Lines Matching defs:texture
1336 GLenum GLClientState::setActiveTextureUnit(GLenum texture) in setActiveTextureUnit()
1419 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, in bindTexture()
1477 GLuint texture = getBoundTexture(target); in setBoundEGLImage() local
1537 GLuint texture = getBoundTexture(target); in setBoundTextureInternalFormat() local
1544 GLuint texture = getBoundTexture(target); in setBoundTextureFormat() local
1551 GLuint texture = getBoundTexture(target); in setBoundTextureType() local
1576 GLuint texture = getBoundTexture(target); in setBoundTextureDims() local
1634 GLuint texture = getBoundTexture(target); in setBoundTextureSamples() local
1643 GLuint texture = getBoundTexture(stateTarget); in addTextureCubeMapImage() local
1670 GLuint texture = getBoundTexture(target); in setBoundTextureImmutableFormat() local
1685 GLuint texture = getBoundTexture(target); in isBoundTextureImmutableFormat() local
1692 GLuint texture = getBoundTexture(target); in isBoundTextureComplete() local
2055 for (const GLuint* texture = textures; texture != textures + n; texture++) { in deleteTextures() local
2065 for (const GLuint* texture = textures; texture != textures + n; texture++) { in deleteTextures() local
2535 GLenum attachment, GLuint texture, GLint level, GLint layer) { in attachTextureObject()
2731 void GLClientState::setFboCompletenessDirtyForTexture(GLuint texture) { in setFboCompletenessDirtyForTexture()