/* * * Copyright 2023, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include "AudioStreamIn.h" #include #include namespace android { /** * Stream that is a PCM data burst in the HAL but looks like an encoded stream * to the AudioFlinger. Wraps encoded data in an SPDIF wrapper per IEC61973-3. */ class SpdifStreamIn : public AudioStreamIn { public: SpdifStreamIn(AudioHwDevice *dev, audio_input_flags_t flags, audio_format_t format); status_t open( audio_io_handle_t handle, audio_devices_t devices, struct audio_config *config, const char *address, audio_source_t source, audio_devices_t outputDevice, const char* outputDeviceAddress) override; /** * Read audio buffer from driver. If at least one frame was read successfully prior to the error, * it is suggested that the driver return that successful (short) byte count * and then return an error in the subsequent call. * * If set_callback() has previously been called to enable non-blocking mode * the write() is not allowed to block. It must write only the number of * bytes that currently fit in the driver/hardware buffer and then return * this byte count. If this is less than the requested write size the * callback function must be called when more space is available in the * driver/hardware buffer. */ status_t read(void* buffer, size_t bytes, size_t* read) override; /** * @return frame size from the perspective of the application and the AudioFlinger. */ [[nodiscard]] size_t getFrameSize() const override { return sizeof(int8_t); } /** * @return audio_config_base_t from the perspective of the application and the AudioFlinger. */ [[nodiscard]] audio_config_base_t getAudioProperties() const override { return mApplicationConfig; } /** * @return format from the perspective of the application and the AudioFlinger. */ [[nodiscard]] virtual audio_format_t getFormat() const { return mApplicationConfig.format; } /** * The HAL may be running at a higher sample rate if, for example, reading wrapped EAC3. * @return sample rate from the perspective of the application and the AudioFlinger. */ [[nodiscard]] virtual uint32_t getSampleRate() const { return mApplicationConfig.sample_rate; } /** * The HAL is in stereo mode when reading multi-channel compressed audio. * @return channel mask from the perspective of the application and the AudioFlinger. */ [[nodiscard]] virtual audio_channel_mask_t getChannelMask() const { return mApplicationConfig.channel_mask; } status_t standby() override; private: class MySPDIFDecoder : public SPDIFDecoder { public: MySPDIFDecoder(SpdifStreamIn *spdifStreamIn, audio_format_t format) : SPDIFDecoder(format) , mSpdifStreamIn(spdifStreamIn) { } ssize_t readInput(void* buffer, size_t bytes) override { size_t bytesRead = 0; const auto result = mSpdifStreamIn->readDataBurst(buffer, bytes, &bytesRead); if (result < 0) { return result; } return bytesRead; } protected: SpdifStreamIn * const mSpdifStreamIn; }; MySPDIFDecoder mSpdifDecoder; audio_config_base_t mApplicationConfig = AUDIO_CONFIG_BASE_INITIALIZER; status_t readDataBurst(void* data, size_t bytes, size_t* read); #ifdef TEE_SINK NBAIO_Tee mTee; #endif }; } // namespace android