/* * Copyright 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "../SyncQueue.h" #include #include namespace android { // --- SyncQueueTest --- // Validate basic pop and push operation. TEST(SyncQueueTest, AddAndRemove) { SyncQueue queue; queue.push(1); ASSERT_EQ(queue.pop(), 1); queue.push(3); ASSERT_EQ(queue.pop(), 3); ASSERT_EQ(std::nullopt, queue.pop()); } // Make sure the queue maintains FIFO order. // Add elements and remove them, and check the order. TEST(SyncQueueTest, isFIFO) { SyncQueue queue; constexpr int numItems = 10; for (int i = 0; i < numItems; i++) { queue.push(static_cast(i)); } for (int i = 0; i < numItems; i++) { ASSERT_EQ(queue.pop(), static_cast(i)); } } // Make sure the queue has strict capacity limits. TEST(SyncQueueTest, QueueReachesCapacity) { constexpr size_t capacity = 3; SyncQueue queue(capacity); // First 3 elements should be added successfully ASSERT_TRUE(queue.push(1)); ASSERT_TRUE(queue.push(2)); ASSERT_TRUE(queue.push(3)); ASSERT_FALSE(queue.push(4)) << "Queue should reach capacity at size " << capacity; } TEST(SyncQueueTest, AllowsMultipleThreads) { SyncQueue queue; // Test with a large number of items to increase likelihood that threads overlap constexpr int numItems = 100; // Fill queue from a different thread std::thread fillQueue([&queue]() { for (int i = 0; i < numItems; i++) { queue.push(static_cast(i)); } }); // Make sure all elements are received in correct order for (int i = 0; i < numItems; i++) { // Since popping races with the thread that's filling the queue, // keep popping until we get something back std::optional popped; do { popped = queue.pop(); } while (!popped); ASSERT_EQ(popped, static_cast(i)); } fillQueue.join(); } } // namespace android