/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "LayerState" #include #include #include #include #include #include #include #include #include #include #include #include #define CHECK_DIFF(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD) \ { \ if ((OTHER.what & CHANGE_FLAG) && (FIELD != OTHER.FIELD)) { \ DIFF_RESULT |= CHANGE_FLAG; \ } \ } #define CHECK_DIFF2(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD1, FIELD2) \ { \ CHECK_DIFF(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD1) \ CHECK_DIFF(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD2) \ } #define CHECK_DIFF3(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD1, FIELD2, FIELD3) \ { \ CHECK_DIFF(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD1) \ CHECK_DIFF(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD2) \ CHECK_DIFF(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD3) \ } namespace android { using gui::FocusRequest; using gui::WindowInfoHandle; layer_state_t::layer_state_t() : surface(nullptr), layerId(-1), what(0), x(0), y(0), z(0), flags(0), mask(0), reserved(0), cornerRadius(0.0f), backgroundBlurRadius(0), color(0), bufferTransform(0), transformToDisplayInverse(false), crop(Rect::INVALID_RECT), dataspace(ui::Dataspace::UNKNOWN), surfaceDamageRegion(), api(-1), colorTransform(mat4()), bgColor(0), bgColorDataspace(ui::Dataspace::UNKNOWN), colorSpaceAgnostic(false), shadowRadius(0.0f), frameRateSelectionPriority(-1), frameRate(0.0f), frameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT), changeFrameRateStrategy(ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS), defaultFrameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT), frameRateCategory(ANATIVEWINDOW_FRAME_RATE_CATEGORY_DEFAULT), frameRateCategorySmoothSwitchOnly(false), frameRateSelectionStrategy(ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_PROPAGATE), fixedTransformHint(ui::Transform::ROT_INVALID), autoRefresh(false), trustedOverlay(gui::TrustedOverlay::UNSET), bufferCrop(Rect::INVALID_RECT), destinationFrame(Rect::INVALID_RECT), dropInputMode(gui::DropInputMode::NONE) { matrix.dsdx = matrix.dtdy = 1.0f; matrix.dsdy = matrix.dtdx = 0.0f; hdrMetadata.validTypes = 0; } status_t layer_state_t::write(Parcel& output) const { SAFE_PARCEL(output.writeStrongBinder, surface); SAFE_PARCEL(output.writeInt32, layerId); SAFE_PARCEL(output.writeUint64, what); SAFE_PARCEL(output.writeFloat, x); SAFE_PARCEL(output.writeFloat, y); SAFE_PARCEL(output.writeInt32, z); SAFE_PARCEL(output.writeUint32, layerStack.id); SAFE_PARCEL(output.writeUint32, flags); SAFE_PARCEL(output.writeUint32, mask); SAFE_PARCEL(matrix.write, output); SAFE_PARCEL(output.write, crop); SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, relativeLayerSurfaceControl); SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, parentSurfaceControlForChild); SAFE_PARCEL(output.writeFloat, color.r); SAFE_PARCEL(output.writeFloat, color.g); SAFE_PARCEL(output.writeFloat, color.b); SAFE_PARCEL(output.writeFloat, color.a); SAFE_PARCEL(windowInfoHandle->writeToParcel, &output); SAFE_PARCEL(output.write, transparentRegion); SAFE_PARCEL(output.writeUint32, bufferTransform); SAFE_PARCEL(output.writeBool, transformToDisplayInverse); SAFE_PARCEL(output.writeUint32, static_cast(dataspace)); SAFE_PARCEL(output.write, hdrMetadata); SAFE_PARCEL(output.write, surfaceDamageRegion); SAFE_PARCEL(output.writeInt32, api); if (sidebandStream) { SAFE_PARCEL(output.writeBool, true); SAFE_PARCEL(output.writeNativeHandle, sidebandStream->handle()); } else { SAFE_PARCEL(output.writeBool, false); } SAFE_PARCEL(output.write, colorTransform.asArray(), 16 * sizeof(float)); SAFE_PARCEL(output.writeFloat, cornerRadius); SAFE_PARCEL(output.writeUint32, backgroundBlurRadius); SAFE_PARCEL(output.writeParcelable, metadata); SAFE_PARCEL(output.writeFloat, bgColor.r); SAFE_PARCEL(output.writeFloat, bgColor.g); SAFE_PARCEL(output.writeFloat, bgColor.b); SAFE_PARCEL(output.writeFloat, bgColor.a); SAFE_PARCEL(output.writeUint32, static_cast(bgColorDataspace)); SAFE_PARCEL(output.writeBool, colorSpaceAgnostic); SAFE_PARCEL(output.writeVectorSize, listeners); for (auto listener : listeners) { SAFE_PARCEL(output.writeStrongBinder, listener.transactionCompletedListener); SAFE_PARCEL(output.writeParcelableVector, listener.callbackIds); } SAFE_PARCEL(output.writeFloat, shadowRadius); SAFE_PARCEL(output.writeInt32, frameRateSelectionPriority); SAFE_PARCEL(output.writeFloat, frameRate); SAFE_PARCEL(output.writeByte, frameRateCompatibility); SAFE_PARCEL(output.writeByte, changeFrameRateStrategy); SAFE_PARCEL(output.writeByte, defaultFrameRateCompatibility); SAFE_PARCEL(output.writeByte, frameRateCategory); SAFE_PARCEL(output.writeBool, frameRateCategorySmoothSwitchOnly); SAFE_PARCEL(output.writeByte, frameRateSelectionStrategy); SAFE_PARCEL(output.writeUint32, fixedTransformHint); SAFE_PARCEL(output.writeBool, autoRefresh); SAFE_PARCEL(output.writeBool, dimmingEnabled); SAFE_PARCEL(output.writeUint32, blurRegions.size()); for (auto region : blurRegions) { SAFE_PARCEL(output.writeUint32, region.blurRadius); SAFE_PARCEL(output.writeFloat, region.cornerRadiusTL); SAFE_PARCEL(output.writeFloat, region.cornerRadiusTR); SAFE_PARCEL(output.writeFloat, region.cornerRadiusBL); SAFE_PARCEL(output.writeFloat, region.cornerRadiusBR); SAFE_PARCEL(output.writeFloat, region.alpha); SAFE_PARCEL(output.writeInt32, region.left); SAFE_PARCEL(output.writeInt32, region.top); SAFE_PARCEL(output.writeInt32, region.right); SAFE_PARCEL(output.writeInt32, region.bottom); } SAFE_PARCEL(output.write, stretchEffect); SAFE_PARCEL(output.write, bufferCrop); SAFE_PARCEL(output.write, destinationFrame); SAFE_PARCEL(output.writeInt32, static_cast(trustedOverlay)); SAFE_PARCEL(output.writeUint32, static_cast(dropInputMode)); const bool hasBufferData = (bufferData != nullptr); SAFE_PARCEL(output.writeBool, hasBufferData); if (hasBufferData) { SAFE_PARCEL(output.writeParcelable, *bufferData); } SAFE_PARCEL(output.writeParcelable, trustedPresentationThresholds); SAFE_PARCEL(output.writeParcelable, trustedPresentationListener); SAFE_PARCEL(output.writeFloat, currentHdrSdrRatio); SAFE_PARCEL(output.writeFloat, desiredHdrSdrRatio); SAFE_PARCEL(output.writeInt32, static_cast(cachingHint)); return NO_ERROR; } status_t layer_state_t::read(const Parcel& input) { SAFE_PARCEL(input.readNullableStrongBinder, &surface); SAFE_PARCEL(input.readInt32, &layerId); SAFE_PARCEL(input.readUint64, &what); SAFE_PARCEL(input.readFloat, &x); SAFE_PARCEL(input.readFloat, &y); SAFE_PARCEL(input.readInt32, &z); SAFE_PARCEL(input.readUint32, &layerStack.id); SAFE_PARCEL(input.readUint32, &flags); SAFE_PARCEL(input.readUint32, &mask); SAFE_PARCEL(matrix.read, input); SAFE_PARCEL(input.read, crop); SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &relativeLayerSurfaceControl); SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &parentSurfaceControlForChild); float tmpFloat = 0; SAFE_PARCEL(input.readFloat, &tmpFloat); color.r = tmpFloat; SAFE_PARCEL(input.readFloat, &tmpFloat); color.g = tmpFloat; SAFE_PARCEL(input.readFloat, &tmpFloat); color.b = tmpFloat; SAFE_PARCEL(input.readFloat, &tmpFloat); color.a = tmpFloat; SAFE_PARCEL(windowInfoHandle->readFromParcel, &input); SAFE_PARCEL(input.read, transparentRegion); SAFE_PARCEL(input.readUint32, &bufferTransform); SAFE_PARCEL(input.readBool, &transformToDisplayInverse); uint32_t tmpUint32 = 0; SAFE_PARCEL(input.readUint32, &tmpUint32); dataspace = static_cast(tmpUint32); SAFE_PARCEL(input.read, hdrMetadata); SAFE_PARCEL(input.read, surfaceDamageRegion); SAFE_PARCEL(input.readInt32, &api); bool tmpBool = false; SAFE_PARCEL(input.readBool, &tmpBool); if (tmpBool) { sidebandStream = NativeHandle::create(input.readNativeHandle(), true); } SAFE_PARCEL(input.read, &colorTransform, 16 * sizeof(float)); SAFE_PARCEL(input.readFloat, &cornerRadius); SAFE_PARCEL(input.readUint32, &backgroundBlurRadius); SAFE_PARCEL(input.readParcelable, &metadata); SAFE_PARCEL(input.readFloat, &tmpFloat); bgColor.r = tmpFloat; SAFE_PARCEL(input.readFloat, &tmpFloat); bgColor.g = tmpFloat; SAFE_PARCEL(input.readFloat, &tmpFloat); bgColor.b = tmpFloat; SAFE_PARCEL(input.readFloat, &tmpFloat); bgColor.a = tmpFloat; SAFE_PARCEL(input.readUint32, &tmpUint32); bgColorDataspace = static_cast(tmpUint32); SAFE_PARCEL(input.readBool, &colorSpaceAgnostic); int32_t numListeners = 0; SAFE_PARCEL_READ_SIZE(input.readInt32, &numListeners, input.dataSize()); listeners.clear(); for (int i = 0; i < numListeners; i++) { sp listener; std::vector