
9401 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetBooleani_v_enc()
9427 unsigned char *ptr; in glMemoryBarrier_enc() local
9433 ptr = buf; in glMemoryBarrier_enc()
9434 int tmp = OP_glMemoryBarrier;memcpy(ptr, &tmp, 4); ptr += 4; in glMemoryBarrier_enc()
9435 memcpy(ptr, &totalSize, 4); ptr += 4; in glMemoryBarrier_enc()
9437 memcpy(ptr, &barriers, 4); ptr += 4; in glMemoryBarrier_enc()
9439 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMemoryBarrier_enc()
9440 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMemoryBarrier_enc()
9454 unsigned char *ptr; in glMemoryBarrierByRegion_enc() local
9460 ptr = buf; in glMemoryBarrierByRegion_enc()
9461 int tmp = OP_glMemoryBarrierByRegion;memcpy(ptr, &tmp, 4); ptr += 4; in glMemoryBarrierByRegion_enc()
9462 memcpy(ptr, &totalSize, 4); ptr += 4; in glMemoryBarrierByRegion_enc()
9464 memcpy(ptr, &barriers, 4); ptr += 4; in glMemoryBarrierByRegion_enc()
9466 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMemoryBarrierByRegion_enc()
9467 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMemoryBarrierByRegion_enc()
9482 unsigned char *ptr; in glGenProgramPipelines_enc() local
9488 ptr = buf; in glGenProgramPipelines_enc()
9489 int tmp = OP_glGenProgramPipelines;memcpy(ptr, &tmp, 4); ptr += 4; in glGenProgramPipelines_enc()
9490 memcpy(ptr, &totalSize, 4); ptr += 4; in glGenProgramPipelines_enc()
9492 memcpy(ptr, &n, 4); ptr += 4; in glGenProgramPipelines_enc()
9493 memcpy(ptr, &__size_pipelines, 4); ptr += 4; in glGenProgramPipelines_enc()
9495 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenProgramPipelines_enc()
9496 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenProgramPipelines_enc()
9523 unsigned char *ptr; in glDeleteProgramPipelines_enc() local
9529 ptr = buf; in glDeleteProgramPipelines_enc()
9530 int tmp = OP_glDeleteProgramPipelines;memcpy(ptr, &tmp, 4); ptr += 4; in glDeleteProgramPipelines_enc()
9531 memcpy(ptr, &totalSize, 4); ptr += 4; in glDeleteProgramPipelines_enc()
9533 memcpy(ptr, &n, 4); ptr += 4; in glDeleteProgramPipelines_enc()
9534 memcpy(ptr, &__size_pipelines, 4); ptr += 4; in glDeleteProgramPipelines_enc()
9535 memcpy(ptr, pipelines, __size_pipelines);ptr += __size_pipelines; in glDeleteProgramPipelines_enc()
9537 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteProgramPipelines_enc()
9538 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteProgramPipelines_enc()
9552 unsigned char *ptr; in glBindProgramPipeline_enc() local
9558 ptr = buf; in glBindProgramPipeline_enc()
9559 int tmp = OP_glBindProgramPipeline;memcpy(ptr, &tmp, 4); ptr += 4; in glBindProgramPipeline_enc()
9560 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindProgramPipeline_enc()
9562 memcpy(ptr, &pipeline, 4); ptr += 4; in glBindProgramPipeline_enc()
9564 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindProgramPipeline_enc()
9565 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindProgramPipeline_enc()
9580 unsigned char *ptr; in glGetProgramPipelineiv_enc() local
9586 ptr = buf; in glGetProgramPipelineiv_enc()
9587 int tmp = OP_glGetProgramPipelineiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetProgramPipelineiv_enc()
9588 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetProgramPipelineiv_enc()
9590 memcpy(ptr, &pipeline, 4); ptr += 4; in glGetProgramPipelineiv_enc()
9591 memcpy(ptr, &pname, 4); ptr += 4; in glGetProgramPipelineiv_enc()
9592 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetProgramPipelineiv_enc()
9594 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetProgramPipelineiv_enc()
9595 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetProgramPipelineiv_enc()
9623 unsigned char *ptr; in glGetProgramPipelineInfoLog_enc() local
9629 ptr = buf; in glGetProgramPipelineInfoLog_enc()
9630 int tmp = OP_glGetProgramPipelineInfoLog;memcpy(ptr, &tmp, 4); ptr += 4; in glGetProgramPipelineInfoLog_enc()
9631 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetProgramPipelineInfoLog_enc()
9633 memcpy(ptr, &pipeline, 4); ptr += 4; in glGetProgramPipelineInfoLog_enc()
9634 memcpy(ptr, &bufSize, 4); ptr += 4; in glGetProgramPipelineInfoLog_enc()
9635 memcpy(ptr, &__size_length, 4); ptr += 4; in glGetProgramPipelineInfoLog_enc()
9636 memcpy(ptr, &__size_infoLog, 4); ptr += 4; in glGetProgramPipelineInfoLog_enc()
9638 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetProgramPipelineInfoLog_enc()
9639 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetProgramPipelineInfoLog_enc()
9669 unsigned char *ptr; in glValidateProgramPipeline_enc() local
9675 ptr = buf; in glValidateProgramPipeline_enc()
9676 int tmp = OP_glValidateProgramPipeline;memcpy(ptr, &tmp, 4); ptr += 4; in glValidateProgramPipeline_enc()
9677 memcpy(ptr, &totalSize, 4); ptr += 4; in glValidateProgramPipeline_enc()
9679 memcpy(ptr, &pipeline, 4); ptr += 4; in glValidateProgramPipeline_enc()
9681 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glValidateProgramPipeline_enc()
9682 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glValidateProgramPipeline_enc()
9696 unsigned char *ptr; in glIsProgramPipeline_enc() local
9702 ptr = buf; in glIsProgramPipeline_enc()
9703 int tmp = OP_glIsProgramPipeline;memcpy(ptr, &tmp, 4); ptr += 4; in glIsProgramPipeline_enc()
9704 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsProgramPipeline_enc()
9706 memcpy(ptr, &pipeline, 4); ptr += 4; in glIsProgramPipeline_enc()
9708 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsProgramPipeline_enc()
9709 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsProgramPipeline_enc()
9738 unsigned char *ptr; in glUseProgramStages_enc() local
9744 ptr = buf; in glUseProgramStages_enc()
9745 int tmp = OP_glUseProgramStages;memcpy(ptr, &tmp, 4); ptr += 4; in glUseProgramStages_enc()
9746 memcpy(ptr, &totalSize, 4); ptr += 4; in glUseProgramStages_enc()
9748 memcpy(ptr, &pipeline, 4); ptr += 4; in glUseProgramStages_enc()
9749 memcpy(ptr, &stages, 4); ptr += 4; in glUseProgramStages_enc()
9750 memcpy(ptr, &program, 4); ptr += 4; in glUseProgramStages_enc()
9752 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUseProgramStages_enc()
9753 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUseProgramStages_enc()
9767 unsigned char *ptr; in glActiveShaderProgram_enc() local
9773 ptr = buf; in glActiveShaderProgram_enc()
9774 int tmp = OP_glActiveShaderProgram;memcpy(ptr, &tmp, 4); ptr += 4; in glActiveShaderProgram_enc()
9775 memcpy(ptr, &totalSize, 4); ptr += 4; in glActiveShaderProgram_enc()
9777 memcpy(ptr, &pipeline, 4); ptr += 4; in glActiveShaderProgram_enc()
9778 memcpy(ptr, &program, 4); ptr += 4; in glActiveShaderProgram_enc()
9780 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glActiveShaderProgram_enc()
9781 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glActiveShaderProgram_enc()
9796 unsigned char *ptr; in glCreateShaderProgramvAEMU_enc() local
9802 ptr = buf; in glCreateShaderProgramvAEMU_enc()
9803 int tmp = OP_glCreateShaderProgramvAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glCreateShaderProgramvAEMU_enc()
9804 memcpy(ptr, &totalSize, 4); ptr += 4; in glCreateShaderProgramvAEMU_enc()
9806 memcpy(ptr, &type, 4); ptr += 4; in glCreateShaderProgramvAEMU_enc()
9807 memcpy(ptr, &count, 4); ptr += 4; in glCreateShaderProgramvAEMU_enc()
9808 memcpy(ptr, &__size_packedStrings, 4); ptr += 4; in glCreateShaderProgramvAEMU_enc()
9809 memcpy(ptr, packedStrings, __size_packedStrings);ptr += __size_packedStrings; in glCreateShaderProgramvAEMU_enc()
9810 memcpy(ptr, &packedLen, 4); ptr += 4; in glCreateShaderProgramvAEMU_enc()
9812 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCreateShaderProgramvAEMU_enc()
9813 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCreateShaderProgramvAEMU_enc()
9842 unsigned char *ptr; in glProgramUniform1f_enc() local
9848 ptr = buf; in glProgramUniform1f_enc()
9849 int tmp = OP_glProgramUniform1f;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform1f_enc()
9850 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform1f_enc()
9852 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform1f_enc()
9853 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform1f_enc()
9854 memcpy(ptr, &v0, 4); ptr += 4; in glProgramUniform1f_enc()
9856 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform1f_enc()
9857 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform1f_enc()
9871 unsigned char *ptr; in glProgramUniform2f_enc() local
9877 ptr = buf; in glProgramUniform2f_enc()
9878 int tmp = OP_glProgramUniform2f;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform2f_enc()
9879 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform2f_enc()
9881 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform2f_enc()
9882 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform2f_enc()
9883 memcpy(ptr, &v0, 4); ptr += 4; in glProgramUniform2f_enc()
9884 memcpy(ptr, &v1, 4); ptr += 4; in glProgramUniform2f_enc()
9886 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform2f_enc()
9887 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform2f_enc()
9901 unsigned char *ptr; in glProgramUniform3f_enc() local
9907 ptr = buf; in glProgramUniform3f_enc()
9908 int tmp = OP_glProgramUniform3f;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform3f_enc()
