/* * Copyright 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include namespace android { /** * Controls a slop logic. Slop here refers to an approach to try and drop insignificant input * events. This is helpful in cases where unintentional input events may cause unintended outcomes, * like scrolling a screen or keeping the screen awake. * * Current slop logic: * "If time since last event > Xns, then discard the next N values." */ class SlopController final { public: SlopController(float slopThreshold, nsecs_t slopDurationNanos); /** * Consumes an event with a given time and value for slop processing. * Returns an amount <=value that should be consumed. */ float consumeEvent(nsecs_t eventTime, float value); private: bool shouldResetSlopTracking(nsecs_t eventTimeNanos, float value) const; /** The amount of event values ignored after an inactivity of the slop duration. */ const float mSlopThreshold; /** The duration of inactivity that resets slop controlling. */ const nsecs_t mSlopDurationNanos; nsecs_t mLastEventTimeNanos = 0; float mCumulativeValue = 0; bool mHasSlopBeenMet = false; }; } // namespace android