// Generated Code - DO NOT EDIT !! // generated by 'emugen' #ifndef __gles2_server_context_t_h #define __gles2_server_context_t_h #include "gles2_server_proc.h" #include "gles2_types.h" struct gles2_server_context_t { glActiveTexture_server_proc_t glActiveTexture; glAttachShader_dec_server_proc_t glAttachShader; glAttachShader_server_proc_t glAttachShader_dec; glBindAttribLocation_dec_server_proc_t glBindAttribLocation; glBindAttribLocation_server_proc_t glBindAttribLocation_dec; glBindBuffer_server_proc_t glBindBuffer; glBindFramebuffer_server_proc_t glBindFramebuffer; glBindRenderbuffer_server_proc_t glBindRenderbuffer; glBindTexture_server_proc_t glBindTexture; glBlendColor_server_proc_t glBlendColor; glBlendEquation_server_proc_t glBlendEquation; glBlendEquationSeparate_server_proc_t glBlendEquationSeparate; glBlendFunc_server_proc_t glBlendFunc; glBlendFuncSeparate_server_proc_t glBlendFuncSeparate; glBufferData_server_proc_t glBufferData; glBufferSubData_server_proc_t glBufferSubData; glCheckFramebufferStatus_server_proc_t glCheckFramebufferStatus; glClear_server_proc_t glClear; glClearColor_server_proc_t glClearColor; glClearDepthf_server_proc_t glClearDepthf; glClearStencil_server_proc_t glClearStencil; glColorMask_server_proc_t glColorMask; glCompileShader_dec_server_proc_t glCompileShader; glCompileShader_server_proc_t glCompileShader_dec; glCompressedTexImage2D_server_proc_t glCompressedTexImage2D; glCompressedTexSubImage2D_server_proc_t glCompressedTexSubImage2D; glCopyTexImage2D_server_proc_t glCopyTexImage2D; glCopyTexSubImage2D_server_proc_t glCopyTexSubImage2D; glCreateProgram_dec_server_proc_t glCreateProgram; glCreateProgram_server_proc_t glCreateProgram_dec; glCreateShader_dec_server_proc_t glCreateShader; glCreateShader_server_proc_t glCreateShader_dec; glCullFace_server_proc_t glCullFace; glDeleteBuffers_dec_server_proc_t glDeleteBuffers; glDeleteBuffers_server_proc_t glDeleteBuffers_dec; glDeleteFramebuffers_dec_server_proc_t glDeleteFramebuffers; glDeleteFramebuffers_server_proc_t glDeleteFramebuffers_dec; glDeleteProgram_dec_server_proc_t glDeleteProgram; glDeleteProgram_server_proc_t glDeleteProgram_dec; glDeleteRenderbuffers_dec_server_proc_t glDeleteRenderbuffers; glDeleteRenderbuffers_server_proc_t glDeleteRenderbuffers_dec; glDeleteShader_dec_server_proc_t glDeleteShader; glDeleteShader_server_proc_t glDeleteShader_dec; glDeleteTextures_dec_server_proc_t glDeleteTextures; glDeleteTextures_server_proc_t glDeleteTextures_dec; glDepthFunc_server_proc_t glDepthFunc; glDepthMask_server_proc_t glDepthMask; glDepthRangef_server_proc_t glDepthRangef; glDetachShader_dec_server_proc_t glDetachShader; glDetachShader_server_proc_t glDetachShader_dec; glDisable_server_proc_t glDisable; glDisableVertexAttribArray_server_proc_t glDisableVertexAttribArray; glDrawArrays_server_proc_t glDrawArrays; glDrawElements_server_proc_t glDrawElements; glEnable_server_proc_t glEnable; glEnableVertexAttribArray_server_proc_t glEnableVertexAttribArray; glFinish_server_proc_t glFinish; glFlush_server_proc_t glFlush; glFramebufferRenderbuffer_server_proc_t glFramebufferRenderbuffer; glFramebufferTexture2D_server_proc_t glFramebufferTexture2D; glFrontFace_server_proc_t glFrontFace; glGenBuffers_dec_server_proc_t glGenBuffers; glGenBuffers_server_proc_t glGenBuffers_dec; glGenerateMipmap_server_proc_t glGenerateMipmap; glGenFramebuffers_dec_server_proc_t glGenFramebuffers; glGenFramebuffers_server_proc_t glGenFramebuffers_dec; glGenRenderbuffers_dec_server_proc_t glGenRenderbuffers; glGenRenderbuffers_server_proc_t glGenRenderbuffers_dec; glGenTextures_dec_server_proc_t glGenTextures; glGenTextures_server_proc_t glGenTextures_dec; glGetActiveAttrib_dec_server_proc_t glGetActiveAttrib; glGetActiveAttrib_server_proc_t glGetActiveAttrib_dec; glGetActiveUniform_dec_server_proc_t glGetActiveUniform; glGetActiveUniform_server_proc_t glGetActiveUniform_dec; glGetAttachedShaders_dec_server_proc_t