9909 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform3f_enc()
9911 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform3f_enc()
9912 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform3f_enc()
9913 memcpy(ptr, &v0, 4); ptr += 4; in glProgramUniform3f_enc()
9914 memcpy(ptr, &v1, 4); ptr += 4; in glProgramUniform3f_enc()
9915 memcpy(ptr, &v2, 4); ptr += 4; in glProgramUniform3f_enc()
9917 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform3f_enc()
9918 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform3f_enc()
9932 unsigned char *ptr; in glProgramUniform4f_enc() local
9938 ptr = buf; in glProgramUniform4f_enc()
9939 int tmp = OP_glProgramUniform4f;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform4f_enc()
9940 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform4f_enc()
9942 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform4f_enc()
9943 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform4f_enc()
9944 memcpy(ptr, &v0, 4); ptr += 4; in glProgramUniform4f_enc()
9945 memcpy(ptr, &v1, 4); ptr += 4; in glProgramUniform4f_enc()
9946 memcpy(ptr, &v2, 4); ptr += 4; in glProgramUniform4f_enc()
9947 memcpy(ptr, &v3, 4); ptr += 4; in glProgramUniform4f_enc()
9949 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform4f_enc()
9950 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform4f_enc()
9964 unsigned char *ptr; in glProgramUniform1i_enc() local
9970 ptr = buf; in glProgramUniform1i_enc()
9971 int tmp = OP_glProgramUniform1i;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform1i_enc()
9972 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform1i_enc()
9974 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform1i_enc()
9975 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform1i_enc()
9976 memcpy(ptr, &v0, 4); ptr += 4; in glProgramUniform1i_enc()
9978 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform1i_enc()
9979 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform1i_enc()
9993 unsigned char *ptr; in glProgramUniform2i_enc() local
9999 ptr = buf; in glProgramUniform2i_enc()
10000 int tmp = OP_glProgramUniform2i;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform2i_enc()
10001 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform2i_enc()
10003 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform2i_enc()
10004 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform2i_enc()
10005 memcpy(ptr, &v0, 4); ptr += 4; in glProgramUniform2i_enc()
10006 memcpy(ptr, &v1, 4); ptr += 4; in glProgramUniform2i_enc()
10008 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform2i_enc()
10009 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform2i_enc()
10023 unsigned char *ptr; in glProgramUniform3i_enc() local
10029 ptr = buf; in glProgramUniform3i_enc()
10030 int tmp = OP_glProgramUniform3i;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform3i_enc()
10031 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform3i_enc()
10033 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform3i_enc()
10034 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform3i_enc()
10035 memcpy(ptr, &v0, 4); ptr += 4; in glProgramUniform3i_enc()
10036 memcpy(ptr, &v1, 4); ptr += 4; in glProgramUniform3i_enc()
10037 memcpy(ptr, &v2, 4); ptr += 4; in glProgramUniform3i_enc()
10039 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform3i_enc()
10040 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform3i_enc()
10054 unsigned char *ptr; in glProgramUniform4i_enc() local
10060 ptr = buf; in glProgramUniform4i_enc()
10061 int tmp = OP_glProgramUniform4i;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform4i_enc()
10062 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform4i_enc()
10064 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform4i_enc()
10065 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform4i_enc()
10066 memcpy(ptr, &v0, 4); ptr += 4; in glProgramUniform4i_enc()
10067 memcpy(ptr, &v1, 4); ptr += 4; in glProgramUniform4i_enc()
10068 memcpy(ptr, &v2, 4); ptr += 4; in glProgramUniform4i_enc()
10069 memcpy(ptr, &v3, 4); ptr += 4; in glProgramUniform4i_enc()
10071 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform4i_enc()
10072 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform4i_enc()
10086 unsigned char *ptr; in glProgramUniform1ui_enc() local
10092 ptr = buf; in glProgramUniform1ui_enc()
10093 int tmp = OP_glProgramUniform1ui;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform1ui_enc()
10094 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform1ui_enc()
10096 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform1ui_enc()
10097 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform1ui_enc()
10098 memcpy(ptr, &v0, 4); ptr += 4; in glProgramUniform1ui_enc()
10100 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform1ui_enc()
10101 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform1ui_enc()
10115 unsigned char *ptr; in glProgramUniform2ui_enc() local
10121 ptr = buf; in glProgramUniform2ui_enc()
10122 int tmp = OP_glProgramUniform2ui;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform2ui_enc()
10123 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform2ui_enc()
10125 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform2ui_enc()
10126 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform2ui_enc()
10127 memcpy(ptr, &v0, 4); ptr += 4; in glProgramUniform2ui_enc()
10128 memcpy(ptr, &v1, 4); ptr += 4; in glProgramUniform2ui_enc()
10130 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform2ui_enc()
10131 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform2ui_enc()
10145 unsigned char *ptr; in glProgramUniform3ui_enc() local
10151 ptr = buf; in glProgramUniform3ui_enc()
10152 int tmp = OP_glProgramUniform3ui;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform3ui_enc()
10153 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform3ui_enc()
10155 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform3ui_enc()
10156 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform3ui_enc()
10157 memcpy(ptr, &v0, 4); ptr += 4; in glProgramUniform3ui_enc()
10158 memcpy(ptr, &v1, 4); ptr += 4; in glProgramUniform3ui_enc()
10159 memcpy(ptr, &v2, 4); ptr += 4; in glProgramUniform3ui_enc()
10161 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform3ui_enc()
10162 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform3ui_enc()
10176 unsigned char *ptr; in glProgramUniform4ui_enc() local
10182 ptr = buf; in glProgramUniform4ui_enc()
10183 int tmp = OP_glProgramUniform4ui;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform4ui_enc()
10184 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform4ui_enc()
10186 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform4ui_enc()
10187 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform4ui_enc()
10188 memcpy(ptr, &v0, 4); ptr += 4; in glProgramUniform4ui_enc()
10189 memcpy(ptr, &v1, 4); ptr += 4; in glProgramUniform4ui_enc()
10190 memcpy(ptr, &v2, 4); ptr += 4; in glProgramUniform4ui_enc()
10191 memcpy(ptr, &v3, 4); ptr += 4; in glProgramUniform4ui_enc()
10193 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform4ui_enc()
10194 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform4ui_enc()
10209 unsigned char *ptr; in glProgramUniform1fv_enc() local
10215 ptr = buf; in glProgramUniform1fv_enc()
10216 int tmp = OP_glProgramUniform1fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform1fv_enc()
10217 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform1fv_enc()
10219 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform1fv_enc()
10220 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform1fv_enc()
10221 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniform1fv_enc()
10222 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniform1fv_enc()
10223 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniform1fv_enc()
10225 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform1fv_enc()
10226 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform1fv_enc()
10241 unsigned char *ptr; in glProgramUniform2fv_enc() local
10247 ptr = buf; in glProgramUniform2fv_enc()
10248 int tmp = OP_glProgramUniform2fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform2fv_enc()
10249 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform2fv_enc()
10251 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform2fv_enc()
10252 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform2fv_enc()
10253 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniform2fv_enc()
10254 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniform2fv_enc()
10255 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniform2fv_enc()
10257 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform2fv_enc()
10258 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform2fv_enc()
10273 unsigned char *ptr; in glProgramUniform3fv_enc() local
10279 ptr = buf; in glProgramUniform3fv_enc()
10280 int tmp = OP_glProgramUniform3fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform3fv_enc()
10281 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform3fv_enc()
10283 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform3fv_enc()
10284 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform3fv_enc()
