// Copyright (C) 2018 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. import {assertExists, assertTrue} from './logging'; import {Engine, LoadingTracker} from './engine'; let bundlePath: string; let idleWasmWorker: Worker; let activeWasmWorker: Worker; export function initWasm(root: string) { bundlePath = root + 'engine_bundle.js'; idleWasmWorker = new Worker(bundlePath); } // This method is called trace_controller whenever a new trace is loaded. export function resetEngineWorker(): MessagePort { const channel = new MessageChannel(); const port = channel.port1; // We keep always an idle worker around, the first one is created by the // main() below, so we can hide the latency of the Wasm initialization. if (activeWasmWorker !== undefined) { activeWasmWorker.terminate(); } // Swap the active worker with the idle one and create a new idle worker // for the next trace. activeWasmWorker = assertExists(idleWasmWorker); activeWasmWorker.postMessage(port, [port]); idleWasmWorker = new Worker(bundlePath); return channel.port2; } /** * This implementation of Engine uses a WASM backend hosted in a separate * worker thread. */ export class WasmEngineProxy extends Engine { readonly id: string; private port: MessagePort; constructor(id: string, port: MessagePort, loadingTracker?: LoadingTracker) { super(loadingTracker); this.id = id; this.port = port; this.port.onmessage = this.onMessage.bind(this); } onMessage(m: MessageEvent) { assertTrue(m.data instanceof Uint8Array); super.onRpcResponseBytes(m.data as Uint8Array); } rpcSendRequestBytes(data: Uint8Array): void { // We deliberately don't use a transfer list because protobufjs reuses the // same buffer when encoding messages (which is good, because creating a new // TypedArray for each decode operation would be too expensive). this.port.postMessage(data); } }