Lines Matching refs:retainObject
1874 Wrapper(const cl_type &obj, bool retainObject) : object_(obj) in Wrapper() argument
1876 if (retainObject) { in Wrapper()
1990 Wrapper(const cl_type &obj, bool retainObject) : in Wrapper() argument
1996 if (retainObject) { in Wrapper()
2186 explicit Device(const cl_device_id &device, bool retainObject = false) : in Device() argument
2187 detail::Wrapper<cl_type>(device, retainObject) { } in Device()
2551 explicit Platform(const cl_platform_id &platform, bool retainObject = false) : in Platform() argument
2552 detail::Wrapper<cl_type>(platform, retainObject) { } in Platform()
3136 explicit Context(const cl_context& context, bool retainObject = false) : in Context() argument
3137 detail::Wrapper<cl_type>(context, retainObject) { } in Context()
3278 explicit Event(const cl_event& event, bool retainObject = false) : in Event() argument
3279 detail::Wrapper<cl_type>(event, retainObject) { } in Event()
3464 explicit Memory(const cl_mem& memory, bool retainObject) : in Memory() argument
3465 detail::Wrapper<cl_type>(memory, retainObject) { } in Memory()
4069 explicit Buffer(const cl_mem& buffer, bool retainObject = false) : in Buffer() argument
4070 Memory(buffer, retainObject) { } in Buffer()
4205 explicit BufferD3D10(const cl_mem& buffer, bool retainObject = false) : in BufferD3D10() argument
4206 Buffer(buffer, retainObject) { } in BufferD3D10()
4294 explicit BufferGL(const cl_mem& buffer, bool retainObject = false) : in BufferGL() argument
4295 Buffer(buffer, retainObject) { } in BufferGL()
4391 explicit BufferRenderGL(const cl_mem& buffer, bool retainObject = false) : in BufferRenderGL() argument
4392 Buffer(buffer, retainObject) { } in BufferRenderGL()
4462 explicit Image(const cl_mem& image, bool retainObject = false) : in Image() argument
4463 Memory(image, retainObject) { } in Image()
4581 explicit Image1D(const cl_mem& image1D, bool retainObject = false) : in Image1D() argument
4582 Image(image1D, retainObject) { } in Image1D()
4668 explicit Image1DBuffer(const cl_mem& image1D, bool retainObject = false) : in Image1DBuffer() argument
4669 Image(image1D, retainObject) { } in Image1DBuffer()
4754 explicit Image1DArray(const cl_mem& imageArray, bool retainObject = false) : in Image1DArray() argument
4755 Image(imageArray, retainObject) { } in Image1DArray()
4983 explicit Image2D(const cl_mem& image2D, bool retainObject = false) : in Image2D() argument
4984 Image(image2D, retainObject) { } in Image2D()
5079 explicit Image2DGL(const cl_mem& image, bool retainObject = false) : in Image2DGL() argument
5080 Image2D(image, retainObject) { } in Image2DGL()
5175 …icit Image2DArray(const cl_mem& imageArray, bool retainObject = false) : Image(imageArray, retainO… in Image2DArray() argument
5303 explicit Image3D(const cl_mem& image3D, bool retainObject = false) : in Image3D() argument
5304 Image(image3D, retainObject) { } in Image3D()
5395 explicit Image3DGL(const cl_mem& image, bool retainObject = false) : in Image3DGL() argument
5396 Image3D(image, retainObject) { } in Image3DGL()
5480 explicit ImageGL(const cl_mem& image, bool retainObject = false) : in ImageGL() argument
5481 Image(image, retainObject) { } in ImageGL()
5594 explicit Pipe(const cl_mem& pipe, bool retainObject = false) : in Pipe() argument
5595 Memory(pipe, retainObject) { } in Pipe()
5726 explicit Sampler(const cl_sampler& sampler, bool retainObject = false) : in Sampler() argument
5727 detail::Wrapper<cl_type>(sampler, retainObject) { } in Sampler()
5951 explicit Kernel(const cl_kernel& kernel, bool retainObject = false) : in Kernel() argument
5952 detail::Wrapper<cl_type>(kernel, retainObject) { } in Kernel()
6670 explicit Program(const cl_program& program, bool retainObject = false) : in Program() argument
6671 detail::Wrapper<cl_type>(program, retainObject) { } in Program()
7593 explicit CommandQueue(const cl_command_queue& commandQueue, bool retainObject = false) : in CommandQueue() argument
7594 detail::Wrapper<cl_type>(commandQueue, retainObject) { } in CommandQueue()
8973 explicit DeviceCommandQueue(const cl_command_queue& commandQueue, bool retainObject = false) : in DeviceCommandQueue() argument
8974 detail::Wrapper<cl_type>(commandQueue, retainObject) { } in DeviceCommandQueue()