10285 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniform3fv_enc()
10286 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniform3fv_enc()
10287 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniform3fv_enc()
10289 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform3fv_enc()
10290 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform3fv_enc()
10305 unsigned char *ptr; in glProgramUniform4fv_enc() local
10311 ptr = buf; in glProgramUniform4fv_enc()
10312 int tmp = OP_glProgramUniform4fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform4fv_enc()
10313 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform4fv_enc()
10315 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform4fv_enc()
10316 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform4fv_enc()
10317 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniform4fv_enc()
10318 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniform4fv_enc()
10319 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniform4fv_enc()
10321 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform4fv_enc()
10322 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform4fv_enc()
10337 unsigned char *ptr; in glProgramUniform1iv_enc() local
10343 ptr = buf; in glProgramUniform1iv_enc()
10344 int tmp = OP_glProgramUniform1iv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform1iv_enc()
10345 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform1iv_enc()
10347 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform1iv_enc()
10348 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform1iv_enc()
10349 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniform1iv_enc()
10350 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniform1iv_enc()
10351 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniform1iv_enc()
10353 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform1iv_enc()
10354 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform1iv_enc()
10369 unsigned char *ptr; in glProgramUniform2iv_enc() local
10375 ptr = buf; in glProgramUniform2iv_enc()
10376 int tmp = OP_glProgramUniform2iv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform2iv_enc()
10377 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform2iv_enc()
10379 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform2iv_enc()
10380 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform2iv_enc()
10381 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniform2iv_enc()
10382 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniform2iv_enc()
10383 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniform2iv_enc()
10385 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform2iv_enc()
10386 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform2iv_enc()
10401 unsigned char *ptr; in glProgramUniform3iv_enc() local
10407 ptr = buf; in glProgramUniform3iv_enc()
10408 int tmp = OP_glProgramUniform3iv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform3iv_enc()
10409 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform3iv_enc()
10411 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform3iv_enc()
10412 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform3iv_enc()
10413 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniform3iv_enc()
10414 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniform3iv_enc()
10415 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniform3iv_enc()
10417 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform3iv_enc()
10418 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform3iv_enc()
10433 unsigned char *ptr; in glProgramUniform4iv_enc() local
10439 ptr = buf; in glProgramUniform4iv_enc()
10440 int tmp = OP_glProgramUniform4iv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform4iv_enc()
10441 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform4iv_enc()
10443 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform4iv_enc()
10444 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform4iv_enc()
10445 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniform4iv_enc()
10446 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniform4iv_enc()
10447 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniform4iv_enc()
10449 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform4iv_enc()
10450 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform4iv_enc()
10465 unsigned char *ptr; in glProgramUniform1uiv_enc() local
10471 ptr = buf; in glProgramUniform1uiv_enc()
10472 int tmp = OP_glProgramUniform1uiv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform1uiv_enc()
10473 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform1uiv_enc()
10475 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform1uiv_enc()
10476 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform1uiv_enc()
10477 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniform1uiv_enc()
10478 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniform1uiv_enc()
10479 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniform1uiv_enc()
10481 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform1uiv_enc()
10482 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform1uiv_enc()
10497 unsigned char *ptr; in glProgramUniform2uiv_enc() local
10503 ptr = buf; in glProgramUniform2uiv_enc()
10504 int tmp = OP_glProgramUniform2uiv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform2uiv_enc()
10505 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform2uiv_enc()
10507 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform2uiv_enc()
10508 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform2uiv_enc()
10509 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniform2uiv_enc()
10510 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniform2uiv_enc()
10511 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniform2uiv_enc()
10513 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform2uiv_enc()
10514 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform2uiv_enc()
10529 unsigned char *ptr; in glProgramUniform3uiv_enc() local
10535 ptr = buf; in glProgramUniform3uiv_enc()
10536 int tmp = OP_glProgramUniform3uiv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform3uiv_enc()
10537 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform3uiv_enc()
10539 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform3uiv_enc()
10540 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform3uiv_enc()
10541 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniform3uiv_enc()
10542 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniform3uiv_enc()
10543 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniform3uiv_enc()
10545 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform3uiv_enc()
10546 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform3uiv_enc()
10561 unsigned char *ptr; in glProgramUniform4uiv_enc() local
10567 ptr = buf; in glProgramUniform4uiv_enc()
10568 int tmp = OP_glProgramUniform4uiv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniform4uiv_enc()
10569 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniform4uiv_enc()
10571 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniform4uiv_enc()
10572 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniform4uiv_enc()
10573 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniform4uiv_enc()
10574 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniform4uiv_enc()
10575 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniform4uiv_enc()
10577 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniform4uiv_enc()
10578 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniform4uiv_enc()
10593 unsigned char *ptr; in glProgramUniformMatrix2fv_enc() local
10599 ptr = buf; in glProgramUniformMatrix2fv_enc()
10600 int tmp = OP_glProgramUniformMatrix2fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniformMatrix2fv_enc()
10601 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniformMatrix2fv_enc()
10603 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniformMatrix2fv_enc()
10604 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniformMatrix2fv_enc()
10605 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniformMatrix2fv_enc()
10606 memcpy(ptr, &transpose, 1); ptr += 1; in glProgramUniformMatrix2fv_enc()
10607 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniformMatrix2fv_enc()
10608 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniformMatrix2fv_enc()
10610 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniformMatrix2fv_enc()
10611 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniformMatrix2fv_enc()
10626 unsigned char *ptr; in glProgramUniformMatrix3fv_enc() local
10632 ptr = buf; in glProgramUniformMatrix3fv_enc()
10633 int tmp = OP_glProgramUniformMatrix3fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniformMatrix3fv_enc()
10634 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniformMatrix3fv_enc()
10636 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniformMatrix3fv_enc()
10637 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniformMatrix3fv_enc()
10638 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniformMatrix3fv_enc()
10639 memcpy(ptr, &transpose, 1); ptr += 1; in glProgramUniformMatrix3fv_enc()
10640 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniformMatrix3fv_enc()