callbackIds; SAFE_PARCEL(input.readNullableStrongBinder, &listener); SAFE_PARCEL(input.readParcelableVector, &callbackIds); listeners.emplace_back(listener, callbackIds); } SAFE_PARCEL(input.readFloat, &shadowRadius); SAFE_PARCEL(input.readInt32, &frameRateSelectionPriority); SAFE_PARCEL(input.readFloat, &frameRate); SAFE_PARCEL(input.readByte, &frameRateCompatibility); SAFE_PARCEL(input.readByte, &changeFrameRateStrategy); SAFE_PARCEL(input.readByte, &defaultFrameRateCompatibility); SAFE_PARCEL(input.readByte, &frameRateCategory); SAFE_PARCEL(input.readBool, &frameRateCategorySmoothSwitchOnly); SAFE_PARCEL(input.readByte, &frameRateSelectionStrategy); SAFE_PARCEL(input.readUint32, &tmpUint32); fixedTransformHint = static_cast(tmpUint32); SAFE_PARCEL(input.readBool, &autoRefresh); SAFE_PARCEL(input.readBool, &dimmingEnabled); uint32_t numRegions = 0; SAFE_PARCEL(input.readUint32, &numRegions); blurRegions.clear(); for (uint32_t i = 0; i < numRegions; i++) { BlurRegion region; SAFE_PARCEL(input.readUint32, ®ion.blurRadius); SAFE_PARCEL(input.readFloat, ®ion.cornerRadiusTL); SAFE_PARCEL(input.readFloat, ®ion.cornerRadiusTR); SAFE_PARCEL(input.readFloat, ®ion.cornerRadiusBL); SAFE_PARCEL(input.readFloat, ®ion.cornerRadiusBR); SAFE_PARCEL(input.readFloat, ®ion.alpha); SAFE_PARCEL(input.readInt32, ®ion.left); SAFE_PARCEL(input.readInt32, ®ion.top); SAFE_PARCEL(input.readInt32, ®ion.right); SAFE_PARCEL(input.readInt32, ®ion.bottom); blurRegions.push_back(region); } SAFE_PARCEL(input.read, stretchEffect); SAFE_PARCEL(input.read, bufferCrop); SAFE_PARCEL(input.read, destinationFrame); uint32_t trustedOverlayInt; SAFE_PARCEL(input.readUint32, &trustedOverlayInt); trustedOverlay = static_cast(trustedOverlayInt); uint32_t mode; SAFE_PARCEL(input.readUint32, &mode); dropInputMode = static_cast(mode); bool hasBufferData; SAFE_PARCEL(input.readBool, &hasBufferData); if (hasBufferData) { bufferData = std::make_shared(); SAFE_PARCEL(input.readParcelable, bufferData.get()); } else { bufferData = nullptr; } SAFE_PARCEL(input.readParcelable, &trustedPresentationThresholds); SAFE_PARCEL(input.readParcelable, &trustedPresentationListener); SAFE_PARCEL(input.readFloat, &tmpFloat); currentHdrSdrRatio = tmpFloat; SAFE_PARCEL(input.readFloat, &tmpFloat); desiredHdrSdrRatio = tmpFloat; int32_t tmpInt32; SAFE_PARCEL(input.readInt32, &tmpInt32); cachingHint = static_cast(tmpInt32); return NO_ERROR; } status_t ComposerState::write(Parcel& output) const { return state.write(output); } status_t ComposerState::read(const Parcel& input) { return state.read(input); } DisplayState::DisplayState() = default; status_t DisplayState::write(Parcel& output) const { SAFE_PARCEL(output.writeStrongBinder, token); SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(surface)); SAFE_PARCEL(output.writeUint32, what); SAFE_PARCEL(output.writeUint32, flags); SAFE_PARCEL(output.writeUint32, layerStack.id); SAFE_PARCEL(output.writeUint32, toRotationInt(orientation)); SAFE_PARCEL(output.write, layerStackSpaceRect); SAFE_PARCEL(output.write, orientedDisplaySpaceRect); SAFE_PARCEL(output.writeUint32, width); SAFE_PARCEL(output.writeUint32, height); return NO_ERROR; } status_t DisplayState::read(const Parcel& input) { SAFE_PARCEL(input.readStrongBinder, &token); sp tmpBinder; SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder); surface = interface_cast(tmpBinder); SAFE_PARCEL(input.readUint32, &what); SAFE_PARCEL(input.readUint32, &flags); SAFE_PARCEL(input.readUint32, &layerStack.id); uint32_t tmpUint = 0; SAFE_PARCEL(input.readUint32, &tmpUint); orientation = ui::toRotation(tmpUint); SAFE_PARCEL(input.read, layerStackSpaceRect); SAFE_PARCEL(input.read, orientedDisplaySpaceRect); SAFE_PARCEL(input.readUint32, &width); SAFE_PARCEL(input.readUint32, &height); return NO_ERROR; } void DisplayState::merge(const DisplayState& other) { if (other.what & eSurfaceChanged) { what |= eSurfaceChanged; surface = other.surface; } if (other.what & eLayerStackChanged) { what |= eLayerStackChanged; layerStack = other.layerStack; } if (other.what & eFlagsChanged) { what |= eFlagsChanged; flags = other.flags; } if (other.what & eDisplayProjectionChanged) { what |= eDisplayProjectionChanged; orientation = other.orientation; layerStackSpaceRect = other.layerStackSpaceRect; orientedDisplaySpaceRect = other.orientedDisplaySpaceRect; } if (other.what & eDisplaySizeChanged) { what |= eDisplaySizeChanged; width = other.width; height = other.height; } } void DisplayState::sanitize(int32_t permissions) { if (what & DisplayState::eLayerStackChanged) { if (!