Lines Matching refs:findDeviceObjects

1938         for (auto fence : findDeviceObjects(device, mFenceInfo)) {  in destroyDeviceLocked()
7165 std::vector<HandleType> findDeviceObjects(VkDevice device, const VkHandleToInfoMap& map) { in findDeviceObjects() function in gfxstream::vk::VkDecoderGlobalState::Impl
7178 std::vector<std::pair<HandleType, InfoMemberType>> findDeviceObjects( in findDeviceObjects() function in gfxstream::vk::VkDecoderGlobalState::Impl
7212 for (auto semaphore : findDeviceObjects(deviceToDestroy, mSemaphoreInfo)) { in teardownInstanceLocked()
7217 for (auto sampler : findDeviceObjects(deviceToDestroy, mSamplerInfo)) { in teardownInstanceLocked()
7221 for (auto buffer : findDeviceObjects(deviceToDestroy, mBufferInfo)) { in teardownInstanceLocked()
7226 for (auto imageView : findDeviceObjects(deviceToDestroy, mImageViewInfo)) { in teardownInstanceLocked()
7231 for (auto image : findDeviceObjects(deviceToDestroy, mImageInfo)) { in teardownInstanceLocked()
7235 for (auto memory : findDeviceObjects(deviceToDestroy, mMemoryInfo)) { in teardownInstanceLocked()
7240 findDeviceObjects(deviceToDestroy, mCmdBufferInfo, &CommandBufferInfo::cmdPool)) { in teardownInstanceLocked()
7247 findDeviceObjects(deviceToDestroy, mCmdPoolInfo, &CommandPoolInfo::boxed)) { in teardownInstanceLocked()
7254 for (auto [descriptorPool, descriptorPoolBoxed] : findDeviceObjects( in teardownInstanceLocked()
7263 for (auto [descriptorSetLayout, descriptorSetLayoutBoxed] : findDeviceObjects( in teardownInstanceLocked()
7271 for (auto shaderModule : findDeviceObjects(deviceToDestroy, mShaderModuleInfo)) { in teardownInstanceLocked()
7276 for (auto pipeline : findDeviceObjects(deviceToDestroy, mPipelineInfo)) { in teardownInstanceLocked()
7280 for (auto pipelineCache : findDeviceObjects(deviceToDestroy, mPipelineCacheInfo)) { in teardownInstanceLocked()
7285 for (auto framebuffer : findDeviceObjects(deviceToDestroy, mFramebufferInfo)) { in teardownInstanceLocked()
7290 for (auto renderPass : findDeviceObjects(deviceToDestroy, mRenderPassInfo)) { in teardownInstanceLocked()