/* ** Copyright 2021, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ package android.app; import android.app.GameModeConfiguration; import android.app.GameModeInfo; import android.app.GameState; import android.app.IGameModeListener; import android.app.IGameStateListener; /** * @hide */ interface IGameManagerService { int getGameMode(String packageName, int userId); @JavaPassthrough(annotation="@android.annotation.RequiresPermission(android.Manifest.permission.MANAGE_GAME_MODE)") void setGameMode(String packageName, int gameMode, int userId); @JavaPassthrough(annotation="@android.annotation.RequiresPermission(android.Manifest.permission.MANAGE_GAME_MODE)") int[] getAvailableGameModes(String packageName, int userId); @JavaPassthrough(annotation="@android.annotation.RequiresPermission(android.Manifest.permission.MANAGE_GAME_MODE)") boolean isAngleEnabled(String packageName, int userId); @JavaPassthrough(annotation="@android.annotation.RequiresPermission(android.Manifest.permission.MANAGE_GAME_MODE)") void notifyGraphicsEnvironmentSetup(String packageName, int userId); void setGameState(String packageName, in GameState gameState, int userId); @JavaPassthrough(annotation="@android.annotation.RequiresPermission(android.Manifest.permission.MANAGE_GAME_MODE)") GameModeInfo getGameModeInfo(String packageName, int userId); @JavaPassthrough(annotation="@android.annotation.RequiresPermission(android.Manifest.permission.SET_GAME_SERVICE)") void setGameServiceProvider(String packageName); @JavaPassthrough(annotation="@android.annotation.RequiresPermission(android.Manifest.permission.MANAGE_GAME_MODE)") void updateResolutionScalingFactor(String packageName, int gameMode, float scalingFactor, int userId); @JavaPassthrough(annotation="@android.annotation.RequiresPermission(android.Manifest.permission.MANAGE_GAME_MODE)") float getResolutionScalingFactor(String packageName, int gameMode, int userId); @JavaPassthrough(annotation="@android.annotation.RequiresPermission(android.Manifest.permission.MANAGE_GAME_MODE)") void updateCustomGameModeConfiguration(String packageName, in GameModeConfiguration gameModeConfig, int userId); @JavaPassthrough(annotation="@android.annotation.RequiresPermission(android.Manifest.permission.MANAGE_GAME_MODE)") void addGameModeListener(IGameModeListener gameModeListener); @JavaPassthrough(annotation="@android.annotation.RequiresPermission(android.Manifest.permission.MANAGE_GAME_MODE)") void removeGameModeListener(IGameModeListener gameModeListener); void addGameStateListener(IGameStateListener gameStateListener); void removeGameStateListener(IGameStateListener gameStateListener); @EnforcePermission("MANAGE_GAME_MODE") void toggleGameDefaultFrameRate(boolean isEnabled); }