/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.dagger import com.android.systemui.unfold.SysUIUnfoldComponent import com.android.systemui.unfold.SysUIUnfoldModule.BoundFromSysUiUnfoldModule import dagger.BindsOptionalOf import dagger.Module import dagger.Provides import java.util.Optional import kotlin.jvm.optionals.getOrElse /** * Module for foldable-related classes that is available in all SystemUI variants. * Provides `Optional` which is present when the device is a foldable * device that has fold/unfold animation enabled. */ @Module abstract class CommonSystemUIUnfoldModule { /* Note this will be injected as @BoundFromSysUiUnfoldModule Optional> */ @BindsOptionalOf @BoundFromSysUiUnfoldModule abstract fun optionalSysUiUnfoldComponent(): Optional companion object { @Provides @SysUISingleton fun sysUiUnfoldComponent( /** * This will be empty when [com.android.systemui.unfold.SysUIUnfoldModule] is not part * of the graph, and contain the optional when it is. */ @BoundFromSysUiUnfoldModule optionalOfOptional: Optional> ): Optional = optionalOfOptional.getOrElse { Optional.empty() } } }