/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wconversion" #define ATRACE_TAG ATRACE_TAG_GRAPHICS #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "DisplayHardware/DisplayMode.h" #include "FrameTimeline.h" #include "VSyncDispatch.h" #include "VSyncTracker.h" #include "EventThread.h" #undef LOG_TAG #define LOG_TAG "EventThread" using namespace std::chrono_literals; namespace android { using base::StringAppendF; using base::StringPrintf; namespace { auto vsyncPeriod(VSyncRequest request) { return static_cast>(request); } std::string toString(VSyncRequest request) { switch (request) { case VSyncRequest::None: return "VSyncRequest::None"; case VSyncRequest::Single: return "VSyncRequest::Single"; case VSyncRequest::SingleSuppressCallback: return "VSyncRequest::SingleSuppressCallback"; default: return StringPrintf("VSyncRequest::Periodic{period=%d}", vsyncPeriod(request)); } } std::string toString(const EventThreadConnection& connection) { return StringPrintf("Connection{%p, %s}", &connection, toString(connection.vsyncRequest).c_str()); } std::string toString(const DisplayEventReceiver::Event& event) { switch (event.header.type) { case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG: return StringPrintf("Hotplug{displayId=%s, %s}", to_string(event.header.displayId).c_str(), event.hotplug.connected ? "connected" : "disconnected"); case DisplayEventReceiver::DISPLAY_EVENT_VSYNC: return StringPrintf("VSync{displayId=%s, count=%u, expectedPresentationTime=%" PRId64 "}", to_string(event.header.displayId).c_str(), event.vsync.count, event.vsync.vsyncData.preferredExpectedPresentationTime()); case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE: return StringPrintf("ModeChanged{displayId=%s, modeId=%u}", to_string(event.header.displayId).c_str(), event.modeChange.modeId); case DisplayEventReceiver::DISPLAY_EVENT_HDCP_LEVELS_CHANGE: return StringPrintf("HdcpLevelsChange{displayId=%s, connectedLevel=%d, maxLevel=%d}", to_string(event.header.displayId).c_str(), event.hdcpLevelsChange.connectedLevel, event.hdcpLevelsChange.maxLevel); default: return "Event{}"; } } DisplayEventReceiver::Event makeHotplug(PhysicalDisplayId displayId, nsecs_t timestamp, bool connected) { DisplayEventReceiver::Event event; event.header = {DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG, displayId, timestamp}; event.hotplug.connected = connected; return event; } DisplayEventReceiver::Event makeHotplugError(nsecs_t timestamp, int32_t connectionError) { DisplayEventReceiver::Event event; PhysicalDisplayId unusedDisplayId; event.header = {DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG, unusedDisplayId, timestamp}; event.hotplug.connected = false; event.hotplug.connectionError = connectionError; return event; } DisplayEventReceiver::Event makeVSync(PhysicalDisplayId displayId, nsecs_t timestamp, uint32_t count, nsecs_t expectedPresentationTime, nsecs_t deadlineTimestamp) { DisplayEventReceiver::Event event; event.header = {DisplayEventReceiver::DISPLAY_EVENT_VSYNC, displayId, timestamp}; event.vsync.count = count; event.vsync.vsyncData.preferredFrameTimelineIndex = 0; // Temporarily store the current vsync information in frameTimelines[0], marked as // platform-preferred. When the event is dispatched later, the frame interval at that time is // used with this information to generate multiple frame timeline choices. event.vsync.vsyncData.frameTimelines[0] = {.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID, .deadlineTimestamp = deadlineTimestamp, .expectedPresentationTime = expectedPresentationTime}; return event; } DisplayEventReceiver::Event makeModeChanged(const scheduler::FrameRateMode& mode) { DisplayEventReceiver::Event event; event.header = {DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE, mode.modePtr->getPhysicalDisplayId(), systemTime()}; event.modeChange.modeId = ftl::to_underlying(mode.modePtr->getId()); event.modeChange.vsyncPeriod = mode.fps.getPeriodNsecs(); return event; } DisplayEventReceiver::Event makeFrameRateOverrideEvent(PhysicalDisplayId displayId, FrameRateOverride frameRateOverride) { return