/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.settingslib.notification; import android.content.Context; import com.android.internal.logging.MetricsLogger; import com.android.internal.logging.nano.MetricsProto; /** * Logs ui events for {@link EnableZenModeDialog}. */ public class ZenModeDialogMetricsLogger { private final Context mContext; public ZenModeDialogMetricsLogger(Context context) { mContext = context; } /** * User enabled DND from the QS DND dialog to last until manually turned off */ public void logOnEnableZenModeForever() { MetricsLogger.action( mContext, MetricsProto.MetricsEvent.NOTIFICATION_ZEN_MODE_TOGGLE_ON_FOREVER); } /** * User enabled DND from the QS DND dialog to last until the next alarm goes off */ public void logOnEnableZenModeUntilAlarm() { MetricsLogger.action( mContext, MetricsProto.MetricsEvent.NOTIFICATION_ZEN_MODE_TOGGLE_ON_ALARM); } /** * User enabled DND from the QS DND dialog to last until countdown is done */ public void logOnEnableZenModeUntilCountdown() { MetricsLogger.action( mContext, MetricsProto.MetricsEvent.NOTIFICATION_ZEN_MODE_TOGGLE_ON_COUNTDOWN); } /** * User selected an option on the DND dialog */ public void logOnConditionSelected() { MetricsLogger.action( mContext, MetricsProto.MetricsEvent.QS_DND_CONDITION_SELECT); } /** * User increased or decreased countdown duration of DND from the DND dialog */ public void logOnClickTimeButton(boolean up) { MetricsLogger.action(mContext, MetricsProto.MetricsEvent.QS_DND_TIME, up); } }