glGetAttachedShaders; glGetAttachedShaders_server_proc_t glGetAttachedShaders_dec; glGetAttribLocation_dec_server_proc_t glGetAttribLocation; glGetAttribLocation_server_proc_t glGetAttribLocation_dec; glGetBooleanv_server_proc_t glGetBooleanv; glGetBufferParameteriv_server_proc_t glGetBufferParameteriv; glGetError_server_proc_t glGetError; glGetFloatv_server_proc_t glGetFloatv; glGetFramebufferAttachmentParameteriv_server_proc_t glGetFramebufferAttachmentParameteriv; glGetIntegerv_server_proc_t glGetIntegerv; glGetProgramiv_dec_server_proc_t glGetProgramiv; glGetProgramiv_server_proc_t glGetProgramiv_dec; glGetProgramInfoLog_dec_server_proc_t glGetProgramInfoLog; glGetProgramInfoLog_server_proc_t glGetProgramInfoLog_dec; glGetRenderbufferParameteriv_server_proc_t glGetRenderbufferParameteriv; glGetShaderiv_dec_server_proc_t glGetShaderiv; glGetShaderiv_server_proc_t glGetShaderiv_dec; glGetShaderInfoLog_dec_server_proc_t glGetShaderInfoLog; glGetShaderInfoLog_server_proc_t glGetShaderInfoLog_dec; glGetShaderPrecisionFormat_server_proc_t glGetShaderPrecisionFormat; glGetShaderSource_dec_server_proc_t glGetShaderSource; glGetShaderSource_server_proc_t glGetShaderSource_dec; glGetString_server_proc_t glGetString; glGetTexParameterfv_server_proc_t glGetTexParameterfv; glGetTexParameteriv_server_proc_t glGetTexParameteriv; glGetUniformfv_dec_server_proc_t glGetUniformfv; glGetUniformfv_server_proc_t glGetUniformfv_dec; glGetUniformiv_dec_server_proc_t glGetUniformiv; glGetUniformiv_server_proc_t glGetUniformiv_dec; glGetUniformLocation_dec_server_proc_t glGetUniformLocation; glGetUniformLocation_server_proc_t glGetUniformLocation_dec; glGetVertexAttribfv_server_proc_t glGetVertexAttribfv; glGetVertexAttribiv_server_proc_t glGetVertexAttribiv; glGetVertexAttribPointerv_server_proc_t glGetVertexAttribPointerv; glHint_server_proc_t glHint; glIsBuffer_server_proc_t glIsBuffer; glIsEnabled_server_proc_t glIsEnabled; glIsFramebuffer_server_proc_t glIsFramebuffer; glIsProgram_dec_server_proc_t glIsProgram; glIsProgram_server_proc_t glIsProgram_dec; glIsRenderbuffer_server_proc_t glIsRenderbuffer; glIsShader_dec_server_proc_t glIsShader; glIsShader_server_proc_t glIsShader_dec; glIsTexture_server_proc_t glIsTexture; glLineWidth_server_proc_t glLineWidth; glLinkProgram_dec_server_proc_t glLinkProgram; glLinkProgram_server_proc_t glLinkProgram_dec; glPixelStorei_server_proc_t glPixelStorei; glPolygonOffset_server_proc_t glPolygonOffset; glReadPixels_server_proc_t glReadPixels; glReleaseShaderCompiler_server_proc_t glReleaseShaderCompiler; glRenderbufferStorage_server_proc_t glRenderbufferStorage; glSampleCoverage_server_proc_t glSampleCoverage; glScissor_server_proc_t glScissor; glShaderBinary_server_proc_t glShaderBinary; glShaderSource_server_proc_t glShaderSource; glStencilFunc_server_proc_t glStencilFunc; glStencilFuncSeparate_server_proc_t glStencilFuncSeparate; glStencilMask_server_proc_t glStencilMask; glStencilMaskSeparate_server_proc_t glStencilMaskSeparate; glStencilOp_server_proc_t glStencilOp; glStencilOpSeparate_server_proc_t glStencilOpSeparate; glTexImage2D_server_proc_t glTexImage2D; glTexParameterf_server_proc_t glTexParameterf; glTexParameterfv_server_proc_t glTexParameterfv; glTexParameteri_server_proc_t glTexParameteri; glTexParameteriv_server_proc_t glTexParameteriv; glTexSubImage2D_server_proc_t glTexSubImage2D; glUniform1f_server_proc_t glUniform1f; glUniform1fv_server_proc_t glUniform1fv; glUniform1i_server_proc_t glUniform1i; glUniform1iv_server_proc_t glUniform1iv; glUniform2f_server_proc_t glUniform2f; glUniform2fv_server_proc_t glUniform2fv; glUniform2i_server_proc_t glUniform2i; glUniform2iv_server_proc_t glUniform2iv; glUniform3f_server_proc_t glUniform3f; glUniform3fv_server_proc_t glUniform3fv; glUniform3i_server_proc_t glUniform3i; glUniform3iv_server_proc_t glUniform3iv; glUniform4f_server_proc_t