10641 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniformMatrix3fv_enc()
10643 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniformMatrix3fv_enc()
10644 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniformMatrix3fv_enc()
10659 unsigned char *ptr; in glProgramUniformMatrix4fv_enc() local
10665 ptr = buf; in glProgramUniformMatrix4fv_enc()
10666 int tmp = OP_glProgramUniformMatrix4fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniformMatrix4fv_enc()
10667 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniformMatrix4fv_enc()
10669 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniformMatrix4fv_enc()
10670 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniformMatrix4fv_enc()
10671 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniformMatrix4fv_enc()
10672 memcpy(ptr, &transpose, 1); ptr += 1; in glProgramUniformMatrix4fv_enc()
10673 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniformMatrix4fv_enc()
10674 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniformMatrix4fv_enc()
10676 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniformMatrix4fv_enc()
10677 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniformMatrix4fv_enc()
10692 unsigned char *ptr; in glProgramUniformMatrix2x3fv_enc() local
10698 ptr = buf; in glProgramUniformMatrix2x3fv_enc()
10699 int tmp = OP_glProgramUniformMatrix2x3fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniformMatrix2x3fv_enc()
10700 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniformMatrix2x3fv_enc()
10702 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniformMatrix2x3fv_enc()
10703 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniformMatrix2x3fv_enc()
10704 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniformMatrix2x3fv_enc()
10705 memcpy(ptr, &transpose, 1); ptr += 1; in glProgramUniformMatrix2x3fv_enc()
10706 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniformMatrix2x3fv_enc()
10707 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniformMatrix2x3fv_enc()
10709 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniformMatrix2x3fv_enc()
10710 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniformMatrix2x3fv_enc()
10725 unsigned char *ptr; in glProgramUniformMatrix3x2fv_enc() local
10731 ptr = buf; in glProgramUniformMatrix3x2fv_enc()
10732 int tmp = OP_glProgramUniformMatrix3x2fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniformMatrix3x2fv_enc()
10733 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniformMatrix3x2fv_enc()
10735 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniformMatrix3x2fv_enc()
10736 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniformMatrix3x2fv_enc()
10737 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniformMatrix3x2fv_enc()
10738 memcpy(ptr, &transpose, 1); ptr += 1; in glProgramUniformMatrix3x2fv_enc()
10739 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniformMatrix3x2fv_enc()
10740 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniformMatrix3x2fv_enc()
10742 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniformMatrix3x2fv_enc()
10743 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniformMatrix3x2fv_enc()
10758 unsigned char *ptr; in glProgramUniformMatrix2x4fv_enc() local
10764 ptr = buf; in glProgramUniformMatrix2x4fv_enc()
10765 int tmp = OP_glProgramUniformMatrix2x4fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniformMatrix2x4fv_enc()
10766 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniformMatrix2x4fv_enc()
10768 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniformMatrix2x4fv_enc()
10769 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniformMatrix2x4fv_enc()
10770 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniformMatrix2x4fv_enc()
10771 memcpy(ptr, &transpose, 1); ptr += 1; in glProgramUniformMatrix2x4fv_enc()
10772 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniformMatrix2x4fv_enc()
10773 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniformMatrix2x4fv_enc()
10775 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniformMatrix2x4fv_enc()
10776 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniformMatrix2x4fv_enc()
10791 unsigned char *ptr; in glProgramUniformMatrix4x2fv_enc() local
10797 ptr = buf; in glProgramUniformMatrix4x2fv_enc()
10798 int tmp = OP_glProgramUniformMatrix4x2fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniformMatrix4x2fv_enc()
10799 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniformMatrix4x2fv_enc()
10801 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniformMatrix4x2fv_enc()
10802 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniformMatrix4x2fv_enc()
10803 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniformMatrix4x2fv_enc()
10804 memcpy(ptr, &transpose, 1); ptr += 1; in glProgramUniformMatrix4x2fv_enc()
10805 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniformMatrix4x2fv_enc()
10806 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniformMatrix4x2fv_enc()
10808 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniformMatrix4x2fv_enc()
10809 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniformMatrix4x2fv_enc()
10824 unsigned char *ptr; in glProgramUniformMatrix3x4fv_enc() local
10830 ptr = buf; in glProgramUniformMatrix3x4fv_enc()
10831 int tmp = OP_glProgramUniformMatrix3x4fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniformMatrix3x4fv_enc()
10832 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniformMatrix3x4fv_enc()
10834 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniformMatrix3x4fv_enc()
10835 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniformMatrix3x4fv_enc()
10836 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniformMatrix3x4fv_enc()
10837 memcpy(ptr, &transpose, 1); ptr += 1; in glProgramUniformMatrix3x4fv_enc()
10838 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniformMatrix3x4fv_enc()
10839 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniformMatrix3x4fv_enc()
10841 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniformMatrix3x4fv_enc()
10842 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniformMatrix3x4fv_enc()
10857 unsigned char *ptr; in glProgramUniformMatrix4x3fv_enc() local
10863 ptr = buf; in glProgramUniformMatrix4x3fv_enc()
10864 int tmp = OP_glProgramUniformMatrix4x3fv;memcpy(ptr, &tmp, 4); ptr += 4; in glProgramUniformMatrix4x3fv_enc()
10865 memcpy(ptr, &totalSize, 4); ptr += 4; in glProgramUniformMatrix4x3fv_enc()
10867 memcpy(ptr, &program, 4); ptr += 4; in glProgramUniformMatrix4x3fv_enc()
10868 memcpy(ptr, &location, 4); ptr += 4; in glProgramUniformMatrix4x3fv_enc()
10869 memcpy(ptr, &count, 4); ptr += 4; in glProgramUniformMatrix4x3fv_enc()
10870 memcpy(ptr, &transpose, 1); ptr += 1; in glProgramUniformMatrix4x3fv_enc()
10871 memcpy(ptr, &__size_value, 4); ptr += 4; in glProgramUniformMatrix4x3fv_enc()
10872 memcpy(ptr, value, __size_value);ptr += __size_value; in glProgramUniformMatrix4x3fv_enc()
10874 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glProgramUniformMatrix4x3fv_enc()
10875 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glProgramUniformMatrix4x3fv_enc()
10890 unsigned char *ptr; in glGetProgramInterfaceiv_enc() local
10896 ptr = buf; in glGetProgramInterfaceiv_enc()
10897 int tmp = OP_glGetProgramInterfaceiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetProgramInterfaceiv_enc()
10898 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetProgramInterfaceiv_enc()
10900 memcpy(ptr, &program, 4); ptr += 4; in glGetProgramInterfaceiv_enc()
10901 memcpy(ptr, &programInterface, 4); ptr += 4; in glGetProgramInterfaceiv_enc()
10902 memcpy(ptr, &pname, 4); ptr += 4; in glGetProgramInterfaceiv_enc()
10903 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetProgramInterfaceiv_enc()
10905 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetProgramInterfaceiv_enc()
10906 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetProgramInterfaceiv_enc()
10935 unsigned char *ptr; in glGetProgramResourceiv_enc() local
10941 ptr = buf; in glGetProgramResourceiv_enc()
10942 int tmp = OP_glGetProgramResourceiv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetProgramResourceiv_enc()
10943 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetProgramResourceiv_enc()
10945 memcpy(ptr, &program, 4); ptr += 4; in glGetProgramResourceiv_enc()
10946 memcpy(ptr, &programInterface, 4); ptr += 4; in glGetProgramResourceiv_enc()
10947 memcpy(ptr, &index, 4); ptr += 4; in glGetProgramResourceiv_enc()
10948 memcpy(ptr, &propCount, 4); ptr += 4; in glGetProgramResourceiv_enc()
10949 memcpy(ptr, &__size_props, 4); ptr += 4; in glGetProgramResourceiv_enc()
10950 memcpy(ptr, props, __size_props);ptr += __size_props; in glGetProgramResourceiv_enc()
10951 memcpy(ptr, &bufSize, 4); ptr += 4; in glGetProgramResourceiv_enc()
10952 memcpy(ptr, &__size_length, 4); ptr += 4; in glGetProgramResourceiv_enc()
10953 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetProgramResourceiv_enc()
10955 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetProgramResourceiv_enc()
10956 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetProgramResourceiv_enc()
10987 unsigned char *ptr; in glGetProgramResourceIndex_enc() local
