/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "OpenGLESDispatch/GLESv1Dispatch.h" #include "OpenGLESDispatch/EGLDispatch.h" #include "OpenGLESDispatch/StaticDispatch.h" #include #include #include namespace gfxstream { namespace gl { #define DEBUG 0 #if DEBUG #define DPRINT(...) do { \ if (!VERBOSE_CHECK(gles1emu)) VERBOSE_ENABLE(gles1emu); \ VERBOSE_PRINT(gles1emu, __VA_ARGS__); \ } while (0) #else #define DPRINT(...) #endif // An unimplemented function which prints out an error message. // To make it consistent with the guest, all GLES1 functions not supported by // the guest driver should be redirected to this function. void gles1_unimplemented() { fprintf(stderr, "Called unimplemented GLESv1 API\n"); } #define DEFAULT_GLES_CM_LIB EMUGL_LIBNAME("GLES_CM_translator") #define DEFAULT_UNDERLYING_GLES_V2_LIB EMUGL_LIBNAME("GLES_V2_translator") // This section of code (also in GLDispatch.cpp) // initializes all GLESv1 functions to dummy ones; // that is, in case we are using a library that doesn't // have GLESv1, we will still have stubs available to // signal that they are unsupported on the host. #define RETURN_void return #define RETURN_GLboolean return GL_FALSE #define RETURN_GLint return 0 #define RETURN_GLuint return 0U #define RETURN_GLenum return 0 #define RETURN_int return 0 #define RETURN_GLconstubyteptr return NULL #define RETURN_voidptr return NULL #define RETURN_(x) RETURN_ ## x #define DUMMY_MSG "Call to %s: host OpenGL driver does not support OpenGL ES v1. Skipping." #ifdef _WIN32 #define DEFINE_DUMMY_FUNCTION(return_type, func_name, signature, args) \ static return_type __stdcall gles1_dummy_##func_name signature { \ fprintf(stderr, DUMMY_MSG, #func_name); \ RETURN_(return_type); \ } #define DEFINE_DUMMY_EXTENSION_FUNCTION(return_type, func_name, signature, args) \ static return_type __stdcall gles1_dummy_##func_name signature { \ fprintf(stderr, DUMMY_MSG, #func_name); \ RETURN_(return_type); \ } #else #define DEFINE_DUMMY_FUNCTION(return_type, func_name, signature, args) \ static return_type gles1_dummy_##func_name signature { \ fprintf(stderr, DUMMY_MSG, #func_name); \ RETURN_(return_type); \ } #define DEFINE_DUMMY_EXTENSION_FUNCTION(return_type, func_name, signature, args) \ static return_type gles1_dummy_##func_name signature { \ fprintf(stderr, DUMMY_MSG, #func_name); \ RETURN_(return_type); \ } #endif // // This function is called only once during initialiation before // any thread has been created - hence it should NOT be thread safe. // // macro to assign from static library #define ASSIGN_GLES1_STATIC(return_type, function_name, signature, callargs) \ dispatch_table->function_name = \ reinterpret_cast(::translator::gles1::function_name); \ if ((!dispatch_table->function_name) && s_egl.eglGetProcAddress) \ dispatch_table->function_name = \ reinterpret_cast(s_egl.eglGetProcAddress(#function_name)); bool gles1_dispatch_init(GLESv1Dispatch* dispatch_table) { if (dispatch_table->initialized) return true; LIST_GLES1_FUNCTIONS(ASSIGN_GLES1_STATIC, ASSIGN_GLES1_STATIC); dispatch_table->initialized = true; return true; } void *gles1_dispatch_get_proc_func(const char *name, void *userData) { void* func = NULL; func = gles1_dispatch_get_proc_func_static(name); // To make it consistent with the guest, redirect any unsupported functions // to gles1_unimplemented. if (!func) { func = (void *)gles1_unimplemented; } return func; } } // namespace gl } // namespace gfxstream