DisplayEventReceiver::Event{ .header = DisplayEventReceiver::Event::Header{ .type = DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE, .displayId = displayId, .timestamp = systemTime(), }, .frameRateOverride = frameRateOverride, }; } DisplayEventReceiver::Event makeFrameRateOverrideFlushEvent(PhysicalDisplayId displayId) { return DisplayEventReceiver::Event{ .header = DisplayEventReceiver::Event::Header{ .type = DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH, .displayId = displayId, .timestamp = systemTime(), }}; } DisplayEventReceiver::Event makeHdcpLevelsChange(PhysicalDisplayId displayId, int32_t connectedLevel, int32_t maxLevel) { return DisplayEventReceiver::Event{ .header = DisplayEventReceiver::Event::Header{ .type = DisplayEventReceiver::DISPLAY_EVENT_HDCP_LEVELS_CHANGE, .displayId = displayId, .timestamp = systemTime(), }, .hdcpLevelsChange.connectedLevel = connectedLevel, .hdcpLevelsChange.maxLevel = maxLevel, }; } } // namespace EventThreadConnection::EventThreadConnection(EventThread* eventThread, uid_t callingUid, EventRegistrationFlags eventRegistration) : mOwnerUid(callingUid), mEventRegistration(eventRegistration), mEventThread(eventThread), mChannel(gui::BitTube::DefaultSize) {} EventThreadConnection::~EventThreadConnection() { // do nothing here -- clean-up will happen automatically // when the main thread wakes up } void EventThreadConnection::onFirstRef() { // NOTE: mEventThread doesn't hold a strong reference on us mEventThread->registerDisplayEventConnection(sp::fromExisting(this)); } binder::Status EventThreadConnection::stealReceiveChannel(gui::BitTube* outChannel) { std::scoped_lock lock(mLock); if (mChannel.initCheck() != NO_ERROR) { return binder::Status::fromStatusT(NAME_NOT_FOUND); } outChannel->setReceiveFd(mChannel.moveReceiveFd()); outChannel->setSendFd(base::unique_fd(dup(mChannel.getSendFd()))); return binder::Status::ok(); } binder::Status EventThreadConnection::setVsyncRate(int rate) { mEventThread->setVsyncRate(static_cast(rate), sp::fromExisting(this)); return binder::Status::ok(); } binder::Status EventThreadConnection::requestNextVsync() { ATRACE_CALL(); mEventThread->requestNextVsync(sp::fromExisting(this)); return binder::Status::ok(); } binder::Status EventThreadConnection::getLatestVsyncEventData( ParcelableVsyncEventData* outVsyncEventData) { ATRACE_CALL(); outVsyncEventData->vsync = mEventThread->getLatestVsyncEventData(sp::fromExisting(this), systemTime()); return binder::Status::ok(); } binder::Status EventThreadConnection::getSchedulingPolicy(gui::SchedulingPolicy* outPolicy) { return gui::getSchedulingPolicy(outPolicy); } status_t EventThreadConnection::postEvent(const DisplayEventReceiver::Event& event) { constexpr auto toStatus = [](ssize_t size) { return size < 0 ? status_t(size) : status_t(NO_ERROR); }; if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE || event.header.type == DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH) { mPendingEvents.emplace_back(event); if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE) { return status_t(NO_ERROR); } auto size = DisplayEventReceiver::sendEvents(&mChannel, mPendingEvents.data(), mPendingEvents.size()); mPendingEvents.clear(); return toStatus(size); } auto size = DisplayEventReceiver::sendEvents(&mChannel, &event, 1); return toStatus(size); } // --------------------------------------------------------------------------- EventThread::~EventThread() = default; namespace impl { EventThread::EventThread(const char* name, std::shared_ptr vsyncSchedule, android::frametimeline::TokenManager* tokenManager, IEventThreadCallback& callback, std::chrono::nanoseconds workDuration, std::chrono::nanoseconds readyDuration) : mThreadName(name), mVsyncTracer(base::StringPrintf("VSYNC-%s", name), 0), mWorkDuration(base::StringPrintf("VsyncWorkDuration-%s", name), workDuration), mReadyDuration(readyDuration), mVsyncSchedule(std::move(vsyncSchedule)), mVsyncRegistration(mVsyncSchedule->getDispatch(), createDispatchCallback(), name), mTokenManager(tokenManager), mCallback(callback) { mThread = std::thread([this]() NO_THREAD_SAFETY_ANALYSIS { std::unique_lock lock(mMutex); threadMain(lock); }); pthread_setname_np(mThread.native_handle(), mThreadName); pid_t tid = pthread_gettid_np(mThread.native_handle()); // Use SCHED_FIFO to minimize jitter constexpr int EVENT_THREAD_PRIORITY = 2; struct sched_param param = {0}; param.sched_priority = EVENT_THREAD_PRIORITY; if (pthread_setschedparam(mThread.native_handle(), SCHED_FIFO, ¶m) != 0) { ALOGE("Couldn't set SCHED_FIFO for EventThread"); } set_sched_policy(tid, SP_FOREGROUND); } EventThread::~EventThread() { { std::lock_guard lock(mMutex); mState = State::Quit; mCondition.notify_all(); } mThread.join(); } void EventThread::setDuration(std::chrono::nanoseconds workDuration, std::chrono::nanoseconds readyDuration) { std::lock_guard lock(mMutex); mWorkDuration = workDuration; mReadyDuration = readyDuration; mVsyncRegistration.update({.workDuration = mWorkDuration.get().count(), .readyDuration = mReadyDuration.count(), .lastVsync = mLastVsyncCallbackTime.ns()}); } sp EventThread::createEventConnection( EventRegistrationFlags eventRegistration) const { auto connection = sp::make(const_cast(this), IPCThreadState::self()->getCallingUid(), eventRegistration); if (FlagManager::getInstance().misc1()) { const int policy = SCHED_FIFO; connection->setMinSchedulerPolicy(policy, sched_get_priority_min(policy)); } return connection; } status_t EventThread::registerDisplayEventConnection(const sp& connection) { std::lock_guard lock(mMutex); // this should never happen auto it = std::find(mDisplayEventConnections.cbegin(), mDisplayEventConnections.cend(), connection); if (it != mDisplayEventConnections.cend()) { ALOGW("DisplayEventConnection %p already exists", connection.get()); mCondition.notify_all(); return ALREADY_EXISTS; } mDisplayEventConnections.push_back(connection); mCondition.notify_all(); return NO_ERROR; } void EventThread::removeDisplayEventConnectionLocked(const wp& connection) { auto it = std::find(mDisplayEventConnections.cbegin(), mDisplayEventConnections.cend(), connection); if (it != mDisplayEventConnections.cend()) { mDisplayEventConnections.erase(it); } } void EventThread::setVsyncRate(uint32_t rate, const sp& connection) { if (static_cast>(rate) < 0) { return; } std::lock_guard lock(mMutex); const auto request = rate == 0 ? VSyncRequest::None : static_cast(rate); if (connection->vsyncRequest != request) { connection->vsyncRequest = request; mCondition.notify_all(); } } void EventThread::requestNextVsync(const sp& connection) { mCallback.resync(); std::lock_guard lock(mMutex); if (connection->vsyncRequest == VSyncRequest::None) { connection->vsyncRequest = VSyncRequest::Single; mCondition.notify_all(); } else if (connection->vsyncRequest == VSyncRequest::SingleSuppressCallback) { connection->vsyncRequest = VSyncRequest::Single; } } VsyncEventData EventThread::getLatestVsyncEventData(const sp& connection, nsecs_t now) const { // Resync so that the vsync is accurate with hardware. getLatestVsyncEventData is an alternate // way to get vsync data (instead of posting callbacks to Choreographer). mCallback.resync(); VsyncEventData vsyncEventData; const Period frameInterval = mCallback.getVsyncPeriod(connection->mOwnerUid); vsyncEventData.frameInterval = frameInterval.ns(); const auto [presentTime, deadline] = [&]() -> std::pair { std::lock_guard lock(mMutex); const auto vsyncTime = mVsyncSchedule->getTracker().nextAnticipatedVSyncTimeFrom( now + mWorkDuration.get().count() + mReadyDuration.count()); return {vsyncTime, vsyncTime - mReadyDuration.count()}; }(); generateFrameTimeline(vsyncEventData, frameInterval.ns(), now, presentTime, deadline); if (FlagManager::getInstance().vrr_config()) { mCallback.onExpectedPresentTimePosted(TimePoint::fromNs(presentTime)); } return vsyncEventData; } void EventThread::enableSyntheticVsync(bool enable) { std::lock_guard lock(mMutex); if (!mVSyncState || mVSyncState->synthetic == enable) { return; } mVSyncState->synthetic = enable; mCondition.notify_all(); } void EventThread::onVsync(nsecs_t vsyncTime, nsecs_t wakeupTime, nsecs_t readyTime) { std::lock_guard