// Copyright (C) 2020 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include "host-common/GraphicsAgentFactory.h" namespace android { namespace emulation { // Creates a series of GfxStream Agents that can be used by GfxStream backend. // // Most of the agents are not defined, add your agents here if you need // access to additional agents. class GfxStreamGraphicsAgentFactory : public GraphicsAgentFactory { public: const QAndroidVmOperations* const android_get_QAndroidVmOperations() const override; const QAndroidMultiDisplayAgent* const android_get_QAndroidMultiDisplayAgent() const override; const QAndroidEmulatorWindowAgent* const android_get_QAndroidEmulatorWindowAgent() const override; }; } // namespace emulation } // namespace android