(permissions & layer_state_t::Permission::ACCESS_SURFACE_FLINGER)) { what &= ~DisplayState::eLayerStackChanged; ALOGE("Stripped attempt to set eLayerStackChanged in sanitize"); } } if (what & DisplayState::eDisplayProjectionChanged) { if (!(permissions & layer_state_t::Permission::ACCESS_SURFACE_FLINGER)) { what &= ~DisplayState::eDisplayProjectionChanged; ALOGE("Stripped attempt to set eDisplayProjectionChanged in sanitize"); } } if (what & DisplayState::eSurfaceChanged) { if (!(permissions & layer_state_t::Permission::ACCESS_SURFACE_FLINGER)) { what &= ~DisplayState::eSurfaceChanged; ALOGE("Stripped attempt to set eSurfaceChanged in sanitize"); } } } void layer_state_t::sanitize(int32_t permissions) { // TODO: b/109894387 // // SurfaceFlinger's renderer is not prepared to handle cropping in the face of arbitrary // rotation. To see the problem observe that if we have a square parent, and a child // of the same size, then we rotate the child 45 degrees around its center, the child // must now be cropped to a non rectangular 8 sided region. // // Of course we can fix this in the future. For now, we are lucky, SurfaceControl is // private API, and arbitrary rotation is used in limited use cases, for instance: // - WindowManager only uses rotation in one case, which is on a top level layer in which // cropping is not an issue. // - Launcher, as a privileged app, uses this to transition an application to PiP // (picture-in-picture) mode. // // However given that abuse of rotation matrices could lead to surfaces extending outside // of cropped areas, we need to prevent non-root clients without permission // ACCESS_SURFACE_FLINGER nor ROTATE_SURFACE_FLINGER // (a.k.a. everyone except WindowManager / tests / Launcher) from setting non rectangle // preserving transformations. if (what & eMatrixChanged) { if (!(permissions & Permission::ROTATE_SURFACE_FLINGER)) { ui::Transform t; t.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy); if (!t.preserveRects()) { what &= ~eMatrixChanged; ALOGE("Stripped non rect preserving matrix in sanitize"); } } } if (what & eFlagsChanged) { if ((flags & eLayerIsDisplayDecoration) && !(permissions & Permission::INTERNAL_SYSTEM_WINDOW)) { flags &= ~eLayerIsDisplayDecoration; ALOGE("Stripped attempt to set LayerIsDisplayDecoration in sanitize"); } if ((mask & eCanOccludePresentation) && !(permissions & Permission::ACCESS_SURFACE_FLINGER)) { flags &= ~eCanOccludePresentation; mask &= ~eCanOccludePresentation; ALOGE("Stripped attempt to set eCanOccludePresentation in sanitize"); } } if (what & layer_state_t::eInputInfoChanged) { if (!(permissions & Permission::ACCESS_SURFACE_FLINGER)) { what &= ~eInputInfoChanged; ALOGE("Stripped attempt to set eInputInfoChanged in sanitize"); } } if (what & layer_state_t::eTrustedOverlayChanged) { if (!(permissions & Permission::ACCESS_SURFACE_FLINGER)) { what &= ~eTrustedOverlayChanged; ALOGE("Stripped attempt to set eTrustedOverlay in sanitize"); } } if (what & layer_state_t::eDropInputModeChanged) { if (!(permissions & Permission::ACCESS_SURFACE_FLINGER)) { what &= ~eDropInputModeChanged; ALOGE("Stripped attempt to set eDropInputModeChanged in sanitize"); } } if (what & layer_state_t::eFrameRateSelectionPriority) { if (!(permissions & Permission::ACCESS_SURFACE_FLINGER)) { what &= ~eFrameRateSelectionPriority; ALOGE("Stripped attempt to set eFrameRateSelectionPriority in sanitize"); } } if (what & layer_state_t::eFrameRateChanged) { if (!ValidateFrameRate(frameRate, frameRateCompatibility, changeFrameRateStrategy, "layer_state_t::sanitize", permissions & Permission::ACCESS_SURFACE_FLINGER)) { what &= ~eFrameRateChanged; // logged in ValidateFrameRate } } } void layer_state_t::merge(const layer_state_t& other) { if (other.what & ePositionChanged) { what |= ePositionChanged; x = other.x; y = other.y; } if (other.what & eLayerChanged) { what |= eLayerChanged; what &= ~eRelativeLayerChanged; z = other.z; } if (other.what & eAlphaChanged) { what |= eAlphaChanged; color.a = other.color.a; } if (other.what & eMatrixChanged) { what |= eMatrixChanged; matrix = other.matrix; } if (other.what & eTransparentRegionChanged) { what |= eTransparentRegionChanged; transparentRegion = other.transparentRegion; } if (other.what & eFlagsChanged) { what |= eFlagsChanged; flags &= ~other.mask; flags |= (other.flags & other.mask); mask |= other.mask; } if (other.what & eLayerStackChanged) { what |= eLayerStackChanged; layerStack = other.layerStack; } if (other.what & eCornerRadiusChanged) { what |= eCornerRadiusChanged; cornerRadius = other.cornerRadius; } if (other.what & eBackgroundBlurRadiusChanged) { what |= eBackgroundBlurRadiusChanged; backgroundBlurRadius = other.backgroundBlurRadius; } if (other.what & eBlurRegionsChanged) { what |= eBlurRegionsChanged; blurRegions = other.blurRegions; } if (other.what & eRelativeLayerChanged) { what |= eRelativeLayerChanged; what &= ~eLayerChanged; z = other.z; relativeLayerSurfaceControl = other.relativeLayerSurfaceControl; } if (other.what & eReparent) { what |= eReparent; parentSurfaceControlForChild = other.parentSurfaceControlForChild; } if (other.what & eBufferTransformChanged) { what |= eBufferTransformChanged; bufferTransform = other.bufferTransform; } if (other.what & eTransformToDisplayInverseChanged) { what |= eTransformToDisplayInverseChanged; transformToDisplayInverse = other.transformToDisplayInverse; } if (other.what & eCropChanged) { what |= eCropChanged; crop = other.crop; } if (other.what & eBufferChanged) { what |= eBufferChanged; bufferData = other.bufferData; } if (other.what & eTrustedPresentationInfoChanged) { what |= eTrustedPresentationInfoChanged; trustedPresentationListener = other.trustedPresentationListener; trustedPresentationThresholds = other.trustedPresentationThresholds; } if (other.what & eDataspaceChanged) { what |= eDataspaceChanged; dataspace = other.dataspace; } if (other.what & eExtendedRangeBrightnessChanged) { what |= eExtendedRangeBrightnessChanged; desiredHdrSdrRatio = other.desiredHdrSdrRatio; currentHdrSdrRatio = other.currentHdrSdrRatio; } if (other.what & eDesiredHdrHeadroomChanged) { what |= eDesiredHdrHeadroomChanged; desiredHdrSdrRatio = other.desiredHdrSdrRatio; } if (other.what & eCachingHintChanged) { what |= eCachingHintChanged; cachingHint = other.cachingHint; } if (other.what & eHdrMetadataChanged) { what |= eHdrMetadataChanged; hdrMetadata = other.hdrMetadata; } if (other.what & eSurfaceDamageRegionChanged) { what |= eSurfaceDamageRegionChanged; surfaceDamageRegion = other.surfaceDamageRegion; } if (other.what & eApiChanged) { what |= eApiChanged; api = other.api; } if (other.what & eSidebandStreamChanged) { what |= eSidebandStreamChanged; sidebandStream = other.sidebandStream; } if (other.what & eColorTransformChanged) { what |= eColorTransformChanged; colorTransform = other.colorTransform; } if (other.what & eHasListenerCallbacksChanged) { what |= eHasListenerCallbacksChanged; } if (other.what & eInputInfoChanged) { what |= eInputInfoChanged; windowInfoHandle = new WindowInfoHandle(*other.windowInfoHandle); } if (other.what & eBackgroundColorChanged) { what |= eBackgroundColorChanged; bgColor = other.bgColor; bgColorDataspace = other.bgColorDataspace; } if (other.what & eMetadataChanged) { what |= eMetadataChanged; metadata.merge(other.metadata); } if (other.what & eShadowRadiusChanged) { what |= eShadowRadiusChanged; shadowRadius = other.shadowRadius; } if (other.what & eDefaultFrameRateCompatibilityChanged) { what |= eDefaultFrameRateCompatibilityChanged; defaultFrameRateCompatibility = other.defaultFrameRateCompatibility; } if (other.what & eFrameRateSelectionPriority) { what |= eFrameRateSelectionPriority; frameRateSelectionPriority = other.frameRateSelectionPriority; } if (other.what & eFrameRateChanged) { what |= eFrameRateChanged; frameRate = other.frameRate; frameRateCompatibility = other.frameRateCompatibility; changeFrameRateStrategy = other.changeFrameRateStrategy; } if (other.what & eFrameRateCategoryChanged) { what |= eFrameRateCategoryChanged; frameRateCategory = other.frameRateCategory; frameRateCategorySmoothSwitchOnly = other.frameRateCategorySmoothSwitchOnly; } if (other.what & eFrameRateSelectionStrategyChanged) { what |= eFrameRateSelectionStrategyChanged; frameRateSelectionStrategy = other.frameRateSelectionStrategy; } if (other.what & eFixedTransformHintChanged) { what |= eFixedTransformHintChanged; fixedTransformHint = other.fixedTransformHint; } if (other.what & eAutoRefreshChanged) { what |= eAutoRefreshChanged; autoRefresh = other.autoRefresh; } if (other.what & eTrustedOverlayChanged) { what |= eTrustedOverlayChanged; trustedOverlay = other.trustedOverlay; } if (other.what & eStretchChanged) { what |= eStretchChanged; stretchEffect = other.stretchEffect; } if (other.what & eBufferCropChanged) { what |= eBufferCropChanged; bufferCrop = other.bufferCrop; } if (other.what & eDestinationFrameChanged) { what |= eDestinationFrameChanged; destinationFrame = other.destinationFrame; } if (other.what & eProducerDisconnect) { what |= eProducerDisconnect; } if (other.what & eDropInputModeChanged) { what |= eDropInputModeChanged; dropInputMode = other.dropInputMode; } if (other.what & eColorChanged) { what |= eColorChanged; color.rgb = other.color.rgb; } if (other.what & eColorSpaceAgnosticChanged) { what |= eColorSpaceAgnosticChanged; colorSpaceAgnostic = other.colorSpaceAgnostic; } if (other.what & eDimmingEnabledChanged) { what |= eDimmingEnabledChanged; dimmingEnabled = other.dimmingEnabled; } if (other.what & eFlushJankData) { what |= eFlushJankData; } if ((other.what & what) != other.what) { ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? " "other.what=0x%" PRIX64 " what=0x%" PRIX64 " unmerged flags=0x%" PRIX64, other.what, what, (other.what & what) ^ other.what); } } uint64_t layer_state_t::diff(const layer_state_t& other) const { uint64_t diff = 0; CHECK_DIFF2(diff, ePositionChanged, other, x, y); if (other.what & eLayerChanged) { diff |= eLayerChanged; diff &= ~eRelativeLayerChanged; } CHECK_DIFF(diff, eAlphaChanged, other, color.a); CHECK_DIFF(diff, eMatrixChanged, other, matrix); if (other.what & eTransparentRegionChanged && (!transparentRegion.hasSameRects(other.transparentRegion))) { diff |= eTransparentRegionChanged; } if (other.what & eFlagsChanged) { uint64_t changedFlags = (flags & other.mask) ^ (other.flags & other.mask); if (changedFlags) diff |= eFlagsChanged; } CHECK_DIFF(diff, eLayerStackChanged, other, layerStack); CHECK_DIFF(diff, eCornerRadiusChanged, other, cornerRadius); CHECK_DIFF(diff, eBackgroundBlurRadiusChanged, other, backgroundBlurRadius); if (other.what & eBlurRegionsChanged) diff |= eBlurRegionsChanged; if (other.what & eRelativeLayerChanged) { diff |= eRelativeLayerChanged; diff &= ~eLayerChanged; } if (other.what & eReparent && !SurfaceControl::isSameSurface(parentSurfaceControlForChild, other.parentSurfaceControlForChild)) { diff |= eReparent; } CHECK_DIFF(diff, eBufferTransformChanged, other, bufferTransform); CHECK_DIFF(diff, eTransformToDisplayInverseChanged, other, transformToDisplayInverse); CHECK_DIFF(diff, eCropChanged, other, crop); if (other.what & eBufferChanged) diff |= eBufferChanged; CHECK_DIFF(diff, eDataspaceChanged, other, dataspace); CHECK_DIFF2(diff, eExtendedRangeBrightnessChanged, other, currentHdrSdrRatio, desiredHdrSdrRatio); CHECK_DIFF(diff, eDesiredHdrHeadroomChanged, other, desiredHdrSdrRatio); CHECK_DIFF(diff, eCachingHintChanged, other, cachingHint); CHECK_DIFF(diff, eHdrMetadataChanged, other, hdrMetadata); if (other.what & eSurfaceDamageRegionChanged && (!surfaceDamageRegion.hasSameRects(other.surfaceDamageRegion))) { diff |= eSurfaceDamageRegionChanged; } CHECK_DIFF(diff, eApiChanged, other, api); if (other.what & eSidebandStreamChanged) diff |= eSidebandStreamChanged; CHECK_DIFF(diff, eApiChanged, other, api); CHECK_DIFF(diff, eColorTransformChanged, other, colorTransform); if (other.what & eHasListenerCallbacksChanged) diff |= eHasListenerCallbacksChanged; if (other.what & eInputInfoChanged) diff |= eInputInfoChanged; CHECK_DIFF2(diff, eBackgroundColorChanged, other, bgColor, bgColorDataspace); if (other.what & eMetadataChanged) diff |= eMetadataChanged; CHECK_DIFF(diff, eShadowRadiusChanged, other, shadowRadius); CHECK_DIFF(diff, eDefaultFrameRateCompatibilityChanged, other, defaultFrameRateCompatibility); CHECK_DIFF(diff, eFrameRateSelectionPriority, other, frameRateSelectionPriority); CHECK_DIFF3(diff, eFrameRateChanged, other, frameRate, frameRateCompatibility, changeFrameRateStrategy); CHECK_DIFF2(diff, eFrameRateCategoryChanged, other, frameRateCategory, frameRateCategorySmoothSwitchOnly); CHECK_DIFF(diff, eFrameRateSelectionStrategyChanged, other, frameRateSelectionStrategy); CHECK_DIFF(diff, eFixedTransformHintChanged, other, fixedTransformHint); CHECK_DIFF(diff, eAutoRefreshChanged, other, autoRefresh); CHECK_DIFF(diff, eTrustedOverlayChanged, other, trustedOverlay); CHECK_DIFF(diff, eStretchChanged, other, stretchEffect); CHECK_DIFF(diff, eBufferCropChanged, other, bufferCrop); CHECK_DIFF(diff, eDestinationFrameChanged, other, destinationFrame); if (other.what & eProducerDisconnect) diff |= eProducerDisconnect; CHECK_DIFF(diff, eDropInputModeChanged, other, dropInputMode); CHECK_DIFF(diff, eColorChanged, other, color.rgb); CHECK_DIFF(diff, eColorSpaceAgnosticChanged, other, colorSpaceAgnostic); CHECK_DIFF(diff, eDimmingEnabledChanged, other, dimmingEnabled); return diff; } bool layer_state_t::hasBufferChanges() const { return what & layer_state_t::eBufferChanged; } bool layer_state_t::hasValidBuffer() const { return bufferData && (bufferData->hasBuffer() || bufferData->cachedBuffer.isValid()); } status_t layer_state_t::matrix22_t::write(Parcel& output) const { SAFE_PARCEL(output.writeFloat, dsdx); SAFE_PARCEL(output.writeFloat, dtdx); SAFE_PARCEL(output.writeFloat, dtdy); SAFE_PARCEL(output.writeFloat, dsdy); return NO_ERROR; } status_t layer_state_t::matrix22_t::read(const Parcel& input) { SAFE_PARCEL(input.readFloat, &dsdx); SAFE_PARCEL(input.readFloat, &dtdx); SAFE_PARCEL(input.readFloat, &dtdy); SAFE_PARCEL(input.readFloat, &dsdy); return NO_ERROR; } // ------------------------------- InputWindowCommands ---------------------------------------- bool InputWindowCommands::merge(const InputWindowCommands& other) { bool changes = false; changes |= !other.focusRequests.empty(); focusRequests.insert(focusRequests.end(), std::make_move_iterator(other.focusRequests.begin()), std::make_move_iterator(other.focusRequests.end())); changes |= !other.windowInfosReportedListeners.empty(); windowInfosReportedListeners.insert(other.windowInfosReportedListeners.begin(), other.windowInfosReportedListeners.end()); return changes; } bool InputWindowCommands::empty() const { return focusRequests.empty() && windowInfosReportedListeners.empty(); } void InputWindowCommands::clear() { focusRequests.clear(); windowInfosReportedListeners.clear(); } status_t InputWindowCommands::write(Parcel& output) const { SAFE_PARCEL(output.writeParcelableVector, focusRequests); SAFE_PARCEL(output.writeInt32, windowInfosReportedListeners.size()); for (const auto& listener : windowInfosReportedListeners) { SAFE_PARCEL(output.writeStrongBinder, listener); } return NO_ERROR; } status_t InputWindowCommands::read(const Parcel& input) { SAFE_PARCEL(input.readParcelableVector, &focusRequests); int listenerSize = 0; SAFE_PARCEL_READ_SIZE(input.readInt32, &listenerSize, input.dataSize()); windowInfosReportedListeners.reserve(listenerSize); for (int i = 0; i < listenerSize; i++) { sp listener; SAFE_PARCEL(input.readStrongBinder, &listener); windowInfosReportedListeners.insert(listener); } return NO_ERROR; } // ---------------------------------------------------------------------------- namespace gui { status_t CaptureArgs::writeToParcel(Parcel* output) const { SAFE_PARCEL(output->writeInt32, static_cast(pixelFormat)); SAFE_PARCEL(output->write, sourceCrop); SAFE_PARCEL(output->writeFloat, frameScaleX); SAFE_PARCEL(output->writeFloat, frameScaleY); SAFE_PARCEL(output->writeBool, captureSecureLayers); SAFE_PARCEL(output->writeInt32, uid); SAFE_PARCEL(output->writeInt32, static_cast(dataspace)); SAFE_PARCEL(output->writeBool, allowProtected); SAFE_PARCEL(output->writeBool, grayscale); SAFE_PARCEL(output->writeInt32, excludeHandles.size()); for (auto& excludeHandle : excludeHandles) { SAFE_PARCEL(output->writeStrongBinder, excludeHandle); } SAFE_PARCEL(output->writeBool, hintForSeamlessTransition); return NO_ERROR; } status_t CaptureArgs::readFromParcel(const Parcel* input) { int32_t value = 0; SAFE_PARCEL(input->readInt32, &value); pixelFormat = static_cast(value); SAFE_PARCEL(input->read, sourceCrop); SAFE_PARCEL(input->readFloat, &frameScaleX); SAFE_PARCEL(input->readFloat, &frameScaleY); SAFE_PARCEL(input->readBool, &captureSecureLayers); SAFE_PARCEL(input->readInt32, &uid); SAFE_PARCEL(input->readInt32, &value); dataspace = static_cast(value); SAFE_PARCEL(input->readBool, &allowProtected); SAFE_PARCEL(input->readBool, &grayscale); int32_t numExcludeHandles = 0; SAFE_PARCEL_READ_SIZE(input->readInt32, &numExcludeHandles, input->dataSize()); excludeHandles.reserve(numExcludeHandles); for (int i = 0; i < numExcludeHandles; i++) { sp binder; SAFE_PARCEL(input->readStrongBinder, &binder); excludeHandles.emplace(binder); } SAFE_PARCEL(input->readBool, &hintForSeamlessTransition); return NO_ERROR; } status_t DisplayCaptureArgs::writeToParcel(Parcel* output) const { SAFE_PARCEL(CaptureArgs::writeToParcel, output); SAFE_PARCEL(output->writeStrongBinder, displayToken); SAFE_PARCEL(output->writeUint32, width); SAFE_PARCEL(output->writeUint32, height); return NO_ERROR; } status_t DisplayCaptureArgs::readFromParcel(const Parcel* input) { SAFE_PARCEL(CaptureArgs::readFromParcel, input); SAFE_PARCEL(input->readStrongBinder, &displayToken); SAFE_PARCEL(input->readUint32, &width); SAFE_PARCEL(input->readUint32, &height); return NO_ERROR; } status_t LayerCaptureArgs::writeToParcel(Parcel* output) const { SAFE_PARCEL(CaptureArgs::writeToParcel, output); SAFE_PARCEL(output->writeStrongBinder, layerHandle); SAFE_PARCEL(output->writeBool, childrenOnly); return NO_ERROR; } status_t LayerCaptureArgs::readFromParcel(const Parcel* input) { SAFE_PARCEL(CaptureArgs::readFromParcel, input); SAFE_PARCEL(input->readStrongBinder, &layerHandle); SAFE_PARCEL(input->readBool, &childrenOnly); return NO_ERROR; } }; // namespace gui ReleaseCallbackId BufferData::generateReleaseCallbackId() const { uint64_t bufferId; if (buffer) { bufferId = buffer->getId(); } else { bufferId = cachedBuffer.id; } return {bufferId, frameNumber}; } status_t BufferData::writeToParcel(Parcel* output) const { SAFE_PARCEL(output->writeInt32, flags.get()); if (buffer) { SAFE_PARCEL(output->writeBool, true); SAFE_PARCEL(output->write, *buffer); } else { SAFE_PARCEL(output->writeBool, false); } if (acquireFence) { SAFE_PARCEL(output->writeBool, true); SAFE_PARCEL(output->write, *acquireFence); } else { SAFE_PARCEL(output->writeBool, false); } SAFE_PARCEL(output->writeUint64, frameNumber); SAFE_PARCEL(output->writeStrongBinder, IInterface::asBinder(releaseBufferListener)); SAFE_PARCEL(output->writeStrongBinder, releaseBufferEndpoint); SAFE_PARCEL(output->writeStrongBinder, cachedBuffer.token.promote()); SAFE_PARCEL(output->writeUint64, cachedBuffer.id); SAFE_PARCEL(output->writeBool, hasBarrier); SAFE_PARCEL(output->writeUint64, barrierFrameNumber); SAFE_PARCEL(output->writeUint32, producerId); SAFE_PARCEL(output->writeInt64, dequeueTime); return NO_ERROR; } status_t BufferData::readFromParcel(const Parcel* input) { int32_t tmpInt32; SAFE_PARCEL(input->readInt32, &tmpInt32); flags = ftl::Flags(tmpInt32); bool tmpBool = false; SAFE_PARCEL(input->readBool, &tmpBool); if (tmpBool) { buffer = new GraphicBuffer(); SAFE_PARCEL(input->read, *buffer); } SAFE_PARCEL(input->readBool, &tmpBool); if (tmpBool) { acquireFence = new Fence(); SAFE_PARCEL(input->read, *acquireFence); } SAFE_PARCEL(input->readUint64, &frameNumber); sp tmpBinder = nullptr; SAFE_PARCEL(input->readNullableStrongBinder, &tmpBinder); if (tmpBinder) { releaseBufferListener = checked_interface_cast(tmpBinder); } SAFE_PARCEL(input->readNullableStrongBinder, &releaseBufferEndpoint); tmpBinder = nullptr; SAFE_PARCEL(input->readNullableStrongBinder, &tmpBinder); cachedBuffer.token = tmpBinder; SAFE_PARCEL(input->readUint64, &cachedBuffer.id); SAFE_PARCEL(input->readBool, &hasBarrier); SAFE_PARCEL(input->readUint64, &barrierFrameNumber); SAFE_PARCEL(input->readUint32, &producerId); SAFE_PARCEL(input->readInt64, &dequeueTime); return NO_ERROR; } status_t TrustedPresentationListener::writeToParcel(Parcel* parcel) const { SAFE_PARCEL(parcel->writeStrongBinder, callbackInterface); SAFE_PARCEL(parcel->writeInt32, callbackId); return NO_ERROR; } status_t TrustedPresentationListener::readFromParcel(const Parcel* parcel) { sp tmpBinder = nullptr; SAFE_PARCEL(parcel->readNullableStrongBinder, &tmpBinder); if (tmpBinder) { callbackInterface = checked_interface_cast(tmpBinder); } SAFE_PARCEL(parcel->readInt32, &callbackId); return NO_ERROR; } }; // namespace android