glUniform4f; glUniform4fv_server_proc_t glUniform4fv; glUniform4i_server_proc_t glUniform4i; glUniform4iv_server_proc_t glUniform4iv; glUniformMatrix2fv_server_proc_t glUniformMatrix2fv; glUniformMatrix3fv_server_proc_t glUniformMatrix3fv; glUniformMatrix4fv_server_proc_t glUniformMatrix4fv; glUseProgram_dec_server_proc_t glUseProgram; glUseProgram_server_proc_t glUseProgram_dec; glValidateProgram_dec_server_proc_t glValidateProgram; glValidateProgram_server_proc_t glValidateProgram_dec; glVertexAttrib1f_server_proc_t glVertexAttrib1f; glVertexAttrib1fv_server_proc_t glVertexAttrib1fv; glVertexAttrib2f_server_proc_t glVertexAttrib2f; glVertexAttrib2fv_server_proc_t glVertexAttrib2fv; glVertexAttrib3f_server_proc_t glVertexAttrib3f; glVertexAttrib3fv_server_proc_t glVertexAttrib3fv; glVertexAttrib4f_server_proc_t glVertexAttrib4f; glVertexAttrib4fv_server_proc_t glVertexAttrib4fv; glVertexAttribPointer_server_proc_t glVertexAttribPointer; glViewport_server_proc_t glViewport; glEGLImageTargetTexture2DOES_server_proc_t glEGLImageTargetTexture2DOES; glEGLImageTargetRenderbufferStorageOES_server_proc_t glEGLImageTargetRenderbufferStorageOES; glGetProgramBinaryOES_dec_server_proc_t glGetProgramBinaryOES; glGetProgramBinaryOES_server_proc_t glGetProgramBinaryOES_dec; glProgramBinaryOES_dec_server_proc_t glProgramBinaryOES; glProgramBinaryOES_server_proc_t glProgramBinaryOES_dec; glMapBufferOES_server_proc_t glMapBufferOES; glUnmapBufferOES_server_proc_t glUnmapBufferOES; glTexImage3DOES_server_proc_t glTexImage3DOES; glTexSubImage3DOES_server_proc_t glTexSubImage3DOES; glCopyTexSubImage3DOES_server_proc_t glCopyTexSubImage3DOES; glCompressedTexImage3DOES_server_proc_t glCompressedTexImage3DOES; glCompressedTexSubImage3DOES_server_proc_t glCompressedTexSubImage3DOES; glFramebufferTexture3DOES_server_proc_t glFramebufferTexture3DOES; glBindVertexArrayOES_server_proc_t glBindVertexArrayOES; glDeleteVertexArraysOES_dec_server_proc_t glDeleteVertexArraysOES; glDeleteVertexArraysOES_server_proc_t glDeleteVertexArraysOES_dec; glGenVertexArraysOES_dec_server_proc_t glGenVertexArraysOES; glGenVertexArraysOES_server_proc_t glGenVertexArraysOES_dec; glIsVertexArrayOES_server_proc_t glIsVertexArrayOES; glDiscardFramebufferEXT_server_proc_t glDiscardFramebufferEXT; glMultiDrawArraysEXT_server_proc_t glMultiDrawArraysEXT; glMultiDrawElementsEXT_server_proc_t glMultiDrawElementsEXT; glGetPerfMonitorGroupsAMD_server_proc_t glGetPerfMonitorGroupsAMD; glGetPerfMonitorCountersAMD_server_proc_t glGetPerfMonitorCountersAMD; glGetPerfMonitorGroupStringAMD_server_proc_t glGetPerfMonitorGroupStringAMD; glGetPerfMonitorCounterStringAMD_server_proc_t glGetPerfMonitorCounterStringAMD; glGetPerfMonitorCounterInfoAMD_server_proc_t glGetPerfMonitorCounterInfoAMD; glGenPerfMonitorsAMD_server_proc_t glGenPerfMonitorsAMD; glDeletePerfMonitorsAMD_server_proc_t glDeletePerfMonitorsAMD; glSelectPerfMonitorCountersAMD_server_proc_t glSelectPerfMonitorCountersAMD; glBeginPerfMonitorAMD_server_proc_t glBeginPerfMonitorAMD; glEndPerfMonitorAMD_server_proc_t glEndPerfMonitorAMD; glGetPerfMonitorCounterDataAMD_server_proc_t glGetPerfMonitorCounterDataAMD; glRenderbufferStorageMultisampleIMG_server_proc_t glRenderbufferStorageMultisampleIMG; glFramebufferTexture2DMultisampleIMG_server_proc_t glFramebufferTexture2DMultisampleIMG; glDeleteFencesNV_server_proc_t glDeleteFencesNV; glGenFencesNV_server_proc_t glGenFencesNV; glIsFenceNV_server_proc_t glIsFenceNV; glTestFenceNV_server_proc_t glTestFenceNV; glGetFenceivNV_server_proc_t glGetFenceivNV; glFinishFenceNV_server_proc_t glFinishFenceNV; glSetFenceNV_server_proc_t glSetFenceNV; glCoverageMaskNV_server_proc_t glCoverageMaskNV; glCoverageOperationNV_server_proc_t glCoverageOperationNV; glGetDriverControlsQCOM_server_proc_t glGetDriverControlsQCOM; glGetDriverControlStringQCOM_server_proc_t glGetDriverControlStringQCOM; glEnableDriverControlQCOM_server_proc_t