/* * Copyright © 2021 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "vk_command_buffer.h" #include "vk_command_pool.h" #include "vk_common_entrypoints.h" #include "vk_device.h" VkResult vk_command_buffer_init(struct vk_command_pool *pool, struct vk_command_buffer *command_buffer, const struct vk_command_buffer_ops *ops, VkCommandBufferLevel level) { memset(command_buffer, 0, sizeof(*command_buffer)); vk_object_base_init(pool->base.device, &command_buffer->base, VK_OBJECT_TYPE_COMMAND_BUFFER); command_buffer->pool = pool; command_buffer->level = level; command_buffer->ops = ops; vk_dynamic_graphics_state_init(&command_buffer->dynamic_graphics_state); command_buffer->state = MESA_VK_COMMAND_BUFFER_STATE_INITIAL; command_buffer->record_result = VK_SUCCESS; vk_cmd_queue_init(&command_buffer->cmd_queue, &pool->alloc); #ifndef VK_NO_NIR vk_meta_object_list_init(&command_buffer->meta_objects); #endif util_dynarray_init(&command_buffer->labels, NULL); command_buffer->region_begin = true; list_add(&command_buffer->pool_link, &pool->command_buffers); return VK_SUCCESS; } void vk_command_buffer_reset(struct vk_command_buffer *command_buffer) { vk_dynamic_graphics_state_clear(&command_buffer->dynamic_graphics_state); command_buffer->state = MESA_VK_COMMAND_BUFFER_STATE_INITIAL; command_buffer->record_result = VK_SUCCESS; vk_command_buffer_reset_render_pass(command_buffer); vk_cmd_queue_reset(&command_buffer->cmd_queue); #ifndef VK_NO_NIR vk_meta_object_list_reset(command_buffer->base.device, &command_buffer->meta_objects); #endif util_dynarray_clear(&command_buffer->labels); command_buffer->region_begin = true; } void vk_command_buffer_begin(struct vk_command_buffer *command_buffer, const VkCommandBufferBeginInfo *pBeginInfo) { if (command_buffer->state != MESA_VK_COMMAND_BUFFER_STATE_INITIAL && command_buffer->ops->reset != NULL) command_buffer->ops->reset(command_buffer, 0); command_buffer->state = MESA_VK_COMMAND_BUFFER_STATE_RECORDING; } VkResult vk_command_buffer_end(struct vk_command_buffer *command_buffer) { assert(command_buffer->state == MESA_VK_COMMAND_BUFFER_STATE_RECORDING); if (vk_command_buffer_has_error(command_buffer)) command_buffer->state = MESA_VK_COMMAND_BUFFER_STATE_INVALID; else command_buffer->state = MESA_VK_COMMAND_BUFFER_STATE_EXECUTABLE; return vk_command_buffer_get_record_result(command_buffer); } void vk_command_buffer_finish(struct vk_command_buffer *command_buffer) { list_del(&command_buffer->pool_link); vk_command_buffer_reset_render_pass(command_buffer); vk_cmd_queue_finish(&command_buffer->cmd_queue); util_dynarray_fini(&command_buffer->labels); #ifndef VK_NO_NIR vk_meta_object_list_finish(command_buffer->base.device, &command_buffer->meta_objects); #endif vk_object_base_finish(&command_buffer->base); } void vk_command_buffer_recycle(struct vk_command_buffer *cmd_buffer) { /* Reset, returning resources to the pool. The command buffer object * itself will be recycled but, if the driver supports returning other * resources such as batch buffers to the pool, it should do so so they're * not tied up in recycled command buffer objects. */ cmd_buffer->ops->reset(cmd_buffer, VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT); vk_object_base_recycle(&cmd_buffer->base); } VKAPI_ATTR VkResult VKAPI_CALL vk_common_ResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags) { VK_FROM_HANDLE(vk_command_buffer, cmd_buffer, commandBuffer); if (cmd_buffer->state != MESA_VK_COMMAND_BUFFER_STATE_INITIAL) cmd_buffer->ops->reset(cmd_buffer, flags); return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL vk_common_CmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer *pCommandBuffers) { VK_FROM_HANDLE(vk_command_buffer, primary, commandBuffer); const struct vk_device_dispatch_table *disp = primary->base.device->command_dispatch_table; for (uint32_t i = 0; i < commandBufferCount; i++) { VK_FROM_HANDLE(vk_command_buffer, secondary, pCommandBuffers[i]); vk_cmd_queue_execute(&secondary->cmd_queue, commandBuffer, disp); } } VKAPI_ATTR void VKAPI_CALL vk_common_CmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer *pBuffers, const VkDeviceSize *pOffsets) { VK_FROM_HANDLE(vk_command_buffer, cmd_buffer, commandBuffer); const struct vk_device_dispatch_table *disp = &cmd_buffer->base.device->dispatch_table; disp->CmdBindVertexBuffers2(commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets, NULL, NULL); } VKAPI_ATTR void VKAPI_CALL vk_common_CmdBindIndexBuffer( VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) { VK_FROM_HANDLE(vk_command_buffer, cmd_buffer, commandBuffer); const struct vk_device_dispatch_table *disp = &cmd_buffer->base.device->dispatch_table; disp->CmdBindIndexBuffer2KHR(commandBuffer, buffer, offset, VK_WHOLE_SIZE, indexType); } VKAPI_ATTR void VKAPI_CALL vk_common_CmdDispatch(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ) { VK_FROM_HANDLE(vk_command_buffer, cmd_buffer, commandBuffer); const struct vk_device_dispatch_table *disp = &cmd_buffer->base.device->dispatch_table; disp->CmdDispatchBase(commandBuffer, 0, 0, 0, groupCountX, groupCountY, groupCountZ); } VKAPI_ATTR void VKAPI_CALL vk_common_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask) { /* Nothing to do here since we only support a single device */ assert(deviceMask == 0x1); }