lock(mMutex); mLastVsyncCallbackTime = TimePoint::fromNs(vsyncTime); LOG_FATAL_IF(!mVSyncState); mVsyncTracer = (mVsyncTracer + 1) % 2; mPendingEvents.push_back(makeVSync(mVSyncState->displayId, wakeupTime, ++mVSyncState->count, vsyncTime, readyTime)); mCondition.notify_all(); } void EventThread::onHotplugReceived(PhysicalDisplayId displayId, bool connected) { std::lock_guard lock(mMutex); mPendingEvents.push_back(makeHotplug(displayId, systemTime(), connected)); mCondition.notify_all(); } void EventThread::onHotplugConnectionError(int32_t errorCode) { std::lock_guard lock(mMutex); mPendingEvents.push_back(makeHotplugError(systemTime(), errorCode)); mCondition.notify_all(); } void EventThread::onModeChanged(const scheduler::FrameRateMode& mode) { std::lock_guard lock(mMutex); mPendingEvents.push_back(makeModeChanged(mode)); mCondition.notify_all(); } void EventThread::onFrameRateOverridesChanged(PhysicalDisplayId displayId, std::vector overrides) { std::lock_guard lock(mMutex); for (auto frameRateOverride : overrides) { mPendingEvents.push_back(makeFrameRateOverrideEvent(displayId, frameRateOverride)); } mPendingEvents.push_back(makeFrameRateOverrideFlushEvent(displayId)); mCondition.notify_all(); } void EventThread::onHdcpLevelsChanged(PhysicalDisplayId displayId, int32_t connectedLevel, int32_t maxLevel) { std::lock_guard lock(mMutex); mPendingEvents.push_back(makeHdcpLevelsChange(displayId, connectedLevel, maxLevel)); mCondition.notify_all(); } void EventThread::threadMain(std::unique_lock& lock) { DisplayEventConsumers consumers; while (mState != State::Quit) { std::optional event; // Determine next event to dispatch. if (!mPendingEvents.empty()) { event = mPendingEvents.front(); mPendingEvents.pop_front(); if (event->header.type == DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG) { if (event->hotplug.connectionError == 0) { if (event->hotplug.connected && !mVSyncState) { mVSyncState.emplace(event->header.displayId); } else if (!event->hotplug.connected && mVSyncState && mVSyncState->displayId == event->header.displayId) { mVSyncState.reset(); } } else { // Ignore vsync stuff on an error. } } } bool vsyncRequested = false; // Find connections that should consume this event. auto it = mDisplayEventConnections.begin(); while (it != mDisplayEventConnections.end()) { if (const auto connection = it->promote()) { if (event && shouldConsumeEvent(*event, connection)) { consumers.push_back(connection); } vsyncRequested |= connection->vsyncRequest != VSyncRequest::None; ++it; } else { it = mDisplayEventConnections.erase(it); } } if (!consumers.empty()) { dispatchEvent(*event, consumers); consumers.clear(); } if (mVSyncState && vsyncRequested) { mState = mVSyncState->synthetic ? State::SyntheticVSync : State::VSync; } else { ALOGW_IF(!mVSyncState, "Ignoring VSYNC request while display is disconnected"); mState = State::Idle; } if (mState == State::VSync) { const auto scheduleResult = mVsyncRegistration.schedule({.workDuration = mWorkDuration.get().count(), .readyDuration = mReadyDuration.count(), .lastVsync = mLastVsyncCallbackTime.ns()}); LOG_ALWAYS_FATAL_IF(!scheduleResult, "Error scheduling callback"); } else { mVsyncRegistration.cancel(); } if (!mPendingEvents.empty()) { continue; } // Wait for event or client registration/request. if (mState == State::Idle) { mCondition.wait(lock); } else { // Generate a fake VSYNC after a long timeout in case the driver stalls. When the // display is off, keep feeding clients at 60 Hz. const std::chrono::nanoseconds timeout = mState == State::SyntheticVSync ? 