glEnableDriverControlQCOM; glDisableDriverControlQCOM_server_proc_t glDisableDriverControlQCOM; glExtGetTexturesQCOM_server_proc_t glExtGetTexturesQCOM; glExtGetBuffersQCOM_server_proc_t glExtGetBuffersQCOM; glExtGetRenderbuffersQCOM_server_proc_t glExtGetRenderbuffersQCOM; glExtGetFramebuffersQCOM_server_proc_t glExtGetFramebuffersQCOM; glExtGetTexLevelParameterivQCOM_server_proc_t glExtGetTexLevelParameterivQCOM; glExtTexObjectStateOverrideiQCOM_server_proc_t glExtTexObjectStateOverrideiQCOM; glExtGetTexSubImageQCOM_server_proc_t glExtGetTexSubImageQCOM; glExtGetBufferPointervQCOM_server_proc_t glExtGetBufferPointervQCOM; glExtGetShadersQCOM_server_proc_t glExtGetShadersQCOM; glExtGetProgramsQCOM_server_proc_t glExtGetProgramsQCOM; glExtIsProgramBinaryQCOM_server_proc_t glExtIsProgramBinaryQCOM; glExtGetProgramBinarySourceQCOM_server_proc_t glExtGetProgramBinarySourceQCOM; glStartTilingQCOM_server_proc_t glStartTilingQCOM; glEndTilingQCOM_server_proc_t glEndTilingQCOM; glVertexAttribPointerData_server_proc_t glVertexAttribPointerData; glVertexAttribPointerOffset_server_proc_t glVertexAttribPointerOffset; glDrawElementsOffset_server_proc_t glDrawElementsOffset; glDrawElementsData_server_proc_t glDrawElementsData; glGetCompressedTextureFormats_server_proc_t glGetCompressedTextureFormats; glShaderString_server_proc_t glShaderString; glFinishRoundTrip_server_proc_t glFinishRoundTrip; glGenVertexArrays_dec_server_proc_t glGenVertexArrays; glGenVertexArrays_server_proc_t glGenVertexArrays_dec; glBindVertexArray_server_proc_t glBindVertexArray; glDeleteVertexArrays_dec_server_proc_t glDeleteVertexArrays; glDeleteVertexArrays_server_proc_t glDeleteVertexArrays_dec; glIsVertexArray_server_proc_t glIsVertexArray; glMapBufferRange_server_proc_t glMapBufferRange; glUnmapBuffer_server_proc_t glUnmapBuffer; glFlushMappedBufferRange_server_proc_t glFlushMappedBufferRange; glMapBufferRangeAEMU_server_proc_t glMapBufferRangeAEMU; glUnmapBufferAEMU_server_proc_t glUnmapBufferAEMU; glFlushMappedBufferRangeAEMU_server_proc_t glFlushMappedBufferRangeAEMU; glReadPixelsOffsetAEMU_server_proc_t glReadPixelsOffsetAEMU; glCompressedTexImage2DOffsetAEMU_server_proc_t glCompressedTexImage2DOffsetAEMU; glCompressedTexSubImage2DOffsetAEMU_server_proc_t glCompressedTexSubImage2DOffsetAEMU; glTexImage2DOffsetAEMU_server_proc_t glTexImage2DOffsetAEMU; glTexSubImage2DOffsetAEMU_server_proc_t glTexSubImage2DOffsetAEMU; glBindBufferRange_server_proc_t glBindBufferRange; glBindBufferBase_server_proc_t glBindBufferBase; glCopyBufferSubData_server_proc_t glCopyBufferSubData; glClearBufferiv_server_proc_t glClearBufferiv; glClearBufferuiv_server_proc_t glClearBufferuiv; glClearBufferfv_server_proc_t glClearBufferfv; glClearBufferfi_server_proc_t glClearBufferfi; glGetBufferParameteri64v_server_proc_t glGetBufferParameteri64v; glGetBufferPointerv_server_proc_t glGetBufferPointerv; glUniformBlockBinding_dec_server_proc_t glUniformBlockBinding; glUniformBlockBinding_server_proc_t glUniformBlockBinding_dec; glGetUniformBlockIndex_dec_server_proc_t glGetUniformBlockIndex; glGetUniformBlockIndex_server_proc_t glGetUniformBlockIndex_dec; glGetUniformIndices_server_proc_t glGetUniformIndices; glGetUniformIndicesAEMU_server_proc_t glGetUniformIndicesAEMU; glGetActiveUniformBlockiv_dec_server_proc_t glGetActiveUniformBlockiv; glGetActiveUniformBlockiv_server_proc_t glGetActiveUniformBlockiv_dec; glGetActiveUniformBlockName_dec_server_proc_t glGetActiveUniformBlockName; glGetActiveUniformBlockName_server_proc_t glGetActiveUniformBlockName_dec; glUniform1ui_server_proc_t glUniform1ui; glUniform2ui_server_proc_t glUniform2ui; glUniform3ui_server_proc_t glUniform3ui; glUniform4ui_server_proc_t glUniform4ui; glUniform1uiv_server_proc_t glUniform1uiv; glUniform2uiv_server_proc_t glUniform2uiv; glUniform3uiv_server_proc_t glUniform3uiv; glUniform4uiv_server_proc_t glUniform4uiv; glUniformMatrix2x3fv_server_proc_t