/* * Copyright 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include namespace android::renderengine::skia { /** * Abstraction over a Skia backend-specific texture type. * * This class does not do any lifecycle management, and should typically be wrapped in an * AutoBackendTexture::LocalRef. Typically created via SkiaGpuContext::makeBackendTexture(...). */ class SkiaBackendTexture { public: SkiaBackendTexture(AHardwareBuffer* buffer, bool isOutputBuffer) : mIsOutputBuffer(isOutputBuffer) { AHardwareBuffer_Desc desc; AHardwareBuffer_describe(buffer, &desc); mColorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(desc.format); } virtual ~SkiaBackendTexture() = default; // These two definitions mirror Skia's own types used for texture release callbacks, which are // re-declared multiple times between context-specific implementation headers for Ganesh vs. // Graphite, and within the context of SkImages vs. SkSurfaces. Our own re-declaration allows us // to not pull in any implementation-specific headers here. using ReleaseContext = void*; using TextureReleaseProc = void (*)(ReleaseContext); // Guaranteed to be non-null (crashes otherwise). An opaque alphaType may coerce the internal // color type to RBGX. virtual sk_sp makeImage(SkAlphaType alphaType, ui::Dataspace dataspace, TextureReleaseProc releaseImageProc, ReleaseContext releaseContext) = 0; // Guaranteed to be non-null (crashes otherwise). virtual sk_sp makeSurface(ui::Dataspace dataspace, TextureReleaseProc releaseSurfaceProc, ReleaseContext releaseContext) = 0; bool isOutputBuffer() const { return mIsOutputBuffer; } SkColorType internalColorType() const { return mColorType; } protected: // Strip alpha channel from rawColorType if alphaType is opaque (note: only works for RGBA_8888) SkColorType colorTypeForImage(SkAlphaType alphaType) const { if (alphaType == kOpaque_SkAlphaType) { // TODO: b/40043126 - Support RGBX SkColorType for F16 and support it and 101010x as a // source if (internalColorType() == kRGBA_8888_SkColorType) { return kRGB_888x_SkColorType; } } return internalColorType(); } private: const bool mIsOutputBuffer; SkColorType mColorType = kUnknown_SkColorType; }; } // namespace android::renderengine::skia