Lines Matching full:attributes
68 std::vector<GlShaderVariable> attributes; member
114 ASSERT_EQ(m_program_state.attributes.size(), in changedStateCheck()
115 currentState.attributes.size()); in changedStateCheck()
116 for (int i = 0; i < currentState.attributes.size(); i++) { in changedStateCheck()
118 EXPECT_EQ(m_program_state.attributes[i].size, in changedStateCheck()
119 currentState.attributes[i].size); in changedStateCheck()
120 EXPECT_EQ(m_program_state.attributes[i].type, in changedStateCheck()
121 currentState.attributes[i].type); in changedStateCheck()
122 EXPECT_STREQ(m_program_state.attributes[i].name.data(), in changedStateCheck()
123 currentState.attributes[i].name.data()); in changedStateCheck()
124 EXPECT_EQ(m_program_state.attributes[i].location, in changedStateCheck()
125 currentState.attributes[i].location); in changedStateCheck()
252 // Attributes in getProgramState()
269 ret.attributes.push_back(attr); in getProgramState()