10993 ptr = buf; in glGetProgramResourceIndex_enc()
10994 int tmp = OP_glGetProgramResourceIndex;memcpy(ptr, &tmp, 4); ptr += 4; in glGetProgramResourceIndex_enc()
10995 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetProgramResourceIndex_enc()
10997 memcpy(ptr, &program, 4); ptr += 4; in glGetProgramResourceIndex_enc()
10998 memcpy(ptr, &programInterface, 4); ptr += 4; in glGetProgramResourceIndex_enc()
10999 memcpy(ptr, &__size_name, 4); ptr += 4; in glGetProgramResourceIndex_enc()
11000 memcpy(ptr, name, __size_name);ptr += __size_name; in glGetProgramResourceIndex_enc()
11002 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetProgramResourceIndex_enc()
11003 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetProgramResourceIndex_enc()
11033 unsigned char *ptr; in glGetProgramResourceLocation_enc() local
11039 ptr = buf; in glGetProgramResourceLocation_enc()
11040 int tmp = OP_glGetProgramResourceLocation;memcpy(ptr, &tmp, 4); ptr += 4; in glGetProgramResourceLocation_enc()
11041 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetProgramResourceLocation_enc()
11043 memcpy(ptr, &program, 4); ptr += 4; in glGetProgramResourceLocation_enc()
11044 memcpy(ptr, &programInterface, 4); ptr += 4; in glGetProgramResourceLocation_enc()
11045 memcpy(ptr, &__size_name, 4); ptr += 4; in glGetProgramResourceLocation_enc()
11046 memcpy(ptr, name, __size_name);ptr += __size_name; in glGetProgramResourceLocation_enc()
11048 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetProgramResourceLocation_enc()
11049 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetProgramResourceLocation_enc()
11080 unsigned char *ptr; in glGetProgramResourceName_enc() local
11086 ptr = buf; in glGetProgramResourceName_enc()
11087 int tmp = OP_glGetProgramResourceName;memcpy(ptr, &tmp, 4); ptr += 4; in glGetProgramResourceName_enc()
11088 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetProgramResourceName_enc()
11090 memcpy(ptr, &program, 4); ptr += 4; in glGetProgramResourceName_enc()
11091 memcpy(ptr, &programInterface, 4); ptr += 4; in glGetProgramResourceName_enc()
11092 memcpy(ptr, &index, 4); ptr += 4; in glGetProgramResourceName_enc()
11093 memcpy(ptr, &bufSize, 4); ptr += 4; in glGetProgramResourceName_enc()
11094 memcpy(ptr, &__size_length, 4); ptr += 4; in glGetProgramResourceName_enc()
11095 memcpy(ptr, &__size_name, 4); ptr += 4; in glGetProgramResourceName_enc()
11097 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetProgramResourceName_enc()
11098 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetProgramResourceName_enc()
11128 unsigned char *ptr; in glBindImageTexture_enc() local
11134 ptr = buf; in glBindImageTexture_enc()
11135 int tmp = OP_glBindImageTexture;memcpy(ptr, &tmp, 4); ptr += 4; in glBindImageTexture_enc()
11136 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindImageTexture_enc()
11138 memcpy(ptr, &unit, 4); ptr += 4; in glBindImageTexture_enc()
11139 memcpy(ptr, &texture, 4); ptr += 4; in glBindImageTexture_enc()
11140 memcpy(ptr, &level, 4); ptr += 4; in glBindImageTexture_enc()
11141 memcpy(ptr, &layered, 1); ptr += 1; in glBindImageTexture_enc()
11142 memcpy(ptr, &layer, 4); ptr += 4; in glBindImageTexture_enc()
11143 memcpy(ptr, &access, 4); ptr += 4; in glBindImageTexture_enc()
11144 memcpy(ptr, &format, 4); ptr += 4; in glBindImageTexture_enc()
11146 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindImageTexture_enc()
11147 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindImageTexture_enc()
11161 unsigned char *ptr; in glDispatchCompute_enc() local
11167 ptr = buf; in glDispatchCompute_enc()
11168 int tmp = OP_glDispatchCompute;memcpy(ptr, &tmp, 4); ptr += 4; in glDispatchCompute_enc()
11169 memcpy(ptr, &totalSize, 4); ptr += 4; in glDispatchCompute_enc()
11171 memcpy(ptr, &num_groups_x, 4); ptr += 4; in glDispatchCompute_enc()
11172 memcpy(ptr, &num_groups_y, 4); ptr += 4; in glDispatchCompute_enc()
11173 memcpy(ptr, &num_groups_z, 4); ptr += 4; in glDispatchCompute_enc()
11175 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDispatchCompute_enc()
11176 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDispatchCompute_enc()
11190 unsigned char *ptr; in glDispatchComputeIndirect_enc() local
11196 ptr = buf; in glDispatchComputeIndirect_enc()
11197 int tmp = OP_glDispatchComputeIndirect;memcpy(ptr, &tmp, 4); ptr += 4; in glDispatchComputeIndirect_enc()
11198 memcpy(ptr, &totalSize, 4); ptr += 4; in glDispatchComputeIndirect_enc()
11200 memcpy(ptr, &indirect, 4); ptr += 4; in glDispatchComputeIndirect_enc()
11202 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDispatchComputeIndirect_enc()
11203 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDispatchComputeIndirect_enc()
11217 unsigned char *ptr; in glBindVertexBuffer_enc() local
11223 ptr = buf; in glBindVertexBuffer_enc()
11224 int tmp = OP_glBindVertexBuffer;memcpy(ptr, &tmp, 4); ptr += 4; in glBindVertexBuffer_enc()
11225 memcpy(ptr, &totalSize, 4); ptr += 4; in glBindVertexBuffer_enc()
11227 memcpy(ptr, &bindingindex, 4); ptr += 4; in glBindVertexBuffer_enc()
11228 memcpy(ptr, &buffer, 4); ptr += 4; in glBindVertexBuffer_enc()
11229 memcpy(ptr, &offset, 4); ptr += 4; in glBindVertexBuffer_enc()
11230 memcpy(ptr, &stride, 4); ptr += 4; in glBindVertexBuffer_enc()
11232 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindVertexBuffer_enc()
11233 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindVertexBuffer_enc()
11247 unsigned char *ptr; in glVertexAttribBinding_enc() local
11253 ptr = buf; in glVertexAttribBinding_enc()
11254 int tmp = OP_glVertexAttribBinding;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttribBinding_enc()
11255 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttribBinding_enc()
11257 memcpy(ptr, &attribindex, 4); ptr += 4; in glVertexAttribBinding_enc()
11258 memcpy(ptr, &bindingindex, 4); ptr += 4; in glVertexAttribBinding_enc()
11260 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttribBinding_enc()
11261 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttribBinding_enc()
11275 unsigned char *ptr; in glVertexAttribFormat_enc() local
11281 ptr = buf; in glVertexAttribFormat_enc()
11282 int tmp = OP_glVertexAttribFormat;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttribFormat_enc()
11283 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttribFormat_enc()
11285 memcpy(ptr, &attribindex, 4); ptr += 4; in glVertexAttribFormat_enc()
11286 memcpy(ptr, &size, 4); ptr += 4; in glVertexAttribFormat_enc()
11287 memcpy(ptr, &type, 4); ptr += 4; in glVertexAttribFormat_enc()
11288 memcpy(ptr, &normalized, 1); ptr += 1; in glVertexAttribFormat_enc()
11289 memcpy(ptr, &relativeoffset, 4); ptr += 4; in glVertexAttribFormat_enc()
11291 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttribFormat_enc()
11292 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttribFormat_enc()
11306 unsigned char *ptr; in glVertexAttribIFormat_enc() local
11312 ptr = buf; in glVertexAttribIFormat_enc()
11313 int tmp = OP_glVertexAttribIFormat;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexAttribIFormat_enc()
11314 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexAttribIFormat_enc()
11316 memcpy(ptr, &attribindex, 4); ptr += 4; in glVertexAttribIFormat_enc()
11317 memcpy(ptr, &size, 4); ptr += 4; in glVertexAttribIFormat_enc()
11318 memcpy(ptr, &type, 4); ptr += 4; in glVertexAttribIFormat_enc()
11319 memcpy(ptr, &relativeoffset, 4); ptr += 4; in glVertexAttribIFormat_enc()
11321 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexAttribIFormat_enc()
11322 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexAttribIFormat_enc()
11336 unsigned char *ptr; in glVertexBindingDivisor_enc() local
11342 ptr = buf; in glVertexBindingDivisor_enc()
11343 int tmp = OP_glVertexBindingDivisor;memcpy(ptr, &tmp, 4); ptr += 4; in glVertexBindingDivisor_enc()
11344 memcpy(ptr, &totalSize, 4); ptr += 4; in glVertexBindingDivisor_enc()
11346 memcpy(ptr, &bindingindex, 4); ptr += 4; in glVertexBindingDivisor_enc()
11347 memcpy(ptr, &divisor, 4); ptr += 4; in glVertexBindingDivisor_enc()
11349 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexBindingDivisor_enc()
11350 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexBindingDivisor_enc()
11365 unsigned char *ptr; in glDrawArraysIndirectDataAEMU_enc() local
11371 ptr = buf; in glDrawArraysIndirectDataAEMU_enc()
11372 int tmp = OP_glDrawArraysIndirectDataAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawArraysIndirectDataAEMU_enc()
11373 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawArraysIndirectDataAEMU_enc()
11375 memcpy(ptr, &mode, 4); ptr += 4; in glDrawArraysIndirectDataAEMU_enc()
11376 memcpy(ptr, &__size_indirect, 4); ptr += 4; in glDrawArraysIndirectDataAEMU_enc()
11377 memcpy(ptr, indirect, __size_indirect);ptr += __size_indirect; in glDrawArraysIndirectDataAEMU_enc()
11378 memcpy(ptr, &datalen, 4); ptr += 4; in glDrawArraysIndirectDataAEMU_enc()
11380 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawArraysIndirectDataAEMU_enc()
11381 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawArraysIndirectDataAEMU_enc()
11395 unsigned char *ptr; in glDrawArraysIndirectOffsetAEMU_enc() local
11401 ptr = buf; in glDrawArraysIndirectOffsetAEMU_enc()
