Lines Matching refs:pipe
307 LeakPipe pipe; in GetUnreachableMemory() local
378 if (!pipe.OpenSender()) { in GetUnreachableMemory()
396 ok = ok && pipe.Sender().Send(num_allocations); in GetUnreachableMemory()
397 ok = ok && pipe.Sender().Send(allocation_bytes); in GetUnreachableMemory()
398 ok = ok && pipe.Sender().Send(num_leaks); in GetUnreachableMemory()
399 ok = ok && pipe.Sender().Send(leak_bytes); in GetUnreachableMemory()
400 ok = ok && pipe.Sender().SendVector(leaks); in GetUnreachableMemory()
450 if (!pipe.OpenReceiver()) { in GetUnreachableMemory()
455 ok = ok && pipe.Receiver().Receive(&info.num_allocations); in GetUnreachableMemory()
456 ok = ok && pipe.Receiver().Receive(&info.allocation_bytes); in GetUnreachableMemory()
457 ok = ok && pipe.Receiver().Receive(&info.num_leaks); in GetUnreachableMemory()
458 ok = ok && pipe.Receiver().Receive(&info.leak_bytes); in GetUnreachableMemory()
459 ok = ok && pipe.Receiver().ReceiveVector(info.leaks); in GetUnreachableMemory()