package { // See: http://go/android-license-faq // A large-scale-change added 'default_applicable_licenses' to import // all of the 'license_kinds' from "hardware_google_gfxstream_license" // to get the below license kinds: // SPDX-license-identifier-Apache-2.0 default_applicable_licenses: ["hardware_google_gfxstream_license"], } cc_library_static { name: "libgfxstream_glestranslator_glesv2", defaults: ["gfxstream_defaults"], header_libs: [ "gfxstream_opengl_headers", ], static_libs: [ "gfxstream_base", "libgfxstream_host_apigen_codec_common", "libgfxstream_host_glestranslator_glcommon", ], cflags: [ "-fvisibility=hidden", "-Wno-inconsistent-missing-override", ], srcs: [ "ANGLEShaderParser.cpp", "GLESv2Context.cpp", "GLESv2Imp.cpp", "GLESv2Validate.cpp", "ProgramData.cpp", "SamplerData.cpp", "ShaderParser.cpp", "ShaderValidator.cpp", "TransformFeedbackData.cpp", ], }