11402 int tmp = OP_glDrawArraysIndirectOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawArraysIndirectOffsetAEMU_enc()
11403 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawArraysIndirectOffsetAEMU_enc()
11405 memcpy(ptr, &mode, 4); ptr += 4; in glDrawArraysIndirectOffsetAEMU_enc()
11406 memcpy(ptr, &offset, 4); ptr += 4; in glDrawArraysIndirectOffsetAEMU_enc()
11408 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawArraysIndirectOffsetAEMU_enc()
11409 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawArraysIndirectOffsetAEMU_enc()
11424 unsigned char *ptr; in glDrawElementsIndirectDataAEMU_enc() local
11430 ptr = buf; in glDrawElementsIndirectDataAEMU_enc()
11431 int tmp = OP_glDrawElementsIndirectDataAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawElementsIndirectDataAEMU_enc()
11432 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawElementsIndirectDataAEMU_enc()
11434 memcpy(ptr, &mode, 4); ptr += 4; in glDrawElementsIndirectDataAEMU_enc()
11435 memcpy(ptr, &type, 4); ptr += 4; in glDrawElementsIndirectDataAEMU_enc()
11436 memcpy(ptr, &__size_indirect, 4); ptr += 4; in glDrawElementsIndirectDataAEMU_enc()
11437 memcpy(ptr, indirect, __size_indirect);ptr += __size_indirect; in glDrawElementsIndirectDataAEMU_enc()
11438 memcpy(ptr, &datalen, 4); ptr += 4; in glDrawElementsIndirectDataAEMU_enc()
11440 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawElementsIndirectDataAEMU_enc()
11441 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsIndirectDataAEMU_enc()
11455 unsigned char *ptr; in glDrawElementsIndirectOffsetAEMU_enc() local
11461 ptr = buf; in glDrawElementsIndirectOffsetAEMU_enc()
11462 int tmp = OP_glDrawElementsIndirectOffsetAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawElementsIndirectOffsetAEMU_enc()
11463 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawElementsIndirectOffsetAEMU_enc()
11465 memcpy(ptr, &mode, 4); ptr += 4; in glDrawElementsIndirectOffsetAEMU_enc()
11466 memcpy(ptr, &type, 4); ptr += 4; in glDrawElementsIndirectOffsetAEMU_enc()
11467 memcpy(ptr, &offset, 4); ptr += 4; in glDrawElementsIndirectOffsetAEMU_enc()
11469 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawElementsIndirectOffsetAEMU_enc()
11470 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsIndirectOffsetAEMU_enc()
11484 unsigned char *ptr; in glTexStorage2DMultisample_enc() local
11490 ptr = buf; in glTexStorage2DMultisample_enc()
11491 int tmp = OP_glTexStorage2DMultisample;memcpy(ptr, &tmp, 4); ptr += 4; in glTexStorage2DMultisample_enc()
11492 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexStorage2DMultisample_enc()
11494 memcpy(ptr, &target, 4); ptr += 4; in glTexStorage2DMultisample_enc()
11495 memcpy(ptr, &samples, 4); ptr += 4; in glTexStorage2DMultisample_enc()
11496 memcpy(ptr, &internalformat, 4); ptr += 4; in glTexStorage2DMultisample_enc()
11497 memcpy(ptr, &width, 4); ptr += 4; in glTexStorage2DMultisample_enc()
11498 memcpy(ptr, &height, 4); ptr += 4; in glTexStorage2DMultisample_enc()
11499 memcpy(ptr, &fixedsamplelocations, 1); ptr += 1; in glTexStorage2DMultisample_enc()
11501 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexStorage2DMultisample_enc()
11502 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexStorage2DMultisample_enc()
11516 unsigned char *ptr; in glSampleMaski_enc() local
11522 ptr = buf; in glSampleMaski_enc()
11523 int tmp = OP_glSampleMaski;memcpy(ptr, &tmp, 4); ptr += 4; in glSampleMaski_enc()
11524 memcpy(ptr, &totalSize, 4); ptr += 4; in glSampleMaski_enc()
11526 memcpy(ptr, &maskNumber, 4); ptr += 4; in glSampleMaski_enc()
11527 memcpy(ptr, &mask, 4); ptr += 4; in glSampleMaski_enc()
11529 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSampleMaski_enc()
11530 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSampleMaski_enc()
11545 unsigned char *ptr; in glGetMultisamplefv_enc() local
11551 ptr = buf; in glGetMultisamplefv_enc()
11552 int tmp = OP_glGetMultisamplefv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetMultisamplefv_enc()
11553 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetMultisamplefv_enc()
11555 memcpy(ptr, &pname, 4); ptr += 4; in glGetMultisamplefv_enc()
11556 memcpy(ptr, &index, 4); ptr += 4; in glGetMultisamplefv_enc()
11557 memcpy(ptr, &__size_val, 4); ptr += 4; in glGetMultisamplefv_enc()
11559 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetMultisamplefv_enc()
11560 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetMultisamplefv_enc()
11586 unsigned char *ptr; in glFramebufferParameteri_enc() local
11592 ptr = buf; in glFramebufferParameteri_enc()
11593 int tmp = OP_glFramebufferParameteri;memcpy(ptr, &tmp, 4); ptr += 4; in glFramebufferParameteri_enc()
11594 memcpy(ptr, &totalSize, 4); ptr += 4; in glFramebufferParameteri_enc()
11596 memcpy(ptr, &target, 4); ptr += 4; in glFramebufferParameteri_enc()
11597 memcpy(ptr, &pname, 4); ptr += 4; in glFramebufferParameteri_enc()
11598 memcpy(ptr, &param, 4); ptr += 4; in glFramebufferParameteri_enc()
11600 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFramebufferParameteri_enc()
11601 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferParameteri_enc()
11616 unsigned char *ptr; in glGetFramebufferParameteriv_enc() local
11622 ptr = buf; in glGetFramebufferParameteriv_enc()
11623 int tmp = OP_glGetFramebufferParameteriv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetFramebufferParameteriv_enc()
11624 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetFramebufferParameteriv_enc()
11626 memcpy(ptr, &target, 4); ptr += 4; in glGetFramebufferParameteriv_enc()
11627 memcpy(ptr, &pname, 4); ptr += 4; in glGetFramebufferParameteriv_enc()
11628 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetFramebufferParameteriv_enc()
11630 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFramebufferParameteriv_enc()
11631 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFramebufferParameteriv_enc()
11658 unsigned char *ptr; in glGetTexLevelParameterfv_enc() local
11664 ptr = buf; in glGetTexLevelParameterfv_enc()
11665 int tmp = OP_glGetTexLevelParameterfv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetTexLevelParameterfv_enc()
11666 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetTexLevelParameterfv_enc()
11668 memcpy(ptr, &target, 4); ptr += 4; in glGetTexLevelParameterfv_enc()
11669 memcpy(ptr, &level, 4); ptr += 4; in glGetTexLevelParameterfv_enc()
11670 memcpy(ptr, &pname, 4); ptr += 4; in glGetTexLevelParameterfv_enc()
11671 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetTexLevelParameterfv_enc()
11673 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexLevelParameterfv_enc()
11674 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexLevelParameterfv_enc()
11701 unsigned char *ptr; in glGetTexLevelParameteriv_enc() local
11707 ptr = buf; in glGetTexLevelParameteriv_enc()
11708 int tmp = OP_glGetTexLevelParameteriv;memcpy(ptr, &tmp, 4); ptr += 4; in glGetTexLevelParameteriv_enc()
11709 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetTexLevelParameteriv_enc()
11711 memcpy(ptr, &target, 4); ptr += 4; in glGetTexLevelParameteriv_enc()
11712 memcpy(ptr, &level, 4); ptr += 4; in glGetTexLevelParameteriv_enc()
11713 memcpy(ptr, &pname, 4); ptr += 4; in glGetTexLevelParameteriv_enc()
11714 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetTexLevelParameteriv_enc()
11716 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexLevelParameteriv_enc()
11717 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexLevelParameteriv_enc()
11743 unsigned char *ptr; in glMapBufferRangeDMA_enc() local
11749 ptr = buf; in glMapBufferRangeDMA_enc()
11750 int tmp = OP_glMapBufferRangeDMA;memcpy(ptr, &tmp, 4); ptr += 4; in glMapBufferRangeDMA_enc()
11751 memcpy(ptr, &totalSize, 4); ptr += 4; in glMapBufferRangeDMA_enc()
11753 memcpy(ptr, &target, 4); ptr += 4; in glMapBufferRangeDMA_enc()
11754 memcpy(ptr, &offset, 4); ptr += 4; in glMapBufferRangeDMA_enc()
11755 memcpy(ptr, &length, 4); ptr += 4; in glMapBufferRangeDMA_enc()
11756 memcpy(ptr, &access, 4); ptr += 4; in glMapBufferRangeDMA_enc()
11757 memcpy(ptr, &paddr, 8); ptr += 8; in glMapBufferRangeDMA_enc()
11759 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMapBufferRangeDMA_enc()
11760 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMapBufferRangeDMA_enc()
11775 unsigned char *ptr; in glUnmapBufferDMA_enc() local
11781 ptr = buf; in glUnmapBufferDMA_enc()
11782 int tmp = OP_glUnmapBufferDMA;memcpy(ptr, &tmp, 4); ptr += 4; in glUnmapBufferDMA_enc()
11783 memcpy(ptr, &totalSize, 4); ptr += 4; in glUnmapBufferDMA_enc()
11785 memcpy(ptr, &target, 4); ptr += 4; in glUnmapBufferDMA_enc()
11786 memcpy(ptr, &offset, 4); ptr += 4; in glUnmapBufferDMA_enc()
11787 memcpy(ptr, &length, 4); ptr += 4; in glUnmapBufferDMA_enc()
11788 memcpy(ptr, &access, 4); ptr += 4; in glUnmapBufferDMA_enc()
11789 memcpy(ptr, &paddr, 8); ptr += 8; in glUnmapBufferDMA_enc()
11790 memcpy(ptr, &__size_out_res, 4); ptr += 4; in glUnmapBufferDMA_enc()
11792 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUnmapBufferDMA_enc()
11793 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUnmapBufferDMA_enc()
11819 unsigned char *ptr; in glMapBufferRangeDirect_enc() local
11825 ptr = buf; in glMapBufferRangeDirect_enc()
11826 int tmp = OP_glMapBufferRangeDirect;memcpy(ptr, &tmp, 4); ptr += 4; in glMapBufferRangeDirect_enc()