glUniformMatrix2x3fv; glUniformMatrix3x2fv_server_proc_t glUniformMatrix3x2fv; glUniformMatrix2x4fv_server_proc_t glUniformMatrix2x4fv; glUniformMatrix4x2fv_server_proc_t glUniformMatrix4x2fv; glUniformMatrix3x4fv_server_proc_t glUniformMatrix3x4fv; glUniformMatrix4x3fv_server_proc_t glUniformMatrix4x3fv; glGetUniformuiv_dec_server_proc_t glGetUniformuiv; glGetUniformuiv_server_proc_t glGetUniformuiv_dec; glGetActiveUniformsiv_dec_server_proc_t glGetActiveUniformsiv; glGetActiveUniformsiv_server_proc_t glGetActiveUniformsiv_dec; glVertexAttribI4i_server_proc_t glVertexAttribI4i; glVertexAttribI4ui_server_proc_t glVertexAttribI4ui; glVertexAttribI4iv_server_proc_t glVertexAttribI4iv; glVertexAttribI4uiv_server_proc_t glVertexAttribI4uiv; glVertexAttribIPointer_server_proc_t glVertexAttribIPointer; glVertexAttribIPointerOffsetAEMU_server_proc_t glVertexAttribIPointerOffsetAEMU; glVertexAttribIPointerDataAEMU_server_proc_t glVertexAttribIPointerDataAEMU; glGetVertexAttribIiv_server_proc_t glGetVertexAttribIiv; glGetVertexAttribIuiv_server_proc_t glGetVertexAttribIuiv; glVertexAttribDivisor_server_proc_t glVertexAttribDivisor; glDrawArraysInstanced_server_proc_t glDrawArraysInstanced; glDrawElementsInstanced_server_proc_t glDrawElementsInstanced; glDrawElementsInstancedDataAEMU_server_proc_t glDrawElementsInstancedDataAEMU; glDrawElementsInstancedOffsetAEMU_server_proc_t glDrawElementsInstancedOffsetAEMU; glDrawRangeElements_server_proc_t glDrawRangeElements; glDrawRangeElementsDataAEMU_server_proc_t glDrawRangeElementsDataAEMU; glDrawRangeElementsOffsetAEMU_server_proc_t glDrawRangeElementsOffsetAEMU; glFenceSync_server_proc_t glFenceSync; glClientWaitSync_server_proc_t glClientWaitSync; glWaitSync_server_proc_t glWaitSync; glDeleteSync_server_proc_t glDeleteSync; glIsSync_server_proc_t glIsSync; glGetSynciv_server_proc_t glGetSynciv; glFenceSyncAEMU_server_proc_t glFenceSyncAEMU; glClientWaitSyncAEMU_server_proc_t glClientWaitSyncAEMU; glWaitSyncAEMU_server_proc_t glWaitSyncAEMU; glDeleteSyncAEMU_server_proc_t glDeleteSyncAEMU; glIsSyncAEMU_server_proc_t glIsSyncAEMU; glGetSyncivAEMU_server_proc_t glGetSyncivAEMU; glDrawBuffers_server_proc_t glDrawBuffers; glReadBuffer_server_proc_t glReadBuffer; glBlitFramebuffer_server_proc_t glBlitFramebuffer; glInvalidateFramebuffer_server_proc_t glInvalidateFramebuffer; glInvalidateSubFramebuffer_server_proc_t glInvalidateSubFramebuffer; glFramebufferTextureLayer_server_proc_t glFramebufferTextureLayer; glRenderbufferStorageMultisample_server_proc_t glRenderbufferStorageMultisample; glTexStorage2D_server_proc_t glTexStorage2D; glGetInternalformativ_server_proc_t glGetInternalformativ; glBeginTransformFeedback_server_proc_t glBeginTransformFeedback; glEndTransformFeedback_server_proc_t glEndTransformFeedback; glGenTransformFeedbacks_dec_server_proc_t glGenTransformFeedbacks; glGenTransformFeedbacks_server_proc_t glGenTransformFeedbacks_dec; glDeleteTransformFeedbacks_dec_server_proc_t glDeleteTransformFeedbacks; glDeleteTransformFeedbacks_server_proc_t glDeleteTransformFeedbacks_dec; glBindTransformFeedback_server_proc_t glBindTransformFeedback; glPauseTransformFeedback_server_proc_t glPauseTransformFeedback; glResumeTransformFeedback_server_proc_t glResumeTransformFeedback; glIsTransformFeedback_server_proc_t glIsTransformFeedback; glTransformFeedbackVaryings_dec_server_proc_t glTransformFeedbackVaryings; glTransformFeedbackVaryings_server_proc_t glTransformFeedbackVaryings_dec; glTransformFeedbackVaryingsAEMU_server_proc_t glTransformFeedbackVaryingsAEMU; glGetTransformFeedbackVarying_dec_server_proc_t glGetTransformFeedbackVarying; glGetTransformFeedbackVarying_server_proc_t glGetTransformFeedbackVarying_dec; glGenSamplers_dec_server_proc_t glGenSamplers; glGenSamplers_server_proc_t glGenSamplers_dec; glDeleteSamplers_dec_server_proc_t glDeleteSamplers; glDeleteSamplers_server_proc_t glDeleteSamplers_dec; glBindSampler_server_proc_t