/* * Copyright 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include namespace android { // Whether composition was covered by HWC and/or GPU. enum class CompositionCoverage : std::uint8_t { Hwc = 1 << 0, // Mutually exclusive: The composition either used the GPU, or reused a buffer that had been // composited on the GPU. Gpu = 1 << 1, GpuReuse = 1 << 2, }; using CompositionCoverageFlags = ftl::Flags; using CompositionCoveragePerDisplay = ui::DisplayMap; inline CompositionCoverageFlags multiDisplayUnion(const CompositionCoveragePerDisplay& displays) { CompositionCoverageFlags coverage; for (const auto& [id, flags] : displays) { coverage |= flags; } return coverage; } } // namespace android