11827 memcpy(ptr, &totalSize, 4); ptr += 4; in glMapBufferRangeDirect_enc()
11829 memcpy(ptr, &target, 4); ptr += 4; in glMapBufferRangeDirect_enc()
11830 memcpy(ptr, &offset, 4); ptr += 4; in glMapBufferRangeDirect_enc()
11831 memcpy(ptr, &length, 4); ptr += 4; in glMapBufferRangeDirect_enc()
11832 memcpy(ptr, &access, 4); ptr += 4; in glMapBufferRangeDirect_enc()
11833 memcpy(ptr, &paddr, 8); ptr += 8; in glMapBufferRangeDirect_enc()
11835 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMapBufferRangeDirect_enc()
11836 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMapBufferRangeDirect_enc()
11866 unsigned char *ptr; in glUnmapBufferDirect_enc() local
11872 ptr = buf; in glUnmapBufferDirect_enc()
11873 int tmp = OP_glUnmapBufferDirect;memcpy(ptr, &tmp, 4); ptr += 4; in glUnmapBufferDirect_enc()
11874 memcpy(ptr, &totalSize, 4); ptr += 4; in glUnmapBufferDirect_enc()
11876 memcpy(ptr, &target, 4); ptr += 4; in glUnmapBufferDirect_enc()
11877 memcpy(ptr, &offset, 4); ptr += 4; in glUnmapBufferDirect_enc()
11878 memcpy(ptr, &length, 4); ptr += 4; in glUnmapBufferDirect_enc()
11879 memcpy(ptr, &access, 4); ptr += 4; in glUnmapBufferDirect_enc()
11880 memcpy(ptr, &paddr, 8); ptr += 8; in glUnmapBufferDirect_enc()
11881 memcpy(ptr, &guest_ptr, 8); ptr += 8; in glUnmapBufferDirect_enc()
11882 memcpy(ptr, &__size_out_res, 4); ptr += 4; in glUnmapBufferDirect_enc()
11884 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUnmapBufferDirect_enc()
11885 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUnmapBufferDirect_enc()
11911 unsigned char *ptr; in glFlushMappedBufferRangeDirect_enc() local
11917 ptr = buf; in glFlushMappedBufferRangeDirect_enc()
11918 int tmp = OP_glFlushMappedBufferRangeDirect;memcpy(ptr, &tmp, 4); ptr += 4; in glFlushMappedBufferRangeDirect_enc()
11919 memcpy(ptr, &totalSize, 4); ptr += 4; in glFlushMappedBufferRangeDirect_enc()
11921 memcpy(ptr, &target, 4); ptr += 4; in glFlushMappedBufferRangeDirect_enc()
11922 memcpy(ptr, &offset, 4); ptr += 4; in glFlushMappedBufferRangeDirect_enc()
11923 memcpy(ptr, &length, 4); ptr += 4; in glFlushMappedBufferRangeDirect_enc()
11924 memcpy(ptr, &access, 4); ptr += 4; in glFlushMappedBufferRangeDirect_enc()
11926 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFlushMappedBufferRangeDirect_enc()
11927 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFlushMappedBufferRangeDirect_enc()
11941 unsigned char *ptr; in glGetGraphicsResetStatusEXT_enc() local
11947 ptr = buf; in glGetGraphicsResetStatusEXT_enc()
11948 int tmp = OP_glGetGraphicsResetStatusEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glGetGraphicsResetStatusEXT_enc()
11949 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetGraphicsResetStatusEXT_enc()
11952 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetGraphicsResetStatusEXT_enc()
11953 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetGraphicsResetStatusEXT_enc()
11983 unsigned char *ptr; in glReadnPixelsEXT_enc() local
11989 ptr = buf; in glReadnPixelsEXT_enc()
11990 int tmp = OP_glReadnPixelsEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glReadnPixelsEXT_enc()
11991 memcpy(ptr, &totalSize, 4); ptr += 4; in glReadnPixelsEXT_enc()
11993 memcpy(ptr, &x, 4); ptr += 4; in glReadnPixelsEXT_enc()
11994 memcpy(ptr, &y, 4); ptr += 4; in glReadnPixelsEXT_enc()
11995 memcpy(ptr, &width, 4); ptr += 4; in glReadnPixelsEXT_enc()
11996 memcpy(ptr, &height, 4); ptr += 4; in glReadnPixelsEXT_enc()
11997 memcpy(ptr, &format, 4); ptr += 4; in glReadnPixelsEXT_enc()
11998 memcpy(ptr, &type, 4); ptr += 4; in glReadnPixelsEXT_enc()
11999 memcpy(ptr, &bufSize, 4); ptr += 4; in glReadnPixelsEXT_enc()
12000 memcpy(ptr, &__size_data, 4); ptr += 4; in glReadnPixelsEXT_enc()
12002 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glReadnPixelsEXT_enc()
12003 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glReadnPixelsEXT_enc()
12030 unsigned char *ptr; in glGetnUniformfvEXT_enc() local
12036 ptr = buf; in glGetnUniformfvEXT_enc()
12037 int tmp = OP_glGetnUniformfvEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glGetnUniformfvEXT_enc()
12038 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetnUniformfvEXT_enc()
12040 memcpy(ptr, &program, 4); ptr += 4; in glGetnUniformfvEXT_enc()
12041 memcpy(ptr, &location, 4); ptr += 4; in glGetnUniformfvEXT_enc()
12042 memcpy(ptr, &bufSize, 4); ptr += 4; in glGetnUniformfvEXT_enc()
12043 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetnUniformfvEXT_enc()
12045 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetnUniformfvEXT_enc()
12046 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetnUniformfvEXT_enc()
12073 unsigned char *ptr; in glGetnUniformivEXT_enc() local
12079 ptr = buf; in glGetnUniformivEXT_enc()
12080 int tmp = OP_glGetnUniformivEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glGetnUniformivEXT_enc()
12081 memcpy(ptr, &totalSize, 4); ptr += 4; in glGetnUniformivEXT_enc()
12083 memcpy(ptr, &program, 4); ptr += 4; in glGetnUniformivEXT_enc()
12084 memcpy(ptr, &location, 4); ptr += 4; in glGetnUniformivEXT_enc()
12085 memcpy(ptr, &bufSize, 4); ptr += 4; in glGetnUniformivEXT_enc()
12086 memcpy(ptr, &__size_params, 4); ptr += 4; in glGetnUniformivEXT_enc()
12088 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetnUniformivEXT_enc()
12089 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetnUniformivEXT_enc()
12115 unsigned char *ptr; in glDrawArraysNullAEMU_enc() local
12121 ptr = buf; in glDrawArraysNullAEMU_enc()
12122 int tmp = OP_glDrawArraysNullAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawArraysNullAEMU_enc()
12123 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawArraysNullAEMU_enc()
12125 memcpy(ptr, &mode, 4); ptr += 4; in glDrawArraysNullAEMU_enc()
12126 memcpy(ptr, &first, 4); ptr += 4; in glDrawArraysNullAEMU_enc()
12127 memcpy(ptr, &count, 4); ptr += 4; in glDrawArraysNullAEMU_enc()
12129 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawArraysNullAEMU_enc()
12130 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawArraysNullAEMU_enc()
12144 unsigned char *ptr; in glDrawElementsOffsetNullAEMU_enc() local
12150 ptr = buf; in glDrawElementsOffsetNullAEMU_enc()
12151 int tmp = OP_glDrawElementsOffsetNullAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawElementsOffsetNullAEMU_enc()
12152 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawElementsOffsetNullAEMU_enc()
12154 memcpy(ptr, &mode, 4); ptr += 4; in glDrawElementsOffsetNullAEMU_enc()
12155 memcpy(ptr, &count, 4); ptr += 4; in glDrawElementsOffsetNullAEMU_enc()
12156 memcpy(ptr, &type, 4); ptr += 4; in glDrawElementsOffsetNullAEMU_enc()
12157 memcpy(ptr, &offset, 4); ptr += 4; in glDrawElementsOffsetNullAEMU_enc()
12159 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawElementsOffsetNullAEMU_enc()
12160 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsOffsetNullAEMU_enc()
12175 unsigned char *ptr; in glDrawElementsDataNullAEMU_enc() local
12181 ptr = buf; in glDrawElementsDataNullAEMU_enc()
12182 int tmp = OP_glDrawElementsDataNullAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glDrawElementsDataNullAEMU_enc()
12183 memcpy(ptr, &totalSize, 4); ptr += 4; in glDrawElementsDataNullAEMU_enc()
12185 memcpy(ptr, &mode, 4); ptr += 4; in glDrawElementsDataNullAEMU_enc()
12186 memcpy(ptr, &count, 4); ptr += 4; in glDrawElementsDataNullAEMU_enc()
12187 memcpy(ptr, &type, 4); ptr += 4; in glDrawElementsDataNullAEMU_enc()
12188 memcpy(ptr, &__size_data, 4); ptr += 4; in glDrawElementsDataNullAEMU_enc()
12189 memcpy(ptr, data, __size_data);ptr += __size_data; in glDrawElementsDataNullAEMU_enc()
12190 memcpy(ptr, &datalen, 4); ptr += 4; in glDrawElementsDataNullAEMU_enc()
12192 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawElementsDataNullAEMU_enc()
12193 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsDataNullAEMU_enc()
12209 unsigned char *ptr; in glUnmapBufferAsyncAEMU_enc() local
12215 ptr = buf; in glUnmapBufferAsyncAEMU_enc()
12216 int tmp = OP_glUnmapBufferAsyncAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glUnmapBufferAsyncAEMU_enc()
12217 memcpy(ptr, &totalSize, 4); ptr += 4; in glUnmapBufferAsyncAEMU_enc()
12219 memcpy(ptr, &target, 4); ptr += 4; in glUnmapBufferAsyncAEMU_enc()
12220 memcpy(ptr, &offset, 4); ptr += 4; in glUnmapBufferAsyncAEMU_enc()
12221 memcpy(ptr, &length, 4); ptr += 4; in glUnmapBufferAsyncAEMU_enc()
12222 memcpy(ptr, &access, 4); ptr += 4; in glUnmapBufferAsyncAEMU_enc()
12224 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUnmapBufferAsyncAEMU_enc()
12233 ptr = buf; in glUnmapBufferAsyncAEMU_enc()
12234 memcpy(ptr, &__size_out_res, 4); ptr += 4; in glUnmapBufferAsyncAEMU_enc()
12235 memcpy(ptr, out_res, __size_out_res);ptr += __size_out_res; in glUnmapBufferAsyncAEMU_enc()
12237 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUnmapBufferAsyncAEMU_enc()
12254 unsigned char *ptr; in glFlushMappedBufferRangeAEMU2_enc() local
12260 ptr = buf; in glFlushMappedBufferRangeAEMU2_enc()
12261 int tmp = OP_glFlushMappedBufferRangeAEMU2;memcpy(ptr, &tmp, 4); ptr += 4; in glFlushMappedBufferRangeAEMU2_enc()
12262 memcpy(ptr, &totalSize, 4); ptr += 4; in glFlushMappedBufferRangeAEMU2_enc()
12264 memcpy(ptr, &target, 4); ptr += 4; in glFlushMappedBufferRangeAEMU2_enc()