glBindSampler; glSamplerParameterf_server_proc_t glSamplerParameterf; glSamplerParameteri_server_proc_t glSamplerParameteri; glSamplerParameterfv_server_proc_t glSamplerParameterfv; glSamplerParameteriv_server_proc_t glSamplerParameteriv; glGetSamplerParameterfv_server_proc_t glGetSamplerParameterfv; glGetSamplerParameteriv_server_proc_t glGetSamplerParameteriv; glIsSampler_server_proc_t glIsSampler; glGenQueries_dec_server_proc_t glGenQueries; glGenQueries_server_proc_t glGenQueries_dec; glDeleteQueries_dec_server_proc_t glDeleteQueries; glDeleteQueries_server_proc_t glDeleteQueries_dec; glBeginQuery_server_proc_t glBeginQuery; glEndQuery_server_proc_t glEndQuery; glGetQueryiv_server_proc_t glGetQueryiv; glGetQueryObjectuiv_server_proc_t glGetQueryObjectuiv; glIsQuery_server_proc_t glIsQuery; glProgramParameteri_dec_server_proc_t glProgramParameteri; glProgramParameteri_server_proc_t glProgramParameteri_dec; glProgramBinary_dec_server_proc_t glProgramBinary; glProgramBinary_server_proc_t glProgramBinary_dec; glGetProgramBinary_dec_server_proc_t glGetProgramBinary; glGetProgramBinary_server_proc_t glGetProgramBinary_dec; glGetFragDataLocation_dec_server_proc_t glGetFragDataLocation; glGetFragDataLocation_server_proc_t glGetFragDataLocation_dec; glGetInteger64v_server_proc_t glGetInteger64v; glGetIntegeri_v_server_proc_t glGetIntegeri_v; glGetInteger64i_v_server_proc_t glGetInteger64i_v; glTexImage3D_server_proc_t glTexImage3D; glTexImage3DOffsetAEMU_server_proc_t glTexImage3DOffsetAEMU; glTexStorage3D_server_proc_t glTexStorage3D; glTexSubImage3D_server_proc_t glTexSubImage3D; glTexSubImage3DOffsetAEMU_server_proc_t glTexSubImage3DOffsetAEMU; glCompressedTexImage3D_server_proc_t glCompressedTexImage3D; glCompressedTexImage3DOffsetAEMU_server_proc_t glCompressedTexImage3DOffsetAEMU; glCompressedTexSubImage3D_server_proc_t glCompressedTexSubImage3D; glCompressedTexSubImage3DOffsetAEMU_server_proc_t glCompressedTexSubImage3DOffsetAEMU; glCopyTexSubImage3D_server_proc_t glCopyTexSubImage3D; glGetStringi_server_proc_t glGetStringi; glGetBooleani_v_server_proc_t glGetBooleani_v; glMemoryBarrier_server_proc_t glMemoryBarrier; glMemoryBarrierByRegion_server_proc_t glMemoryBarrierByRegion; glGenProgramPipelines_dec_server_proc_t glGenProgramPipelines; glGenProgramPipelines_server_proc_t glGenProgramPipelines_dec; glDeleteProgramPipelines_dec_server_proc_t glDeleteProgramPipelines; glDeleteProgramPipelines_server_proc_t glDeleteProgramPipelines_dec; glBindProgramPipeline_server_proc_t glBindProgramPipeline; glGetProgramPipelineiv_server_proc_t glGetProgramPipelineiv; glGetProgramPipelineInfoLog_server_proc_t glGetProgramPipelineInfoLog; glValidateProgramPipeline_server_proc_t glValidateProgramPipeline; glIsProgramPipeline_server_proc_t glIsProgramPipeline; glUseProgramStages_dec_server_proc_t glUseProgramStages; glUseProgramStages_server_proc_t glUseProgramStages_dec; glActiveShaderProgram_dec_server_proc_t glActiveShaderProgram; glActiveShaderProgram_server_proc_t glActiveShaderProgram_dec; glCreateShaderProgramv_server_proc_t glCreateShaderProgramv; glCreateShaderProgramvAEMU_server_proc_t glCreateShaderProgramvAEMU; glProgramUniform1f_dec_server_proc_t glProgramUniform1f; glProgramUniform1f_server_proc_t glProgramUniform1f_dec; glProgramUniform2f_dec_server_proc_t glProgramUniform2f; glProgramUniform2f_server_proc_t glProgramUniform2f_dec; glProgramUniform3f_dec_server_proc_t glProgramUniform3f; glProgramUniform3f_server_proc_t glProgramUniform3f_dec; glProgramUniform4f_dec_server_proc_t glProgramUniform4f; glProgramUniform4f_server_proc_t glProgramUniform4f_dec; glProgramUniform1i_dec_server_proc_t glProgramUniform1i; glProgramUniform1i_server_proc_t glProgramUniform1i_dec; glProgramUniform2i_dec_server_proc_t glProgramUniform2i; glProgramUniform2i_server_proc_t glProgramUniform2i_dec; glProgramUniform3i_dec_server_proc_t