// Copyright (C) 2016 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include "aemu/base/files/Stream.h" #include "gfxstream/host/Features.h" #include "host-common/crash_reporter.h" #include "host-common/dma_device.h" #include "host-common/multi_display_agent.h" #include "host-common/RefcountPipe.h" #include "host-common/sync_device.h" #include "host-common/vm_operations.h" #include "host-common/window_agent.h" #include "host-common/opengl/emugl_config.h" #include "render-utils/Renderer.h" #include "render-utils/render_api_types.h" extern "C" { struct address_space_device_control_ops; } // extern "C" namespace android { namespace base { class CpuUsage; class MemoryTracker; class GLObjectCounter; } // namespace base } // namespace android namespace gfxstream { struct RenderOpt { void* display; void* surface; void* config; }; using android::emulation::OnLastColorBufferRef; // RenderLib - root interface for the GPU emulation library // Use it to set the library-wide parameters (logging, crash reporting) and // create indivudual renderers that take care of drawing windows. class RenderLib { public: virtual ~RenderLib() = default; // Get the selected renderer virtual void setRenderer(SelectedRenderer renderer) = 0; // Tell emugl the API version of the system image virtual void setAvdInfo(bool phone, int api) = 0; // Get the GLES major/minor version determined by libOpenglRender. virtual void getGlesVersion(int* maj, int* min) = 0; virtual void setLogger(emugl_logger_struct logger) = 0; virtual void setGLObjectCounter( android::base::GLObjectCounter* counter) = 0; virtual void setCrashReporter(emugl_crash_reporter_t reporter) = 0; virtual void setFeatureController(emugl_feature_is_enabled_t featureController) = 0; virtual void setSyncDevice(emugl_sync_create_timeline_t, emugl_sync_create_fence_t, emugl_sync_timeline_inc_t, emugl_sync_destroy_timeline_t, emugl_sync_register_trigger_wait_t, emugl_sync_device_exists_t) = 0; // Sets the function use to read from the guest // physically contiguous DMA region at particular offsets. virtual void setDmaOps(emugl_dma_ops) = 0; virtual void setVmOps(const QAndroidVmOperations &vm_operations) = 0; virtual void setAddressSpaceDeviceControlOps(struct address_space_device_control_ops* ops) = 0; virtual void setWindowOps(const QAndroidEmulatorWindowAgent &window_operations, const QAndroidMultiDisplayAgent &multi_display_operations) = 0; virtual void setUsageTracker(android::base::CpuUsage* cpuUsage, android::base::MemoryTracker* memUsage) = 0; virtual void setGrallocImplementation(GrallocImplementation gralloc) = 0; virtual bool getOpt(RenderOpt* opt) = 0; // initRenderer - initialize the OpenGL renderer object. // // |width| and |height| are the framebuffer dimensions that will be reported // to the guest display driver. // // |useSubWindow| is true to indicate that renderer has to support an // OpenGL subwindow. If false, it only supports setPostCallback(). // See Renderer.h for more info. // // There might be only one renderer. virtual RendererPtr initRenderer(int width, int height, gfxstream::host::FeatureSet features, bool useSubWindow, bool egl2egl) = 0; virtual OnLastColorBufferRef getOnLastColorBufferRef() = 0; }; using RenderLibPtr = std::unique_ptr; } // namespace gfxstream