12265 memcpy(ptr, &offset, 4); ptr += 4; in glFlushMappedBufferRangeAEMU2_enc()
12266 memcpy(ptr, &length, 4); ptr += 4; in glFlushMappedBufferRangeAEMU2_enc()
12267 memcpy(ptr, &access, 4); ptr += 4; in glFlushMappedBufferRangeAEMU2_enc()
12269 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFlushMappedBufferRangeAEMU2_enc()
12293 unsigned char *ptr; in glBufferDataSyncAEMU_enc() local
12299 ptr = buf; in glBufferDataSyncAEMU_enc()
12300 int tmp = OP_glBufferDataSyncAEMU;memcpy(ptr, &tmp, 4); ptr += 4; in glBufferDataSyncAEMU_enc()
12301 memcpy(ptr, &totalSize, 4); ptr += 4; in glBufferDataSyncAEMU_enc()
12303 memcpy(ptr, &target, 4); ptr += 4; in glBufferDataSyncAEMU_enc()
12304 memcpy(ptr, &size, 4); ptr += 4; in glBufferDataSyncAEMU_enc()
12305 memcpy(ptr, &__size_data, 4); ptr += 4; in glBufferDataSyncAEMU_enc()
12306 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data; in glBufferDataSyncAEMU_enc()
12307 memcpy(ptr, &usage, 4); ptr += 4; in glBufferDataSyncAEMU_enc()
12309 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBufferDataSyncAEMU_enc()
12310 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBufferDataSyncAEMU_enc()
12339 unsigned char *ptr; in glTexBufferOES_enc() local
12345 ptr = buf; in glTexBufferOES_enc()
12346 int tmp = OP_glTexBufferOES;memcpy(ptr, &tmp, 4); ptr += 4; in glTexBufferOES_enc()
12347 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexBufferOES_enc()
12349 memcpy(ptr, &target, 4); ptr += 4; in glTexBufferOES_enc()
12350 memcpy(ptr, &internalFormat, 4); ptr += 4; in glTexBufferOES_enc()
12351 memcpy(ptr, &buffer, 4); ptr += 4; in glTexBufferOES_enc()
12353 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexBufferOES_enc()
12354 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexBufferOES_enc()
12368 unsigned char *ptr; in glTexBufferRangeOES_enc() local
12374 ptr = buf; in glTexBufferRangeOES_enc()
12375 int tmp = OP_glTexBufferRangeOES;memcpy(ptr, &tmp, 4); ptr += 4; in glTexBufferRangeOES_enc()
12376 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexBufferRangeOES_enc()
12378 memcpy(ptr, &target, 4); ptr += 4; in glTexBufferRangeOES_enc()
12379 memcpy(ptr, &internalFormat, 4); ptr += 4; in glTexBufferRangeOES_enc()
12380 memcpy(ptr, &buffer, 4); ptr += 4; in glTexBufferRangeOES_enc()
12381 memcpy(ptr, &offset, 4); ptr += 4; in glTexBufferRangeOES_enc()
12382 memcpy(ptr, &size, 4); ptr += 4; in glTexBufferRangeOES_enc()
12384 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexBufferRangeOES_enc()
12385 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexBufferRangeOES_enc()
12399 unsigned char *ptr; in glTexBufferEXT_enc() local
12405 ptr = buf; in glTexBufferEXT_enc()
12406 int tmp = OP_glTexBufferEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glTexBufferEXT_enc()
12407 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexBufferEXT_enc()
12409 memcpy(ptr, &target, 4); ptr += 4; in glTexBufferEXT_enc()
12410 memcpy(ptr, &internalFormat, 4); ptr += 4; in glTexBufferEXT_enc()
12411 memcpy(ptr, &buffer, 4); ptr += 4; in glTexBufferEXT_enc()
12413 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexBufferEXT_enc()
12414 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexBufferEXT_enc()
12428 unsigned char *ptr; in glTexBufferRangeEXT_enc() local
12434 ptr = buf; in glTexBufferRangeEXT_enc()
12435 int tmp = OP_glTexBufferRangeEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glTexBufferRangeEXT_enc()
12436 memcpy(ptr, &totalSize, 4); ptr += 4; in glTexBufferRangeEXT_enc()
12438 memcpy(ptr, &target, 4); ptr += 4; in glTexBufferRangeEXT_enc()
12439 memcpy(ptr, &internalFormat, 4); ptr += 4; in glTexBufferRangeEXT_enc()
12440 memcpy(ptr, &buffer, 4); ptr += 4; in glTexBufferRangeEXT_enc()
12441 memcpy(ptr, &offset, 4); ptr += 4; in glTexBufferRangeEXT_enc()
12442 memcpy(ptr, &size, 4); ptr += 4; in glTexBufferRangeEXT_enc()
12444 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexBufferRangeEXT_enc()
12445 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexBufferRangeEXT_enc()
12459 unsigned char *ptr; in glEnableiEXT_enc() local
12465 ptr = buf; in glEnableiEXT_enc()
12466 int tmp = OP_glEnableiEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glEnableiEXT_enc()
12467 memcpy(ptr, &totalSize, 4); ptr += 4; in glEnableiEXT_enc()
12469 memcpy(ptr, &cap, 4); ptr += 4; in glEnableiEXT_enc()
12470 memcpy(ptr, &index, 4); ptr += 4; in glEnableiEXT_enc()
12472 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEnableiEXT_enc()
12473 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEnableiEXT_enc()
12487 unsigned char *ptr; in glDisableiEXT_enc() local
12493 ptr = buf; in glDisableiEXT_enc()
12494 int tmp = OP_glDisableiEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glDisableiEXT_enc()
12495 memcpy(ptr, &totalSize, 4); ptr += 4; in glDisableiEXT_enc()
12497 memcpy(ptr, &cap, 4); ptr += 4; in glDisableiEXT_enc()
12498 memcpy(ptr, &index, 4); ptr += 4; in glDisableiEXT_enc()
12500 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDisableiEXT_enc()
12501 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDisableiEXT_enc()
12515 unsigned char *ptr; in glBlendEquationiEXT_enc() local
12521 ptr = buf; in glBlendEquationiEXT_enc()
12522 int tmp = OP_glBlendEquationiEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glBlendEquationiEXT_enc()
12523 memcpy(ptr, &totalSize, 4); ptr += 4; in glBlendEquationiEXT_enc()
12525 memcpy(ptr, &index, 4); ptr += 4; in glBlendEquationiEXT_enc()
12526 memcpy(ptr, &mode, 4); ptr += 4; in glBlendEquationiEXT_enc()
12528 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendEquationiEXT_enc()
12529 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendEquationiEXT_enc()
12543 unsigned char *ptr; in glBlendEquationSeparateiEXT_enc() local
12549 ptr = buf; in glBlendEquationSeparateiEXT_enc()
12550 int tmp = OP_glBlendEquationSeparateiEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glBlendEquationSeparateiEXT_enc()
12551 memcpy(ptr, &totalSize, 4); ptr += 4; in glBlendEquationSeparateiEXT_enc()
12553 memcpy(ptr, &index, 4); ptr += 4; in glBlendEquationSeparateiEXT_enc()
12554 memcpy(ptr, &modeRGB, 4); ptr += 4; in glBlendEquationSeparateiEXT_enc()
12555 memcpy(ptr, &modeAlpha, 4); ptr += 4; in glBlendEquationSeparateiEXT_enc()
12557 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendEquationSeparateiEXT_enc()
12558 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendEquationSeparateiEXT_enc()
12572 unsigned char *ptr; in glBlendFunciEXT_enc() local
12578 ptr = buf; in glBlendFunciEXT_enc()
12579 int tmp = OP_glBlendFunciEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glBlendFunciEXT_enc()
12580 memcpy(ptr, &totalSize, 4); ptr += 4; in glBlendFunciEXT_enc()
12582 memcpy(ptr, &index, 4); ptr += 4; in glBlendFunciEXT_enc()
12583 memcpy(ptr, &sfactor, 4); ptr += 4; in glBlendFunciEXT_enc()
12584 memcpy(ptr, &dfactor, 4); ptr += 4; in glBlendFunciEXT_enc()
12586 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendFunciEXT_enc()
12587 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendFunciEXT_enc()
12601 unsigned char *ptr; in glBlendFuncSeparateiEXT_enc() local
12607 ptr = buf; in glBlendFuncSeparateiEXT_enc()
12608 int tmp = OP_glBlendFuncSeparateiEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glBlendFuncSeparateiEXT_enc()
12609 memcpy(ptr, &totalSize, 4); ptr += 4; in glBlendFuncSeparateiEXT_enc()
12611 memcpy(ptr, &index, 4); ptr += 4; in glBlendFuncSeparateiEXT_enc()
12612 memcpy(ptr, &srcRGB, 4); ptr += 4; in glBlendFuncSeparateiEXT_enc()
12613 memcpy(ptr, &dstRGB, 4); ptr += 4; in glBlendFuncSeparateiEXT_enc()
12614 memcpy(ptr, &srcAlpha, 4); ptr += 4; in glBlendFuncSeparateiEXT_enc()
12615 memcpy(ptr, &dstAlpha, 4); ptr += 4; in glBlendFuncSeparateiEXT_enc()
12617 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendFuncSeparateiEXT_enc()
12618 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendFuncSeparateiEXT_enc()
12632 unsigned char *ptr; in glColorMaskiEXT_enc() local
12638 ptr = buf; in glColorMaskiEXT_enc()
12639 int tmp = OP_glColorMaskiEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glColorMaskiEXT_enc()
12640 memcpy(ptr, &totalSize, 4); ptr += 4; in glColorMaskiEXT_enc()
12642 memcpy(ptr, &index, 4); ptr += 4; in glColorMaskiEXT_enc()
12643 memcpy(ptr, &red, 1); ptr += 1; in glColorMaskiEXT_enc()
12644 memcpy(ptr, &green, 1); ptr += 1; in glColorMaskiEXT_enc()
12645 memcpy(ptr, &blue, 1); ptr += 1; in glColorMaskiEXT_enc()
12646 memcpy(ptr, &alpha, 1); ptr += 1; in glColorMaskiEXT_enc()
12648 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColorMaskiEXT_enc()
12649 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColorMaskiEXT_enc()
12663 unsigned char *ptr; in glIsEnablediEXT_enc() local
12669 ptr = buf; in glIsEnablediEXT_enc()
12670 int tmp = OP_glIsEnablediEXT;memcpy(ptr, &tmp, 4); ptr += 4; in glIsEnablediEXT_enc()
12671 memcpy(ptr, &totalSize, 4); ptr += 4; in glIsEnablediEXT_enc()
12673 memcpy(ptr, &cap, 4); ptr += 4; in glIsEnablediEXT_enc()
12674 memcpy(ptr, &index, 4); ptr += 4; in glIsEnablediEXT_enc()
12676 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsEnablediEXT_enc()
12677 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsEnablediEXT_enc()