/* * Copyright 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include namespace android { // ScreenCaptureRenderSurface is a RenderSurface that returns a preallocated buffer used by // ScreenCaptureOutput. class ScreenCaptureRenderSurface : public compositionengine::RenderSurface { public: ScreenCaptureRenderSurface(std::shared_ptr buffer) : mBuffer(std::move(buffer)){}; std::shared_ptr dequeueBuffer( base::unique_fd* /* bufferFence */) override { return mBuffer; } void queueBuffer(base::unique_fd readyFence, float) override { mRenderFence = sp::make(readyFence.release()); } const sp& getClientTargetAcquireFence() const override { return mRenderFence; } bool supportsCompositionStrategyPrediction() const override { return false; } bool isValid() const override { return true; } void initialize() override {} const ui::Size& getSize() const override { return mSize; } bool isProtected() const override { return mBuffer->getUsage() & GRALLOC_USAGE_PROTECTED; } void setDisplaySize(const ui::Size&) override {} void setBufferDataspace(ui::Dataspace) override {} void setBufferPixelFormat(ui::PixelFormat) override {} void setProtected(bool /* useProtected */) override {} status_t beginFrame(bool /* mustRecompose */) override { return OK; } void prepareFrame(bool /* usesClientComposition */, bool /* usesDeviceComposition */) override { } void onPresentDisplayCompleted() override {} void dump(std::string& /* result */) const override {} private: std::shared_ptr mBuffer; sp mRenderFence = Fence::NO_FENCE; ui::Size mSize; }; } // namespace android