glProgramUniform3i; glProgramUniform3i_server_proc_t glProgramUniform3i_dec; glProgramUniform4i_dec_server_proc_t glProgramUniform4i; glProgramUniform4i_server_proc_t glProgramUniform4i_dec; glProgramUniform1ui_dec_server_proc_t glProgramUniform1ui; glProgramUniform1ui_server_proc_t glProgramUniform1ui_dec; glProgramUniform2ui_dec_server_proc_t glProgramUniform2ui; glProgramUniform2ui_server_proc_t glProgramUniform2ui_dec; glProgramUniform3ui_dec_server_proc_t glProgramUniform3ui; glProgramUniform3ui_server_proc_t glProgramUniform3ui_dec; glProgramUniform4ui_dec_server_proc_t glProgramUniform4ui; glProgramUniform4ui_server_proc_t glProgramUniform4ui_dec; glProgramUniform1fv_dec_server_proc_t glProgramUniform1fv; glProgramUniform1fv_server_proc_t glProgramUniform1fv_dec; glProgramUniform2fv_dec_server_proc_t glProgramUniform2fv; glProgramUniform2fv_server_proc_t glProgramUniform2fv_dec; glProgramUniform3fv_dec_server_proc_t glProgramUniform3fv; glProgramUniform3fv_server_proc_t glProgramUniform3fv_dec; glProgramUniform4fv_dec_server_proc_t glProgramUniform4fv; glProgramUniform4fv_server_proc_t glProgramUniform4fv_dec; glProgramUniform1iv_dec_server_proc_t glProgramUniform1iv; glProgramUniform1iv_server_proc_t glProgramUniform1iv_dec; glProgramUniform2iv_dec_server_proc_t glProgramUniform2iv; glProgramUniform2iv_server_proc_t glProgramUniform2iv_dec; glProgramUniform3iv_dec_server_proc_t glProgramUniform3iv; glProgramUniform3iv_server_proc_t glProgramUniform3iv_dec; glProgramUniform4iv_dec_server_proc_t glProgramUniform4iv; glProgramUniform4iv_server_proc_t glProgramUniform4iv_dec; glProgramUniform1uiv_dec_server_proc_t glProgramUniform1uiv; glProgramUniform1uiv_server_proc_t glProgramUniform1uiv_dec; glProgramUniform2uiv_dec_server_proc_t glProgramUniform2uiv; glProgramUniform2uiv_server_proc_t glProgramUniform2uiv_dec; glProgramUniform3uiv_dec_server_proc_t glProgramUniform3uiv; glProgramUniform3uiv_server_proc_t glProgramUniform3uiv_dec; glProgramUniform4uiv_dec_server_proc_t glProgramUniform4uiv; glProgramUniform4uiv_server_proc_t glProgramUniform4uiv_dec; glProgramUniformMatrix2fv_dec_server_proc_t glProgramUniformMatrix2fv; glProgramUniformMatrix2fv_server_proc_t glProgramUniformMatrix2fv_dec; glProgramUniformMatrix3fv_dec_server_proc_t glProgramUniformMatrix3fv; glProgramUniformMatrix3fv_server_proc_t glProgramUniformMatrix3fv_dec; glProgramUniformMatrix4fv_dec_server_proc_t glProgramUniformMatrix4fv; glProgramUniformMatrix4fv_server_proc_t glProgramUniformMatrix4fv_dec; glProgramUniformMatrix2x3fv_dec_server_proc_t glProgramUniformMatrix2x3fv; glProgramUniformMatrix2x3fv_server_proc_t glProgramUniformMatrix2x3fv_dec; glProgramUniformMatrix3x2fv_dec_server_proc_t glProgramUniformMatrix3x2fv; glProgramUniformMatrix3x2fv_server_proc_t glProgramUniformMatrix3x2fv_dec; glProgramUniformMatrix2x4fv_dec_server_proc_t glProgramUniformMatrix2x4fv; glProgramUniformMatrix2x4fv_server_proc_t glProgramUniformMatrix2x4fv_dec; glProgramUniformMatrix4x2fv_dec_server_proc_t glProgramUniformMatrix4x2fv; glProgramUniformMatrix4x2fv_server_proc_t glProgramUniformMatrix4x2fv_dec; glProgramUniformMatrix3x4fv_dec_server_proc_t glProgramUniformMatrix3x4fv; glProgramUniformMatrix3x4fv_server_proc_t glProgramUniformMatrix3x4fv_dec; glProgramUniformMatrix4x3fv_dec_server_proc_t glProgramUniformMatrix4x3fv; glProgramUniformMatrix4x3fv_server_proc_t glProgramUniformMatrix4x3fv_dec; glGetProgramInterfaceiv_dec_server_proc_t glGetProgramInterfaceiv; glGetProgramInterfaceiv_server_proc_t glGetProgramInterfaceiv_dec; glGetProgramResourceiv_dec_server_proc_t glGetProgramResourceiv; glGetProgramResourceiv_server_proc_t glGetProgramResourceiv_dec; glGetProgramResourceIndex_dec_server_proc_t glGetProgramResourceIndex; glGetProgramResourceIndex_server_proc_t glGetProgramResourceIndex_dec; glGetProgramResourceLocation_dec_server_proc_t glGetProgramResourceLocation; glGetProgramResourceLocation_server_proc_t