Lines Matching defs:allocation
96 Return<Type> Context::allocationGetType(Allocation allocation) { in allocationGetType()
129 Return<NativeWindow> Context::allocationGetNativeWindow(Allocation allocation) { in allocationGetNativeWindow()
135 Return<void> Context::allocationSetNativeWindow(Allocation allocation, NativeWindow nativewindow) { in allocationSetNativeWindow()
156 Return<void> Context::allocationCopyToBitmap(Allocation allocation, Ptr data, Size sizeBytes) { in allocationCopyToBitmap()
164 Return<void> Context::allocation1DWrite(Allocation allocation, uint32_t offset, uint32_t lod, uint3… in allocation1DWrite()
175 Return<void> Context::allocationElementWrite(Allocation allocation, uint32_t x, uint32_t y, uint32_… in allocationElementWrite()
188 Return<void> Context::allocation2DWrite(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32… in allocation2DWrite()
203 Return<void> Context::allocation3DWrite(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32… in allocation3DWrite()
219 Return<void> Context::allocationGenerateMipmaps(Allocation allocation) { in allocationGenerateMipmaps()
225 Return<void> Context::allocationRead(Allocation allocation, Ptr data, Size sizeBytes) { in allocationRead()
233 Return<void> Context::allocation1DRead(Allocation allocation, uint32_t xoff, uint32_t lod, uint32_t… in allocation1DRead()
244 Return<void> Context::allocationElementRead(Allocation allocation, uint32_t x, uint32_t y, uint32_t… in allocationElementRead()
257 Return<void> Context::allocation2DRead(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_… in allocation2DRead()
272 Return<void> Context::allocation3DRead(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_… in allocation3DRead()
288 Return<void> Context::allocationSyncAll(Allocation allocation, AllocationUsageType usageType) { in allocationSyncAll()
295 Return<void> Context::allocationResize1D(Allocation allocation, uint32_t dimX) { in allocationResize1D()
337 Return<void> Context::allocationIoSend(Allocation allocation) { in allocationIoSend()
343 Return<void> Context::allocationIoReceive(Allocation allocation) { in allocationIoReceive()
349 Return<void> Context::allocationGetPointer(Allocation allocation, uint32_t lod, AllocationCubemapFa… in allocationGetPointer()
632 Return<void> Context::scriptBindAllocation(Script script, Allocation allocation, uint32_t slot) { in scriptBindAllocation()