Lines Matching refs:getFB
68 FrameBuffer::getFB()->cleanupProcGLObjects(resources.puid); in ProcessCleanupThread()
166 if (const auto fb = FrameBuffer::getFB()) { in stop()
365 auto fb = FrameBuffer::getFB(); in save()
390 auto fb = FrameBuffer::getFB(); in load()
404 auto fb = FrameBuffer::getFB(); in fillGLESUsages()
414 auto fb = FrameBuffer::getFB();
431 auto fb = FrameBuffer::getFB(); in setMultiDisplay()
443 auto fb = FrameBuffer::getFB(); in setMultiDisplayColorBuffer()
545 FrameBuffer::getFB()->createGraphicsProcessResources(puid); in onGuestGraphicsProcessCreate()
550 FrameBuffer::getFB()->removeGraphicsProcessResources(puid); in cleanupProcGLObjects()
557 FrameBuffer::getFB()->createBufferWithHandle(size, handle); in __anonf315e04f0402()
562 FrameBuffer::getFB()->createColorBufferWithHandle( in __anonf315e04f0502()
565 .open_color_buffer = [](uint32_t handle) { FrameBuffer::getFB()->openColorBuffer(handle); }, in __anonf315e04f0602()
566 .close_buffer = [](uint32_t handle) { FrameBuffer::getFB()->closeBuffer(handle); }, in __anonf315e04f0702()
567 .close_color_buffer = [](uint32_t handle) { FrameBuffer::getFB()->closeColorBuffer(handle); }, in __anonf315e04f0802()
570 FrameBuffer::getFB()->updateBuffer(handle, offset, size, bytes); in __anonf315e04f0902()
575 FrameBuffer::getFB()->updateColorBuffer(handle, x, y, width, height, format, type, in __anonf315e04f0a02()
580 FrameBuffer::getFB()->readBuffer(handle, offset, size, bytes); in __anonf315e04f0b02()
585 FrameBuffer::getFB()->readColorBuffer(handle, x, y, width, height, format, type, in __anonf315e04f0c02()
591 FrameBuffer::getFB()->readColorBufferYUV(handle, x, y, width, height, pixels, in __anonf315e04f0d02()
594 .post_color_buffer = [](uint32_t handle) { FrameBuffer::getFB()->post(handle); }, in __anonf315e04f0e02()
597 FrameBuffer::getFB()->postWithCallback(handle, cb); in __anonf315e04f0f02()
599 .repost = []() { FrameBuffer::getFB()->repost(); }, in __anonf315e04f1002()
603 FrameBuffer::getFB()->createYUVTextures(type, count, width, height, output); in __anonf315e04f1102()
607 FrameBuffer::getFB()->destroyYUVTextures(type, count, textures); in __anonf315e04f1202()
611 FrameBuffer::getFB()->updateYUVTextures(type, textures, privData, func); in __anonf315e04f1302()
616 FrameBuffer::getFB()->swapTexturesAndUpdateColorBuffer( in __anonf315e04f1402()
621 []() { return FrameBuffer::getFB()->getLastPostedColorBuffer(); }, in __anonf315e04f1502()
624 [](uint32_t handle) { FrameBuffer::getFB()->bindColorBufferToTexture2(handle); }, in __anonf315e04f1602()
625 .get_global_egl_context = []() { return FrameBuffer::getFB()->getGlobalEGLContext(); }, in __anonf315e04f1702()
626 .wait_for_gpu = [](uint64_t eglsync) { FrameBuffer::getFB()->waitForGpu(eglsync); }, in __anonf315e04f1802()
630 FrameBuffer::getFB()->waitForGpuVulkan(device, fence); in __anonf315e04f1902()
634 FrameBuffer::getFB()->setGuestManagedColorBufferLifetime(guestManaged); in __anonf315e04f1a02()
639 FrameBuffer::getFB()->asyncWaitForGpuWithCb(eglsync, cb); in __anonf315e04f1b02()
644 FrameBuffer::getFB()->asyncWaitForGpuVulkanWithCb(device, fence, cb); in __anonf315e04f1c02()
648 FrameBuffer::getFB()->asyncWaitForGpuVulkanQsriWithCb(image, cb); in __anonf315e04f1d02()
651 [](uint64_t image) { FrameBuffer::getFB()->waitForGpuVulkanQsri(image); }, in __anonf315e04f1e02()
655 FrameBuffer::getFB()->updateColorBufferFromFrameworkFormat( in __anonf315e04f1f02()
661 return FrameBuffer::getFB()->platformImportResource(handle, info, resource); in __anonf315e04f2002()
665 return FrameBuffer::getFB()->getColorBufferInfo(handle, width, height, internal_format); in __anonf315e04f2102()
669 []() { return FrameBuffer::getFB()->platformCreateSharedEglContext(); }, in __anonf315e04f2202()
672 return FrameBuffer::getFB()->platformDestroySharedEglContext(context); in __anonf315e04f2302()
730 return FrameBuffer::getFB()->getEglDispatch(); in getEglDispatch()
738 return FrameBuffer::getFB()->getGles2Dispatch(); in getGles2Dispatch()