glGetProgramResourceLocation_dec; glGetProgramResourceName_dec_server_proc_t glGetProgramResourceName; glGetProgramResourceName_server_proc_t glGetProgramResourceName_dec; glBindImageTexture_server_proc_t glBindImageTexture; glDispatchCompute_server_proc_t glDispatchCompute; glDispatchComputeIndirect_server_proc_t glDispatchComputeIndirect; glBindVertexBuffer_server_proc_t glBindVertexBuffer; glVertexAttribBinding_server_proc_t glVertexAttribBinding; glVertexAttribFormat_server_proc_t glVertexAttribFormat; glVertexAttribIFormat_server_proc_t glVertexAttribIFormat; glVertexBindingDivisor_server_proc_t glVertexBindingDivisor; glDrawArraysIndirect_server_proc_t glDrawArraysIndirect; glDrawArraysIndirectDataAEMU_server_proc_t glDrawArraysIndirectDataAEMU; glDrawArraysIndirectOffsetAEMU_server_proc_t glDrawArraysIndirectOffsetAEMU; glDrawElementsIndirect_server_proc_t glDrawElementsIndirect; glDrawElementsIndirectDataAEMU_server_proc_t glDrawElementsIndirectDataAEMU; glDrawElementsIndirectOffsetAEMU_server_proc_t glDrawElementsIndirectOffsetAEMU; glTexStorage2DMultisample_server_proc_t glTexStorage2DMultisample; glSampleMaski_server_proc_t glSampleMaski; glGetMultisamplefv_server_proc_t glGetMultisamplefv; glFramebufferParameteri_server_proc_t glFramebufferParameteri; glGetFramebufferParameteriv_server_proc_t glGetFramebufferParameteriv; glGetTexLevelParameterfv_server_proc_t glGetTexLevelParameterfv; glGetTexLevelParameteriv_server_proc_t glGetTexLevelParameteriv; glMapBufferRangeDMA_server_proc_t glMapBufferRangeDMA; glUnmapBufferDMA_server_proc_t glUnmapBufferDMA; glMapBufferRangeDirect_server_proc_t glMapBufferRangeDirect; glUnmapBufferDirect_server_proc_t glUnmapBufferDirect; glFlushMappedBufferRangeDirect_server_proc_t glFlushMappedBufferRangeDirect; glGetGraphicsResetStatusEXT_server_proc_t glGetGraphicsResetStatusEXT; glReadnPixelsEXT_server_proc_t glReadnPixelsEXT; glGetnUniformfvEXT_server_proc_t glGetnUniformfvEXT; glGetnUniformivEXT_server_proc_t glGetnUniformivEXT; glDrawArraysNullAEMU_server_proc_t glDrawArraysNullAEMU; glDrawElementsNullAEMU_server_proc_t glDrawElementsNullAEMU; glDrawElementsOffsetNullAEMU_server_proc_t glDrawElementsOffsetNullAEMU; glDrawElementsDataNullAEMU_server_proc_t glDrawElementsDataNullAEMU; glUnmapBufferAsyncAEMU_server_proc_t glUnmapBufferAsyncAEMU; glFlushMappedBufferRangeAEMU2_server_proc_t glFlushMappedBufferRangeAEMU2; glBufferDataSyncAEMU_server_proc_t glBufferDataSyncAEMU; glTexBufferOES_dec_server_proc_t glTexBufferOES; glTexBufferOES_server_proc_t glTexBufferOES_dec; glTexBufferRangeOES_dec_server_proc_t glTexBufferRangeOES; glTexBufferRangeOES_server_proc_t glTexBufferRangeOES_dec; glTexBufferEXT_dec_server_proc_t glTexBufferEXT; glTexBufferEXT_server_proc_t glTexBufferEXT_dec; glTexBufferRangeEXT_dec_server_proc_t glTexBufferRangeEXT; glTexBufferRangeEXT_server_proc_t glTexBufferRangeEXT_dec; glEnableiEXT_dec_server_proc_t glEnableiEXT; glEnableiEXT_server_proc_t glEnableiEXT_dec; glDisableiEXT_dec_server_proc_t glDisableiEXT; glDisableiEXT_server_proc_t glDisableiEXT_dec; glBlendEquationiEXT_dec_server_proc_t glBlendEquationiEXT; glBlendEquationiEXT_server_proc_t glBlendEquationiEXT_dec; glBlendEquationSeparateiEXT_dec_server_proc_t glBlendEquationSeparateiEXT; glBlendEquationSeparateiEXT_server_proc_t glBlendEquationSeparateiEXT_dec; glBlendFunciEXT_dec_server_proc_t glBlendFunciEXT; glBlendFunciEXT_server_proc_t glBlendFunciEXT_dec; glBlendFuncSeparateiEXT_dec_server_proc_t glBlendFuncSeparateiEXT; glBlendFuncSeparateiEXT_server_proc_t glBlendFuncSeparateiEXT_dec; glColorMaskiEXT_dec_server_proc_t glColorMaskiEXT; glColorMaskiEXT_server_proc_t glColorMaskiEXT_dec; glIsEnablediEXT_dec_server_proc_t glIsEnablediEXT; glIsEnablediEXT_server_proc_t glIsEnablediEXT_dec; virtual ~gles2_server_context_t() {} int initDispatchByName( void *(*getProc)(const char *name, void *userData), void *userData); }; #endif