Lines Matching refs:mTextureU
886 if (!mTextureU) { in init()
887 …YUVGLTex(GL_TEXTURE1, uStridePixels, uHeight, mFormat, mYuv420888ToNv21, YUVPlane::UV, &mTextureU); in init()
888 mTextureV = mTextureU; in init()
891 if (!mTextureU) { in init()
892 …eYUVGLTex(GL_TEXTURE1, uStridePixels, uHeight, mFormat, mYuv420888ToNv21, YUVPlane::U, &mTextureU); in init()
952 …readYUVTex(mTextureU, mFormat, mYuv420888ToNv21, YUVPlane::U, pixels + uOffsetBytes, uStridePixels… in readPixels()
967 std::swap(textures[1], mTextureU); in swapTextures()
968 mTextureV = mTextureU; in swapTextures()
971 std::swap(textures[1], mTextureU); in swapTextures()
1051 …subUpdateYUVGLTex(GL_TEXTURE1, mTextureU, x, y, uStridePixels, uHeight, mFormat, mYuv420888ToNv21,… in drawConvertFromFormat()
1053 …subUpdateYUVGLTex(GL_TEXTURE1, mTextureU, x, y, uStridePixels, uHeight, mFormat, mYuv420888ToNv21,… in drawConvertFromFormat()
1066 s_gles2.glBindTexture(GL_TEXTURE_2D, mTextureU); in drawConvertFromFormat()
1110 if (mTextureU) s_gles2.glDeleteTextures(1, &mTextureU); in reset()
1112 if (mTextureU) s_gles2.glDeleteTextures(1, &mTextureU); in reset()
1119 mTextureU = 0; in reset()