Lines Matching refs:mYuv420888ToNv21

713         if (isInterleaved(mFormat, mYuv420888ToNv21)) {  in createYUVGLShader()
714 if (getInterleaveDirection(mFormat, mYuv420888ToNv21) == YUVInterleaveDirection::UV) { in createYUVGLShader()
868 mYuv420888ToNv21(yuv420888ToNv21) {} in YUVConverter()
876 getYUVOffsets(width, height, mFormat, mYuv420888ToNv21, in init()
883 …createYUVGLTex(GL_TEXTURE0, yStridePixels, yHeight, mFormat, mYuv420888ToNv21, YUVPlane::Y, &mText… in init()
885 if (isInterleaved(mFormat, mYuv420888ToNv21)) { in init()
887 …createYUVGLTex(GL_TEXTURE1, uStridePixels, uHeight, mFormat, mYuv420888ToNv21, YUVPlane::UV, &mTex… in init()
892 …createYUVGLTex(GL_TEXTURE1, uStridePixels, uHeight, mFormat, mYuv420888ToNv21, YUVPlane::U, &mText… in init()
895 …createYUVGLTex(GL_TEXTURE2, vStridePixels, vHeight, mFormat, mYuv420888ToNv21, YUVPlane::V, &mText… in init()
943 getYUVOffsets(mWidth, mHeight, mFormat, mYuv420888ToNv21, in readPixels()
948 if (isInterleaved(mFormat, mYuv420888ToNv21)) { in readPixels()
949 …readYUVTex(mTextureV, mFormat, mYuv420888ToNv21, YUVPlane::UV, pixels + std::min(uOffsetBytes, vOf… in readPixels()
952 …readYUVTex(mTextureU, mFormat, mYuv420888ToNv21, YUVPlane::U, pixels + uOffsetBytes, uStridePixels… in readPixels()
953 …readYUVTex(mTextureV, mFormat, mYuv420888ToNv21, YUVPlane::V, pixels + vOffsetBytes, vStridePixels… in readPixels()
961 …readYUVTex(mTextureY, mFormat, mYuv420888ToNv21, YUVPlane::Y, pixels + yOffsetBytes, yStridePixels… in readPixels()
965 if (isInterleaved(format, mYuv420888ToNv21)) { in swapTextures()
1026 getYUVOffsets(width, height, mFormat, mYuv420888ToNv21, in drawConvertFromFormat()
1049 …LTex(GL_TEXTURE0, mTextureY, x, y, yStridePixels, yHeight, mFormat, mYuv420888ToNv21, YUVPlane::Y,… in drawConvertFromFormat()
1050 if (isInterleaved(mFormat, mYuv420888ToNv21)) { in drawConvertFromFormat()
1051 …LTex(GL_TEXTURE1, mTextureU, x, y, uStridePixels, uHeight, mFormat, mYuv420888ToNv21, YUVPlane::UV… in drawConvertFromFormat()
1053 …LTex(GL_TEXTURE1, mTextureU, x, y, uStridePixels, uHeight, mFormat, mYuv420888ToNv21, YUVPlane::U,… in drawConvertFromFormat()
1054 …LTex(GL_TEXTURE2, mTextureV, x, y, vStridePixels, vHeight, mFormat, mYuv420888ToNv21, YUVPlane::V,… in drawConvertFromFormat()
1109 if (isInterleaved(mFormat, mYuv420888ToNv21)) { in reset()