16ms : 1000ms; if (mCondition.wait_for(lock, timeout) == std::cv_status::timeout) { if (mState == State::VSync) { ALOGW("Faking VSYNC due to driver stall for thread %s", mThreadName); } LOG_FATAL_IF(!mVSyncState); const auto now = systemTime(SYSTEM_TIME_MONOTONIC); const auto deadlineTimestamp = now + timeout.count(); const auto expectedVSyncTime = deadlineTimestamp + timeout.count(); mPendingEvents.push_back(makeVSync(mVSyncState->displayId, now, ++mVSyncState->count, expectedVSyncTime, deadlineTimestamp)); } } } // cancel any pending vsync event before exiting mVsyncRegistration.cancel(); } bool EventThread::shouldConsumeEvent(const DisplayEventReceiver::Event& event, const sp& connection) const { const auto throttleVsync = [&]() REQUIRES(mMutex) { const auto& vsyncData = event.vsync.vsyncData; if (connection->frameRate.isValid()) { return !mVsyncSchedule->getTracker() .isVSyncInPhase(vsyncData.preferredExpectedPresentationTime(), connection->frameRate); } const auto expectedPresentTime = TimePoint::fromNs(event.vsync.vsyncData.preferredExpectedPresentationTime()); return mCallback.throttleVsync(expectedPresentTime, connection->mOwnerUid); }; switch (event.header.type) { case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG: return true; case DisplayEventReceiver::DISPLAY_EVENT_HDCP_LEVELS_CHANGE: return true; case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE: { return connection->mEventRegistration.test( gui::ISurfaceComposer::EventRegistration::modeChanged); } case DisplayEventReceiver::DISPLAY_EVENT_VSYNC: switch (connection->vsyncRequest) { case VSyncRequest::None: return false; case VSyncRequest::SingleSuppressCallback: connection->vsyncRequest = VSyncRequest::None; return false; case VSyncRequest::Single: { if (throttleVsync()) { return false; } connection->vsyncRequest = VSyncRequest::SingleSuppressCallback; return true; } case VSyncRequest::Periodic: if (throttleVsync()) { return false; } return true; default: // We don't throttle vsync if the app set a vsync request rate // since there is no easy way to do that and this is a very // rare case return event.vsync.count % vsyncPeriod(connection->vsyncRequest) == 0; } case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE: [[fallthrough]]; case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH: return connection->mEventRegistration.test( gui::ISurfaceComposer::EventRegistration::frameRateOverride); default: return false; } } int64_t EventThread::generateToken(nsecs_t timestamp, nsecs_t deadlineTimestamp, nsecs_t expectedPresentationTime) const { if (mTokenManager != nullptr) { return mTokenManager->generateTokenForPredictions( {timestamp, deadlineTimestamp, expectedPresentationTime}); } return FrameTimelineInfo::INVALID_VSYNC_ID; } void EventThread::generateFrameTimeline(VsyncEventData& outVsyncEventData, nsecs_t frameInterval, nsecs_t timestamp, nsecs_t preferredExpectedPresentationTime, nsecs_t preferredDeadlineTimestamp) const { uint32_t currentIndex = 0; // Add 1 to ensure the preferredFrameTimelineIndex entry (when multiplier == 0) is included. for (int64_t multiplier = -VsyncEventData::kFrameTimelinesCapacity + 1; currentIndex < VsyncEventData::kFrameTimelinesCapacity; multiplier++) { nsecs_t deadlineTimestamp = preferredDeadlineTimestamp + multiplier * frameInterval; // Valid possible frame timelines must have future values, so find a later frame timeline. if (deadlineTimestamp <= timestamp) { continue; } nsecs_t expectedPresentationTime = preferredExpectedPresentationTime + multiplier * frameInterval; if (expectedPresentationTime >= preferredExpectedPresentationTime + scheduler::VsyncConfig::kEarlyLatchMaxThreshold.count()) { if (currentIndex == 0) { ALOGW("%s: Expected present time is too far in the future but no timelines are " "valid. preferred EPT=%" PRId64 ", Calculated EPT=%" PRId64 ", multiplier=%" PRId64 ", frameInterval=%" PRId64 ", threshold=%" PRId64, __func__, preferredExpectedPresentationTime, expectedPresentationTime, multiplier, frameInterval, static_cast( scheduler::VsyncConfig::kEarlyLatchMaxThreshold.count())); } break; } if (multiplier == 0) { outVsyncEventData.preferredFrameTimelineIndex = currentIndex; } outVsyncEventData.frameTimelines[currentIndex] = {.vsyncId = generateToken(timestamp, deadlineTimestamp, expectedPresentationTime), .deadlineTimestamp = deadlineTimestamp, .expectedPresentationTime = expectedPresentationTime}; currentIndex++; } if (currentIndex == 0) { ALOGW("%s: No timelines are valid. preferred EPT=%" PRId64 ", frameInterval=%" PRId64 ", threshold=%" PRId64, __func__, preferredExpectedPresentationTime, frameInterval, static_cast(scheduler::VsyncConfig::kEarlyLatchMaxThreshold.count())); outVsyncEventData.frameTimelines[currentIndex] = {.vsyncId = generateToken(timestamp, preferredDeadlineTimestamp, preferredExpectedPresentationTime), .deadlineTimestamp = preferredDeadlineTimestamp, .expectedPresentationTime = preferredExpectedPresentationTime}; currentIndex++; } outVsyncEventData.frameTimelinesLength = currentIndex; } void EventThread::dispatchEvent(const DisplayEventReceiver::Event& event, const DisplayEventConsumers& consumers) { for (const auto& consumer : consumers) { DisplayEventReceiver::Event copy = event; if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) { const Period frameInterval = mCallback.getVsyncPeriod(consumer->mOwnerUid); copy.vsync.vsyncData.frameInterval = frameInterval.ns(); generateFrameTimeline(copy.vsync.vsyncData, frameInterval.ns(), copy.header.timestamp, event.vsync.vsyncData.preferredExpectedPresentationTime(), event.vsync.vsyncData.preferredDeadlineTimestamp()); } switch (consumer->postEvent(copy)) { case NO_ERROR: break; case -EAGAIN: // TODO: Try again if pipe is full. ALOGW("Failed dispatching %s for %s", toString(event).c_str(), toString(*consumer).c_str()); break; default: // Treat EPIPE and other errors as fatal. removeDisplayEventConnectionLocked(consumer); } } if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC && FlagManager::getInstance().vrr_config()) { mCallback.onExpectedPresentTimePosted( TimePoint::fromNs(event.vsync.vsyncData.preferredExpectedPresentationTime())); } } void EventThread::dump(std::string& result) const { std::lock_guard lock(mMutex); StringAppendF(&result, "%s: state=%s VSyncState=", mThreadName, toCString(mState)); if (mVSyncState) { StringAppendF(&result, "{displayId=%s, count=%u%s}\n", to_string(mVSyncState->displayId).c_str(), mVSyncState->count, mVSyncState->synthetic ? ", synthetic" : ""); } else { StringAppendF(&result, "none\n"); } const auto relativeLastCallTime = ticks(mLastVsyncCallbackTime - TimePoint::now()); StringAppendF(&result, "mWorkDuration=%.2f mReadyDuration=%.2f last vsync time ", mWorkDuration.get().count() / 1e6f, mReadyDuration.count() / 1e6f); StringAppendF(&result, "%.2fms relative to now\n", relativeLastCallTime); StringAppendF(&result, " pending events (count=%zu):\n", mPendingEvents.size()); for (const auto& event : mPendingEvents) { StringAppendF(&result, " %s\n", toString(event).c_str()); } StringAppendF(&result, " connections (count=%zu):\n", mDisplayEventConnections.size()); for (const auto& ptr : mDisplayEventConnections) { if (const auto connection = ptr.promote()) { StringAppendF(&result, " %s\n", toString(*connection).c_str()); } } result += '\n'; } const char* EventThread::toCString(State state) { switch (state) { case State::Idle: return "Idle"; case State::Quit: return "Quit"; case State::SyntheticVSync: return "SyntheticVSync"; case State::VSync: return "VSync"; } } void EventThread::onNewVsyncSchedule(std::shared_ptr schedule) { // Hold onto the old registration until after releasing the mutex to avoid deadlock. scheduler::VSyncCallbackRegistration oldRegistration = onNewVsyncScheduleInternal(std::move(schedule)); } scheduler::VSyncCallbackRegistration EventThread::onNewVsyncScheduleInternal( std::shared_ptr schedule) { std::lock_guard lock(mMutex); const bool reschedule = mVsyncRegistration.cancel() == scheduler::CancelResult::Cancelled; mVsyncSchedule = std::move(schedule); auto oldRegistration = std::exchange(mVsyncRegistration, scheduler::VSyncCallbackRegistration(mVsyncSchedule->getDispatch(), createDispatchCallback(), mThreadName)); if (reschedule) { mVsyncRegistration.schedule({.workDuration = mWorkDuration.get().count(), .readyDuration = mReadyDuration.count(), .lastVsync = mLastVsyncCallbackTime.ns()}); } return oldRegistration; } scheduler::VSyncDispatch::Callback EventThread::createDispatchCallback() { return [this](nsecs_t vsyncTime, nsecs_t wakeupTime, nsecs_t readyTime) { onVsync(vsyncTime, wakeupTime, readyTime); }; } } // namespace impl } // namespace android // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic pop // ignored "-Wconversion"